Card Rulings Summary Updated 00/11/18
A B C D E F G H I J K L M N O P Q R S T U V W X Y Z
Rulings are collected from many sources. See credits and disclaimer at the end of the file for details.
This release is under the SIXTH EDITION rules.
Unglued, Portal, Portal: Second Age, Portal: Three Kingdoms, Starter, and Starter 2000 cards do not yet have official Oracle card texts, so rulings on them are based on Oracle texts made by NetReps.
Complete text is included for cards from all expansions.
These rulings are updated monthly. The most recent version is available on the web (WWW) as either of the following:
A '+' is used to mark changes since the 00/10/18 release.
Thanx,
Stephen.
Stephen D'Angelo (dangelo@crystalkeep.com) Official Magic: The Gathering Rules Summary Network Representative for Wizards of the Coast, Inc.
- A -
Abandon Hope
- You discard as part of the cost paid when announcing the spell. [D'Angelo 98/11/02]
- X can be zero to just look at their hand. [D'Angelo 98/11/02]
- Note - Also see X Costs, Rule K.27.
Abbey Gargoyles
- Note - Also see Protection, Rule A.24.
Abbey Matron
- The ability is typically used in response to a damaging effect such as a [Lightning Bolt](#Lightning Bolt). It can also be used after declaring this card as a blocker but before damage dealing. This makes it a 1/6 creature and it still deals damage. [D'Angelo 99/08/01]
Abduction
- Can be played on an already untapped creature. [D'Angelo 97/12/29]
- Note - Also see Comes Into Play Abilities, Rule E.3.
Abeyance
- It only affects player's right to announce things. It does not affect anything which was already announced but has not yet resolved. [D'Angelo 97/06/30] In other words, Abeyance cannot be used to counter a spell or ability. [Duelist Magazine #19, Page 34]
- The player can respond to the casting of this spell by playing instant spells and abilities other than mana abilities. But after this spell resolves, they cannot announce any more this turn. [D'Angelo 99/07/10]
- Never prevents mana abilities from being played. [WotC Rules Team 97/10/06] This means that you can tap lands for mana and play abilities of cards like [Llanowar Elves](#Llanowar Elves) which are played as mana abilities.
- Does not prohibit abilities which are not activated, such as continuous abilities of cards like Crusade, triggered abilities, or declaration of attackers or blockers. [D'Angelo 99/07/10]
- Abeyance affects spells based on the spell's type and not on whether they are played when some other type would be legal. So, it does not prohibit spells that say "is played as an instant" or "can be played whenever you could play an instant" if the spell's type is not otherwise prevented. For example, an enchantment that could be played when you can play an instant is legal under Abeyance. [WotC Rules Team 97/10/06] Similarly, a Summon spell played via [Winding Canyons](#Winding Canyons) is legal. [Aahz 97/09/09]
- Does prohibit the abilities of cards which are not in play. For example, the [Ashen Ghoul](#Ashen Ghoul)'s ability can not be played while it is in your graveyard. [WotC Rules Team 97/12/18] [Duelist Magazine #22, Page 27]
Abjure
- You cannot sacrifice multiple permanents to get a multiple effect. [D'Angelo 97/06/12]
- Note - Before errata this spell was of type Interrupt.
Abolish
- You may discard a non-basic land that "counts as" or "is" a plains. [DeLaney 00/05/29]
Abomination
- A "destroy at end of combat" effect is placed on a green or white creature when it is assigned as a blocker or this card is assigned to block it. The effect is also added to a creature which becomes a blocker by other means, including being part of a band which is blocked or by being moved into blocking or being blocked by an effect such as [General Jarkeld](#General Jarkeld). This effect stays even if the creature is removed from the blocking situation by an effect like General Jarkeld. [WotC Rules Team 95/09/22]
- The color of the blocking/blocked creature is checked only at declaration of the block. If the creature is indeed green or white at that time, it will be destroyed at the end of the combat even if it changes color before the combat ends. [WotC Rules Team 94/07/27]
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
Aboroth
- Note - Also see Cumulative Upkeep, Rule A.10.
About Face
- Note - See Transmutation for additional rulings.
Abu Ja'far
- Protection from White will not keep a creature from being buried by Abu's power because combat abilities are not considered to be targeted. [D'Angelo 94/06/01] See Rule G.40.Ruling.1.
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
Absolute Grace
- This affects all creatures, not just your own. [Urza's FAQ 98/10/05]
- Note - Also see Protection, Rule A.24.
Absolute Law
- This affects all creatures, not just your own. [Urza's FAQ 98/10/05]
- Note - Also see Protection, Rule A.24.
Absorb
Abundance
- If no card of the chosen type is found before your library empties, the effect does not let you draw a card at all, but you do get to order all the cards in your library any way you choose. [D'Angelo 98/10/08]
- If you use this on a multi-card draw, each replaced draw is handled separately. In other words, you reveal and then put on the bottom of the library for the first card, then do the same for the second, and so on. [bethmo 98/10/12] In a multi-card draw you do not have to choose how many of those draws will be replaced before you do any drawing or use of this card. [D'Angelo 99/12/07]
- This replacement effect (see Rule T.10) replaces the draw, so nothing that triggers on a draw will trigger. [Barclay 98/03/30]
The Abyss
- This is a targeted ability. The Abyss targets one creature each upkeep. It cannot target creatures which are untargetable, such as those with Protection from Black. [Aahz 94/07/13]
- If the target becomes invalid after being chosen but before resolution, you do not have to choose another target. [Duelist Magazine #16, Page 25]
- The current/active player controls the triggered ability. [D'Angelo 97/11/24]
- Extended tournaments (see Rule D.15) have always banned this card.
- Note - Also see Enchant World, Rule K.12.10.
Abyssal Gatekeeper
- If another creature goes to the graveyard at the same time as this card, you cannot choose that creature as the one to be sacrificed by the Gatekeeper's triggered ability. This is because you finish putting all the dying creatures into the graveyard before dealing with the Gatekeeper's triggered ability, and therefore those other creatures going to the graveyard with it are not legal targets. [Duelist Magazine #19, Page 34]
- The "sacrifice a creature" effect is not targeted. It can affect creatures with protection from black. [D'Angelo 97/08/27]
Abyssal Horror
- Note - Also see Comes Into Play Abilities, Rule E.3.
Abyssal Hunter
- The ability can be used on an already tapped creature. [bethmo 97/10/14]
- Note - Prior to Sixth Edition it was of creature type Hunter.
Abyssal Nightstalker
- When played under non-Portal rules, the text should be read as "Whenever
thisattacks and isn't blocked, you may have the defending player discard a card from his or her hand." [D'Angelo 00/06/05] - All tournament formats have banned this card because it only appears in Portal.
Abyssal Specter
Academy Rector
- An enchantment card is any Enchantment or Enchant <-something-> card. [D'Angelo 99/06/01]
Academy Researchers
- Note - Also see Comes Into Play Abilities, Rule E.3.
Accumulated Knowledge
- The count does not include the card that is currently resolving. The card does not go to the graveyard until after it is done resolving. [Nemesis FAQ 00/02/07]
Acidic Dagger
- If used on a creature with first strike, the Dagger ability will destroy the blocked/blocking creature at the end of first strike damage resolution, so if the other creature did not have first strike, it may never get to go at all. [bethmo 96/10/27]
- Does not affect the creature if all damage is prevented or redirected. [D'Angelo 96/10/15]
Acidic Sliver
Acidic Soil
- Counts the lands on resolution. [DeLaney 98/10/05]
Acid Rain
- Extended tournaments (see Rule D.15) have always banned this card.
Acridian
- Note - Also see Echo, Rule A.12.
Active Volcano
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
- Note - Also see Modal Spells and Abilities, Rule G.21.
- Note - The artist is actually Justin Hampton. [Duelist Magazine #2, Page 7]
Adarkar Sentinel
Adarkar Unicorn
Adarkar Wastes
Addle
- Note - Also see Color, Rule G.3, for rules on choosing a color.
Adun Oakenshield
- A "creature card" is a Creature card or Artifact Creature card. [D'Angelo 99/05/01] Older cards of type Summon are also Creature cards.
- Extended tournaments (see Rule D.15) have always banned this card.
- Note - Also see Legendary Permanents, Rule K.17.
Advance Scout
- Note - Also see First Strike, Rule A.15.
Adventurers' Guildhouse
- Extended tournaments (see Rule D.15) have always banned this card.
Aegis of the Meek
Aeolipile
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
AErathi Berserker
- There is a typographical error in the title of the card so that the "AE" does not appear. [Duelist Magazine #2, Page 7]
- Extended tournaments (see Rule D.15) have always banned this card.
- Note - Also see Rampage, Rule A.25.
Aerial Caravan
- If you do not play the card by end of turn, it stays removed from the game. If you play it, it goes whereever the spell would normally go when played. [MM FAQ 99/09/22]
Aesthir Glider
AEther Barrier
AEther Flash
- This card has a "comes into play" triggered ability (see Rule E.3). Each time a creature comes into play, you first apply any continuous effects of cards in play (such as Humility or whatever), then you put this ability on the stack. When it resolves, the creature takes 2 damage. You can play instants on the stack before letting this resolve. [D'Angelo 99/05/01]
- This is not a targeted ability, so it deals damage to [Deadly Insects](#Deadly Insects) and other creatures that cannot be targeted by spells and abilities. [D'Angelo 97/09/02]
- Note - Also see Comes Into Play Abilities, Rule E.3.
AEther Rift
- Your opponent decides whether or not to pay the 5 life after the card you discarded is in the graveyard and they can see what you discarded. [Invasion FAQ 00/10/03]
AEther Sting
- Triggers when the creature spell is announced, and resolves before that creature comes into play. [DeLaney 99/06/08]
Aether Storm
- Affects creature and artifact creature cards, plus the older summon cards. [D'Angelo 99/08/01]
- Does not affect other ways to get creatures into play, such as Flash. [bethmo 96/11/27] Or [Animate Dead](#Animate Dead). [bethmo 97/10/07]
AEther Tide
- You discard the cards at the time you announce the spell. [D'Angelo 98/10/19]
- Note - Also see X Costs, Rule K.27.
Afiya Grove
- If there are any creatures in play, even if they are just your opponent's, you must put a +1/+1 on one of them. If there are no creatures in play, then no counter is removed from this card. [bethmo 96/12/13]
Afterlife
- Note - The Mirage version made Essence tokens. Now it makes Spirit tokens.
- Note - Also see Token Creatures, Rule K.25.
Aftershock
Agent of Shauku
Agent of Stromgald
Aggression
- Note - Also see Trample, Rule A.27.
Aggressive Urge
Agility
- If played on a creature which already has Flanking, its effect is cumulative. [Duelist Magazine #16, Page 30] See Rule A.16.4.
- Note - Also see Flanking, Rule A.16.
Agonizing Demise
- Note - Also see Kicker, Rule A.20.
Agonizing Memories
Air Bladder
Air Elemental
Aisling Leprechaun
- Creatures change color as a triggered ability (see Rule A.4) upon the block being declared (see Rule C.4). [D'Angelo 98/06/05]
- A creature blocking or blocked by this card is changed to green when it is assigned as a blocker or this card is assigned to block it. A creature is also changed if it is blocked or becomes a blocker by any means, including being part of a band which is blocked or by being moved into blocking or being blocked by an ability such as [General Jarkeld](#General Jarkeld). The effect is not removed if the creature is removed from the blocking situation by an ability like General Jarkeld. [WotC Rules Team 95/09/22] This happens as a triggered ability.
- A Leprechaun with Protection from Green can be blocked by a creature (since it is not green at that time) but will not take damage from the creature (since it is green at the time of damage dealing). [Duelist Magazine #2, Page 7]
- The change to green does not wear off even if the Leprechaun leaves play. [Aahz 94/06/16]
- Extended tournaments (see Rule D.15) have always banned this card.
Akron Legionnaire
- If you have two or more Legionnaires, they can all attack. [D'Angelo 94/08/01]
- Will prevent [Evil Eye of Orms-By-Gore](#Evil Eye of Orms-By-Gore) from attacking. [Aahz 94/10/21] Unless they are artifacts for some reason.
Aku Djinn
- Note - Also see Trample, Rule A.27.
Al-abara's Carpet
- Extended tournaments (see Rule D.15) have always banned this card.
Alabaster Dragon
- Note - The Portal version had no creature type.
Alabaster Leech
Alabaster Potion
- Note - Also see X Costs, Rule K.27.
Alabaster Wall
- Note - Also see Wall, Rule K.26.
Alaborn Cavalier
- When played under non-Portal rules, the text should be read as "Whenever
thisattacks, you may tap target creature." [D'Angelo 00/06/05] - All tournament formats have banned this card because it only appears in Portal.
Alaborn Grenadier
- All tournament formats have banned this card because it only appears in Portal.
Alaborn Musketeer
- When played under non-Portal rules, the text should be read as "
thismay block as though it had flying." [D'Angelo 00/06/05] - All tournament formats have banned this card because it only appears in Portal.
Alaborn Trooper
- All tournament formats have banned this card because it only appears in Portal.
Alaborn Veteran
- When played under non-Portal rules, the text should be read as "{Tap}: Target creature gets +2/+2 until end of turn. Play this ability only on your turn before combat." [D'Angelo 00/06/05]
- All tournament formats have banned this card because it only appears in Portal.
Alaborn Zealot
- When played under non-Portal rules, the text should be read as "When
thisblocks a creature, destroy that creature and destroythis." [D'Angelo 00/06/05] - All tournament formats have banned this card because it only appears in Portal.
Aladdin
- His ability can take control of more than one artifact, although only one each time the ability is used. [Arab FAQ 94/01/05]
- Any artifact can be taken. This includes artifact creatures, and token creatures (see Rule K.25) that count as artifacts, such as Wasps from [The Hive](#The Hive). [D'Angelo 94/06/91]
- Aladdin's ability does not lose control of a creature if it becomes an invalid target. If the target stops being an artifact, the ability's control effect continues. It only checks the validity of the target on announcement and resolution of his ability. [WotC Rules Team 95/02/09] See Rule T.8.Ruling.3.
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
Aladdin's Lamp
- This card has a replacement ability (see Rule T.10). It is used before the resolution of a spell or ability that would cause you to draw and it replaces one of the draws with a new effect. [D'Angelo 00/02/25] For example, [Sylvan Library](#Sylvan Library), [Jayemdae Tome](#Jayemdae Tome), [Howling Mine](#Howling Mine), and your normal draw during the draw step are also replaceable.
- If you use more than one Lamp effect, the second one will end up replacing the card being drawn with the first one. [D'Angelo 00/02/25]
- If the ability is countered, you do not have to replace a draw. [D'Angelo 00/02/25]
- Note - The Arabian Nights version had two casting cost circles with 5 in them to indicate 10, because they did not have a way to get 10 into a single circle. This is not a typo. [Arab FAQ 94/01/05]
Aladdin's Ring
Alarum
Albino Troll
- Note - Also see Echo, Rule A.12.
Alchor's Tomb
- Extended tournaments (see Rule D.15) have always banned this card.
Aleatory
- You pick the target on announcement and flip the coin on resolution. [Duelist Magazine #16, Page 28]
- Note - Also see Cantrips, Rule E.2.
Alert Shu Infantry
- All tournament formats have banned this card because it only appears in Portal.
Alexi's Cloak
- Any enchantments already on the creature remain. [DeLaney 00/05/29]
Alexi, Zephyr Mage
Ali Baba
- May be used to tap more than one wall per turn if you have enough mana. [Arab FAQ 94/01/05]
- May tap walls even when Ali Baba is tapped or just entered play. [Arab FAQ 94/01/05]
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
Aliban's Tower
Ali from Cairo
- This card makes you immune to damage that would take you below 1 life point. [Arab FAQ 94/01/05]
- Does not prevent effects which reduce your life without doing damage. [Arab FAQ 94/01/05]
- The replacement happens automatically at the time damage would be dealt. [D'Angelo 00/02/25]
- The ability works up until Ali enters the graveyard, so if he takes lethal damage or is destroyed at the same time you take damage, the ability does help you. If the damage occurs after it goes to the graveyard (such as with [Creature Bond](#Creature Bond)), however, it is not affected by the Ali which is no longer in play. [D'Angelo 00/02/25]
- Does not prevent damage, it prevents the damage from turning into loss of life. So the full damage is dealt, but the full loss of life is not applied. [D'Angelo 00/02/25]
- Does not affect damage if you are already at zero or negative life. You still take it all. [WotC Rules Team 96/06/27]
- Type 1 tournaments (Rule D.13) restricted this card from 94/01/25 to 96/04/01.
- Extended tournaments (see Rule D.15) have always banned this card.
Allay
- Note - Also see Buyback, Rule A.9.
Alley Grifters
- It triggers only once even if blocked by more than one creature. [MM FAQ 99/09/22]
All Hallow's Eve
- A "creature card" is a Creature card or Artifact Creature card. [D'Angelo 99/05/01] Older cards of type Summon are also Creature cards.
- The creatures are put into play by their respective players, but they enter play simultaneously. For purposes of ordering any effects of the creatures, the active player decides the ordering regardless of which player is putting the creatures into play. See Rule G.34.3. [D'Angelo 00/03/03]
- Two Legends of the same names that enter play are considered to enter play at the same time and both are destroyed. See Rule K.17.2. [D'Angelo 00/03/03]
- A targeted creature, such as Clone or [Vesuvan Doppelganger](#Vesuvan Doppelganger), must choose a creature in play to target. If there is no legal creature, then it cannot leave the graveyard. It can only choose targets from creatures which are in play before this ability resolves. [D'Angelo 00/03/03]
- If a creature, such as a Clone, fails to be able to enter play when chosen (i.e. no other creature to Clone), then it stays in the graveyard [WotC Rules Team 95/09/15]
- Once all the counters are gone, it just sits in play as an inert enchantment. [bethmo 94/06/17]
- Since you can respond to triggered abilities, it is legal to sacrifice creatures using some spell or ability prior to resolving the ability that removes the final counter from All Hallow's Eve. [D'Angelo 00/03/03]
- Extended tournaments (see Rule D.15) have always banned this card.
- Note - Also see Comes Into Play Abilities, Rule E.3.
- Note - After errata, the card type is "Enchantment" and not "Sorcery". [Encyclopedia, Page 140]
Alloy Golem
- Note - Also see Color, Rule G.3, for rules on choosing a color.
Alluring Scent
- All tournament formats have banned this card because it only appears in Portal and Starter.
Alms
Altar of Bone
- A creature card is any card of type Creature or Artifact Creature. [D'Angelo 00/03/09] Older cards of type Summon also count.
Altar of Dementia
Aluren
- You are still casting the creature spells. [Duelist Magazine #23, Page 22] So they can be countered. [D'Angelo 97/11/07]
- Checks the actual printed cost on the creature card, and is not affected by things which allow you to play the spell for less, such as with the [Emerald Medallion](#Emerald Medallion). [D'Angelo 97/10/20]
- The mana cost of the creatures being played is still the stated cost on the card for purposes of [Spell Blast](#Spell Blast) and such, even though you did not pay the cost. [D'Angelo 97/11/07]
- For creatures with X in the mana cost, you must choose the value of X to make the converted mana cost be three or less for this ability. [D'Angelo 99/06/01]
- Any penalty costs such as Gloom still need to be paid. [D'Angelo 97/12/29]
- You cannot choose to play a creature as an instant via Aluren and still pay the mana cost. You either play the creature normally, or via Aluren without paying the mana cost. [bethmo 98/02/07]
Amber Prison
- Note - Also see Tap and Hold Abilities, Rule E.10.
Ambition's Cost
- All tournament formats have banned this card because it only appears in Portal.
Ambush
- Note - Also see First Strike, Rule A.15.
Ambush Party
Amnesia
- If used on yourself, you do not have to reveal your hand to other players. It is a good idea to have someone not in the game verify that you made the correct play. [bethmo 00/01/06]
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
Amok
Amrou Kithkin
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
Amulet of Kroog
Amulet of Quoz
- Type 1 tournaments (see Rule D.13) have always banned this card.
- Type 1.5 tournaments (see Rule D.14) have always banned this card.
- Extended tournaments (see Rule D.15) have always banned this card.
- Standard (Type 2) tournaments (see Rule D.16) have always banned this card.
- Ice Age and Ice Age/Homelands/Alliances block format tournaments (see Rule D.18.3) have always banned this card.
Amulet of Unmaking
Anaba Ancestor
Anaba Bodyguard
- This is a Minotaur, so it can be brought into play with Didgeridoo. [D'Angelo 99/05/01]
- Note - In Homelands, this card was of creature type Bodyguard.
- Note - Also see First Strike, Rule A.15.
Anaba Shaman
Anaba Spirit Crafter
Anaconda
- Note - Also see Landwalk, Rule A.22.
- Note - The Portal version had no creature type.
Anarchist
- Note - Also see Comes Into Play Abilities, Rule E.3.
Anarchy
Ancestral Knowledge
Ancestral Mask
Ancestral Memories
- If there are less than 7 cards in the library, look at all of them. Put two into your hand, and the rest in the graveyard. [D'Angelo 98/06/16]
- This is not considered a draw or a discard. [D'Angelo 98/06/16]
Ancestral Recall
- Type 1 tournaments (see Rule D.13) have restricted this card since 94/01/25.
- Type 1.5 tournaments (see Rule D.14) have always banned this card.
- Extended tournaments (see Rule D.15) have always banned this card.
- Standard (Type 2) tournaments (see Rule D.16) have always banned this card.
Ancient Craving
- All tournament formats have banned this card because it only appears in Portal and Starter.
Ancient Hydra
- Note - Also see Fading, Rule A.14.
Ancient Kavu
- Making a permanent be colorless does not make it into an artifact. [Invasion FAQ 00/10/03]
Ancient Runes
Ancient Silverback
Ancient Spring
Ancient Tomb
Andradite Leech
Angelic Blessing
Angelic Chorus
- Does not trigger when creatures phase in or change controllers. [DeLaney 98/10/05]
- Does trigger when a creature is put into play by casting or by a spell or ability that puts one into play. [DeLaney 98/10/05]
- Does not trigger on a card in play being turned into a creature. That is just a permanent changing type, not something coming into play. [Barclay 98/02/28]
- Note - Also see Comes Into Play Abilities, Rule E.3.
Angelic Curator
- It will not reduce colorless damage to zero which is not from an artifact. [Barclay 02/09/99]
- Note - Also see Protection, Rule A.24.
Angelic Favor
Angelic Page
Angelic Protector
- The +0/+3 bonus is added as a triggered ability upon the playing/announcing of a spell or ability which targets this card. [D'Angelo 99/06/01]
Angelic Renewal
- If an animated land or artifact goes to the graveyard, you can still use this card's ability to pull the land or artifact back into play. [Aahz 97/06/16]
- This card's ability cannot save token creatures. The tokens are removed from the game before this ability can return them. [Aahz 97/06/16]
- If multiple creatures go to the graveyard at once, it triggers multiple times, but it can only be sacrificed once and only brings back one creature. [D'Angelo 99/07/10]
- If this card goes to the graveyard at the same time as a creature, then you can still use this card's ability. [D'Angelo 98/03/02]
Angelic Shield
Angelic Voices
- You get the bonus if all of your creatures are white or artifact even if they also have other colors or qualities. So, if your only creature is a [Lord Magnus](#Lord Magnus) (a white and green Legend), you would get the bonus. So would a red artifact creature. [Aahz 94/07/13]
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
Angelic Wall
- All tournament formats have banned this card because it only appears in Portal.
- Note - Also see Walls, Rule K.26.
Angel of Fury
- When played under non-Portal rules, the text should be read as "When
thisis put into your graveyard from play, you may choose to shufflethisinto your library." [D'Angelo 00/06/05] - All tournament formats have banned this card because it only appears in Portal.
Angel of Light
- All tournament formats have banned this card because it only appears in Starter.
Angel of Mercy
- Note - Also see Comes Into Play Abilities, Rule E.3.
Angel's Trumpet
- It does affect Walls and other creatures that cannot attack. [Urza's Legacy FAQ 99/02/03]
- It does not affect creatures which did not attack, but which are tapped before the end of turn. [DeLaney 99/02/10]
- Creatures which are newly played and have summoning sickness will be tapped and cause damage at end of turn (unless they become tapped before then). [D'Angelo 99/06/14]
Angry Mob
- Counts up Swamps controlled by all of your opponents. [Aahz 94/12/25]
- Note - Also see Trample, Rule A.27.
Angus Mackenzie
- Note - Also see Legendary Permanents, Rule K.17.
- Extended tournaments (see Rule D.15) have always banned this card.
An-Havva Constable
An-Havva Inn
An-Havva Township
Animate Artifact
- Creature artifacts are valid targets for this enchantment, they simply are not affected by it. [Oracle 98/07/01]
- Animated artifacts are subject to the effects of summoning sickness (see Rule G.37). [Mirage, Page 14] Remember that all permanents get summoning sickness, but that only creatures are affected by it. So whether or not you can use the animated artifact right away depends on whether or not it has summoning sickness. It will not have summoning sickness if it has been in play on your side (creature or not) since the beginning of your most recent turn.
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
- Note - Also see Changing a Permanent's Type, Rule K.5.
Animate Dead
- Enters play as a global enchantment and then becomes an Enchant Creature as a triggered ability (see Rule A.4) upon entering play. It follows all the rules for Enchant Creature cards from then on. [WotC Rules Team 97/03/14] For example, it counts for abilities that interact with creature enchantments, such as [Rabid Wombat](#Rabid Wombat). [Aahz 97/06/06]
- A "creature card" is a Creature card or Artifact Creature card. [D'Angelo 99/05/01] Older cards of type Summon are also Creature cards.
- You can Animate a creature which was discarded from a hand and therefore was never in play. [D'Angelo 94/04/01]
- The creature comes out as if it were just played. Any X in the casting cost is zero (see Rule G.28.2). So animating a [Rock Hydra](#Rock Hydra) gives you a hydra with zero heads. [Mirage, Page 31]
- When putting a card into play that requires a definition for its value, such as with [Minion of the Wastes](#Minion of the Wastes), you do what is needed to define the value (see Rule G.28.3 and Rule G.28.4). [WotC Rules Team 98/02/02] In the case of Minion of the Wastes, you pay life to define its values.
- The animated creature comes into play with summoning sickness (see Rule G.37), so it cannot attack until it begins one of its controller's turns in play. [D'Angelo 98/02/03]
- This is a targeted spell. Note that cards in the graveyard do not have Protection from Color abilities (see Rule A.1.3), but the spell may be countered if the target creature card is removed from the graveyard before the spell resolves. [D'Angelo 00/03/03]
- If the creature phases out (see Rule G.27) without the Animate Dead because Animate Dead has been affected by [Spatial Binding](#Spatial Binding), the Animate Dead is destroyed but the creature is not. The creature will phase in perfectly normal since the Animate Dead ability did not destroy it. [Aahz 97/02/16]
- Note - Also see Comes Into Play abilities, Rule E.3.
- Note - Also see Put Into Play, Rule G.28.
- Note - The Limited Edition, Unlimited Edition, Revised Edition, and Fourth Edition versions had this card as an Enchant Dead Creature. [D'Angelo 97/04/11]
Animate Land
- You can attack with the land during your turn if you started the turn with the land in play under your control and have had control of it since then. [D'Angelo 00/02/15]
Animate Wall
- Note - In Fifth Edition (and before) this card could only be played on a Wall.
Ankh of Mishra
- Triggers on any land coming into play. This includes playing a land or putting a land into play using a spell or ability. [D'Angelo 97/05/22]
- Lands phasing in will not trigger this card (see Rule G.27.9). [Mirage, Page 2]
- It determines the land's controller at the time the ability resolves. If the land leaves play before the ability resolves, the land's last controller before it left is used. [D'Angelo 98/10/19]
- Note - Also see Comes Into Play abilities, Rule E.3.
Annihilate
Annul
- It works on Artifact Creature spells and Enchant <-something-> spells. [DeLaney 98/10/05]
- Note - Before errata it was of type Interrupt.
Anoint
- Note - Also see Buyback, Rule A.9.
Antagonism
- It looks back over the entire turn even if this card was not in play at the time. [DeLaney 98/10/05]
Anthroplasm
- It does not kill itself when the ability is used. It is not 0/0 long enough to be killed. [Urza's Legacy FAQ 99/02/03]
Anti-Magic Aura
- The creature can be targeted by abilities. [D'Angelo 00/03/03]
Anvil of Bogardan
- If the draw part of the effect is skipped due to a replacement effect like [Island Sanctuary](#Island Sanctuary) or such, the discard part of the effect is not skipped. [bethmo 97/09/13]
- The draw and discard during the draw step are controlled by the controller of Anvil of Bogardan. This means the discard is forced and can trigger [Sand Golem](#Sand Golem) or [Mangara's Blessing](#Mangara's Blessing). [D'Angelo 98/05/12]
An-Zerrin Ruins
- Cannot choose something such as Artifact Creature or Land Creature which are not creature types. [Duelist Magazine #9, Page 36]
- Note - Also see Creature Type, Rule K.11.
Apathy
- The discard to untap is a payment and is not forced. [bethmo 97/06/12]
Apes of Rath
Apocalypse
Apocalypse Chime
- Changing a land's type will not remove the expansion symbol on it, so this still affects Homelands lands which have been changed to another type by a spell like [Phantasmal Terrain](#Phantasmal Terrain). [Aahz 95/10/23]
Apprentice Necromancer
- Note - Also see Haste, Rule A.18.
Apprentice Sorcerer
- When played under non-Portal rules, the text should be read as "{Tap}:
thisdeals 1 damage to target creature or player. Play this ability only during your turn before combat." [D'Angelo 00/06/05] - All tournament formats have banned this card because it only appears in Portal.
Apprentice Wizard
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
Arboria
- This effect modifies the announcement of an attack, so it only works if it is in play at that time. [D'Angelo 00/03/03]
- You can put tokens into play without ending this effect. For example, [Tombstone Stairwell](#Tombstone Stairwell). [D'Angelo 97/03/26]
- Extended tournaments (see Rule D.15) have always banned this card.
- Note - Also see Enchant World, Rule K.12.10.
Arcades Sabboth
- Does give himself a bonus. [Duelist Magazine #2, Page 7]
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
- Note - Also see Legendary Permanents, Rule K.17.
Arcane Denial
- The player does not choose how many cards to draw until the beginning of the appropriate upkeep. [Duelist Magazine #13, Page 26] They choose how many before drawing the first one. [D'Angelo 96/11/11]
- Note - Also see Cantrips, Rule E.2.
- Note - Before errata, this card was of type Interrupt. [Oracle 99/07/23]
Arcane Laboratory
- You cannot play a buyback spell more than once. It does not matter that it's the same spell card. It's not the same spell instance. [WotC Rules Team 98/10/18]
- If the spell is countered, it still counts as the one spell played. [D'Angelo 98/10/19]
- When it enters play, it will look back over the turn to see if any spell was cast before it entered play. [DeLaney 98/10/17] It will notice its own casting. [D'Angelo 98/10/22]
- When it leaves play, the effect ends and all players are able to play spells unrestricted again. [D'Angelo 99/11/23]
Archaeological Dig
Archangel
- Note - The Portal version had no creature type.
Archery Training
- Putting on a counter is optional. If you forget, you cannot go back later even if it is something you usually do. [D'Angelo 99/06/01]
- Remember that you do not remove counters when using the ability. [DeLaney 99/06/08]
- If there is more than one Archery Training on a creature, each granted ability counts the counters on the Archery Training that granted that ability. [DeLaney 99/06/13]
Archivist
Arc Lightning
- Each target must receive at least 1 damage. You can't choose a target to take zero damage. [DeLaney 98/10/05]
Arc Mage
- Note - Cycle with [Avenger en-Dal](#Avenger en-Dal), [Bola Warrior](#Bola Warrior), [Divining Witch](#Divining Witch), [Harvest Mage](#Harvest Mage), [Netter en-Dal](#Netter en-Dal), [Plague Witch](#Plague Witch), [Stampede Driver](#Stampede Driver), [Stronghold Biologist](#Stronghold Biologist), [Stronghold Machinist](#Stronghold Machinist), and [Trickster Mage](#Trickster Mage).
Arctic Foxes
Arctic Wolves
Arcum's Sleigh
Arcum's Weathervane
- Gives the "Snow-Covered" or removes the "Snow-Covered" attibute from a land. [D'Angelo 95/06/08] It is possible to have Snow-Covered non-basic lands. This card cannot give Snow-Covered to a non-basic land, so it takes some tricks to make it happen.
- Cannot be used on a multiland to add Snow-Coveredness even if it "is a" basic land type. You can use it on any land to remove Snow-Coveredness. [Duelist Magazine #6, Page 132]
- Note - Also see Snow-Covered Lands, Rule K.21.
Arcum's Whistle
- Note - Also see Converted Mana Cost, Rule K.8.
Ardent Militia
- Note - The Portal version had no creature type.
Ardent Soldier
- Note - Also see Kicker, Rule A.20.
Arena
- Either or both creatures can be tapped prior to using the ability and it still works. [bethmo 95/08/24]
- Walls can fight in the Arena. [Aahz 94/12/02]
- If either creature leaves play before the ability resolves, then the other creature takes damage equal to the power the creature that left had when it left play. [D'Angelo 98/10/22]
- Blocking abilities like the [Thicket Basilisk](#Thicket Basilisk)'s do not take effect. [Peterson 94/11/15]
- Creatures are chosen when the ability is announced, but they don't become tapped until it resolves. [Aahz 94/12/21]
- The power of the creatures when the effect resolves is used to determine how much damage is done. [Aahz 95/03/07]
- In multiplayer games, you can choose a different opposing player each time it is used. [Duelist Magazine #4, Page 64]
Arena of the Ancients
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
- Note - Also see Comes Into Play Abilities, Rule E.3.
Arenson's Aura
- Counters an enchantment spell as it is being played from someone's hand. It does not counter the effect of an enchantment. [Aahz 95/06/13]
Argivian Archaeologist
- Extended tournaments (see Rule D.15) have always banned this card.
Argivian Blacksmith
- Extended tournaments (see Rule D.15) have always banned this card.
Argivian Find
Argivian Restoration
Argothian Elder
- Must target two different lands. Can't be used if there is just one land to target. [DeLaney 98/10/05]
- Can target an already untapped land. [DeLaney 98/10/05]
Argothian Enchantress
- The ability triggers when you announce an Enchantment or Enchant <-something> spell. [D'Angelo 99/05/01]
Argothian Pixies
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
Argothian Swine
- Note - Also see Trample, Rule A.27.
Argothian Treefolk
- Extended tournaments (see Rule D.15) have always banned this card.
Argothian Wurm
- When it comes into play, it triggers once for each player. Each player controls their own copy of the triggered ability (see Rule A.4) and gets to sacrifice a land if they want to. [bethmo 99/01/18]
- Note - Also see Comes Into Play Abilities, Rule E.3.
- Note - Also see Trample, Rule A.27.
Armadillo Cloak
- Note - Also see Trample, Rule A.27.
Armageddon
- The destruction can be prevented normally, such as with [Consecrate Land](#Consecrate Land), Pyramids, or regeneration if the land is also a creature. [Aahz 94/06/01]
Armageddon Clock
- Players can remove as many counters as they can pay for each turn. [D'Angelo 00/02/25]
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
Armistice
Armored Galleon
- When played under non-Portal rules, the text should be read as "
thiscan't attack unless defending player controls an island." [D'Angelo 00/06/05] - All tournament formats have banned this card because it only appears in Portal.
Armored Griffin
- All tournament formats have banned this card because it only appears in Portal.
Armored Guardian
- You can play the "can't be the target" ability in response to this card being targeted by a spell or ability. If you do so, then the spell or ability will fail to do anything to this card since this card will now be an illegal target. [Invasion FAQ 00/10/03]
- Note - Also see Protection, Rule A.24.
Armored Pegasus
- Note - The Anthologies version of the card has a casting cost of {2}{W} instead of {1}{W}. This is an error.
- Note - The Portal version had no creature type.
Armorer Guildmage
Armor of Faith
Armor of Thorns
Armor Sliver
Armor Thrull
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
Arms Dealer
Army Ants
Army of Allah
- Extended tournaments (see Rule D.15) have always banned this card.
- Note - The card appears in two different versions. One version has a normal generic mana symbol in the cost (it is C1 rarity) and the other has a small dark mana symbol (it is C3 rarity). [D'Angelo 99/01/31]
Arnjlot's Ascent
- Note - Also see Cumulative Upkeep, Rule A.10.
Arrest
Arrogant Vampire
- All tournament formats have banned this card because it only appears in Portal.
- Note - This card had no creature type. If played with non-Portal cards, it should be played as creature type Vampire. [D'Angelo 00/06/05]
Artifact Blast
- Extended tournaments (see Rule D.15) have always banned this card.
- Note - This spell was of type Interrupt, but now it is of type Instant. [Oracle 99/09/03]
Artifact Mutation
- This spell is countered and you get no Saprolings if the artifact is an illegal target on resolution. [Invasion FAQ 00/10/03]
- Note - Also see Converted Mana Cost, Rule K.8.
- Note - Also see Token Creatures, Rule K.25.
Artifact Possession
- Triggered abilities are not "played" and so they won't trigger this card's ability. [DeLaney 00/03/12]
- Extended tournaments (see Rule D.15) have always banned this card.
Artifact Ward
- Does not protect against non-damaging and non-targeted artifacts such as [Nevinyrral's Disk](#Nevinyrral's Disk). [bethmo 94/06/01]
- Extended tournaments (see Rule D.15) have always banned this card.
- Note - Also see Protection, Rule A.24.
Ascendant Evincar
Ashen Ghoul
- Note - Also see Haste, Rule A.18.
Ashen Powder
Ashes to Ashes
- Must have 2 targets at time of casting in order to be declared. [Duelist Magazine #3, Page 6]
- If one target is removed or becomes invalid after declaration, the other target is still affected. [bethmo 94/09/15] You take the damage if at least one target is removed from the game. [D'Angelo 95/05/17]
Ashnod's Altar
Ashnod's Battle Gear
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
- Note - Also see Tap and Hold Abilities, Rule E.10.
Ashnod's Coupon
- The drink must be a legal target for the player. [Barclay 98/08/13] All local, state, federal, and national laws apply.
- You can target somebody else's drink, but you don't find out what the costs are until you go to pay for it. Better hope they're not too attached to it. [Barclay 98/08/13]
- You cannot force someone get a drink which cannot be reasonably acquired. For example, you cannot make them go to Hawaii for a special drink that is only available there. [QAS 98/09/09] But they might be willing to go if you pay for the trip.
- You cannot force someone to break laws, such as asking a minor to get an alcoholic drink. [QAS 98/09/09] This also includes bringing a drink into a location that does not allow drinks, or any other such rule or law breaking. [D'Angelo 99/02/21]
- You cannot force someone to do something unsafe. [D'Angelo 99/02/21]
- The effect does not resolve until the drink is returned. [QAS 98/09/09]
- All tournament formats have banned cards from Unglued.
- Note - Also see Unglued rulings, Rule U.1.
Ashnod's Cylix
- If the player has less than 3 cards in their library, look at as many as they have, put one back, and remove the others. [Duelist Magazine #12, Page 32]
Ashnod's Transmogrant
- The counter only gives the +1/+1. The artifactness is a permanent change not associated with the counter. [Aahz 97/08/22] So if the counter is moved off of the creature the artifact nature stays.
- Note - Also see Changing a Permanent's Type, Rule K.5.
Asmira, Holy Avenger
- Counts creatures that went to the graveyard before this card came into play. [D'Angelo 98/06/08]
- Note - Also see Legendary Permanents, Rule K.17.
Aspect of Wolf
- The bonus is recalculated every time the number of Forests you have in play changes. It is not a one-time bonus. [bethmo 94/04/01] It is a continuous effect.
Assassin's Blade
- All tournament formats have banned this card because it only appears in Portal.
- When played under non-Portal rules, the text should be read as an Instant spell with text "Play
thisonly during an opponent's declare attackers step.; Destroy target nonblack attacking creature." [D'Angelo 00/06/05]
Assault (Assault/Battery)
- Note - See Battery (Assault/Battery) for the second half of this card.
- Note - Also see Split Cards, Rule K.24.
Assembly Hall
Astrolabe
- Note - Also see Cantrip, Rule E.2.
Atalya, Samite Master
- Spending only white mana applies to the ability regardless of which mode you choose. [Invasion FAQ 00/10/03]
- Cost modifiers which add a cost are not restricted to only white mana. [D'Angelo 00/10/14]
- Note - Also see Legendary Permanents, Rule K.17.
- Note - Also see Modal Spells and Abilities, Rule G.24.
Atog
Attrition
Attunement
- If you have less than 4 cards, discard all you have. [DeLaney 98/10/05]
Aura Flux
- This card adds a triggered ability to all other enchantments. [D'Angelo 99/05/01]
- If two or more Aura Fluxes are in play, they will give the text to each other. [DeLaney 99/02/14] And they will cause each other enchantment to have two triggered abilities the player would have to pay. [D'Angelo 99/05/01]
- You choose whether to pay {2} or not on resolution. If not, then you sacrifice the enchantment. [D'Angelo 99/06/01]
Aura Fracture
Aura Mutation
- This spell is countered and you get no Saprolings if the enchantment is an illegal target on resolution. [Invasion FAQ 00/10/03]
- Note - Also see Converted Mana Cost, Rule K.8.
- Note - Also see Token Creatures, Rule K.25.
Aura Shards
- Note - Also see Comes Into Play Abilities, Rule E.3.
Aura of Silence
- Affects all opponents in a multiplayer game. [D'Angelo 99/07/10]
Aura Thief
- Gaining control of an enchantment often isn't very interesting since it probably won't change what the enchantment is doing. It only matters if the enchantment does something specifically to "you" or "an opponent" or if the enchantment has an activated ability (which only the controller can use). [D'Angelo 99/06/01]
Auratog
Aurochs
- The bonus is not applied until after you check for attack legality, so it is a 2/3 creature when declaring attackers. [DeLaney 00/03/02]
- Note - Also see Trample, Rule A.27.
Auspicious Ancestor
Autumn Willow
- Does not cause enchantments on it to be removed when the ability is activated. An enchantment in play is neither a spell nor an ability. [Duelist Magazine #9, Page 37]
- This card cares about who is targeting it rather than who controls the spell/ability that is targeting it. So if a card you control lets the opponent choose the target (Preacher for example), the opponent is considered to be the one targeting it. [Duelist Magazine #9, Page 61]
- This spell can be countered. The ability does not work until it enters play. [D'Angelo 95/11/15]
- The ability which allows a player to target this card with spells/abilities overrides all effects which prevent such from happening. Thus, you can use the ability to get around [Dense Foliage](#Dense Foliage) because this effect will be newer. [Aahz 97/06/16]
Avalanche
- Note - Also see X Costs, Rule K.27.
Avalanche Riders
- Note - Also see Comes Into Play Abilities, Rule E.3.
- Note - Also see Haste, Rule A.18.
- Note - Also see Echo, Rule A.12.
Avatar of Fury
- The converted mana cost (see Rule K.8) of this card is still 8, even if you only pay {R}{R} to play it. [DeLaney 00/05/29]
Avatar of Hope
- The converted mana cost (see Rule K.8) of this card is still 8, even if you only pay {W}{W} to play it. [DeLaney 00/05/29]
Avatar of Might
- The converted mana cost (see Rule K.8) of this card is still 8, even if you only pay {G}{G} to play it. [DeLaney 00/05/29]
- Note - Also see Trample, Rule A.27.
Avatar of Will
- The converted mana cost (see Rule K.8) of this card is still 8, even if you only pay {U}{U} to play it. [DeLaney 00/05/29]
Avatar of Woe
- The converted mana cost (see Rule K.8) of this card is still 8, even if you only pay {B}{B} to play it. [DeLaney 00/05/29]
Avenger en-Dal
- Note - Cycle with [Arc Mage](#Arc Mage), [Bola Warrior](#Bola Warrior), [Divining Witch](#Divining Witch), [Harvest Mage](#Harvest Mage), [Netter en-Dal](#Netter en-Dal), [Plague Witch](#Plague Witch), [Stampede Driver](#Stampede Driver), [Stronghold Biologist](#Stronghold Biologist), [Stronghold Machinist](#Stronghold Machinist), and [Trickster Mage](#Trickster Mage).
Avenging Angel
Avenging Druid
- The ability does not work if all damage is prevented. [Barclay 98/06/10]
- Putting a land into play does not count as playing a land. [Barclay 98/06/10]
- The cards are revealed from the top of the library. [D'Angelo 98/06/25]
Avizoa
- You skip the next untap step that you are not skipping for any other reason. In other words, the skips save up until you skip as many as required. [Aahz 97/06/16]
- Note - Also see Skipping a Phase, Rule G.36.
Avoid Fate
- Whether the target is an instant or enchantment is not set on announcement. [D'Angelo 00/03/03] See Rule G.24.
- Extended tournaments (see Rule D.15) have always banned this card.
- Note - It used to be of type Interrupt, but it is now of type Instant. [Oracle 99/09/03]
Awakening
- It is possible to tap your lands for mana before this effect untaps them, and get a bunch of mana for use during your upkeep. [Barclay 98/02/27]
Awesome Presence
Axelrod Gunnarson
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
- Note - Also see Legendary Permanents, Rule K.17.
- Note - Also see Trample, Rule A.27.
Ayesha Tanaka
- The controller of the artifact ability pays when the ability of this card resolves if they want to prevent the countering. [bethmo 96/12/03]
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
- Note - Also see Banding, Rule A.7.
- Note - Also see Legendary Permanents, Rule K.17.
Aysen Abbey
Aysen Bureaucrats
- Checks the power of the creature on announcement and on resolution. [Duelist Magazine #9, Page 37]
Aysen Crusader
Aysen Highway
- Note - Also see Landwalk, Rule A.22.
Azimaet Drake
Azure Drake
- B -
Backdraft
- Cannot be played unless there is a sorcery that actually did damage this turn. [Oracle 98/07/01]
- Extended tournaments (see Rule D.15) have always banned this card.
Backfire
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
Backlash
- Being untapped is a targeting restriction. If the target is tapped before this spell resolves, then this spell is countered. [Invasion FAQ 00/10/03]
Back to Basics
- Only Forest, Island, Mountain, Plains, and Swamp (plus their Snow-Covered equivalents) are basic lands. See Rule K.16.2. [DeLaney 98/10/05]
Badlands
- The card works as if its text also has "{Tap}: Add {B} to your mana pool.; {Tap}: Add {R} to your mana pool." [WotC Rules Team 00/06/06]
- Conversion changes the entire land to plains if it is a mountain. [WotC Rules Team 98/02/01]
- Extended tournaments (see Rule D.15) do not ban this card.
Bad Moon
Bad River
Baki's Curse
Balance
- All cards sacrificed at one time go to the graveyard simultaneously. All cards discarded go to the graveyard simultaneously. As always, you pick the order they end up in the graveyard. See Rule Z.1.4. [D'Angelo 98/02/03]
- This spell is not targeted so cards which cannot be targeted, such as a creature with Protection from White, are both counted and valid choices for being sacrificed. [Aahz 94/12/02]
- Cards are not counted until the appropriate step. So, a land creature sacrificed to the first part of the spell would not count for the last part. [Oracle 98/07/01]
- Type 1 tournaments (see Rule D.13) have restricted this card since 95/04/19.
- Type 1.5 tournaments (see Rule D.14) have banned this card since 95/04/19.
- Extended tournaments (see Rule D.15) have always banned this card.
- Standard (Type 2) tournaments (see Rule D.16) have banned this card since 97/01/01. It was previously restricted from 95/04/19 to 97/01/01.
Balance of Power
- When played under non-Portal rules, the text should be read as "If you have fewer cards in your hand than target opponent does, you draw until you have the same number. (When you play
this, it doesn't count as in your hand.)" [D'Angelo 00/06/05] - All tournament formats have banned this card because it only appears in Portal.
Balduvian Barbarians
Balduvian Bears
Balduvian Conjurer
Balduvian Dead
Balduvian Horde
- The discard is forced. You may use [Library of Leng](#Library of Leng) on the discarded card. [D'Angelo 99/05/01]
- You choose whether to discard or not on resolution. If not, then you sacrifice this card. You can choose to not discard even if you no longer control this card on resolution. See Rule E.11.Ruling.3. [D'Angelo 99/06/01]
- Note - Also see Comes Into Play Abilities, Rule E.3.
Balduvian Hydra
Balduvian Shaman
- Note - Also see Cumulative Upkeep, Rule A.10.
Balduvian Trading Post
- [Mana Flare](#Mana Flare) will let you make an extra red or an extra colorless mana of your choice. [Aahz 96/05/21]
- You sacrifice the mountain before this card is put into play, and do so no matter how it is put into play. [D'Angelo 99/11/14]
Balduvian War-Makers
Baleful Stare
- When played under non-Portal rules, the text should be read as "Look at target opponent's hand. You draw a card for each mountain card or red card in that player's hand." [D'Angelo 00/07/06]
- All tournament formats have banned this card because it only appears in Portal.
Ballista Squad
Ball Lightning
- The creature is sacrificed at the end of every turn in which it is in play. There is no choice about what turn to sacrifice it. [D'Angelo 98/06/05]
- The creature type is "Ball-Lightning" which is considered one word. Before errata, it was two words, "Ball Lightning". [D'Angelo 99/09/20]
- Note - Also see Haste, Rule A.18.
- Note - Also see Trample, Rule A.27.
Balloon Peddler
Balm of Restoration
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
Bandage
Banshee
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
Barbarian General
- All tournament formats have banned this card because it only appears in Portal.
- Note - Also see Horsemanship, Rule A.19.
Barbarian Guides
- Can give Snow-Covered landwalk for basic or non-basic types, but it must be for a specific type. Examples include, Mountainwalk, [Maze of Ith](#Maze of Ith)-Walk, and Tolaria-Walk. Entire classes of landwalk are not supported. [Duelist Magazine #7, Page 99] Legendary Landwalk, black Landwalk, and so on are not usable.
- Note - Also see Landwalk, Rule A.22.
Barbarian Horde
- All tournament formats have banned this card because it only appears in Portal.
Barbary Apes
- Extended tournaments (see Rule D.15) have always banned this card.
Barbed-Back Wurm
Barbed Field
- The damage dealt by a land is normally colorless. See Rule K.15.5. [Prophecy FAQ 00/05/25]
Barbed Foliage
Barbed Sextant
- Note - Also see Cantrips, Rule E.2.
Barbed Sliver
Barbed Wire
Barbtooth Wurm
- All tournament formats have banned this card because it only appears in Portal and Starter.
Bargain
- All tournament formats have banned this card because it only appears in Starter.
Bargaining Table
- You choose an opponent on announcement. This is not targeted, but a choice is still made. This choice is made before determining the value for X that is used in the cost. [D'Angelo 00/01/02]
Barishi
- You still shuffle the creature cards into the library even if this card is not in your graveyard when the triggered ability resolves. [Aahz 97/06/13]
Barktooth Warbeard
- Extended tournaments (see Rule D.15) have always banned this card.
- Note - Also see Legendary Permanents, Rule K.17.
Barl's Cage
- Does not prevent a creature from untapping during the upkeep step. It just stops the "normal" untap during the untap step. [D'Angelo 99/08/01]
- Affects the next untap of that creature for whoever controls it at that time. In other words, the effect does not remember the current controller. [bethmo 96/11/27]
Baron Sengir
- [Vampire Bats](#Vampire Bats) are not Vampires, they are Bats, so they cannot be regenerated. [Aahz 95/10/25]
- The Baron is not a Vampire. [D'Angelo 97/09/02]
Barreling Attack
- The effect only counts creatures blocking the creature upon resolution of this spell. [Duelist Magazine #16, Page 25]
- Both the +1/+1 and trample last only until end of turn. [D'Angelo 99/07/10]
- Note - Also see Trample, Rule A.27.
Barrin, Master Wizard
- Note - Also see Legendary Permanents, Rule K.17.
Barrin's Codex
- Adding a counter is optional. If you forget to add one during your upkeep, you cannot back up and add one later. [Urza's Saga Rule Page]
Barrin's Spite
- The player chooses which one to sacrifice and which to return on announcement. [Invasion FAQ 00/10/03]
- If one the creatures is an illegal target on resolution, then the other one is still affected as chosen. [Invasion FAQ 00/10/03]
Barrin's Unmaking
Barrow Ghoul
- When the triggered ability resolves, you have the choice of removing the top creature card in your graveyard from the game. If you do not do so, then you sacrifice this card. You can choose to not remove the top creature card even if this card is not in play at the time. [D'Angelo 99/07/10]
Bartel Runeaxe
- The "cannot be the target of enchant creature spells" effect applies to any way to target him with an enchantment, including casting an enchantment spell and all ways to move enchantments onto him. [WotC Rules Team 96/05/26] This makes Bartel's ability different from other cards which cannot be targeted by "spells and abilities".
- If you somehow get an enchantment moved onto him, the enchantment will be destroyed since he is an illegal subject for enchantments. [Duelist Magazine #6, Page 131]
- Can be targeted by the abilities of enchantments. [Duelist Magazine #12, Page 26]
- Is only immune to Enchant Creature enchantments. Enchant Permanent and other local enchantments which are somehow enabled to target him are not affected by his ability. [DeLaney 97/01/28]
- Extended tournaments (see Rule D.15) have always banned this card.
- Note - Also see Legendary Permanents, Rule K.17.
Basal Thrull
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
Basalt Golem
- The token creature is put into play as a triggered ability on blocking being declared. It does not wait until the end of combat to enter play. [D'Angelo 03/13/97]
- Note - Also see Token Creatures, Rule K.25.
Basalt Monolith
- It can only be untapped once each turn, during upkeep. [D'Angelo 00/03/03]
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
Baton of Morale
- Note - Also see Banding, Rule A.7.
Battering Ram
- A wall blocking this card gets a "destroy at end of combat" effect placed upon it when it is assigned as a blocker. The effect is added to a wall which becomes a blocker by any means, including being moved into being a blocker by an ability such as [General Jarkeld](#General Jarkeld). This effect stays even if the wall is removed from the blocking situation by an ability like General Jarkeld. [WotC Rules Team 95/09/22]
- Note - Also see Banding, Rule A.7.
Battery (Assault/Battery)
- Note - See Assault (Assault/Battery) for the second half of this card.
- Note - Also see Split Cards, Rule K.24.
- Note - Also see Token Creatures, Rule K.25.
Battle Cry
Battlefield Percher
Battle Frenzy
Battle Rampart
Battle Squadron
Bay Falcon
- Note - Before errata, this card was of creature type Falcon. [Oracle 99/07/01]
Bayou
- The card works as if its text also has "{Tap}: Add {B} to your mana pool.; {Tap}: Add {G} to your mana pool." [WotC Rules Team 00/06/06]
- See Badlands for rulings.
- Extended tournaments (see Rule D.15) do not ban this card.
Bayou Dragonfly
- Note - Also see Landwalk, Rule A.22.
Bazaar of Baghdad
- You cannot use spells or mana abilities before discarding the extra cards. [D'Angelo 00/02/25]
- Extended tournaments (see Rule D.15) have always banned this card.
Bazaar of Wonders
- Because it only looks in play and in the graveyard, you can cast several of the same spell in the same stack of spells/abilities. This is because a spell which has been announced but has not yet resolved is on the stack and is not checked. [D'Angelo 99/07/10]
- The Bazaar of Wonders only looks at a spell just after the spell is announced, so if a card of the same name goes to the graveyard after announcement but before that spell resolves, the spell will not be countered. [bethmo 96/11/07] If a spell of the same name goes to the graveyard during announcement (discarding as a cost for example), then the spell will be countered. [Aahz 97/01/17]
- Note - Also see Enchant World, Rule K.12.10.
Bear Cub
- All tournament formats have banned this card because it only appears in Portal.
Beast of Burden
- Note - Apparently some (but not all of) of the foil versions of this card are missing the expansion symbol. [DeLaney 99/02/14]
Beasts of Bogardan
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
- Note - Also see Protection, Rule A.24.
Beast Walkers
- Note - Also see Banding, Rule A.7.
Bedlam
Bee Sting
- All tournament formats have banned this card because it only appears in Portal.
- When played under non-Portal rules, the text should be read as "
thisdeals 2 damage to target creature or player". [D'Angelo 00/06/05]
Befoul
- This is not modal. You do not have to choose the target type. The target has to either be a land or non-black creature when announced and on resolution. [DeLaney 98/10/05]
Belbe's Armor
Belbe's Percher
Belbe's Portal
Bellowing Fiend
Benalish Emissary
Benalish Heralds
Benalish Hero
- Note - Also see Banding, Rule A.7.
Benalish Infantry
- Note - Also see Banding, Rule A.7.
Benalish Knight
- Note - Also see First Strike, Rule A.15.
Benalish Lancer
- If you paid the kicker, it comes into play with first strike and retains this ability until it leaves play. [D'Angelo 00/10/14]
- Note - Also see First Strike, Rule A.15.
- Note - Also see Kicker, Rule A.20.
Benalish Missionary
- Works even if the creature is "blocked" by an effect rather than actual creatures. [DeLaney 97/06/12]
Benalish Trapper
- Note - See [Icy Manipulator](#Icy Manipulator) for related rulings.
Bend or Break
Benevolent Unicorn
Benthic Behemoth
- Note - Also see Landwalk, Rule A.22.
Benthic Djinn
- Note - Also see Landwalk, Rule A.22.
Benthic Explorers
- The "if you do" means "if the land was tapped and this effect untapped it". If you use this effect on an untapped land, or if the land becomes untapped before this resolves, then you don't get the mana. [D'Angelo 99/08/01]
Bequeathal
Bereavement
- If the player has no cards in hand, this has no effect. [DeLaney 98/10/05]
Berserk
- It is a one time bonus and not something that recalculates. [D'Angelo 98/06/05]
- If the permanent stops being a creature before the end of the turn, it is still destroyed. This happens with [Jade Statue](#Jade Statue), and can happen with other animated cards. [WotC Rules Team 95/02/09]
- Type 1 tournaments (see Rule D.13) have restricted this card since 94/01/25.
- Type 1.5 tournaments (see Rule D.14) have always banned this card.
- Extended tournaments (see Rule D.15) have always banned this card.
- Standard (Type 2) tournaments (see Rule D.16) have always banned this card.
- Note - Also see Trample, Rule A.27.
Bestial Fury
- Note - Also see Cantrips, Rule E.2.
Betrayal
- It is sacrificed if it is ever on one of your creatures. [D'Angelo 99/07/10]
Betrothed of Fire
- If this card is on a creature you do not control, you may not use the ability to sacrifice the creature. This is because you cannot sacrifice something you do not control. [WotC Rules Team 97/07/03]
B.F.M. (Big Furry Monster)
- This creature is actually split across two cards. The above text and information is what is shown when you put both parts together. Each of the two halves is a rare card. [D'Angelo 98/09/01]
- "Both cards" means one of each half, not two of the same half. [Barclay 98/08/13]
- While the BFM is in play, its treated as one creature, not two. While it's not in play, each half is treated as a separate creature card. [bethmo 98/08/17] So while it's in play a Clone can copy the whole creature. [bethmo 98/11/24]
- You can put the BFM into play using [Living Death](#Living Death), [Timmy, Power Gamer](#Timmy, Power Gamer), or any other effect that puts a creature into play or multiple creature cards into play at once (if both halves are present). You cannot put it into play with [Animate Dead](#Animate Dead), [Spatula of the Ages](#Spatula of the Ages), or any other effect which only puts one creature card into play. [QAS 98/09/09]
- Can make "The-Biggest,-Baddest,-Nastiest,-Scariest-Creature-You'll-Ever-See" tokens with [Volrath's Laboratory](#Volrath's Laboratory). They will only be 2/2. Nobody said that Volrath was perfect. [Barclay 98/08/13]
- This thing is big, making me the second largest furry creature in existence. [Garfield, 98/08/23]
- If it was allowed in tournaments, you would be allowed 4 of each half in a legal deck. [bethmo 98/09/09]
- The half without a casting cost printed on it is considered to have a mana cost of the whole amount if some effect asks for that card's mana cost. [bethmo 99/01/11] But to play the pair you only pay the man cost once.
- All tournament formats have banned cards from Unglued.
- Note - Also see Unglued rulings, Rule U.1.
Bifurcate
Bind
Binding Agony
Binding Grasp
Bird Maiden
- Note - The Arabian Nights card has two versions. One with a smaller, darker mana circle than normal. Both versions are C2 rarity.
- Note - Before errata, the card was of type "Bird Maiden". Now it is of type "Maiden". [Oracle 99/09/03]
Birds of Paradise
- Note - In Fifth Edition (and before) this card was of cretaure type Mana Birds.
Black Carriage
- Note - Also see Trample, Rule A.27.
Blacker Lotus
- You must tear it into more than one piece. That's why it says "pieces". [QAS 98/09/09]
- As official errata, clean up after yourself. [Barclay 98/08/13] Littering is a crime in many areas. Recycling is recommended.
- If the card is in a sleeve, remove it before ripping it up. [QAS 98/09/09]
- Optional Rule: If the card is in a sleeve, tear up the sleeve as well. [Barclay 98/08/13]
- You may proxy a Blacker Lotus, by taking a normal [Black Lotus](#Black Lotus), and using a Black Magic Marker to colour the front of the card in completely black. No other proxies are acceptable. [Barclay 98/08/13]
- The ability is played as a mana ability, so it cannot be countered. [D'Angelo 00/03/09]
- If your opponent takes control of this card, they can use the ability to rip it up. [QAS 98/09/09] Note that you can concede the game at faster-than-mana ability-speed to prevent them from doing so.
- Ripping up the card does not make your deck illegal. See Rule U.3.5. [QAS 98/09/09]
- You must pick a valid color (Black, Blue, Green, Red or White) and cannot pick "colorless". [D'Angelo 98/09/21]
- Optional Rule: You can pick any color you want, such as Teal. [TomHa 98/09/15]
- All tournament formats have banned cards from Unglued.
- Note - Also see Unglued rulings, Rule U.1.
Black Knight
Black Lotus
- Type 1 tournaments (see Rule D.13) have restricted this card since 94/01/25.
- Type 1.5 tournaments (see Rule D.14) have always banned this card.
- Extended tournaments (see Rule D.15) have always banned this card.
- Standard (Type 2) tournaments (see Rule D.16) have always banned this card.
- Note - It is of type "Artifact" not "Mono Artifact". [Encyclopedia, Page 208]
Black Mana Battery
- You can choose to remove zero counters. If you do, it produces one black mana. [D'Angelo 00/03/03]
- Can be tapped even if it has no counters. [D'Angelo 95/05/12]
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
Black Market
- Getting the mana is not optional. [MM FAQ 99/09/22]
Black Scarab
Black Vise
- You choose one opposing player as it comes into play and it only affects that one player. This target is not changed even if this card changes controllers. It becomes useless but stays in play if the target player leaves play. [D'Angelo 00/03/03] See Rule M.1.3.
- Amount of damage is determined when the effect is resolved and not when it is announced. [D'Angelo 95/10/05]
- If you take control of a Vise that targets you, you continue to take damage from it. The "target opponent" check is only made when it is cast and is not checked by the effect again after it is in play. [D'Angelo 96/01/07]
- Type 1 tournaments (see Rule D.13) have restricted this card since 97/07/01. It was previously banned from 96/02/01 to 96/04/01.
- Type 1.5 tournaments (see Rule D.14) have banned this card since 96/02/01.
- Extended tournaments (see Rule D.15) have always banned this card.
- Standard (Type 2) tournaments (see Rule D.16) have banned this card since 97/01/01. It was previously restricted from 96/02/01 to 97/01/01.
Black Ward
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
- Note - Also see Protection, Rule A.24.
Blanchwood Armor
- The bonus is continuously recalculated. [Urza's FAQ 98/10/05]
Blanchwood Treefolk
Blanket of Night
- The land can now be tapped for black mana in addition to any other abilities it already has. [Visions FAQ 97/02/16] This works just as if the text "{Tap}: Add {B} to your mana pool" was added to each mana-producing land. [D'Angelo 98/01/26] In other words, the land can be tapped for its own ability or it can be tapped for black mana. Not both.
- This effect is applied after the base type of the land is applied, so using a [Phantasmal Terrain](#Phantasmal Terrain) to change a land's type will not erase the Swamp effect. [Duelist Magazine #17, Page 25]
- The lands do not get the name "Swamp" in addition to their current name. [Bethmo 99/11/16] This is a REVERSAL.
- Whether the land is a basic land or not is unchanged by this effect. [Duelist Magazine #17, Page 25]
- If this effect is applied to a Snow-Covered land, the land is now a Snow-Covered Swamp and not just a regular Swamp. [bethmo 97/03/23]
- More than one Blanket of Night has no meaningful additional effect. [D'Angelo 97/08/22]
- Anything which counts the number of Swamps in play will not double count an actual Swamp card while Blanket of Night is in play. [D'Angelo 99/03/11]
- It can affect lands which do not produce mana. [D'Angelo 99/11/14]
Blasted Landscape
- Note - Also see Cycling, Rule A.11.
Blaster Mage
Blastoderm
- Note - Also see Fading, Rule A.14.
Blaze
- Note - Also see X Costs, Rule K.27.
Blaze of Glory
- Does not allow a tapped creature to block, or allow a creature to block any creatures it would not normally be able to block. If a [Goblin War Drums](#Goblin War Drums) is in effect and no other creature chooses to block, then this creature could not block. [WotC Rules Team 94/12/15]
- Extended tournaments (see Rule D.15) have always banned this card.
Blazing Effigy
- If it dies and there are no creatures in play to target, then the ability does nothing. [Aahz 95/05/16]
- The controller when it dies gets to use the ability. [D'Angelo 95/08/09]
- Extended tournaments (see Rule D.15) have always banned this card.
Blazing Specter
- Note - Also see Haste, Rule A.18.
Blessed Reversal
- The creatures are counted on resolution. [Barclay 99/02/03]
- Can be cast when there are no attacking creatures, and even out of combat, to gain zero life. [DeLaney 99/02/10]
- Note - The Portal version was a Sorcery.
Blessed Wind
- This counts as gaining or losing life as appropriate. [Prophecy FAQ 00/05/25]
Blessed Wine
- Note - Also see Cantrips, Rule E.2.
Blessing
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
Blight
- Note - In Fifth Edition (and before) the land was destroyed at end of turn. It is now destroyed as a triggered ability.
Blighted Shaman
- Note - In Mirage this card was of creature type Cleric.
Blind Fury
Blinding Angel
Blinding Light
- Will not tap a creature that is both white and another color. [Invasion FAQ 00/10/03]
Blind Seer
- If you change the color of a spell which is to become a permanent, the permanent will retain the color change until the end of the turn. [Invasion FAQ 00/10/03]
- Note - Also see Legendary Permanents, Rule K.17.
Blinking Spirit
- Note - This card was of creature type Blinking Spirit and is now of creature type Spirit. [Oracle 00/02/01]
Blistering Barrier
Blizzard
- Note - Also see Cumulative Upkeep, Rule A.10.
Blizzard Elemental
Bloated Toad
Blockade Runner
Bloodcurdling Scream
- When played under non-Portal rules, the text should be read as "Target creature gets +X/+0 until end of turn." [D'Angelo 00/06/05]
- All tournament formats have banned this card because it only appears in Portal.
- Note - Also see X Costs, Rule K.27.
Blood Frenzy
Blood Hound
Blood Lust
- The +4/-4 is applied when the spell resolves and will not lower the toughness below 1. So, if a 1/1 creature has Blood Lust cast on it, it becomes a 5/1 creature. Later spells to modify toughness modify from this base, so a [Giant Growth](#Giant Growth) would make it an 8/4 creature. [WotC Rules Team 95/02/09]
- If the toughness was below one before Blood Lust took effect, it will not raise the toughness up to one. It just applies a -4, so a creature which was 2/-2 when Blood Lust resolves becomes 6/-6. [Duelist Magazine #7, Page 100]
Blood Moon
- Does affect multilands and all other special lands. [Duelist Magazine #3, Page 6]
- Does not affect snow-covered basic lands. [Duelist Magazine #6, Page 132]
- It immediately changes a non-basic land entering play into a Mountain, and it does so before abilities that trigger on the original entering play trigger. [D'Angelo 99/08/01]
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
Blood Oath
Blood of the Martyr
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
- Note - Also see Damage Redirection, Rule G.12.
Blood Pet
- You can sacrifice it for mana between when damage is assigned in combat and when the damage is dealt. If you do so, any damage that would be dealt to it never becomes dealt. This stops side-effects of the damage since the damage is never dealt to the Blood Pet. But, you do have the one black mana to deal with. [D'Angelo 99/05/01]
Bloodrock Cyclops
- There is no penalty if it cannot attack. [DeLaney 97/06/12]
- Note - Also see Must Attack or Block, Rule C.7.
- Note - Before errata, this card was of creature type Cyclops.
Bloodshot Cyclops
Bloodstone Cameo
Blood Vassal
Blossoming Wreath
- Creatures are counted on resolution. [DeLaney 97/06/12]
Blue Elemental Blast
- The decision to counter a spell or destroy a permanent is a decision made on announcement before a target of the proper type is selected. If the spell is redirected, this mode cannot be changed, so only targets of the selected type are valid. [Duelist Magazine #8, Page 50] See Rule G.24 on Modal spells.
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
- Note - This card was of type Interrupt and is now of type Instant. [Oracle 99/09/03]
Blue Mana Battery
- See [Black Mana Battery](#Black Mana Battery) for rulings.
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
Blue Scarab
Blue Ward
- See [Black Ward](#Black Ward) for rulings.
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
- Note - Also see Protection, Rule A.24.
Blurred Mongoose
- It can be targeted while on the stack. The "can't be targeted" ability only works while it is in play. [Invasion FAQ 00/10/03]
- Counterspells can be played that target it, but when they resolve they simply don't counter it since it can't be countered. [Invasion FAQ 00/10/03]
Boa Constrictor
Body Snatcher
- You choose whether or not to discard on resolution. [DeLaney 99/06/09]
- You can choose to target itself to return to play, but the remove from game happens first and so the return to play will fail. [D'Angelo 99/07/31]
Bogardan Firefiend
- You must pick a target creature, even if you are the only player with creatures in play. [D'Angelo 97/06/12]
Bogardan Phoenix
- When it dies, it comes back under the control of the player who controlled it when it died. This is because they control the return to play effect. [Aahz 97/01/29]
Bog Elemental
- Note - Also see Protection, Rule A.24.
Bog Glider
Bog Imp
- Note - The Portal version had no creature type.
Bog Initiate
Bog Raiders
- Note - Also see Landwalk, Rule A.22.
- Note - The Portal version had no creature type.
Bog Rats
- No, Bog Rats do not affect [Plague Rats](#Plague Rats) totals. [Aahz 94/08/09]
Bog Smugglers
- Note - Also see Landwalk, Rule A.22.
Bog Witch
- The ability is a mana ability. [MM FAQ 99/09/22]
Bog Wraith
- Note - Also see Landwalk, Rule A.22.
- Note - The Portal version had no creature type.
Boil
Boiling Blood
- Note - Also see Must Attack or Block, Rule C.7.
Boiling Seas
- All tournament formats have banned this card because it only appears in Portal.
Bola Warrior
- Note - Cycle with [Arc Mage](#Arc Mage), [Avenger en-Dal](#Avenger en-Dal), [Divining Witch](#Divining Witch), [Harvest Mage](#Harvest Mage), [Netter en-Dal](#Netter en-Dal), [Plague Witch](#Plague Witch), [Stampede Driver](#Stampede Driver), [Stronghold Biologist](#Stronghold Biologist), [Stronghold Machinist](#Stronghold Machinist), and [Trickster Mage](#Trickster Mage).
Bone Dancer
- Note - Also see Is Not Blocked Ability, Rule E.6.
Bone Flute
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
Bone Harvest
- You have to show the creatures you put on top of your library, but not the order you put them there. [D'Angelo 00/02/18]
- Note - Also see Cantrips, Rule E.2.
Bone Mask
- If you do not have enough cards in your library, the damage is still prevented and all the cards in your library are removed. [D'Angelo 97/01/22]
Bone Shaman
Bone Shredder
Booby Trap
- The card draw is in the player's hand before the trigger is played. [bethmo 97/11/03]
- During the resolution of this triggered ability, a new ability is created that is played immediately and has you sacrifice this card as a cost to get the desired result. If this card is not in play at that time, then the cost cannot be paid and no damage is done. [WotC Rules Team 99/03/18]
- Note - Also see Comes Into Play Abilities, Rule E.3.
Book of Rass
- You cannot spend yourself to below zero life. You cannot spend life you don't have. [Duelist Magazine #9, Page 35]
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
Boomerang
Border Guard
- All tournament formats have banned this card because it only appears in Portal and Starter.
- Note - The Portal version had no creature type.
Boris Devilboon
- Extended tournaments (see Rule D.15) have always banned this card.
- Note - Also see Legendary Permanents, Rule K.17.
- Note - Also see Token Creatures, Rule K.25.
Borrowing 100,000 Arrows
- When played under non-Portal rules, the text should be read as "You draw a card for each tapped creature your opponent controls." [D'Angelo 00/06/05]
- All tournament formats have banned this card because it only appears in Portal.
Borrowing the East Wind
- All tournament formats have banned this card because it only appears in Portal.
- Note - Also see X Costs, Rule K.27.
Bosium Strip
- The part of the effect which removes the spell card from the game is a replacement ability which happens when the spell would go to the graveyard during resolution, by being countered, or whatever. [D'Angelo 98/11/24]
- Cards which remove cards from the graveyard as a cost cannot affect themselves when cast using Bosium Strip. This is because they are removed from the graveyard before costs are paid. For example, [Spinning Darkness](#Spinning Darkness) cannot remove itself as a cost. [D'Angelo 99/07/10]
- Once activated, you can cast as many spells as you want from the graveyard during that turn (which meet the criteria). [D'Angelo 97/10/13]
- Because the card is removed from the game as replacement ability, other replacement effects which also change where the card goes if it would go to the graveyard, like [Memory Lapse](#Memory Lapse) or Buyback (see Rule A.9), will let the spell's controller choose which of those replacements takes place first. The others are ignored. [D'Angelo 00/03/14]
Bottle Gnomes
- Note - Before errata this card did not have a creature type. It is now of creature type Gnome. [Oracle 99/05/01]
Bottle of Suleiman
- The coin is flipped on resolution and not on declaration of the ability. [Aahz 94/12/21]
- The Djinn has cannot attack (see Rule G.37) on the turn it is created, just like any creature which enters play cannot. [D'Angelo 98/06/01]
- In multiplayer games you choose an opposing player to call the coin toss at the time it is used. [Duelist Magazine #4, Page 64] See Rule M.1.4.
- Note - Also see Token Creatures, Rule K.25.
Bottomless Pit
- The ability is controlled by the player who controls Bottomless Pit. This means that Bottomless Pit can trigger [Guerrilla Tactics](#Guerrilla Tactics) and other abilities which trigger off an opponent forcing you to discard. [WotC Rules Team 98/05/01]
Bottomless Vault
- Whether or not it is tapped is checked at the beginning of upkeep. If it is not tapped, the ability does not trigger. It also checks during resolution and you only get a counter if it is still tapped then. [D'Angelo 99/08/01] See Rule A.4.15.
- Does not get a counter if Stasis is in play, but does get one if you don't untap it due to [Winter Orb](#Winter Orb). [WotC Rules Team 94/11/16] This is because Stasis causes the untap step to be skipped and thereby no chance to get a counter, and Winter Orb just makes the choice of keeping it tapped easier.
- Can be tapped for zero mana. [D'Angelo 94/12/19]
- It is considered "tapped for mana" for purposes of [Mana Flare](#Mana Flare) and [Wild Growth](#Wild Growth) even if you choose to take zero mana from it. [WotC Rules Team 94/12/15]
- [Mana Short](#Mana Short) will not draw any of the counters out of the land. It just taps the land. [Aahz 94/12/06]
- [Drain Power](#Drain Power) draws mana from lands if they are untapped and will draw from the counters on the land... but if you want, you respond to such spells to tap the land for zero mana and then it won't be drained. [D'Angelo 99/08/01] In friendly play, you can assume you are smart enough to defeat this and just assume it taps for zero, but watch out for picky people in tournament play.
- Enters play tapped even if a continuous effect like [Blood Moon](#Blood Moon) immediately changes it to something else. [WotC Rules Team 94/12/15]
- Counters are not lost if the land is changed to another land type. They wait around for the land to change back. [Aahz 95/03/06] See Rule G.8.5.
Bouncing Beebles
Bounty Hunter
Bounty of the Hunt
- Only creatures which are to receive at least one +1/+1 counter are considered targeted by this. [D'Angelo 99/08/01]
- Note - Also see Alternate Cost Spells, Rule E.1.
- Note - Also see Mana Cost, K.18.
Braidwood Cup
Braidwood Sextant
Braingeyser
- Type 1 tournaments (see Rule D.13) have restricted this card since 94/01/25.
- Type 1.5 tournaments (see Rule D.14) have always banned this card.
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01. It was previously banned from the start of this format until 99/01/01.
- Standard (Type 2) tournaments (see Rule D.16) have banned this card since 95/05/02 when it left the environment.
- Note - Also see X Costs, Rule K.27.
Brainstorm
- This is all one effect. You draw 3 and return 2 cards all in one resolution. Nothing may be used between the two. [D'Angelo 99/10/12]
Brainwash
- This ability is paid for during the declare attackers step of the combat phase (see Rule C.3). [Aahz 95/01/27]
- Paying Brainwash is not an instant or any other kind of ability, it is a cost increase on the declaration of the attacker. This makes it much like the way Gloom makes a white spell more expensive to cast. [WotC Rules Team 98/03/01]
- If there are multiple combat phases during the turn, the attack cost must be paid each time if you want to attack with the creature. [D'Angelo 99/08/01]
Brand
- Note - Also see Cycling, Rule A.11.
Branded Brawlers
Brand of Ill Omen
- A creature spell is any card of type Creature or Artifact Creature. [D'Angelo 00/03/09] Older cards of type Summon also count.
- Note - Also see Cumulative Upkeep, Rule A.10.
Brassclaw Orcs
Brass Man
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
Brass Secretary
Brass-Talon Chimera
- Note - Also see First Strike, Rule A.15.
Bravado
- The bonus is continuously calculated. [DeLaney 98/10/05]
Brawl
Breach
Breaking Wave
- Note - See Rule E.11.Ruling.7 for "any time you could play" rules.
Breath of Darigaaz
- Note - Also see Kicker, Rule A.20.
Breath of Dreams
- Note - Also see Cumulative Upkeep, Rule A.10.
Breath of Life
- All tournament formats have banned this card because it only appears in Portal and Starter.
Breathstealer
- Note - Before errata, it was of creature type Night Stalker (with two words). [Oracle 99/07/01]
Breathstealer's Crypt
Breeding Pit
- Must actually be in play at the end of turn in order for you to get a Thrull. The getting of the Thrull is not part of paying the upkeep, it is part of having the card in play. [D'Angelo 95/04/12]
- Note - Also see Token Creatures, Rule K.25.
Breezekeeper
- Note - Also see Phasing, Rule A.23.
Briar Patch
Briar Shield
Bribery
- You put the creature into play, so you control it and any "comes into play" abilities it has. [MM FAQ 99/09/22]
Brilliant Halo
Brilliant Plan
- All tournament formats have banned this card because it only appears in Portal.
Brimstone Dragon
- When played under non-Portal rules, the text should be read as "Flying, Haste." [D'Angelo 00/06/05]
- All tournament formats have banned this card because it only appears in Portal.
- Note - Also see Haste, Rule A.18.
Brine Hag
- This effect sets the current power/toughness of the creature, so it overrides any effects that resolved prior to this one, and it overrides all counters. [D'Angelo 99/02/09]
- Extended tournaments (see Rule D.15) have always banned this card.
Brine Seer
- You can reveal zero cards, and the controller of the spell can pay {0} to stop this or not pay {0} and let it be countered. [DeLaney 99/06/01]
Brine Shaman
- A creature spell is any card of type Creature or Artifact Creature. [D'Angelo 00/03/09] Older cards of type Summon also count.
Brink of Madness
- It counts the number of cards in your hand during the resolution of the triggered ability. [D'Angelo 99/05/01]
- If this card is not in play at the time it is to be sacrificed, then you can't and the opponent does not discard their hand. [WotC Rules Team 99/03/18]
Broken Dam
- When played under non-Portal rules, the text should be read as "Tap one or two target creatures without horsemanship." [D'Angelo 00/06/05]
- All tournament formats have banned this card because it only appears in Portal.
Broken Fall
Broken Visage
- The Shadow token creature gets a fixed power/toughness equal to the power/toughness of the target creature when Broken Visage resolves. This includes the effects of any enchantments or other effects on the target creature. The Shadow token never gets a variable power/toughness. [D'Angelo 95/10/29]
- The token creature comes into play under your control regardless of who controlled the target creature. [Duelist Magazine #9, Page 36]
- Note - Also see Token Creatures, Rule K.25.
Bronze Calendar
- You may use sign language, unless you normally speak in sign language. [Barclay 98/08/13]
- You can have someone else speak for you. [Barclay 98/08/13]
- The Calendar will reduce the total cost of the spell, so it can pay for part of the Gloom cost for a white spell. [Barclay 98/08/13]
- If you have two Calendars in play, you can use just one different voice to satisfy both of them. [QAS 98/09/09]
- You can switch voices as often as you want. You just cannot use your normal voice. [QAS 98/09/09]
- Your normal voice is determined at the time as casting as the voice you used most often during the past 24 hours. [TomHa 98/09/15]
- Volume alone does not make a voice "different". [D'Angelo 99/02/21]
- All tournament formats have banned cards from Unglued.
- Note - Also see Unglued rulings, Rule U.1.
Bronze Horse
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
- Note - Also see Trample, Rule A.27.
Bronze Tablet
- Cannot choose to lose 10 life if you have less than 10 life, but you may choose to give up the game immediately. This has roughly the same effect. [D'Angelo 94/06/01]
- If the card being targeted by the Bronze Tablet is removed before Tablet takes effect, then the Tablet ability does nothing and remains tapped. [D'Angelo 94/06/01]
- If the tablet is not still in play when the ability resolves, it is not removed from the game, and the exchange fails to happen. You don't get the other player's card, but that card is still removed from the game. [D'Angelo 00/02/25]
- If using a [Copy Artifact](#Copy Artifact) of the Tablet, you must trade the Copy Artifact card to your opponent just like you would have traded the Tablet. [bethmo 94/08/01]
- You can take control of your opponent's Tablet and in the trade you only have to give them back their Tablet. [Duelist Magazine #2, Page 15]
- Type 1 tournaments (see Rule D.13) have banned this card since 94/05/02.
- Type 1.5 tournaments (see Rule D.14) have always banned this card.
- Extended tournaments (see Rule D.15) have always banned this card.
- Standard (Type 2) tournaments (see Rule D.16) have always banned this card.
Brood of Cockroaches
- The loss of life is not optional. [bethmo 97/01/28]
- The life loss and the return to hand both happen at end of turn as a single effect. It is not two separate effects. [Duelist Magazine #17, Page 28]
Brothers of Fire
Brown Ouphe
- Attacking is not an activation and cannot be countered. [D'Angelo 95/07/24]
Browse
- If used with less than 5 cards in your library, you put one in your hand and remove the others from the game. This is not an immediate loss of the game. [Bethmo 96/07/16]
Brushland
Brushwagg
Brush With Death
- Note - Also see Buyback, Rule A.9.
Brutal Nightstalker
- When played under non-Portal rules, the text should be read as "When
thiscomes into play, if you played it from your hand, you may have target opponent discard a card from his or her hand." [D'Angelo 00/06/05] - All tournament formats have banned this card because it only appears in Portal.
Brutal Suppression
- It only affects Rebel cards, not Rebel tokens. [DeLaney 00/06/20] Errata is expected to remove the word "cards" from this card as it was for [Mercenary Informer](#Mercenary Informer) and [Rebel Informer](#Rebel Informer) in the coming month.
The Brute
Bubble Matrix
Bubbling Beebles
Bubbling Muck
- Affects lands tapped for rest of turn, not just swamps in play at the time it resolves. [Urza's Destiny FAQ 99/05/25] This is because it affects players and not the lands themselves. [DeLaney 99/06/13]
- Affects lands that count as a swamp. For example, if you tap Badlands for {R}, it will produce an additional {B}. [Urza's Destiny FAQ 99/05/25]
Builder's Bane
- Note - Also see X Costs, Rule K.27.
Bull Elephant
- Note - Also see Comes Into Play Abilities, Rule E.3.
Bull Hippo
- Note - Also see Landwalk, Rule A.22.
- Note - The Portal version had no creature type.
Bulwark
- Counts cards during resolution. [DeLaney 10/05/98]
Bullwhip
- If the creature can attack, it must. If it cannot, then nothing happens. [Duelist Magazine #25, Page 30]
- Note - Also see Must Attack or Block, Rule C.7.
Buoyancy
Bureaucracy
- This card works like this... At the beginning of the next player's upkeep, he or she will pick a simple verbal or physical action such as clapping his or her hands. At the beginning of his or her upkeep, the next player (you in a two-player game) must clap his or her hands and then add another action--for example, saying "Yabba Dabba Doo." At the beginning of his or her upkeep, the next player claps his or her hands, says "Yabba Dabba Doo," and then adds a new action. This little game continues until someone messes up the order, at which point the controller of Bureaucracy sacrifices the card and the player who made the mistake loses all the cards in his or her hand. [QAS 98/09/09]
- A player must clearly identify to all players what action he or she is adding. Show it and describe it if necessary. Don't make the player guess. [QAS 98/09/09]
- The participant is the PLAYER, not the trading card game. [DeLaney 98/08/12]
- Each other player in the game must assent that they are capable of performing the action to be added to the ACTION QUEUE at the time it is added, or the PLAYER must choose a different action. [DeLaney 98/08/12]
- Duplicate actions are legal. [DeLaney 98/08/12]
- You can only add an action to the end of the ACTION QUEUE, not the beginning. [D'Angelo 98/09/07] Even though some might argue that the beginning is just the "other end". You can optionally play that way.
- If there is more than one Bureaucracy in play, you choose which order to deal with them, then deal with each of their ACTION QUEUEs separately. [QAS 98/09/09]
- You can pick actions which make it hard for the opponent to meet the requirements of another card. Such as clapping hands when the opponent is enchanted with [Volrath's Motion Sensor](#Volrath's Motion Sensor). [QAS 98/09/09]
- The action needs to be simple, so saying a Censored word twenty times is not acceptable. [QAS 98/09/09] Once is definitely okay, twice is probably okay, and three or more times isn't very simple. [D'Angelo 98/09/21]
- A judge can consider "unsportsmanlike" actions illegal. This includes any action which invades a person's privacy without their permission, such as tossing another player's deck into the air, touching the person in any way, or so on. [D'Angelo 99/02/21]
- Any action which would break or law or local rule is not a valid choice. [D'Angelo 99/02/21] For example, you cannot ask someone to yell "Fire" in a crowded room.
- Yelling "judge" can be considered an illegal action by the judges if it annoys them. [D'Angelo 99/02/21]
- All tournament formats have banned cards from Unglued.
- Note - Also see Unglued rulings, Rule U.1.
Burgeoning
- Playing a land will trigger it, but putting a land into play as part of an effect will not. [Duelist Magazine #25, Page 30]
Buried Alive
- You can choose zero creatures. [DeLaney 97/06/12]
Burning Cinder Fury of Crimson Chaos Fire
- Lands that count as creatures are not considered to be "non-land cards". [Barclay 98/08/13]
- If you tap another player's card, you must give control of that card (at end of turn) to one of your opponents. [QAS 98/09/09] For example, in a multiplayer game, Player A could tap Player B's permanent with [Icy Manipulator](#Icy Manipulator) and give the player B's card to Player C at end of turn.
- This card is not considered tapped. Card orientation is determined by the orientation of the text, artwork, etc., not by the length of the card sides. [QAS 98/09/09]
- Does not affect tokens. [D'Angelo 98/09/21]
- All tournament formats have banned cards from Unglued.
- Note - Also see Unglued rulings, Rule U.1.
Burning Cloak
- All tournament formats have banned this card because it only appears in Portal.
- When played under non-Portal rules, the text should be read as "Target creature gets +2/+0 until end of turn.
thisdeals 2 damage to that creature." [D'Angelo 00/06/05]
Burning Fields
- When played under non-Portal rules, the text should be read as "
thisdeals 5 damage to target opponent." [D'Angelo 00/06/05] - All tournament formats have banned this card because it only appears in Portal.
Burning of Xinye
- When played under non-Portal rules, the text should be read as "Each player sacrifices four lands. Then
thisdeals 4 damage to each creature." [D'Angelo 00/07/06] - All tournament formats have banned this card because it only appears in Portal.
Burning Palm Efreet
Burning Shield Askari
Burnout
- Checks the color of the spell only on resolution. It can target a non-blue spell. [D'Angelo 98/06/10]
- Note - Also see Cantrips, Rule E.2.
- Note - Before errata, this card was of type Interrupt. [Oracle 99/07/23]
Burnt Offering
- Note - Also see Converted Mana Cost, Rule K.8.
- Note - The spell has errata to change its type from Interrupt to Instant. [Oracle 00/02/01]
Burrowing
- Note - Also see Landwalk, Rule A.22.
Burst of Energy
- C -
Cackling Fiend
- If the opponent has no cards in hand, this has no effect. [DeLaney 98/10/05]
- Note - Also see Comes Into Play Abilities, Rule E.3.
Cackling Witch
Cadaverous Bloom
Cadaverous Knight
- Note - Also see Flanking, Rule A.16.
Caldera Lake
Caller of the Hunt
Call of the Wild
Callous Giant
Call to Arms
- You cannot choose "colorless" as a color. [Aahz 95/06/08]
- Only sacrificed if opponent controls less or exactly the same number of cards of the chosen color than of any other single color. Thus, if you chose red and they had 5 red cards, 4 blue ones, and 3 white ones, it would not be sacrificed. [WotC Rules Team 95/07/19]
- Only counts cards in play. See Rule T.7.2. [Duelist Magazine #10, Page 44]
- Colorless cards are effectively ignored by this card's ability. [D'Angelo 97/06/23]
Calming Licid
- Note - Also see Licids, Rule E.7.
Calming Verse
- It checks if you control an untapped land during resolution. [Prophecy FAQ 00/05/25]
Caltrops
Camel
- It does prevent damage from animated Deserts in combat. [D'Angelo 96/11/07]
- Extended tournaments (see Rule D.15) have always banned this card.
- Note - Also see Banding, Rule A.7.
Camouflage
- The blocking creatures are considered to have blocked the creatures they blocked even if they are removed from combat. So abilities of both the attackers and blockers that trigger on blocking will trigger. [D'Angelo 00/03/03]
- Can be cast when you have no creatures in play or no attacking creatures since it does not say it needs to be played during an attack. [bethmo 94/06/01] If so, it does nothing.
- Does not give creatures which cannot block the ability to block, but it does make any creature able to block ignore any characteristics of the creatures they are blocking. [DeLaney 99/01/18]
- Only the controller of the face down creature can look at it. [D'Angelo 98/02/03]
- At the time you announce a spell or ability that would target the face down creature, the game rules consider the card to be a creature, but do not know anything else about it. Upon resolution, however, the game gets to know the "truth" and the spell may find that it is countered because its targets are illegal. [PPG Page 57] For example, you can target a black face down creature with Terror, but the spell will be countered when it resolves.
- At the time you announce blockers, the game rules consider the card to be a creature but do not know anything else about it. After the blockers are declared, however, the game gets to know the "truth" and any illegal blocking assignments do not happen. The player cannot choose a different blocking assignment for the illegal blockers. [WotC Rules Team 95/11/10]
- Any continuous effects (or Rule Effects) to face down creatures still take effect. You must inform the other players of any relevant effects as soon as those effects get checked. For example, a face down [Goblin King](#Goblin King) would require you to inform players that your Goblin can Mountainwalk as soon as you use that ability. And to inform them that their Goblin is a 2/2 creature as soon as there is a reason to check the Goblin's power or toughness. [Aahz 97/12/01]
- Only the creature is face down. Enchantments on it say face up and counters on it are visible. [Duelist Magazine #11, Page 56]
- Face down token creatures need not still be shown as tokens in play. You can use cards to mark them so your opponent cannot tell them apart. [WotC Rules Team 94/12/15]
- If a blocking assignment is cancelled because it is illegal, no abilities that trigger on blocking assignment will happen. [D'Angelo 98/02/03]
- A face down creature with Lure on it must be blocked by all of your opponent's creatures even if you know that the block will be illegal because the attacker has a Landwalk ability (see Rule A.22) or some other evasion ability (see Rule A.13). [D'Angelo 95/11/21]
- If a copy card like Clone is used to copy a face down creature, you do not tell that player anything about their creature until there is a need to know. [bethmo 94/04/01]
- If you have a face down Legend (see Rule K.17) in play and a duplicate Legend is brought into play, you must inform them and have the duplicate buried. [WotC Rules Team 94/12/15]
- Extended tournaments (see Rule D.15) have always banned this card.
Candelabra of Tawnos
- This is not mana ability. It is a normal ability and it will resolve along with other spells and abilities in its stack. The lands untap during resolution. [D'Angelo 00/02/25]
- You may untap your opponent's lands if desired. [Aahz 94/05/03] This can be useful if [Power Surge](#Power Surge) is in play.
- Can be used on an untapped land. [Duelist Magazine #5, Page 22]
- Type 1 tournaments (see Rule D.13) restricted this card from 94/05/02 until 97/10/01.
- Type 1.5 tournaments (see Rule D.14) banned this card until 99/04/01.
- Extended tournaments (see Rule D.15) have always banned this card.
- Standard (Type 2) tournaments (see Rule D.16) have always banned this card.
- Note - The card type is "Artifact" and not "Mono Artifact". [Oracle 98/07/01]
Cannibalize
- You choose the two target creatures during announcement, and you choose which gets the counters and which is to get removed from the game during announcement as well. [D'Angelo 99/06/20]
- A creature will not be affected if it changes controllers before this spell resolves. This is because being controlled by the chosen player is a targeting restriction. [WotC Rules Team 98/03/31]
- If one of the targets is not valid on resolution, it still affects the other target normally. See Rule G.39.5. [Duelist Magazine #25, Page 30]
Canopy Dragon
- Note - Also see Trample, Rule A.27.
Canopy Spider
- The player can choose to treat this creature as flying or non-flying when declaring blockers, but only one of the two during a single declare blockers step. For example, it can block a creature that can only be blocked by flyers. [bethmo 99/06/13]
Canopy Surge
- Note - Also see Kicker, Rule A.20.
Canyon Drake
- The ability cannot be used unless you have at least one card in your hand which can be discarded. [D'Angelo 98/11/02]
Canyon Wildcat
- Note - Also see Landwalk, Rule A.22.
Cao Cao, Lord of Wei
- When played under non-Portal rules, the text should be read as "{Tap}: Target opponent discards two cards from his or her hand. Play this ability only during your turn before combat." [D'Angelo 00/06/05]
- All tournament formats have banned this card because it only appears in Portal.
- Note - Also see Legendary Permanents, Rule K.17.
Cao Ren, Wei Commander
- All tournament formats have banned this card because it only appears in Portal.
- Note - Also see Horsemanship, Rule A.19.
Capashen Knight
- Note - Also see First Strike, Rule A.15.
Capashen Standard
Capashen Templar
Capashen Unicorn
Capricious Sorcerer
- All tournament formats have banned this card because it only appears in Portal.
- When played under non-Portal rules, the text should be read as "{Tap}:
thisdeals 1 damage to target creature or player. Play this ability only during your turn before combat." [D'Angelo 00/06/05] - Note - This card had no creature type. If played with non-Portal cards, it should be played as creature type Wizard. [D'Angelo 00/06/05]
Capsize
- Note - Also see Buyback, Rule A.9.
Captain Sisay
- Note - Also see Legendary Permanents, Rule K.17.
Capture of Jingzhou
- All tournament formats have banned this card because it only appears in Portal.
Carapace
Cardboard Carapace
- Does not count cards which were removed from the game, are in ante, are phased out, or are in limbo. Only counts ones which were never in this game. [QAS 98/09/09] Sideboard is also in the game. [D'Angelo 98/09/21]
- You only have to have possession of the cards. You don't actually have to own them (in the property sense). [QAS 98/09/09]
- You do have to show the cards to your opponent and let them count them. [TomHa 98/09/15]
- Optional Rule: If Cardboard Carapace is enchanting a Blue creature, it gets all wet and soggy, and provides no bonuses. [Barclay 98/08/13]
- All tournament formats have banned cards from Unglued.
- Note - Also see Unglued rulings, Rule U.1.
Caribou Range
- This card is destroyed if you lose control of the target land. [Mirage, Page 22]
- Note - Also see Token Creatures, Rule K.25.
Carnassid
- Note - Also see Trample, Rule A.27.
Carnival of Souls
- This is not optional. [D'Angelo 99/06/01]
Carnivorous Plant
- Note - The Anthologies version of the card has a Legends expansion symbol when it should have one from The Dark.
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
Carnophage
Carpet of Flowers
- You can add less than X mana if you want, even zero. [DeLaney 98/10/17]
- You can target a different opponent each turn. [D'Angelo 99/05/01]
- The ability is not a mana ability. [Jackson 99/10/29]
Carrier Pigeons
- Note - Also see Cantrips, Rule E.2.
- Note - Before errata, this card was of creature type Pigeon. [Oracle 99/07/23]
Carrion
- Note - Also see Token Creatures, Rule K.25.
Carrion Ants
Carrion Beetles
- You pick the 0, 1, 2, or 3 target cards on announcement. [DeLaney 98/10/05]
- If any of the targets are not there on resolution, the others are still affected. [D'Angelo 98/10/15]
Carrionette
- Since it is removed as part of the effect and not part of the cost, you can activate its ability more than once in a single stack. [D'Angelo 98/02/03]
Carrion Wall
- Note - Also see Walls, Rule K.26.
Cartographer
- Note - Also see Comes Into Play Abilities, Rule E.3.
Casting of Bones
Castle
- Tapping a creature removes the +2 toughness from the creature and may kill it if it has already taken damage. [D'Angelo 94/06/01]
- Note - In Fifth Edition (and before) the +0/+2 bonus was not granted if the creature was attacking.
Castle Sengir
Cataclysm
- If you control a permanent with more than one type, you can choose that same permanent for more than one of the choices if you want to. [Barclay 98/06/10] This makes it possible to select a [Brass Man](#Brass Man) as both your artifact and creature, and then select a land and thereby keep only two cards. You probably won't want to do this often, but it is an option. [D'Angelo 98/08/19]
- If you control a permanent with more than one type, you can choose that permanent to be the representative of either type. This makes it possible to have more than one creature (or other permanent type) in play. For example, if you select a [Scryb Sprite](#Scryb Sprite) for your creature and a [Brass Man](#Brass Man) for your artifact, you get to keep both of these creatures. [D'Angelo 98/07/23]
- The permanents to save are chosen on resolution. You do not choose them when announcing the spell. [WotC Rules Team 98/08/01]
- The current player makes their choices before the other player. After both players make choices, all the sacrifices are done simultaneously. [D'Angelo 98/11/04]
Catacomb Dragon
- The halving of power is done as a triggered ability (see Rule A.4) upon declaration of blockers (see Rule C.4). This halving is not applied to any additional power modification done after that. [Duelist Magazine #16, Page 28]
- If the power of the creature is recalculated (which only happens if the base power changes or a power-changing effect which was in effect before the Catacomb Dragon's effect ends), you redo the halving of the power. [Aahz 11/08/96] For example, if a 2/2 creature with [Unholy Strength](#Unholy Strength) on it to make it 4/3 blocks the Dragon, it becomes 2/3. If the Unholy Strength is destroyed, the halving effect is reapplied to the 2/2 creature to make it 1/2.
Catalog
Catastrophe
- You choose land or creatures when the spell resolves. [D'Angelo 99/05/01]
Cat Burglar
Cateran Brute
- Note - Also see Converted Mana Cost, Rule K.8.
Cateran Enforcer
- Note - Also see Converted Mana Cost, Rule K.8.
Cateran Kidnappers
- Note - Also see Converted Mana Cost, Rule K.8.
Cateran Overlord
- Note - Also see Converted Mana Cost, Rule K.8.
Cateran Persuader
- Note - Also see Converted Mana Cost, Rule K.8.
Cateran Slaver
Cateran Summons
Cathedral of Serra
- See [Adventurers' Guildhouse](#Adventurers' Guildhouse) for rulings.
- Extended tournaments (see Rule D.15) have always banned this card.
Cathodion
- If it goes to the graveyard in combat, you get the 3 mana and can spend it on instants during the final steps of combat. [D'Angelo 99/05/01]
- You cannot choose not to get the 3 mana when Cathodion is destroyed. [D'Angelo 98/10/17]
- The ability is never a mana ability. [bethmo 99/12/10]
Cat Warriors
- Note - Also see Landwalk, Rule A.22.
Cauldron Dance
- You must have a creature in your graveyard to play this spell since it requires a valid target. [Invasion FAQ 00/10/03]
- You can play this spell when you have no creature card in your hand. If this happens, simply ignore that part of the spell. You still bring the graveyard creature into play and still return it to your hand at end of turn. [Invasion FAQ 00/10/03]
- If the targeted creature in the graveyard is removed before resolution, this spell will be countered since its only target will be invalid. [Invasion FAQ 00/10/03]
- Note - Also see Haste, Rule A.18.
Caustic Wasps
Cave-In
Cave People
- The creature type is "Cave-People" which is considered one word. Before errata, it was two words, "Cave People". [D'Angelo 99/09/20]
- Note - Also see Landwalk, Rule A.22.
Cavern Crawler
- Note - Also see Landwalk, Rule A.22.
Caverns of Despair
- Extended tournaments (see Rule D.15) have always banned this card.
- Note - See Declare Attackers, Rule C.3, for general rules on declaring attackers.
- Note - Also see Enchant World, Rule K.12.10.
Cave Sense
- Note - Also see Landwalk, Rule A.22.
Cave Tiger
Celestial Convergence
Celestial Dawn
- It has three effects. First, it changes all your lands into Plains. This can be overridden to change the land type by an effect that enters play after Celestial Dawn. Second, it changes all mana symbols on your cards to white mana symbols. Third, it changes the color of all non-land permanents you control to white. This effect means that even if you [Phantasmal Terrain](#Phantasmal Terrain) one of your lands to a Mountain, it'll be a Mountain making white mana. Effects that override what color mana a land produces, such as [Naked Singularity](#Naked Singularity) or [Hall of Gemstone](#Hall of Gemstone) can override both effects. [bethmo 96/11/05]
- Affects only cards you own and permanents you control. Does not affect mana symbols on cards you do not own and which that are not in play as permanents you control. Therefore, a card [Grinning Totem](#Grinning Totem) grabs is not affected. [bethmo 96/10/16]
- It does affect text 'spliced' into other cards. For example, [Zombie Master](#Zombie Master) adds the text "{B}: Regenerate." to zombies. If you opponent had the Zombie Master and you had zombies and Celestial Dawn, your zombies would get "{W}: Regenerate.". [Aahz 96/12/02]
- This card affects the color of spells being cast by changing the color requirements in the casting cost. Thus, all your spells with a colored casting cost are cast as white spells. If a spell such as Deathlace changes the color of the spell, the spell will be changed to the appropriate color. [Aahz 97/03/18]
- When a card is in play, its "initial color definition" normally determines its color. This definition is defined as "the color(s) of the mana in the card's casting cost". Thus, when Celestial Dawn is in play, all your non-land cards with colored mana costs are white. When it leaves play, the effect ends and all cards revert to their normal colors. This is true even if the cards were cast using white mana while Celestial Dawn was in play. [Aahz 97/03/18]
- The effect to turn all your non-land cards (including artifacts) white is a continuous effect that will override the color as set prior to Celestial Dawn's effect. Thus, a Deathlace on casting of a spell or prior to Celestial Dawn entering play will be overridden by Celestial Dawn's effect. [Aahz 97/03/18]
- A color change effect which enters play after Celestial Dawn can override the color changing effect of Celestial Dawn. [D'Angelo 97/03/18]
- If an effect like [Vampire Bats](#Vampire Bats) or [Dragon Whelp](#Dragon Whelp) is used while the mana symbols are one color and then they change because this card enters or leaves play, then the previous expenditures are not counted toward the modified limit. For example, if you spent {B}{B} on a Vampire Bats, and then this card entered play, you could spend {W}{W} on it. [WotC Rules Team 97/06/01] [Duelist Magazine #19, Page 31]
- Does not affect color words written out instead of being written using the mana symbol. [D'Angelo 97/08/27]
- Does not change the type of lands which are not in play. Lands out of play are what they say they are. [D'Angelo 97/08/27]
- Any "comes into play" effects of playing a land will not happen since the lands will enter play as Plains. [D'Angelo 99/05/01]
- Will not add or remove Snow-Covered nature from a land. See Rule K.21.3. [D'Angelo 98/08/11]
- If you use [Magical Hack](#Magical Hack) (or a similar effect) to change the word "plains" to a different land type, your lands are all of that new land type, but they still produce white mana. [D'Angelo 00/06/23]
Celestial Prism
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
Celestial Sword
Cemetery Gate
- Note - Also see Protection, Rule A.24.
Censorship
- You're only allowed one word. Make it a good one. [Barclay 98/08/13]
- Any spoken word is acceptable. It does not have to appear in the dictionary. For example, "um" can be chosen. [QAS 98/09/09]
- The censored word is based upon speech, so homophones will trigger it. For example, "I" and "eye" are the same word for Censorship. [QAS 98/09/09]
- Portions of words don't count. For example, saying "sidewalk" when the censored word is "side" won't trigger it. [QAS 98/09/09]
- It affects all players, including you. [Barclay 98/08/13]
- Combines well with Bureacracy, Sorry, and "Ow". [Barclay 98/08/13]
- We do know who painted the picture on Censorship. We just can't tell you. [Barclay 98/08/13]
- This card has no artist name, and that is the correct answer for [Squirrel Farm](#Squirrel Farm). [QAS 98/09/09] The actual artist is Matt Wilson, for those that care. [DeLaney 98/10/20]
- Choosing the word "Wow" when playing against Jeff Donais is legal, but unfair on Jeff. [Barclay 98/08/13]
- All tournament formats have banned cards from Unglued.
- Note - Also see Unglued rulings, Rule U.1.
Centaur Archer
Ceremonial Guard
Cerulean Wyvern
- Note - Also see Protection, Rule A.24.
- Note - Before errata, this card was of creature type Wyvern.
Cessation
Chain Lightning
- The chaining effects (after the first one) are not considered "spells". They are abilities. [D'Angelo 00/03/03]
- You can only chain to another target if at least one damage is not prevented on the current target. [bethmo 94/06/15]
- Paying to make Chain Lightning continue is done as part of the resolution of the triggered ability on it dealing damage. [D'Angelo 00/03/03]
- Your opponent is counted as the one choosing any targets they choose (just like you count for your own choices) for things like [Autumn Willow](#Autumn Willow) that care who is targeting rather than what is targeting it. [Aahz 95/10/24]
- Extended tournaments (see Rule D.15) have always banned this card.
Chains of Mephistopheles
- If you cast a spell to draw extra cards (such as Ancestral Recall or Wheel of Fortune) at some time outside the draw step, this affects all the cards drawn. During the draw step, the first card drawn is not affected. [bethmo 94/06/15]
- Only affects the drawing of cards. It does not affect spells like [Demonic Tutor](#Demonic Tutor), Millstone, or [Petra Sphinx](#Petra Sphinx) which affect the library but do not say "draw" a card. [bethmo 94/06/22]
- If X cards are drawn as the resolution of a single spell/ability, then the game treats this as X separate "draw one card" actions (see Rule G.15.Ruling.2). So for each card that would be drawn, apply the effect. [D'Angelo 00/07/06]
- The effect is cumulative. If you have two of these out, each of them will modify on each draw (after the first one if during the draw step), and will cause the player to discard or to "mill" a card from their library. As they resolve in order, the player must discard if possible. Once the player fails to discard and instead "mills" a card, all further effects of additional Chains of Mephistopheles will not do anything. This is because the "mill" also replaces the draw effect and the player is no longer drawing a card. [WotC Rules Team 96/12/03] You handle them in order. Each one makes you discard first and then continue or else mill a card and lose the draw.
- This is a replacement effect (see Rule T.10). [D'Angelo 99/02/03]
- Cards which are drawn as a cost are affected by this card because replacement effects can be used on costs (see Rule T.10). [D'Angelo 99/05/01]
- Extended tournaments (see Rule D.15) have always banned this card.
Chain Stasis
- During resolution, the creature's controller has the option to pay {2}{U}. If they do, the triggered ability taps or untaps as directed, which may cause this card to trigger again. [D'Angelo 00/10/24]
- The decision to tap or untap is made on resolution (of the spell or of each repeated use). [D'Angelo 99/08/01]
- You get to choose a different tap or untap each time it is used during a chain. [D'Angelo 95/06/01]
- You can choose the same creature over and over if you want. You are not forced to pick a different one each time. Note that this is different than Fireball since you are picking the targets one at a time and not all at once. [Duelist Magazine #9, Page 60]
Chambered Nautilus
Chameleon Spirit
Champion Lancer
- This card should read "Prevent all damage that would be dealt to
thisby creatures". [D'Angelo 00/06/05] - All tournament formats have banned this card because it only appears in Starter.
Champion's Victory
- When played under non-Portal rules, the text should be read as Instant that reads "Play
thisonly during an opponent's declare attackers step.; Return target attacking creature to its owner's hand." [D'Angelo 00/07/29] - All tournament formats have banned this card because it only appears in Portal.
Chandler
- Note - Also see Legendary Permanents, Rule K.17.
Change of Heart
- Will not remove an already attacking creature from the combat. It must be used before attackers are declared or it won't have any noticeable effect on the game. [Barclay 98/03/06]
- Note - Also see Buyback, Rule A.9.
Channel
- The amount of life converted into mana is not a decision as part of the casting of Channel. [WotC Rules Team 94/02/01] You first cast Channel then you can convert life to mana for the rest of the turn. You do not convert it during casting.
- You cannot pay life points you don't have. In other words, you cannot Channel yourself below zero life. [D'Angelo 95/08/10] See Rule G.19.6.
- The ability is a mana ability. [Barclay 99/12/01]
- Type 1 tournaments (see Rule D.13) have restricted this card since 00/10/01. It was previously banned from 95/11/01 until 00/10/01 and it was restricted from 94/03/23 to 95/11/01.
- Type 1.5 tournaments (see Rule D.14) have always banned this card.
- Extended tournaments (see Rule D.15) have always banned this card.
- Standard (Type 2) tournaments (see Rule D.16) have banned this card since 95/11/01. It was previously restricted until 95/11/01.
- Note - Also see Loss of Life, Rule G.21.
Chaos Charm
- Note - Also see Haste, Rule A.18.
Chaos Confetti
- The word "distance" means "horizontal", not "vertical". [QAS 98/09/09]
- All the pieces must be tossed at once. [QAS 98/09/09]
- Proper disposal of the pieces is the responsibility of the controller of the ability. [D'Angelo 98/08/23] Breaking this rule is subject to all local littering laws.
- You may proxy this card, but the card you use must be more rare than Chaos Confetti currently is. [Barclay 08/13/98] An uncommon or rarer card is required. Use of a [Chaos Orb](#Chaos Orb) should inspire fear in your opponents.
- If you have a [Frealise Winds](#Frealise Winds), Hurricane, [Tropical Storm](#Tropical Storm), [Katabatic Winds](#Katabatic Winds), or Cyclone card in your hand, you may reveal that card to all opponents to enable you to blow on the pieces whilst they are in flight, to aid their flight. No other interference is allowed. [Barclay 98/08/13]
- Five feet is one thousand, five hundred and twenty four millimeters. [Barclay 98/08/13]
- Tearing it into pieces is part of the effect, not the cost. [Barclay 98/08/13]
- It will not destroy tokens, and it will only destroy cards it actually touches. [Barclay 98/08/13]
- Players may rearrange your cards in the playing area any time before Chaos Confetti is activated. Once it is activated, only changed made by the rules (such as sacrifices and tapping cards) are legal until it is done resolving. [QAS 98/09/09]
- The five feet is measured from the centre of the playing area, so don't move cards too far. [Barclay 98/08/13]
- Counters on a card are not considered part of that card and can block the confetti from touching your card. But, at least the title on a card must be visible at all times. [QAS 98/09/09]
- You can rip the card into as many pieces as you want. If you take too long, you can be called for stalling or get hassled by your friends. [QAS 98/09/09]
- All tournament formats have banned cards from Unglued.
- Note - Also see Unglued rulings, Rule U.1.
Chaos Harlequin
Chaoslace
- If played on a spell being cast, it changes the color of the spell. If the spell becomes a permanent, the permanent enters play with an effect on it that changes its color. [WotC Rules Team 98/05/01]
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
- Note - This card was of type Interrupt and is now of type Instant. [Oracle 99/09/03]
Chaos Lord
- The Lord's changing of controllers is a new effect each upkeep so it will take precedence over any other control effects. This means that using [Control Magic](#Control Magic) on a Chaos Lord won't guarantee that you keep it. [WotC Rules Team 95/07/19]
- Note - Also see First Strike, Rule A.15.
- Note - Also see Haste, Rule A.18.
Chaos Moon
Chaos Orb
- You can arrange your cards any time before the Orb is put into play, but not after. [Snark 93/11/01] In general, you should not stack cards or put them in places where your opponent cannot read the names of all of them or count them. This is recommended good gaming practice. [Aahz 94/12/03]
- You cannot interfere in any physical way with the playing of this card. [PPG Page 221]
- It must flip 360 degrees (that's what "flip entirely" means). [FAQ 94/04/01] And this flip must be in the air and not in your hand.
- "Cards it lands on" refers to cards it touches once it stops moving. [Snark 93/11/01]
- If the Orb does not touch a card because a token is between them, the Orb counts as not touching the card. [bethmo 94/06/01] Same goes if there are cards stacked up. If the card is not touched, it is not destroyed. Note that only counters and tokens placed in play because of the game count for this. "Tapping" stones and any other markers you have in play should be taken out of the way before using the Orb. [Aahz 95/02/09]
- If you have sleeves on cards, they count as the cards. [bethmo 94/08/01]
- Can only affect cards that are in play. Cards that are in the game but not in play (such as the Library and Graveyard) or cards that are held out of play by such effects as Oubliette and [Tawnos's Coffin](#Tawnos's Coffin) cannot be affected. [D'Angelo 94/06/01]
- This is a not a targeted ability. [bethmo 94/06/01]
- Even if your hand is face up on the table due to an effect like Revelation, cards in the hand are not considered "in play" and will not be affected by the Orb. [Aahz 95/04/17]
- Ripping the Chaos Orb into confetti and then scattering it (as each piece flops 360 degrees) across your opponent's cards was ruled legal at one time, but it was suggested that this strategy not be allowed in the final round of a tournament. [bethmo 94/10/01] This ruling is mostly humorous in value. You are very unlikely to get WotC or a NetRep to back this one, but I'm listing it because it is funny. Also, note that if you remove a card from your deck during a tournament then you are disqualified. You cannot remove or shred one of your opponent's cards.
- Type 1 tournaments (see Rule D.13) have banned this card since 95/11/01. It was previously restricted from 94/08/01 to 95/11/01.
- Type 1.5 tournaments (see Rule D.14) have always banned this card.
- Extended tournaments (see Rule D.15) have always banned this card.
- Standard (Type 2) tournaments (see Rule D.16) have always banned this card.
- Note - It is an "Artifact" and not a "Mono Artifact". [Oracle 99/09/03]
Chaosphere
- Note - Also see Enchant World, Rule K.12.10.
Chaotic Goo
Chaotic Strike
Charcoal Diamond
Charging Bandits
- All tournament formats have banned this card because it only appears in Portal.
- When played under non-Portal rules, the text should be read as "Whenever
thisattacks, it gets +2/+0 until end of turn." [D'Angelo 00/06/05] - Note - This card had no creature type. If played with non-Portal cards, it should be played as creature type Bandit. [D'Angelo 00/06/05]
Charging Paladin
- Note - The Portal version had no creature type.
Charging Rhino
- Note - The Portal version had no creature type.
Charging Troll
Chariot of the Sun
- The entire effect lasts until end of turn, not just the toughness reduction. [bethmo 97/01/22]
Charisma
Charmed Griffin
Charm Peddler
Charm School
- The card must be kept horizontal, not vertical on your head. [QAS 98/09/09]
- No external equipment, such as a hat or hairpins, can be used to secure the card to your head. [QAS 98/09/09]
- Afro haircuts and Brylcreem can aid the use of this card, but you can't do anything extra to your head in order to keep the card there. You certainly can't hold the card. [Barclay 98/08/13]
- If you [Steal Enchantment](#Steal Enchantment) this card, take it off its old controller's head, and put it onto yours. [Barclay 98/08/13] Optional Rule: The Steal Enchantment should also be balanced on your head at this time. [D'Angelo 98/09/21]
- Enchant Player cards are played in the territory of the player they enchant. [D'Angelo 98/09/21]
- Other players cannot use any physical action to try to knock the card off your head. They can try to make you laugh or something, but cannot blow on the card or do other similar actions. [D'Angelo 98/11/09]
- All tournament formats have banned cards from Unglued.
- Note - Also see Unglued rulings, Rule U.1.
Checks and Balances
- It only checks the number of players when played. Once in play it will stay even if the number of players drops to less than 3. [QAS 98/09/09]
- You can't agree to something that you can't do, so if you have no cards in hand, you can't agree to choose and discard a card. [QAS 98/09/09]
- The agreements and choices are all made on resolution. [Barclay 98/08/13]
- It affects all spells played, even yours. [Barclay 98/08/13]
- All tournament formats have banned cards from Unglued.
- Note - Also see Unglued rulings, Rule U.1.
The Cheese Stands Alone
- If you have six of these in play under your control, and you answer a general knowledge question correctly, you win the game. [Barclay 98/08/13] In addition, five of them have to be different colors and the last one must be colorless. [DeLaney 98/09/10]
- If you cast the last card in your hand, you can win while the card is on the stack waiting to resolve. [TomHa 98/09/15] It's cheesy, but true.
- All tournament formats have banned cards from Unglued.
- Note - Also see Unglued rulings, Rule U.1.
Chicken a la King
- Only looks at dice being rolled in this game of Magic. It doesn't look at the game of Car Wars that's being played across the room. [Barclay 98/08/13]
- It can tap itself since it is a Chicken. And this is legal even when it has summoning sickness (see Rule G.37). [QAS 98/09/09]
- All tournament formats have banned cards from Unglued.
- Note - Also see Unglued rulings, Rule U.1.
Chicken Egg
- The token is of creature type Giant and creature type Chicken. [D'Angelo 00/03/09]
- The Giant Chicken comes into play before any triggered abilities on the die roll are played. So a roll of 6 will put the Giant Chicken into play before Chicken a la King gives out +1/+1 chicken feed. [QAS 98/09/09]
- Giant Chickens don't fly. [QAS 97/09/09]
- Well, at least this solves the age-old question... [Barclay 98/08/13]
- All tournament formats have banned cards from Unglued.
- Note - Also see Token Creatures, Rule K.25.
- Note - Also see Unglued rulings, Rule U.1.
Chieftain en-Dal
- Does give itself first strike when attacking. [Nemesis FAQ 00/02/07]
- Note - Also see First Strike, Rule A.15.
Child of Gaea
- You choose whether to pay or not on resolution. If not, then you sacrifice this card. You can choose to not pay even if you no longer control this card on resolution. See Rule E.11.Ruling.3. [D'Angelo 99/06/01]
- Note - Also see Trample, Rule A.27.
Chill
Chilling Apparition
Chime of Night
Chimeric Idol
- Your lands are tapped as part of the effect, not part of the cost. [D'Angelo 00/06/19]
Chimeric Sphere
- You can change forms after blockers are assigned. A common strategy might be to make it a 2/1 Flyer and attack. After no blockers are declared (or even after blockers are declared), change it to a 3/2 creature and do more damage. [D'Angelo 06/12/97]
Chimeric Staff
- You can use the ability again to change its power/toughness. For example, if you paid 3 mana earlier to make it 3/3, you could pay 2 to make it 2/2, or 4 to make it 4/4 later in the turn. [Urza's FAQ 98/10/05]
- If [Power Artifact](#Power Artifact) is used it can decrease your payment. For example, if you can choose for X=4 and pay just 2 mana to get a 4/4 creature. [D'Angelo 98/10/08]
- It cannot attack until it starts a turn in play under your control. [D'Angelo 98/11/25] See Rule G.37.
Cho-Arrim Alchemist
Cho-Arrim Bruiser
Cho-Arrim Legate
- Note - Also see Protection, Rule A.24.
Choke
Choking Sands
Choking Vines
- Remember that a creature with Trample which is blocked but has no actual creatures blocking it to which it can assign damage, deals its damage to the defending player. This makes this spell not very effective against Trample creatures. [D'Angelo 97/06/12] See Rule A.27.2.
- Will make any creatures it targets become blocked, even if the creature had blocking restrictions on it. For example, you can make an Islandwalk creature become blocked even if the defending player has Islands. This is because evasion abilities only prevent creatures from being assigned to block them. [D'Angelo 97/06/20]
- This spell can only target attacking creatures which means it is usually played after attackers are declared and either before or after blockers are declared. [D'Angelo 99/07/10]
- You can declare zero targets, with X=0. [Duelist Magazine #19, Page 34]
- Note - Also see X Costs, Rule K.27.
Cho-Manno, Revolutionary
Cho-Manno's Blessing
- Note - Also see Protection, Rule A.24.
Chorus of Woe
- All tournament formats have banned this card because it only appears in Starter.
Chromatic Armor
Chromatic Sphere
Chromium
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
- Note - Also see Legendary Permanents, Rule K.17.
- Note - Also see Rampage, Rule A.25.
- Note - The generic mana circle around the "2" in "Rampage: 2" on the Legends version of the card is a misprint. Ignore it. [Aahz 94/06/15]
Chronatog
- If used to skip an extra turn gained by [Final Fortune](#Final Fortune), you don't lose the game from the Final Fortune's effect. [DeLaney 97/02/02]
- Can only use the ability once each turn for each Chronatog. [Duelist Magazine #17, Page 28]
Chub Toad
Cinder Cloud
Cinder Crawler
Cinder Elemental
Cinder Giant
Cinder Marsh
Cinder Seer
- You can reveal zero cards and deal zero damage. [DeLaney 99/06/01]
Cinder Shade
Cinder Storm
- All tournament formats have banned this card because it only appears in Starter.
Cinder Wall
- Note - Also see Walls, Rule K.26.
Circle of Despair
Circle of Protection: Artifacts
Circle of Protection: Black
- Can be used even when there is no damage to prevent. It prevents the next damage (if any) from the source this turn. [D'Angelo 99/05/01]
- A source is a permanent (a land, creature, artifact, or enchantment) or a spell. [D'Angelo 99/05/01]
- Can be used multiple times each turn for damage from the same source or for damage from different sources. [D'Angelo 97/10/10]
- Note - Was not in the Alpha printing of the Limited Edition.
Circle of Protection: Blue
- Note - See [Circle of Protection: Black](#Circle of Protection: Black) for rulings.
Circle of Protection: Green
- Note - See [Circle of Protection: Black](#Circle of Protection: Black) for rulings.
Circle of Protection: Red
- Note - See [Circle of Protection: Black](#Circle of Protection: Black) for rulings.
Circle of Protection: Shadow
- It can be used on non-combat damage which happens to come from creatures with the Shadow ability. [Duelist Magazine #23, Page 22]
- Note - See [Circle of Protection: Black](#Circle of Protection: Black) for rulings.
- Note - Also see Shadow, Rule A.26.
Circle of Protection: White
- Note - See [Circle of Protection: Black](#Circle of Protection: Black) for rulings.
Circling Vultures
Citadel of Pain
- It counts the untapped lands on resolution. [DeLaney 00/06/20]
Citanul Centaurs
- Note - Also see Echo, Rule A.12.
Citanul Druid
- In multiplayer games it affects all players. [D'Angelo 00/02/25]
- Extended tournaments (see Rule D.15) have always banned this card.
Citanul Flute
- X can be zero if you want. [DeLaney 98/10/05]
- If you find no creature with cost X or less, shuffle and continue. [DeLaney 98/10/05]
- If you find any creatures with cost X or less, you must choose one. [DeLaney 98/10/05]
Citanul Hierophants
City in a Bottle
- Any token creatures (see Rule K.25) or counters created by Arabian Nights cards are not removed. [bethmo 94/06/01]
- Only affects cards with the Arabian Nights scimitar symbol on them. It does not affect Gathering cards which came from the Arabian Nights expansion. [bethmo 94/06/04]
- It does affect cards from Chronicles with the scimitar symbol. [Duelist Magazine #7, Page 98]
- Extended tournaments (see Rule D.15) have always banned this card.
- Note - The card type is "Artifact" and not "Continuous Artifact". [Oracle 99/09/03]
City of Brass
- The damaging ability triggers no matter how the land becomes tapped. [Arab FAQ 94/01/05] For example, using Twiddle.
City of Shadows
- The counters do not go away when it is used. [bethmo 94/08/15]
- Can be tapped for zero mana if it has zero counters. [D'Angelo 94/12/19]
- It is considered "tapped for mana" for purposes of [Mana Flare](#Mana Flare) and [Wild Growth](#Wild Growth) even if it has zero counters on it. [WotC Rules Team 94/12/15]
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
City of Solitude
- Does not stop continuous abilities from working. [bethmo 97/02/05]
- Does not stop triggered abilities from being put on the stack. They are never "played". [D'Angelo 99/07/01]
- Mana abilities are prevented. [D'Angelo 99/07/10]
- Can affect abilities of cards that are not in play because it prevents players from announcing those abilities. [DeLaney 97/02/19]
City of Traitors
- Does not trigger on lands that are put into play without playing them. [Barclay 98/06/10]
- Does not trigger on itself being played. [DeLaney 99/06/13]
Civic Guildmage
Clairvoyance
- Note - Also see Cantrips, Rule E.2.
Clambassadors
- They keep control of it until the end of the game (unless something else happens to it). [Barclay 98/08/13]
- All tournament formats have banned cards from Unglued.
- Note - Also see Unglued rulings, Rule U.1.
Clam-I-Am
- Use the ability right after the original roll, before any effects of that roll. You can't use it later on. The new roll is now used in its place. [Barclay 98/08/13]
- This ability is played in the Betting Window. [Barclay 98/08/13] Any "betting window" ability may be played during the middle of the resolution of another spell or ability.
- All tournament formats have banned cards from Unglued.
- Note - Also see Unglued rulings, Rule U.1.
Clam Session
- If you're tone deaf (like I am), you should suffer a serious penalty (agreed among your opponents) for playing with Clam Session. Unless you sing heavy metal songs, where it doesn't matter too much anyway. [Barclay 98/08/13]
- If the six words you sing contain the chosen word more than once, you sacrifice the Session. "one" means "exactly one". [Barclay 98/08/13]
- "Happy Birthday to Dan" is considered the same song as "Happy Birthday to Dave". [Barclay 98/08/13]
- You must say your chosen word for everyone. [bethmo 98/08/17]
- The six words must be consecutive words from the song. [QAS 98/09/09]
- The six words don't have to be different. [QAS 98/09/09] See the flavor text.
- If you have more than one Clam Session in play, you can use the same song for each of them. [QAS 98/09/09] But you're a wimp if you do.
- All tournament formats have banned cards from Unglued.
- Note - Also see Unglued rulings, Rule U.1.
Claws of Gix
Clay Pigeon
- The ability can be used while it is tapped. [D'Angelo 98/09/07]
- "Catch" means the same thing that it does in Baseball and Cricket - you have to catch it before it hits the ground/table/etc. [Barclay 98/08/13]
- Deflections off opponents or anything other than your one hand is not legal. [QAS 98/09/09]
- You must stay seated while throwing and catching. [QAS 98/09/09]
- From the time that the Pigeon is thrown to the time its ability resolves, it is considered to be in the "In the Air" zone, so you can't use its ability again until it resolves. This means that if you fail to catch it, it will be sacrificed before you can use its ability again. [Barclay 98/08/13]
- Two feet is 61 cm. [TomHa 98/09/15]
- All tournament formats have banned cards from Unglued.
- Note - Also see Unglued rulings, Rule U.1.
Clay Statue
Cleanse
- Extended tournaments (see Rule D.15) have always banned this card.
Cleansing
- [Consecrate Land](#Consecrate Land) will prevent this effect. [Duelist Magazine #3, Page 6]
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
Clear
- Note - Also see Cycling, Rule A.11.
Clear the Land
Clergy en-Vec
Clergy of the Holy Nimbus
- If the Clergy are reduced to below one toughness (by such as Weakness), then they get put into the graveyard as normal. Being put into the graveyard for zero or less toughness is not a "destroy" effect. [D'Angelo 00/03/14]
- Extended tournaments (see Rule D.15) have always banned this card.
Cloak of Confusion
- Note - Also see Is Not Blocked Ability, Rule E.6.
Cloak of Feathers
- All tournament formats have banned this card because it only appears in Portal.
- When played under non-Portal rules, the text should be read as "Target creature gains flying until end of turn. You draw a card." [D'Angelo 00/06/05]
Cloak of Invisibility
- Note - Also see Phasing, Rule A.23.
Cloak of Mists
- No creature can be assigned to block it. [DeLaney 98/10/05]
Clockwork Avian
- See [Clockwork Beast](#Clockwork Beast) for rulings.
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
Clockwork Beast
- Can attack or block even if it has no counters. [Aahz 95/05/15]
- Loses a counter even if it is affected by Fog or a Fog-like effect which prevents it from dealing damage. [WotC Rules Team 95/04/26]
- If the effect to add counters is used when there are already 7 counters on it or when the number of counters to be added would cause it to exceed 7 counters, any counters over 7 are simply not added. [D'Angelo 97/02/09]
- Note - Also see Comes Into Play abilities, Rule E.3.
Clockwork Gnomes
- Note - Before errata, this card did not have a creature type. [Oracle 99/07/23]
Clockwork Steed
- See [Clockwork Beast](#Clockwork Beast) for rulings.
Clockwork Swarm
- See [Clockwork Beast](#Clockwork Beast) for rulings.
Clone
- Note - Also see Copy Cards, Rule E.4. There are enough important rules there that they are worth reading first.
- The target creature to copy is chosen when casting this spell. If that target is not still in play when it resolves, this spell is countered. See Rule G.39.4. [WotC Rules Team 95/02/09]
- If put into play without casting, the target is chosen right before it is put into play. See Rule G.28.3. [D'Angelo 98/06/05]
- As a copy, the Clone copies all characteristics of the targeted creature. This includes name, color, power/thoughness, abilities, and more. See Rule E.4.2. [WotC Rules Team 98/03/31] For example, a copy of an artifact creature can be Disenchanted.
- Can be used to copy a [Vesuvan Doppelganger](#Vesuvan Doppelganger). You get a Doppelganger and the Clone is mimicking the same creature the Doppelganger was until the next upkeep. Then it can switch forms just like the Doppelganger. [D'Angelo 99/10/16]
- The Clone is not treated as a Summon Clone card in addition to the type of its target. [Duelist Magazine #10, Page 43]
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
Close Quarters
Clot Sliver
Cloudchaser Eagle
- Nothing happens if there are no legal enchantments to target when it enters play. [D'Angelo 98/11/10]
- It does destroy one of your enchantments if you are the only player with any enchantments. [D'Angelo 98/06/05]
- Note - Also see Comes Into Play Abilities, Rule E.3.
Cloud Djinn
Cloud Dragon
- All tournament formats have banned this card because it only appears in Portal.
- When played under non-Portal rules, the text should be read as "
thiscan block only creatures with flying." [D'Angelo 00/06/05] - Note - This card had no creature type. If played with non-Portal cards, it should be played as creature type Dragon. [D'Angelo 00/06/05]
Cloud Elemental
Cloud of Faeries
- The errata makes it so you only untap lands if it comes into play by being cast from your hand. It does not untap lands if put into play as the effect of a spell or ability, even if it is put into play from your hand. [DCI Tournament Update 99/03/01]
- Playing the card using an effect that lets you play something that is not in your hand will not trigger this ability. [bethmo 99/03/05]
- You can untap 0 to 2 lands. [D'Angelo 99/02/13]
- Does not target the lands. [D'Angelo 99/02/13]
- Can be used on already untapped lands (with no effect). [D'Angelo 99/02/13]
- Can be used on another player's lands. [D'Angelo 99/02/13]
- Note - Also see Comes Into Play Abilities, Rule E.3.
- Note - Also see Cycling, Rule A.11.
Cloud Pirates
- All tournament formats have banned this card because it only appears in Portal.
- When played under non-Portal rules, the text should be read as "
thiscan block only creatures with flying." [D'Angelo 00/06/05] - Note - This card had no creature type. If played with non-Portal cards, it should be played as creature type Pirate. [D'Angelo 00/06/05]
Cloudskate
- Note - Also see Fading, Rule A.14.
Cloud Spirit
- If it loses Flying, it will be unable to block any creatures. [D'Angelo 98/10/06]
- Note - The Portal version had no creature type.
Cloud Sprite
Coal Golem
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
- Note - Before errata, this card did not have a creature type. [Oracle 99/07/23]
Coalition Victory
- A land which is of multiple types or creature which is of multiple colors counts for each of its types and/or colors. [Invasion FAQ 00/10/03]
Coastal Hornclaw
Coastal Piracy
- You draw one card per creature, not one per point of damage. [MM FAQ 99/09/22]
Coastal Tower
Coastal Wizard
- When played under non-Portal rules, the text should be read as "{Tap}: Return
thisand target creature to their owners' hands. Play this ability only during your turn before combat." [D'Angelo 00/06/05] - All tournament formats have banned this card because it only appears in Portal.
Coat of Arms
- If you have a creature with more than one creature type, count all creatures which have either creature type. [D'Angelo 98/08/04]
- If you have a creature with more than one creature type, and another creature matches more than one creature type, you only count that creature once. You do not double count it because it has a double match. [Barclay 98/06/10]
- If a creature in play has more than one creature type, and one of those types matches the creature you are calculating for, then count this creature. Only one type needs to match in order to get counted. [Barclay 98/06/10]
- Animated lands and artifacts have no creature type (unless their text says they Count As a given creature type), so they are unaffected by this card. [D'Angelo 98/10/30] One exception to this is that animated Legendary lands are of creature type Legend. [DeLaney 98/12/12]
- Note - Also see Creature Type, Rule K.11.
Cockatrice
- A non-wall creature blocking or blocked by this card gets a "destroy at end of combat" effect placed on it when it is assigned as a blocker or this card is assigned to block it. The effect is added to a creature which becomes a blocker by any means, including being part of a band which is blocked or by being moved into blocking or being blocked by an effect such as [General Jarkeld](#General Jarkeld). This effect stays even if the creature is removed from the blocking situation by an ability like General Jarkeld. [WotC Rules Team 95/09/22]
- Protection from Green does not prevent the Cockatrice's power because the ability is not a targeted effect. [WotC Rules Team 94/02/07] See Rule G.40.Ruling.1.
- The ability destroys the creature at the end of the combat (see Rule C.6), which is after all first strike and normal damage dealing is done. This means that a creature may have to regenerate twice to survive the combat, once from damage and once again at end of combat. [D'Angelo 96/12/09]
Cocoon
- Can be used on a tapped creature. [Duelist Magazine #5, Page 22]
- The creature can still be untapped using spells and abilities, such as Twiddle or [Instill Energy](#Instill Energy). [Aahz 94/06/24]
- If the enchantment is moved with [Enchantment Alteration](#Enchantment Alteration), the number of counters is unchanged. [D'Angelo 98/05/04]
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
Coercion
Coffin Puppets
- The ability works even if you sacrifice your last swamp to activate it. It only checks for a swamp at announcement time. [Prophecy FAQ 00/05/25]
Coffin Queen
- The activated ability has two parts. First, it puts a creature card into play as a one-time effect. Second, it sets up an ongoing triggered ability that tracks what happens to the Coffin Queen. When the Coffin Queen is no longer under your control or becomes untapped, it triggers. [DeLaney 99/08/25]
- If the creature brought into play leaves play, the tracking effect ends and the creature will no longer be removed from game if something happens to the Coffin Queen. [WotC Rules Team 97/12/18] [Duelist Magazine #22, Page 27]
- If the creature brought into play phases out, the tracking effect continues when it phases back in if the Coffin Queen is still in play. If the Queen left play when the creature is phased out, the creature phases in as normal. [D'Angelo 00/05/20] See Rule G.27.4.
- If the Coffin Queen leaves play or you lose control of it before the creature comes into play, then the creature is removed from the game because the second ability will trigger immediately. [D'Angelo 99/08/27]
- If the Coffin Queen becomes untapped before the creature comes into play, the creature remains in play. The second ability will trigger the next time the Coffin Queen becomes untapped (or leaves your control). [D'Angelo 99/08/27]
Coiled Tinviper
- Note - Also see First Strike, Rule A.15.
Coiling Woodworm
Coils of the Medusa
Cold Snap
- Amount of damage is determined when ability is resolved and not when it is announced. [D'Angelo 95/10/05]
- Note - Also see Cumulative Upkeep, Rule A.10.
Cold Storage
- If this card leaves play, the cards it removed from game stay out of play. [bethmo 97/10/09]
- If it removes a token creature, the token ceases to exist and will not return. [D'Angelo 99/08/17]
- If it removes a card that is only a creature due to an effect, the card will still return. [D'Angelo 99/11/14]
Collapsing Borders
Collective Restraint
Collective Unconscious
Colossus of Sardia
- Note - Also see Trample, Rule A.27.
Colos Yearling
- Note - Also see Landwalk, Rule A.22.
Combat Medic
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
Commander Greven il-Vec
- The use of "Greven" on the second ability is just shorthand for "Commander Greven il-Vec" and should not be interpreted as referring to a non-existant Greven card. [D'Angelo 97/10/23]
- Note - Also see Legendary Permanents, Rule K.17.
Command of Unsummoning
- All tournament formats have banned this card because it only appears in Portal.
- When played under non-Portal rules, the text should be read as an Instant spell with text "Play
thisonly on an opponent's turn.; Return target one or two attacking creatures to their owner's hand." [D'Angelo 00/06/05]
Common Cause
- The ability gives +2/+2 to all creatures which are not artifact creatures, as long as every one of those creatures is of the same color. They can have additional colors beyond the one they share, but they all have to share one color. If any creature is not of the shared color, the bonus is lost. [MM FAQ 99/09/22]
- It really does mean "all creatures", including your opponent's. [MM FAQ 99/09/22]
Common Courtesy
- This affects all spells, even yours. So you need to ask yourself permission. [QAS 98/09/09]
- If the player doesn't ask permission, then the spell is countered automatically. [Barclay 98/08/13]
- If there's more than one in play, you need to ask each player who controls one. [Barclay 98/08/13]
- All tournament formats have banned cards from Unglued.
- Note - Also see Unglued rulings, Rule U.1.
Complex Automaton
Compost
- Drawing a card is optional. If you forget, you cannot go back later even if it is something you usually do. [D'Angelo 99/06/01]
- Triggers on a black card being discarded, milled, or countered, as well as a black permanent going to the graveyard from play. [D'Angelo 99/06/01]
Conch Horn
- You draw two cards, then put 1 back. You cannot use spells or abilities before putting the cards back. [D'Angelo 99/08/01]
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
Concordant Crossroads
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
- Note - Also see Enchant World, Rule K.12.10.
- Note - Also see Haste, Rule A.18.
Cone of Flame
- Cannot be played unless you have 3 different targets. [D'Angelo 97/06/23]
Confiscate
- If you take control of a local enchantment, you do not get to move the enchantment. [Urza's FAQ 98/10/05]
Congregate
- Creatures are counted during resolution. [DeLaney 98/10/05]
Conquer
Consecrate Land
- Sacrifices cannot be prevented by this card. [Mirage, Page 11]
- It can prevent "destroy but cannot be regenerated this turn". [D'Angelo 98/05/21]
- Does prevent enchantment spells (but not the effects of enchantments) from even targeting the land. [Duelist Magazine #7, Page 99] Indirect effect by enchantments such as Conversion, [Living Lands](#Living Lands), [Kormus Bell](#Kormus Bell), and [Mana Flare](#Mana Flare) are not prevented and the land can still be targeted by [Gaea's Liege](#Gaea's Liege), [Cyclopean Tomb](#Cyclopean Tomb), and other non-enchantment effects. [Snark 94/02/01]
- The land can be targeted by land destroying spells and the spell will resolve successfully, but the destroy effect will be prevented from happening. [Duelist Magazine #5, Page 22]
- Does not prevent "remove from game" effects which do not destroy the card. This includes [Swords to Plowshares](#Swords to Plowshares) (if the land is animated) or [Dust to Dust](#Dust to Dust) (if the land is an artifact as well). [Aahz 94/12/21]
- If it ever takes enough damage to be killed, it simply does not go to the graveyard or die. It does not 'regenerate', damage on it is not removed, and it does not become tapped. [Aahz 97/01/14]
- When in combat, an animated land is not removed from combat due to taking lethal damage during First Strike damage dealing and will still deal damage during the non-First Strike damage dealing. This is because lethal damage does not kill the land. [Aahz 97/06/16]
- This power works similarly for immunity to the [Thicket Basilisk](#Thicket Basilisk) ability, Fireball, and anything else that would kill it. [bethmo 94/04/01]
- Disintegrate can cause it to be removed from the game, because the land is still damaged by the Disintegrate and Disintegrate only requires lethal damage to be on the land in order to remove it from the game. [WotC Rules Team 95/09/22] Of course this only applies if the land is animated.
- Extended tournaments (see Rule D.15) have always banned this card.
Conservator
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
- Note - See Damage Prevention, Rule G.12.
- Note - Loss of life cannot be prevented. See Rule G.21.2.
Conspiracy
- This replaces all creature types on those cards for as long as it is in play. [MM FAQ 99/09/22]
- If you choose "Legend" as the creature type, then all creatures are Legends and are subject to the Legend rules (see Rule K.17). [MM FAQ 99/09/22]
- This can remove the Legend creature type, and therefore the Legendary status, from a creature you control. [bethmo 99/09/22]
- This can grant a creature type to animated lands and artifacts that would otherwise have no creature type. [D'Angelo 00/10/08]
- If you control a creature that is a Legend and your opponent controls a creature of the same name that is not a Legend, then nothing happens. Both have to be Legends of the same name to cause the Legend rules to apply. [DeLaney 10/17/99]
- If you choose Wall, then your creatures cannot attack. [DeLaney 10/17/99]
- It does not replace any use of creature types in card text. For example, it will not change [Mercenary Informer](#Mercenary Informer) to be able to pull a different creature type. [D'Angelo 00/09/07]
Constant Mists
- Note - Also see Buyback, Rule A.9.
Consuming Ferocity
Contagion
Contamination
- The first ability of this card is a replacement effect (see Rule T.10), not a triggered ability. [WotC Rules Team 98/11/03]
- [Wild Growth](#Wild Growth) and other external effects that generate more mana still generate their additional mana as directed without being affected by this card. [DeLaney 98/10/05] Effects which generate more mana based on what mana the land produces, such as [Mana Flare](#Mana Flare) will be affected in color but not in amount. [D'Angelo 98/10/22]
- You choose whether to sacrifice a creature or not on resolution. If not, then you sacrifice this card. You can choose to not sacrifice even if you no longer control this card on resolution. See Rule E.11.Ruling.3. [D'Angelo 99/06/01]
Contemplation
- You do not gain life from the casting of Contemplation itself. [Duelist Magazine #25, Page 30]
Contempt
- If the creature dies before the end of combat, neither will return to your hand, because Contempt will be put into the graveyard when the creature dies. [Barclay 98/02/27]
- If Contempt is moved to another creature after the creature attacks, Contempt will still return to your hand at end of combat whether or not the creature dies. [D'Angelo 98/03/23]
Contract from Below
- Type 1 tournaments (see Rule D.13) have banned this card since 94/01/25.
- Type 1.5 tournaments (see Rule D.14) have always banned this card.
- Extended tournaments (see Rule D.15) have always banned this card.
- Standard (Type 2) tournaments (see Rule D.16) have always banned this card.
- Note - The artist's name, Shuler was misspelled on the Limited Edition and Unlimited Edition versions of this card.
Control Magic
- Takes control of a creature, but enchantments on the creature do not change controller. [D'Angelo 98/06/01]
- The controlled creature comes under your control with summoning sickness (see Rule G.37) so it cannot be tapped or used for an attack until you begin a turn with the creature in play. [Mirage, Page 14]
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
Control of the Court
- All tournament formats have banned this card because it only appears in Portal.
Convalescence
- The life total is checked when it triggers and the ability will be put on the stack only if you have 10 life or less. It checks again on resolution and does nothing if you have more life by then. [D'Angelo 99/06/01]
Conversion
- The mountains becomes plains in all ways (see Rule K.16.3). They even produce white mana. [D'Angelo 98/06/01]
- Will not add or remove Snow-Covered nature from a land. See Rule K.21.3. [Duelist Magazine #6, Page 132]
- The Conversion effect is a continuous effect. There is no chance to tap a just-played mountain for red mana before it becomes a plains. [D'Angelo 96/12/10]
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
Conviction
Convulsing Licid
- Note - Also see Licids, Rule E.7.
Cooperation
- Note - Also see Banding, Rule A.7.
Copper Gnomes
- You choose the artifact card on resolution. [bethmo 98/11/03]
- You can use the ability if you have no artifacts in hand. It just does nothing on resolution. [DeLaney 98/10/05] If a player claims they have none, you may call a judge to verify that they don't have any. [bethmo 98/11/03]
- Note - Before errata, this card did not have a creature type.
Copper-Leaf Angel
- X can be zero. [D'Angelo 00/06/19]
Copper Tablet
- Extended tournaments (see Rule D.15) have always banned this card.
- Note - The card type is "Artifact" and not "Continuous Artifact". [Encyclopedia, Page 56]
Copy Artifact
- Note - Also see Copy Cards, Rule E.4. There are enough important rules there that they are worth reading first.
- The target artifact to copy is chosen when casting this spell. If that target is not still in play or is not a legal target when this spell resolves, this spell is countered. See Rule G.39.4. [D'Angelo 00/03/03]
- If put into play without casting, the target is chosen right before it is put into play. See Rule G.28.3. [D'Angelo 98/06/05]
- As a copy, Copy Artifact copies all initial characteristics of the targeted artifact. This includes name, abilities, whether or not it is a creature and more. See Rule E.4.2. [WotC Rules Team 98/03/31]
- The copy of the artifact is not still blue. It copies the color of the thing it is copying. [Duelist Magazine #14, Page 26]
- The copy is both an artifact and an enchantment, so it is an artifact-enchantment. It can be affected by anything which affects either type of permanent. [D'Angelo 94/06/01]
- Type 1 tournaments (see Rule D.13) restricted this card from 94/03/23 to 97/10/01.
- Type 1.5 tournaments (see Rule D.14) banned this card until 99/04/01.
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
- Standard (Type 2) tournaments (see Rule D.16) have banned this card since 95/05/02. It was previously restricted up until 95/05/02.
- Note - Also see Copy Cards, Rule E.4.
Coral Atoll
- When played from your hand, it counts as your playing of a land this turn. This is because it replaces the effect of putting the land into play. It does not replace the announcement of playing a land. [WotC Rules Team 00/01/11]
Coral Eel
- All tournament formats have banned this card because it only appears in Portal and Starter.
- Note - The Portal version had no creature type.
Coral Fighters
Coral Helm
- The cards are discarded from your hand during announcement and as a cost. [Duelist Magazine #11, Page 56]
Coral Merfolk
Coral Reef
Cornered Market
- This card only looks at cards in play, not ones on the stack. So it is possible to play two instances of a spell onto the stack. [MM FAQ 99/09/22]
- Does not prevent effects which "put into play" a card. It only stops people from playing (announcing). [MM FAQ 99/09/22]
Corpse Dance
- Only removes the card from the game if the card is still in play at the end of the turn. [DeLaney 98/05/04]
- Note - Also see Buyback, Rule A.9.
- Note - Also see Haste, Rule A.18.
Corrosion
- Does not destroy anything until its upkeep triggered ability is resolved. So the turn after you cast it, all 0-cost and 1-cost artifacts are destroyed. [bethmo 97/01/28] In other words, the destroy is part of the effect and is not a continuous ability or part of the counters.
- When it leaves play, it removes all rust counters from all instances of Corrosion and not just ones from itself. [Aahz 97/01/29]
- It does count rust counters put on artifacts by other Corrosion cards. This means that having more than one of these can result in fast destruction of artifacts. [Oracle 98/07/01]
- In multiplayer games, you can choose a new target player each upkeep. [D'Angelo 99/09/20]
- Note - Also see Cumulative Upkeep, Rule A.10.
Corrupt
- The swamps are counted on resolution. [DeLaney 98/10/05]
Corrupt Court Official
- All tournament formats have banned this card because it only appears in Portal.
Corrupt Eunuchs
- When played under non-Portal rules, the text should be read as "When
thiscomes into play, it deals 2 damage to target creature." [D'Angelo 00/06/05] - All tournament formats have banned this card because it only appears in Portal.
Corrupting Licid
- Note - Also see Licids, Rule E.7.
Corrupt Official
- It triggers only once even if blocked by more than one creature. [MM FAQ 99/09/22]
Cosmic Horror
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
- Note - Also see First Strike, Rule A.15.
Council of Advisors
- When played under non-Portal rules, the text should be read as "When
thiscomes into play, if you played it from your hand, you draw a card." [D'Angelo 00/06/05] - All tournament formats have banned this card because it only appears in Portal.
Counterintelligence
- When played under non-Portal rules, the text should be read as "Return one or two target creatures to their owners' hand." [D'Angelo 00/06/05]
- All tournament formats have banned this card because it only appears in Portal.
Counterspell
- Note - In Fifth Edition (and before) this was an Interrupt. All such spells are now Instants.
Covetous Dragon
- Only checks if you control no artifacts at the time it triggers. It does not check again on resolution. So gaining control of an artifact before then will not save the Dragon. [D'Angelo 99/06/01]
- The ability will trigger if you don't control an artifact, even for a brief moment during the resolution of another spell or ability. [Urza's Destiny FAQ 99/05/25]
- Note - Also see state-based triggered abilities, Rule A.4.16 and Rule A.4.17. [D'Angelo 99/08/04]
Cowardice
Crackdown
Cradle Guard
Crag Saurian
Crash
Crashing Boars
- The ability is not optional. If there are no untapped creatures to choose, then the ability does nothing. [Barclay 98/06/10]
- If the chosen creature is not still untapped at the time blockers are declared, it does not have to block. [DeLaney 98/06/10]
Crash of Rhinos
- Note - Also see Trample, Rule A.27.
Crater Hellion
- Does 4 damage to every creature in play other than itself. [DeLaney 98/10/05]
- Note - Also see Comes Into Play Abilities, Rule E.3.
- Note - Also see Echo, Rule A.12.
Craven Giant
- Note - The Portal version had no creature type.
Craven Knight
- All tournament formats have banned this card because it only appears in Portal.
- When played under non-Portal rules, the text should be read as "
thiscan't block." [D'Angelo 00/06/05] - Note - This card had no creature type. If played with non-Portal cards, it should be played as creature type Knight. [D'Angelo 00/06/05]
Craw Giant
Crawlspace
Craw Wurm
Crazed Armodon
- Note - Also see Trample, Rule A.27.
Crazed Skirge
- Note - Also see Haste, Rule A.18.
Creature Bond
- You do not take damage if [Swords to Plowshares](#Swords to Plowshares) is used on the creature. Swords to Plowshares causes the card to leave the game, not to be destroyed. [Snark 94/02/01]
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
Credit Voucher
Creeping Mold
Cremate
Crenellated Wall
- Note - Also see Wall, Rule K.26.
Crevasse
- Extended tournaments (see Rule D.15) have always banned this card.
Crimson Acolyte
- Note - Also see Protection, Rule A.24.
Crimson Hellkite
Crimson Kobolds
- The color setting text isn't an ability. [D'Angelo 00/03/03]
- The casting cost is not a mistake. [D'Angelo 94/08/01]
- The text on the card explaining the color can be affected with [Sleight of Mind](#Sleight of Mind). [Duelist Magazine 18, Page 29] Changing this wording affects the initial color of the card much like changing the mana symbols on a card would do. [D'Angelo 96/12/04]
- Extended tournaments (see Rule D.15) have always banned this card.
- Note - Also see [Crookshank Kobolds](#Crookshank Kobolds).
Crimson Manticore
Crimson Roc
- It gets the bonus only once no matter how many non-flying creatures it blocks. [bethmo 99/02/24]
- Note - Also see First Strike, Rule A.15.
Crooked Scales
Crookshank Kobolds
- The color setting text isn't an ability. [D'Angelo 00/03/03]
- The casting cost is not a mistake. [D'Angelo 94/08/01]
- The text on the card explaining the color can be affected with [Sleight of Mind](#Sleight of Mind). [Duelist Magazine 18, Page 29] Changing this wording affects the base color of the card much like changing the mana symbols on a card would do. [D'Angelo 96/12/04] It used to be explanatory text and was not Sleightable.
- Extended tournaments (see Rule D.15) have always banned this card.
- Note - Also see [Crimson Kobolds](#Crimson Kobolds).
Crop Rotation
- Sacrificing a land is part of the play cost (see Rule K.20) of this spell. [Barclay 99/02/09]
- Type 1 tournaments (see Rule D.13) have restricted this card since 99/10/01.
- Type 1.5 tournaments (see Rule D.14) have banned this card since 99/10/01.
Crosis's Attendant
Crosis, the Purger
- You choose the color during resolution. This means your opponent does not get to react after knowing the color you chose. [Invasion FAQ 00/10/03]
- Note - Also see Color, Rule G.3, for rules on choosing a color.
- Note - Also see Legendary Permanents, Rule K.17.
Crossbow Ambush
- This effect only allows them to block creatures with Flying as if they did not have Flying. It does not allow a otherwise unblockable creature to be blocked. [Duelist Magazine #25, Page 30]
Crossbow Infantry
Crosswinds
Crovax the Cursed
- Can sacrifice itself to its upkeep triggered ability. [Barclay 98/02/27]
- You can only sacrifice one card to it each turn. [D'Angelo 98/10/12]
- If you choose not to sacrifice a creature and he has no +1/+1 counters, then nothing bad happens. [DeLaney 99/01/13] Note that some other effect must be keeping him alive if he has no counters.
- Note - Also see Legendary Permanents, Rule K.17.
Crown of Flames
Crown of the Ages
- Can move any enchantment on a creature to another valid creature target. Mostly this refers to enchant creature cards, but enchant artifact cards on an artifact creature or enchant land cards on a land creature could also be moved to legal targets. [D'Angelo 95/06/23]
- Only targets the enchantment and not either creature. [Aahz 95/07/09] This is means it can move enchantments onto a creature which cannot normally be targeted by spells and abilities if the enchantment is legal on that target.
- The enchantment's new target must be legal. [D'Angelo 99/01/14]
- Note - Also see Moving Enchantments, Rule E.8.
Cruel Bargain
- All tournament formats have banned this card because it only appears in Portal.
Cruel Edict
- When played under non-Portal rules, the text should be read as "Target opponent chooses target creature he or she controls. Destroy that creature." [D'Angelo 00/06/05]
- All tournament formats have banned this card because it only appears in Portal.
Cruel Fate
- All tournament formats have banned this card because it only appears in Portal.
- When played under non-Portal rules, the text should be read as "Look at the top five cards of target opponent's library. Put one of them into your opponent's graveyard and the rest on top of his or her library in any order." [D'Angelo 00/07/06]
Cruel Tutor
- All tournament formats have banned this card because it only appears in Portal.
- When played under non-Portal rules, the text should be read as "Search your library for a card, then shuffle your library and put that card on top of it. You lose 2 life." [D'Angelo 00/07/06]
Crumble
- If the target artifact becomes illegal before resolution, the player does not gain any life. [Duelist Magazine #5, Page 23]
- Note - Also see Converted Mana Cost, Rule K.8.
Crumbling Sanctuary
- If you have no cards in your library, then damage done to you will have no effect since it will get changed into a removal that cannot happen. [MM FAQ 99/09/22]
Crusade
Crusading Knight
- It counts all opponents' swamps. [Invasion FAQ 00/10/03]
- Note - Also see Protection, Rule A.24.
Crypt Angel
Crypt Cobra
- The player gets a poison counter as a triggered ability on not blocking the Cobra. Killing the Cobra after declaring blockers or preventing its damage will not prevent the poison counter. [D'Angelo 99/07/01]
- Note - Also see Poison, Rule E.9.
Crypt Rats
Crystal Chimes
Crystal Golem
- Note - Also see Phasing Out and In, Rule G.27.
- Note - Before errata, this card did not have a creature type. [Oracle 99/07/01]
Crystalline Sliver
- This card makes slivers in play untargetable. What this means is that no spell or ability with the word "target" in its text can be announced with a Sliver in play as the target. If the spell or ability does not use the word "target", then Crystalline Sliver does not protect the slivers from it. It is very important to remember that cards can be affected without targeting them! [D'Angelo 98/06/11] For example, none of the Slivers use the word "target" when granting Sliver abilities.
- The ability only applies while this card is in play. [D'Angelo 99/06/02]
- Note - Also see Targeting--Is Something Targeted, Rule G.40.
Crystal Rod
Crystal Spray
- If you change the color of a spell which is to become a permanent, the permanent will retain the color change until the end of the turn. [Invasion FAQ 00/10/03]
- You can play this spell on a permanent which has no color or land words on it. It doesn't do anything useful, but it is legal to do. [D'Angelo 00/10/14]
- Note - See [Mind Bend](#Mind Bend) for related rulings.
Crystal Vein
Culling the Weak
- You sacrifice a creature when announcing the spell and you cannot sacrifice more than one creature to get extra mana. [Barclay 98/06/10]
- Note - Before errata it was of type Mana Source. It is now an instant.
Cunning
Cunning Advisor
- When played under non-Portal rules, the text should be read as "{Tap}: Target opponent discards a card from his or her hand. Play this ability only during your turn before combat." [D'Angelo 00/06/05]
- All tournament formats have banned this card because it only appears in Portal.
Cunning Giant
- When played under non-Portal rules, the text should be read as "Whenever
thisattacks and isn't blocked, you may assign its combat damage this turn to target creature defending player controls instead of to that player." [D'Angelo 00/06/05] - All tournament formats have banned this card because it only appears in Portal.
Cuombajj Witches
- Both targets are chosen on announcement, but you choose your target before the opponent chooses. [WotC Rules Team 95/08/17]
- It does not target the opponent, but you still choose an opponent. [WotC Rules Team 98/02/01]
- Your opponent is counted as the one choosing their target for things like [Autumn Willow](#Autumn Willow) that care who is targeting rather than what is targeting it. [Aahz 95/10/24]
- If either target becomes invalid, the other one is still affected. [Aahz 95/05/23]
- In multiplayer games you can choose a different opposing player each time it is used. [Duelist Magazine #4, Page 64] You also don't have to choose the same player that you targeted with the effect (or whose creature you targeted).
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
Curfew
- The current player chooses first. [Urza's FAQ 98/10/05]
- All choices are made during resolution. [D'Angelo 99/05/01]
Curiosity
- You draw one card each time the enchanted creature damages the opponent. This is not one card per point of damage. [Barclay 98/06/10]
- If put on your opponent's creature, you do not draw a card when that creature damages you. The creature has to damage your opponent in order to have this work. [D'Angelo 98/11/10]
- Drawing a card is optional. If you forget, you cannot go back later and do it, even if it is something you normally do. [D'Angelo 99/06/01]
Curse Artifact
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
Cursed Flesh
Cursed Land
Cursed Rack
- The effect of lowering the maximum hand size makes it so the player discards down to 4 cards (instead of the usual 7) during the cleanup step (see Rule P.13). [D'Angelo 00/02/25]
- You choose one opposing player just as this card is coming into play and it only affects that one player. This target is not changed even if this card changes controllers. It becomes useless but stays in play if the target player leaves play. [Duelist Magazine #4, Page 64] See Rule M.1.3.
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
Cursed Scroll
- You choose a target creature or player on announcement. You choose the opponent and they pick a card from your hand during resolution. [D'Angelo 99/06/01]
- It does not target the opponent, but you still choose an opponent. [WotC Rules Team 98/02/01]
- If you have no cards in hand, you still have to name a card, but your opponent does not pick one. The card they chose cannot match the card you named, since they didn't get to pick one, so the Cursed Scroll does not deal any damage. [D'Angelo 98/05/18]
- Tempest/Stronghold}/Exodus block format tournaments (see Rule D.18.5) have banned this card since 98/07/01.
Cursed Totem
- Affects anything with an activation cost, which is anything written as "Cost: effect", or as "you may pay <-cost-> to do <-effect->". [D'Angelo 99/05/01]
- Remember this is only creature abilities and not abilities of local enchantments which are on creatures. [bethmo 96/09/19]
- Does not prevent creature cards which are not in play from having their abilities used. For example, [Elvish Spirit Guide](#Elvish Spirit Guide) and [Ashen Ghoul](#Ashen Ghoul). This is because they are not "creatures", they are "creature cards" when they are not in play. [Duelist Magazine #19, Page 30]
- Can prevent mana abilities from being played. [D'Angelo 99/05/01]
Curse of Marit Lage
Customs Depot
Cycle of Life
- Does not work on creatures which are put into play by an effect instead of by being played. [bethmo 96/12/03]
Cyclone
- You are given the choice to pay or not pay during the resolution. [D'Angelo 98/07/21]
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
Cyclopean Mummy
- The Mummy does go to the graveyard and trigger abilities (such as [Soul Net](#Soul Net)) which watch for something going to the graveyard. It then leaves the game as a triggered ability (see Rule A.4). [bethmo 94/06/22]
- It does not leave the game if it goes to the graveyard from someplace other than "in play". This includes discarding from your hand or if the spell is countered. [bethmo 94/06/27]
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
Cyclopean Tomb
- A changed land is considered to be the new land type in all ways. This is not just a change of name. It changes the color of mana produced too. [Mirage, Page 58] See Rule K.16.3.
- Will not add or remove Snow-Covered nature from a land. See Rule K.21.3. [Duelist Magazine #6, Page 132]
- If by any chance more than one counter is on the same land, you can remove older ones before newer ones. For example Mountain changed to Swamp by the Tomb, then someone [Phantasmal Terrain](#Phantasmal Terrain)s the land to Island, then you Swamp it again. Removing the newest counter reverts the land to an Island. Removing the oldest one leaves the newer one in effect. [bethmo 94/05/09]
- Extended tournaments (see Rule D.15) have always banned this card.
- Note - No casting cost was listed in the Alpha printing of the Limited Edition. This was corrected in the Beta printing. [Duelist Magazine #2, Page 68]
- Note - The card is of type "Artifact" and not "Mono Artifact". [Duelist Magazine #3, Page 79]
- D -
Dakkon Blackblade
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
- Note - Also see Legendary Permanents, Rule K.17.
Dakmor Bat
- All tournament formats have banned this card because it only appears in Portal.
Dakmor Ghoul
- All tournament formats have banned this card because it only appears in Starter.
Dakmor Lancer
- All tournament formats have banned this card because it only appears in Starter.
Dakmor Plague
- All tournament formats have banned this card because it only appears in Portal and Starter.
Dakmor Scorpion
- All tournament formats have banned this card because it only appears in Portal and Starter.
Dakmor Sorceress
- All tournament formats have banned this card because it only appears in Portal and Starter.
Damping Engine
- It prevents players from playing a land by the normal means or from casting artifact, summon, or enchantment spells. It does not prevent a land, artifact, creature or enchantment from being put into play by some other means. [Urza's Legacy FAQ 99/02/03]
- Sacrificing a permanent to this card is played as an instant. [Barclay 99/02/13]
- You can only sacrifice a permanent to this card if you have more permanents than any other player, and you have not already resolved a use of the sacrifice ability this turn. The ability to sacrifice a card is itself part of the effect that is ignored once you use it. [Barclay 99/02/09]
Damping Field
- Does not prevent artifacts (such as [Colossus of Sardia](#Colossus of Sardia)) from untapping during upkeep. [D'Angelo 94/06/01]
- Artifact creatures are artifacts. They are affected so only one may untap. If Smoke is also in play, then untapping an artifact creature counts as your one creature and as your one artifact. [D'Angelo 94/06/01]
- Extended tournaments (see Rule D.15) have always banned this card.
Dance of Many
- Treat the token as a just-played creature of the appropriate type. If that creature normally gets counters when played, the token creature gets counters. [bethmo 94/08/14]
- Destroying the creature which was copied will not cause the token creature to be destroyed as well. [Aahz 94/10/21]
- This spell is targeted and checks the validity of the target when declared and when resolving. If the creature is not still there when the copy resolves, the spell is countered. [D'Angelo 99/08/01]
- The mana cost is copied. This makes Dance of Many the only exception to the rule that token creatures have a mana cost of zero. [D'Angelo 99/08/01]
- The creature is still considered a token creature, so if you happen to copy a [Drudge Skeleton](#Drudge Skeleton), the Skeleton token would still be susceptible to Drudge Spell. [Aahz 96/03/02]
- The remove from game abilities are on Dance of Many and not from the token. [D'Angelo 96/10/01] If Dance of Many loses its abilities, removing one from play won't destroy the other.
- Each Dance of Many is associated only with its token creature. If one leaves play, only the corresponding token is affect, not all tokens from all instances of Dance of Many. [D'Angelo 97/05/19]
- Note - Also see Comes Into Play abilities, Rule E.3.
- Note - Also see Copy Cards, Rule E.4.
- Note - Also see Token Creatures, Rule K.25.
Dance of the Dead
- A "creature card" is a Creature card or Artifact Creature card. [D'Angelo 99/05/01] Older cards of type Summon are also Creature cards.
- Enters play as a global enchantment and then becomes an Enchant Creature as a triggered ability upon entering play. It follows all the rules for Enchant Creature cards from then on. [WotC Rules Team 97/03/14]
- In general, an animated creature comes out as if it were just played. Any X in the mana cost is zero. So animating a [Rock Hydra](#Rock Hydra) gives you a hydra with zero heads. [Mirage, Page 31]
- You can Dance of the Dead a creature which was discarded from a hand and therefore was never in play. [D'Angelo 97/06/01]
- Dance of the Dead becomes a creature enchantment spell and so it does activate the [Rabid Wombat](#Rabid Wombat) and trigger other cards which use creature enchantments. [Aahz 97/06/06]
- This is a targeted effect. Note that cards in the graveyard do not have Protection from Color abilities, but it may be countered because the target is removed from the graveyard before the effect resolves. [WotC Rules Team 95/05/10]
- If more than one Dance of the Dead ends up on a creature, each contributes a +1/+1. [D'Angelo 95/09/25] But you only have to pay the untap cost once. [D'Angelo 00/03/09] You may pay for each one, however, and untap the card more than once during upkeep. [DeLaney 00/03/11]
- Note - After errata, the card is of type "Enchantment" and not "Enchant Dead Creature". [Wotc Rules Team 97/06/01]
Dancing Scimitar
Dandan
- Note - Also see Landhome, Rule A.20.
Daraja Griffin
Darba
Darigaaz's Attendant
Darigaaz, the Igniter
- You choose the color during resolution. This means your opponent does not get to react after knowing the color you chose. [Invasion FAQ 00/10/03]
- Note - Also see Color, Rule G.3, for rules on choosing a color.
- Note - Also see Legendary Permanents, Rule K.17.
Daring Apprentice
Dark Banishing
Darkest Hour
- All creatures are black instead of whatever color(s) they were before. [DeLaney 98/10/05]
Dark Hatchling
- Note - Also see Comes Into Play Abilities, Rule E.3.
Dark Heart of the Wood
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
Darkling Stalker
- Note - Before errata it was of creature type Spirit. [Oracle 99/05/01]
Dark Maze
- Note - Also see Walls, Rule K.26.
Darkness
- Note - Also see Fog Effects, Rule E.5.
Dark Offering
- All tournament formats have banned this card because it only appears in Portal and Starter.
Darkpact
- Type 1 tournaments (see Rule D.13) have banned this card since 94/01/25 since it is only used in games for Ante.
- Type 1.5 tournaments (see Rule D.14) have always banned this card.
- Extended tournaments (see Rule D.15) have always banned this card.
- Standard (Type 2) tournaments (see Rule D.16) have always banned this card.
Dark Privilege
Dark Ritual
- This card, as with all instants cards, goes to the graveyard when it resolves. It does not stay in play. [D'Angelo 99/05/01]
- Extended tournaments (see Rule D.15) have banned this card since 00/04/01.
- Note - In Mirage, Fifth Edition, Tempest, and Urza's Saga, this spell was of type Mana Source. In Ice Age, Fourth Edition (and before), it was of type Interrupt. It is now of type Instant.
Dark Sphere
- Prevents half the damage from that source which is currently unprevented. So two of them will result in 1/4 damage, not zero damage. This is because you apply them sequentially, not simultaneously. [D'Angelo 99/08/01]
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
Dark Triumph
- Note - Also see Alternate Cost Spells, Rule E.1.
Darkwatch Elves
Darting Merfolk
Daughter of Autumn
- Note - Also see Legendary Permanents, Rule K.17.
Dauthi Cutthroat
- Note - Also see Shadow, Rule A.26.
Dauthi Embrace
- Note - Also see Shadow, Rule A.26.
Dauthi Ghoul
- Note - Also see Shadow, Rule A.26.
Dauthi Horror
- Note - Also see Shadow, Rule A.26.
Dauthi Jackal
- This creature does not have to be an attacker or blocker to use its ability. [Barclay 98/06/10]
- Note - Also see Shadow, Rule A.26.
Dauthi Marauder
- Note - Also see Shadow, Rule A.26.
Dauthi Mercenary
- Note - Also see Shadow, Rule A.26.
Dauthi Mindripper
- Note - Also see Shadow, Rule A.26.
Dauthi Slayer
- Note - Also see Shadow, Rule A.26.
Dauthi Trapper
- Note - Also see Shadow, Rule A.26.
Dauthi Warlord
- It counts creatures with the Shadow ability controlled by all players. [Barclay 98/06/10]
- Note - Also see Shadow, Rule A.26.
D'Avenant Archer
- Note - In Fifth Edition (and before) this card was of creature type Archer.
Dawnstrider
Daze
- Note - Also see Alternate Cost Spells, Rule E.1.
Dazzling Beauty
- Does not trigger most blocking abilities since most of them say they happen when a creature blocks, not when they are blocked without a creature. [D'Angelo 96/11/11] [Keeper of Tresserhorn](#Keeper of Tresserhorn)'s effect can be stopped, as can effects of "Is Not Blocked Ability" creatures.
- Works on unblockable creatures. [bethmo 96/11/18] Or on creatures that have special blocking requirements such as when [Goblin War Drums](#Goblin War Drums) is in effect. [bethmo 97/01/22]
- Is not very useful against Trample creatures since Trample damage comes through as if a zero toughness creature blocked the Trampler. [Duelist Magazine #16, Page 28] See Rule A.27.3.
- Note - Also see Cantrips, Rule E.2.
Deadfall
- Extended tournaments (see Rule D.15) have always banned this card.
Deadhead
- To "lose contact" means to not be in direct physical contact with any of the cards in your hand. [QAS 98/09/09] Being in contact with at least one card from your hand (if you hand has any cards) means you are still in contact.
- If you've got no cards in your hand, you can't lose contact with it. [QAS 98/09/09]
- Deadhead says nothing about which part of your opponent must touch his hand of cards - any part will do. Clothes (including gloves) do not count as part of your opponent. [Barclay 98/08/13]
- All tournament formats have banned cards from Unglued.
- Note - Also see Unglued rulings, Rule U.1.
Deadly Insect
- The no-target ability work only when it is in play. So it can be targeted in the graveyard or while being cast. [bethmo 96/08/21]
Deadshot
- Deadshot can target a creature which is already tapped as its first target, and it will still damage the second target. This is because it taps that creature as an effect, not as a cost. [Duelist Magazine #23, Page 22]
Death Charmer
Deathcoil Wurm
- When played under non-Portal rules, the text should be read as "You may have
thisassign its combat damage to defending player as though it weren't blocked." [D'Angelo 00/06/05] - All tournament formats have banned this card because it only appears in Portal.
Deathgazer
Deathgrip
Deathlace
- See Chaoslace for rulings.
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
- Note - This card was an Interrupt and now is an Instant. [Oracle 99/09/03]
Death or Glory
Death Pit Offering
Death Pits of Rath
Death's Duet
- You cannot cast this spell if you only have on creature card in your graveyard. [Barclay 98/06/10]
Death Spark
Death Speakers
- Note - Also see Protection, Rule A.24.
Death Stroke
Death Ward
Death Watch
Debt of Loyalty
- Can be played at any time with the effect of "regenerate target creature the next time it would be destroyed this turn". [D'Angelo 99/07/10]
Deception
- When played under non-Portal rules, the text should be read as "Target opponent discards two cards from his or her hand." [D'Angelo 00/06/05]
- All tournament formats have banned this card because it only appears in Portal.
Decomposition
- Note - Also see Cumulative Upkeep, Rule A.10.
Deep-Sea Serpent
- When played under non-Portal rules, the text should be read as "
thiscan't attack unless defending player controls an island." [D'Angelo 00/06/05] - All tournament formats have banned this card because it only appears in Portal.
- Note - This card had no creature type. If played with non-Portal cards, it should be played as creature type Serpent. [D'Angelo 00/06/05]
Deep Spawn
- The two cards put into the graveyard are not discards from your hand and so [Library of Leng](#Library of Leng) does not apply. [Aahz 94/11/30]
- Does not cause enchantments on it to be removed when the ability is activated. An enchantment in play is neither a spell or an ability. [Duelist Magazine #4, Page 7]
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
- Note - Also see Trample, Rule A.27.
Deep Water
- All affected lands produce just one blue mana regardless of how many it might normally generate. [Duelist Magazine #3, Page 7]
- [Mana Flare](#Mana Flare) will provide one extra blue mana. [Duelist Magazine #3, Page 7]
- Will remove restrictions on how mana generated by the land is used. [Duelist Magazine #6, Page 131] For example, the blue mana from a [Mishra's Workshop](#Mishra's Workshop) can be used for any purpose.
- It affects lands you control when it resolves and any lands you gain control of this turn. [D'Angelo 99/08/18]
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
Deep Wood
- All tournament formats have banned this card because it only appears in Portal.
- When played under non-Portal rules, the text should be read as an Instant spell with text "Prevent all damage that would be dealt to you by attacking creatures this turn." [D'Angelo 00/06/05]
Deepwood Drummer
Deepwood Elder
Deepwood Ghoul
Deepwood Legate
Deepwood Tantiv
Deepwood Wolverine
Defender en-Vec
- Note - Also see Fading, Rule A.14.
Defender of Chaos
- If you play this when only instants are legal, it is still a creature spell and not an instant. [Urza's Legacy FAQ 99/02/03]
- Note - Also see Protection, Rule A.24.
Defender of Law
- If you play this when only instants are legal, it is still a creature spell and not an instant. [Urza's Legacy FAQ 99/02/03]
- Note - Also see Protection, Rule A.24.
Defense Grid
- The additional cost is not part of the casting cost (such as for [Spell Blast](#Spell Blast)). See Rule K.18.1. [Urza's Legacy FAQ 99/02/03]
- The additional cost can be reduced by effects such as [Helm of Awakening](#Helm of Awakening). See Rule K.20.4. [Urza's Legacy FAQ 99/02/03]
Defense of the Heart
- This triggered ability only triggers if your opponent controls 3 or more creatures at the beginning of upkeep. This condition is checked again on resolution. [D'Angelo 99/05/01]
- A "creature card" is an Artifact Creature or Creature card. [D'Angelo 99/05/01] Note that older cards of type Summon are creature cards.
- You choose how many cards to put into play during the resolution after you look through your library. You do not choose on announcement. [Bethmo 99/03/05]
- If this card is not in play at the time it resolves, then you cannot sacrifice it, so you do not get to look in your library for cards. The sacrifice is a cost paid during resolution. [WotC Rules Team 99/03/18]
- In a multiplayer game, it triggers if at least one opponent controls three or more creatures. [Barclay 99/02/28]
Defensive Formation
- You follow all the normal rules for damage assignment. For example, you can assign more damage to a blocking creature than its toughness, and if a creature has Trample (see Rule A.27) you follow the Trample rules as appropriate. [Urza's FAQ 98/10/05]
- Damage assignment choices from Trample (see Rule A.27), [Thorn Elemental](#Thorn Elemental), and other things which allow alternative damage assignments for attacking creatures are all made by you. [bethmo 99/10/05]
Defiant Falcon
- This card is both a Rebel and a Bird. [Nemesis FAQ 00/02/07]
- Note - Also see Converted Mana Cost, Rule K.8.
Defiant Stand
- All tournament formats have banned this card because it only appears in Portal.
- When played under non-Portal rules, the text should be read as an Instant spell with text "Play
thisonly during an opponent's declare attackers step.; Target creature gets +1/+3 until end of turn. Untap that creature." [D'Angelo 00/06/05]
Defiant Vanguard
- Note - Also see Converted Mana Cost, Rule K.8.
Defiling Tears
Deflection
- Only targets the spell being Deflected and not the original or new target of the spell it is affecting. [Aahz 95/07/09]
- You choose the spell to target on announcement, but you pick the new target for that spell on resolution. [bethmo 99/11/30]
- You cannot make a spell which is on the stack target itself. Thus, you cannot make Counterspell target itself or make another Deflection target itself. [D'Angelo 99/12/07]
- You can choose to make a spell on the stack target the Deflection you are playing (if such a target choice would be legal had the spell be cast while Deflection was on the stack). The new target for the Deflected spell is not chosen until Deflection resolves. See Rule T.6.1 to see that Deflection is still on the stack when new targets are selected for the spell. [D'Angelo 00/06/20]
- Once Deflection resolves, the new target is considered to be targeted by the deflected spell. This will trigger any effects, such as [Skulking Ghost](#Skulking Ghost), which trigger on being targeted. [bethmo 97/08/08]
- A Counterspell can be changed to target something that is further down the stack (meaning the target will resolve before the Counterspell does). [D'Angelo 00/05/20]
- Note - In Fifth Edition and Ice Age this card was of type Interrupt. All such cards are now of type Instant.
Dehydration
Deja Vu
- All tournament formats have banned this card because it only appears in Portal.
- When played under non-Portal rules, the text should be read as "Return target sorcery card from your graveyard to your hand." [D'Angelo 00/06/05]
Delif's Cone
- This card has an activated ability that creates a triggered ability which watches the target creature. [D'Angelo 99/08/01]
- If you use the ability after blockers are declared, it won't trigger at all. So you want to use it before blockers are declared. [DeLaney 99/08/08]
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
Delif's Cube
- This card has an activated ability that creates a triggered ability which watches the target creature. [D'Angelo 99/08/01]
- If you use the ability after blockers are declared, it won't trigger at all. So you want to use it before blockers are declared. [DeLaney 99/08/08]
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
Delirium
- Tapping the creature is part of the effect and not the cost, therefore you can play it on a tapped creature. [Duelist Magazine #16, Page 28]
- Note - Also see Fog Effects, Rule E.5.
Deliver (Stand/Deliver)
- Note - See Stand (Stand/Deliver) for the second half of this card.
- Note - Also see Split Cards, Rule K.24.
Delraich
- Note - Also see Trample, Rule A.27.
Delusions of Mediocrity
- Note - Also see Comes Into Play Abilities, Rule E.3.
Demonic Attorney
- Type 1 tournaments (see Rule D.13) have banned this card since 94/01/25 since it is only used in games for Ante.
- Type 1.5 tournaments (see Rule D.14) have always banned this card.
- Extended tournaments (see Rule D.15) have always banned this card.
- Standard (Type 2) tournaments (see Rule D.16) have always banned this card.
Demonic Consultation
- The spell fails if you do not find the card before your library is empty. You do not lose the game at that point. You lose on the next time you have to draw. [Aahz 95/06/08]
- You name which card to look for on resolution. [D'Angelo 00/03/09]
- You must name a card that actually exists in the game of Magic. [Aahz 95/10/07]
- There is no way to make this card affect your opponent. It affects "you", and "you" means the caster. [Duelist Magazine #7, Page 9] It has no targets and cannot be Deflectioned.
- Type 1 tournaments (see Rule D.13) have restricted this card since 00/10/01.
- Type 1.5 tournaments (see Rule D.14) have banned this card since 00/10/01.
Demonic Hordes
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
Demonic Torment
- Extended tournaments (see Rule D.15) have always banned this card.
Demonic Tutor
- This is not a draw. [D'Angelo 95/02/27]
- You do not show the card you pick out of your library to your opponent. [bethmo 94/06/01]
- You pick a card on resolution. [D'Angelo 95/07/21] Because you pick on resolution, this spell can be Forked so that the Fork's caster can pick a different card. [Aahz 95/09/05]
- Type 1 tournaments (see Rule D.13) have restricted this card since 94/03/23.
- Type 1.5 tournaments (see Rule D.14) have always banned this card.
- Extended tournaments (see Rule D.15) have always banned this card.
- Standard (Type 2) tournaments (see Rule D.16) have banned this card since 95/05/02 when it left the environment.
- Note - The artist's name, Shuler, was misspelled on the Limited Edition and Unlimited Edition versions of this card.
Denied!
- The spell that they are playing is not in their hand when you play Denied!. [Barclay 98/08/13/98]
- All tournament formats have banned cards from Unglued.
- Note - Also see Unglued rulings, Rule U.1.
- Note - This card was of type Interrupt and is now of type Instant. [D'Angelo 00/03/09]
Denizen of the Deep
- All tournament formats have banned this card because it only appears in Portal and Starter.
Dense Foliage
Denying Wind
Deranged Hermit
- The Squirrel tokens get the bonus, so they are effectively 2/2 creatures until the Hermit leaves play. And they get bigger if multiple Hermits are in play. [DeLaney 99/02/10]
- Note - Also see Comes Into Play Abilities, Rule E.3.
- Note - Also see Echo, Rule A.12.
- Note - Also see Token Creatures, Rule K.25.
Derelor
Desert
- Can be used on any player's attacking creatures. This includes your own and creatures in an attack you are not involved in (multiplayer games). [bethmo 94/06/01]
- The "end of combat" step is after combat damage has been resolved, so this card's ability can only be used after combat damage, not before. [D'Angelo 00/02/25]
- Extended tournaments (see Rule D.15) have always banned this card.
Desert Drake
- All tournament formats have banned this card because it only appears in Portal.
- Note - This card had no creature type. If played with non-Portal cards, it should be played as creature type Drake. [D'Angelo 00/06/05]
Desertion
- This spell includes a replacement effect. If the target is an artifact or creature, it never goes to the graveyard. [D'Angelo 99/05/01]
- The card enters play as if just cast and you get to make all necessary decisions from scratch. [Duelist Magazine #17, Page 28]
- Any X in the casting cost is zero since it is not actually being cast. [DeLaney 97/02/02]
- The card is put into play, but any effects that check if the original card was "played from your hand" (such as with [Cloud of Faeries](#Cloud of Faeries)) will not trigger or otherwise consider the card to have been played from your hand. The card was put into play by the effect of Desertion instead. [bethmo 99/11/30]
- Note - In Visions this spell was an Interrupt. All such spells are now of type Instant.
Desert Nomads
- Extended tournaments (see Rule D.15) have always banned this card.
- Note - Also see Desert.
- Note - Also see Landwalk, Rule A.22.
Desert Sandstorm
- All tournament formats have banned this card because it only appears in Portal.
Desert Twister
Desolation
- Each Desolation only causes up to one land per turn to be sacrificed. If you have more than one, each will do this. [Duelist Magazine #17, Page 28]
- It works even if it was not in play when the land was tapped for mana. It only has an end of turn effect of checking each player to see if they did tap a land that turn. [bethmo 97/02/13]
- It only works if Desolation is in play at the end of the turn. [bethmo 97/02/26]
Desperate Charge
- When played under non-Portal rules, the text should be read as "Creatures you control get +2/+0 until end of turn." [D'Angelo 00/06/05]
- All tournament formats have banned this card because it only appears in Portal.
Desperate Gambit
Desperate Research
Despoil
Despondency
Despotic Scepter
Destructive Urge
- The ability has no effect if the player has no lands. [Urza's FAQ 98/10/05]
Detonate
- If the artifact becomes an illegal target before resolution, then no damage is done. [Duelist Magazine #5, Page 23]
- Note - Also see Converted Mana Cost, Rule K.8.
- Note - Also see X Costs, Rule K.27.
Devastate
Devastation
- All tournament formats have banned this card because it only appears in Portal and Starter.
Devoted Hero
- All tournament formats have banned this card because it only appears in Portal and Starter.
- Note - The Portal version had no creature type.
Devouring Deep
- Extended tournaments (see Rule D.15) have always banned this card.
- Note - Also see Landwalk, Rule A.22.
Devouring Strossus
- Note - Also see Trample, Rule A.27.
Devout Harpist
- It can only target "Enchant Creature" cards. [Urza's Legacy FAQ 99/02/03] And cards changed into Enchant Creatures, such as a Licid or [Animate Dead](#Animate Dead). [DeLaney 02/14/99]
Devout Monk
- All tournament formats have banned this card because it only appears in Starter.
Devout Witness
Diabolic Edict
- The choice of what to sacrifice is made by the player on resolution. [Duelist Magazine #23, Page 22]
Diabolic Machine
Diabolic Servitude
- You choose the target creature card when this card's "comes into play" ability (see Rule E.3) is played. If the targeted creature card is not in the graveyard when the ability resolves, it brings nothing into play and sits in play with no further effects in the future. If there is no creature card to target, then you skip playing the ability. [D'Angelo 98/10/08]
- If the creature is in play and phases out, is unsummoned, or is removed from the game, this card loses track of the creature and has no further effects in the future. [D'Angelo 98/10/08]
- Note - Also see Comes Into Play Abilities, Rule E.3.
Diabolic Vision
Diamond Kaleidoscope
- Note - Also see Token Creatures, Rule K.25.
Diamond Valley
- Extended tournaments (see Rule D.15) have always banned this card.
Diaochan, Artful Beauty
- When played under non-Portal rules, the text should be read as "{Tap}: You and your opponent each choose a target creature. Destroy those creatures. Play this ability only during your turn before combat." [D'Angelo 00/06/05]
- All tournament formats have banned this card because it only appears in Portal.
- Note - Also see Legendary Permanents, Rule K.17.
Didgeridoo
Diminishing Returns
- You (and the other players) decide during resolution how many cards to draw. You choose first, then your opponent. [D'Angelo 99/05/01]
- You can choose any number from 0 to 7. You are not forced to draw 7 cards. [Aahz 96/05/21]
Dingus Egg
- If multiple lands are destroyed at once, each land causes the Egg to trigger separately and do 2 points of damage. [D'Angelo 98/02/03]
- Triggers by any effect which puts a land into the graveyard from play. [WotC Rules Team 94/12/15] Does not trigger on phasing out. [D'Angelo 98/02/03]
- Type 1 tournaments (see Rule D.13) restricted this card from 94/01/25 to 94/05/01.
Dingus Staff
Diplomatic Escort
Diplomatic Immunity
Dire Wolves
- Note - Also see Banding, Rule A.7.
Dirtcowl Wurm
- A spell or ability that tells a player to "put a land into play" does not count as playing a land. [D'Angelo 98/12/16]
Dirtwater Wraith
- Note - Also see Landwalk, Rule A.22.
Disappear
Disciple of Grace
Disciple of Law
Discordant Dirge
- Adding a counter is optional. If you forget to add one during your upkeep, you cannot back up and add one later. [Urza's Saga Rule Page]
Discordant Spirit
- Will not count damage that was prevented. [D'Angelo 99/07/10]
Disease Carriers
Diseased Vermin
Disempower
Disenchant
- Artifact creatures can regenerate from destroy effects like this. [D'Angelo 98/02/03]
- This spell is not modal. If the target changes from an artifact to an enchantment or vice versa (as with [Transmogrifying Licid](#Transmogrifying Licid)), this spell still destroys it. [WotC Rules Team 98/07/01]
Disharmony
- The creature is still considerd to have attacked. This is a change introduced by the errata. [D'Angelo 99/02/11]
- Works even if the attacker was not tapped to attack. [Aahz 94/12/13]
- Can work on creatures you control. [Aahz 96/06/16]
- It untaps (if it was tapped) before you get control of the creature. [D'Angelo 00/03/03]
- Extended tournaments (see Rule D.15) have always banned this card.
- Note - The artist is actually Byron Wackwitz, not Phil Foglio. [Duelist Magazine #2, Page 7]
Disintegrate
- The "can't regenerate" is an effect of Disintegrate and not an effect of the damage. So it works even if the damage is prevented or redirected away. If redirected, the damage does not take this effect with it. [WotC Rules Team 94/02/07]
- Disintegrated creatures do not go to the graveyard at all before leaving the game. They do not trigger abilities which happen due to a creature going to the graveyard. [WotC Rules Team 94/09/15]
- Note - Also see X Costs, Rule K.27.
Dismantling Blow
- Note - Also see Kicker, Rule A.20.
Dismiss
- Note - Before errata this card was of type Interrupt. It is now an Instant. [Oracle 99/05/01]
Disorder
- Players take 0 or 2 damage. Does not do 2 damage per creature to the player. [DeLaney 98/10/05]
Disrupt
- If you draw another counterspell when Disrupt resolves, and the player paid the mana to stop Disrupt from countering the spell, you may use the newly drawn counterspell to try again to counter the spell being cast. [Duelist Magazine #19, Page 34]
- Note - The Weatherlight version of this card was of type Interrupt.
Disrupting Scepter
- You can use it on yourself. [Duelist Magazine #4, Page 64]
- In multiplayer games this allows you to choose a different player each time it is used. [Duelist Magazine #4, Page 64] See Rule M.1.4.
- Can be used on a player with no cards, but has no effect. [Duelist Magazine #5, Page 23]
Disruptive Student
Dissipate
- The card does not go to the graveyard before being removed from the game. [DeLaney 99/01/04]
- Note - Before errata, this card was of type Interrupt. [Oracle 99/07/01]
Distorting Lens
Distorting Wake
- Note - Also see X Costs, Rule K.27.
Disturbed Burial
- Note - Also see Buyback, Rule A.9.
Divine Intervention
- Type 1 tournaments (see Rule D.13) banned this card from 94/08/01 until 99/10/01.
- Type 1.5 tournaments (see Rule D.14) banned this card until 99/10/01.
- Extended tournaments (see Rule D.15) have always banned this card.
- Standard (Type 2) tournaments (see Rule D.16) have always banned this card, since it is not part of the environment.
- Note - Also see Comes Into Play Abilities, Rule E.3.
Divine Offering
- You may regenerate the artifact without losing the life bonus. [Duelist Magazine #2, Page 8]
- It can be used on your opponent's artifacts and you still gain the life. [bethmo 94/09/05]
- If the target artifact becomes illegal before resolution, you do not gain any life. [Duelist Magazine #5, Page 23]
- Note - Also see Converted Mana Cost, Rule K.8.
Divine Presence
Divine Retribution
Divine Transformation
Diving Griffin
Divining Witch
- You name a card during resolution of the ability. [Nemesis FAQ 00/02/07]
- Note - Cycle with [Arc Mage](#Arc Mage), [Avenger en-Dal](#Avenger en-Dal), [Bola Warrior](#Bola Warrior), [Harvest Mage](#Harvest Mage), [Netter en-Dal](#Netter en-Dal), [Plague Witch](#Plague Witch), [Stampede Driver](#Stampede Driver), [Stronghold Biologist](#Stronghold Biologist), [Stronghold Machinist](#Stronghold Machinist), and [Trickster Mage](#Trickster Mage).
Dizzying Gaze
- Cannot be played on an opponent's creature. And this card is put into the graveyard if ever on a creature you do not control. [Barclay 98/06/10]
Djinn of the Lamp
- All tournament formats have banned this card because it only appears in Portal.
- Note - This card had no creature type. If played with non-Portal cards, it should be played as creature type Djinn. [D'Angelo 00/06/05]
Dominate
Dominating Licid
- It becomes an enchantment and stops being all other permanent types. [D'Angelo 99/06/01]
- Note - Also see Licids, Rule E.7.
Donate
- If you Donate a local enchantment, it stays where it is, but the targeted player now controls it. [DeLaney 99/06/08]
Dong Zhou, the Tyrant
- When played under non-Portal rules, the text should be read as "When
thiscomes into play, target creature an opponent controls deals damage to him or her equal to that creature's power." [D'Angelo 00/06/05] - All tournament formats have banned this card because it only appears in Portal.
- Note - Also see Legendary Permanents, Rule K.17.
Doomsday
- You lose the life during resolution. [D'Angelo 99/05/01]
- If you have less than 5 cards between your graveyard and library, you keep all your cards. [DeLaney 97/06/12]
- Type 1 tournaments (see Rule D.13) have restricted this card since 99/10/01.
- Type 1.5 tournaments (see Rule D.14) have banned this card since 99/10/01.
Do or Die
Dormant Volcano
- When played from your hand, it counts as your playing of a land this turn. This is because it replaces the effect of putting the land into play. It does not replace the announcement of playing a land. [WotC Rules Team 00/01/11]
Double Cross
- If the next game with the player isn't a game of Magic, you still follow the instructions if you can. So, if you're playing Poker next, this could turn out to be very good for you. [Barclay 98/08/13]
- "Another player" means "a player that isn't you". One of your teammates is a legal target. A player in a different game is not a legal target. [Barclay 98/08/13]
- If played in a tournament, affects the next game in the current match only. If played outside a tournament, affects the next non-tournament game. [QAS 98/09/09]
- The term "beginning of the next game" means it triggers, after both players draw their hands (and do any mulligans), and right before starting the first player's turn, but the trigger isn't placed on the stack until the start of the first player's upkeep. [D'Angelo 00/03/09]
- All tournament formats have banned cards from Unglued.
- Note - Also see Unglued rulings, Rule U.1.
Double Deal
- If the next game with the player isn't a game of Magic, you still follow the instructions if you can. [Barclay 98/08/13]
- "Another player" means "a player that isn't you". One of your teammates is a legal target. A player in a different game is not a legal target. [Barclay 98/08/13]
- If played in a tournament, affects the next game in the current match only. If played outside a tournament, affects the next non-tournament game. [QAS 98/09/09]
- The term "beginning of the next game" means it triggers, after both players draw their hands (and do any mulligans), and right before starting the first player's turn, but the trigger isn't placed on the stack until the start of the first player's upkeep. [D'Angelo 00/03/09]
- All tournament formats have banned cards from Unglued.
- Note - Also see Unglued rulings, Rule U.1.
Double Dip
- If the next game with the player isn't a game of Magic, you still follow the instructions if you can. [Barclay 98/08/13]
- "Another player" means "a player that isn't you". One of your teammates is a legal target. A player in a different game is not a legal choice. [Barclay 98/08/13]
- If played in a tournament, affects the next game in the current match only. If played outside a tournament, affects the next non-tournament game. [QAS 98/09/09]
- The term "beginning of the next game" means it triggers, after both players draw their hands (and do any mulligans), and right before starting the first player's turn, but the trigger isn't placed on the stack until the start of the first player's upkeep. [D'Angelo 00/03/09]
- All tournament formats have banned cards from Unglued.
- Note - Also see Unglued rulings, Rule U.1.
Double Play
- If the next game with the player isn't a game of Magic, you still follow the instructions if you can. [Barclay 98/08/13]
- "Another player" means "a player that isn't you". One of your teammates is a legal target. A player in a different game is not a legal target. [Barclay 98/08/13]
- If played in a tournament, affects the next game in the current match only. If played outside a tournament, affects the next non-tournament game. [QAS 98/09/09]
- The term "beginning of the next game" means it triggers, after both players draw their hands (and do any mulligans), and right before starting the first player's turn, but the trigger isn't placed on the stack until the start of the first player's upkeep. [D'Angelo 00/03/09]
- All tournament formats have banned cards from Unglued.
- Note - Also see Unglued rulings, Rule U.1.
Double Take
- If the next game with the player isn't a game of Magic, you still follow the instructions if you can. So, if you're playing Poker next, this could turn out to be very good for you. [Barclay 98/08/13]
- "Another player" means "a player that isn't you". One of your teammates is a legal target. A player in a different game is not a legal target. [Barclay 98/08/13]
- If played in a tournament, affects the next game in the current match only. If played outside a tournament, affects the next non-tournament game. [QAS 98/09/09]
- The term "beginning of the next game" means it triggers, after both players draw their hands (and do any mulligans), and right before starting the first player's turn, but the trigger isn't placed on the stack until the start of the first player's upkeep. [D'Angelo 00/03/09]
- All tournament formats have banned cards from Unglued.
- Note - Also see Unglued rulings, Rule U.1.
Douse
Downdraft
Downhill Charge
- Note - Also see Alternate Cost Spells, Rule E.1.
Draconian Cylix
- The card is discarded from your hand during announcement and as a cost. It is not a forced discard, so it cannot be used with [Library of Leng](#Library of Leng). [Duelist Magazine #11, Page 56]
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
Dracoplasm
- When it is about to come into play by means other than being cast, you must choose the number of creatures to sacrifice and do so right before it comes into play. [bethmo 98/02/12] See Rule G.28.3.
Drafna's Restoration
- Extended tournaments (see Rule D.15) have always banned this card.
Dragon Blood
Dragon Engine
Dragon Mask
Dragon Whelp
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
Drain Life
- You can put as much black mana as you want into this spell's X value, but you cannot gain more life than the creature's toughness. [D'Angelo 1996]
- You may gain up to the total toughness of the creature even if it was already damaged. [PPG Page 70]
- Cost reducers, such as [Helm of Awakening](#Helm of Awakening) can be used to reduce the X part of the mana cost. See Rule K.20.3. [WotC Rules Team 97/06/01]
- Note - Also see X Costs, Rule K.27.
- Note - Before errata, the X part of the cost was not part of the mana cost; it was part of the card's text. [Oracle 99/07/01] This means the X cost is now part of the cost for things like [Spell Blast](#Spell Blast).
- Note - The artist's name, Shuler, was misspelled on the Limited Edition and Unlimited Edition versions of this card.
Drain Power
- Since this is a sorcery, your opponent may use instants and abilities of permanents in response to this spell before you get the mana from their mana pool and lands. [D'Angelo 00/03/03]
- If a land can draw more than one color of mana (by choice) then the target player (not the caster of this spell) chooses which colors are drawn at the time they draw it. [bethmo 94/06/01]
Drake Hatchling
Drake-Skull Cameo
Dread Charge
- All tournament formats have banned this card because it only appears in Portal.
- When played under non-Portal rules, the text should be read as "Until end of turn, your black creatures can't be blocked except by black creatures." [D'Angelo 00/06/05]
Dread of Night
Dread Reaper
- All tournament formats have banned this card because it only appears in Starter.
- Note - The Portal version had no creature type.
Dread Specter
Dread Wight
Dream Cache
Dream Coat
- The color change does not wear off at end of turn. [D'Angelo 00/03/03]
- You can choose any single color or combination of colors. The valid colors are Black, Blue, Green, Red, and White (see Rule G.3.1). [D'Angelo 00/03/03]
- Extended tournaments (see Rule D.15) have always banned this card.
Dream Fighter
- Affects all creatures that end up blocking it, including ones that are members of bands. [bethmo 96/09/17]
- If Dream Fighter is assigned to block a creature with Flanking, the Flanking ability and the Dream Fighter ability both trigger. The active player's Flanking effect is put on the stack first and resolves after the Dream Fighter's phasing out effect happen, so the Flanking does nothing. [D'Angelo 99/07/10]
- Note - Also see Phasing Out and In, Rule G.27.
Dream Halls
- Only pays the mana cost (the mana in the upper right hand corner of the card). It will not pay additional costs from the card text (such as Buyback) or from other effects (such as Gloom or Chill). It does not prevent you from paying those additional costs if you want or need to. [Duelist Magazine #25, Page 30]
- Discarding a [Guerrilla Tactics](#Guerrilla Tactics) to pay for a red spell through your opponent's Dream Halls will not trigger the Guerrilla Tactics second ability, because you are discarding as a cost, not an effect. [D'Angelo 98/05/21]
- You cannot target the discarded card with the spell you are casting. [D'Angelo 98/05/28]
- Type 1 tournaments (see Rule D.13) have restricted this card since 99/10/01.
- Type 1.5 tournaments (see Rule D.14) have banned this card since 99/10/01.
- Extended tournaments (See Rule D.15) have banned this card since 99/10/01.
- Standard (Type 2) tournaments (see Rule D.16) have banned this card since 99/04/01.
- Note - Also see Alternate Cost Spells, Rule E.1.
Dream Prowler
Dreams of the Dead
- A "creature card" is a Creature card or Artifact Creature card. [D'Angelo 99/05/01] Older cards of type Summon are also Creature cards.
- Removes the creature from the game no matter how it leaves play, including Unsummoning or being killed. [D'Angelo 95/11/15]
- If it is removed from the game by [Safe Haven](#Safe Haven), then this effect will not do anything additional. Each player has only one "out of the game" zone, so this effect will not cause the Safe Haven to lose track of the creature. [WotC Rules Team 96/10/03]
- The remove from the game is a replacement effect. [D'Angelo 00/03/09]
- Note - Also see Cumulative Upkeep, Rule A.10.
Dream Thrush
Dream Tides
Dredge
Dregs of Sorrow
- X can be zero. [D'Angelo 98/11/02]
- Note - Also see X Costs, Rule K.27.
Drifting Djinn
- You choose whether to pay or not on resolution. If not, then you sacrifice this card. You can choose to not pay if you no longer control this card on resolution. See Rule E.11.Ruling.3. [D'Angelo 99/06/01]
- Note - Also see Cycling, Rule A.11.
Drifting Meadow
- Note - Also see Cycling, Rule A.11.
Drift of the Dead
- Note - Also see Walls, Rule K.26.
Dromar's Attendant
Dromar, the Banisher
- You choose the color during resolution. This means your opponent does not get to react after knowing the color you chose. [Invasion FAQ 00/10/03]
- Note - Also see Color, Rule G.3, for rules on choosing a color.
- Note - Also see Legendary Permanents, Rule K.17.
Dromosaur
- If it manages to block or become blocked more than once in a turn (due to [Relentless Assault](#Relentless Assault)), it can get the bonus twice. [DeLaney 98/10/05]
- Switching blockers will not re-trigger this since it only triggers on becoming blocked and switching does not unblock and reblock it. [DeLaney 98/10/17]
Drop of Honey
- This card's ability is targeted. It will not allow you to choose any creatures which cannot be targeted, such as those with Protection from Green, when you choose which creature it destroys. [WotC Rules Team 94/08/01]
- Creatures which cannot be targeted, such as those with Protection from Green count in determining if Drop of Honey stays in play. [WotC Rules Team 94/08/01]
- If the target becomes invalid after declaration and the effect is countered, you do not choose another target. [Duelist Magazine #16, Page 25]
- Extended tournaments (see Rule D.15) have always banned this card.
Drought
- You have to sacrifice a Swamp for each black mana in the activation cost. If you use Pestilence with BBBB, that's 4 activations with B each so you sacrifice 4 Swamps. [D'Angelo 96/06/28]
Drowned
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
Drudge Skeletons
Drudge Spell
- Destroys all Skeleton tokens from all sources if it leaves play. It does not just destroy ones generated by this Drudge Spell or just ones you control. [Duelist Magazine #9, Page 37]
- The creatures in the graveyard are removed from the game during announcement and as a cost. [Duelist Magazine #11, Page 56]
- The fact that Skeleton tokens are destroyed is an aspect of the enchantment and not of the tokens. Thus, only Skeleton tokens which are in play when it leaves play are destroyed. Ones which are going to appear due to use of the effect but which have not yet appeared are safe. [Duelist Magazine #10, Page 44]
- Note - Also see Token Creatures, K.25.
Dry Spell
Dual Nature
- It only triggers on a card of type "Creature" or "Artifact Creature" (or "Summon" for older cards) comes into play. Another card type which comes into play as a creature won't trigger this. [Prophecy FAQ 00/05/25] This is because it says "creature card" and not just "creature".
- If a Legendary creature (see Rule K.17) comes into play, the token is put into play and then is immediately sent to the graveyard before you can do anything with it, because it is a duplicate Legend. [Prophecy FAQ 00/05/25]
- If Dual Nature leaves play between when it triggers and when a token is put into play, that token remains in play indefinitely. It missed the separate ability which would have removed the token from the game. [Prophecy 00/05/25]
- Note - Also see Token Creatures, Rule K24.
Duct Crawler
Dueling Grounds
- The ability affects all players. [Invasion FAQ 00/10/03]
Dungeon Shade
Duplicity
- The cards are face down all the time. You can't look at them. This applies even to cards from your hand that got swapped out. You have to remember what they were if you care. [Bethmo 99/03/13]
- Taking control of another player's Duplicity will not allow you to use their cards. This is because "you" did not remove them from the game. [Jackson 00/10/24]
- Note - Also see Comes Into Play Abilities, Rule E.3.
Duress
Durkwood Boars
Duskrider Falcon
- Note - Also see Protection, Rule A.24.
- Note - Before errata, this card was of creature type Falcon. [Oracle 99/07/01]
Duskwalker
- If you paid the kicker, it comes into play with the specified text and retains this text until it leaves play. [D'Angelo 00/10/14]
- Note - Also see Kicker, Rule A.20.
Dust Bowl
Dust to Dust
- Must have 2 targets at time of casting in order to be declared. [Duelist Magazine #3, Page 6]
- If one target is removed or becomes invalid after declaration, the other target is still affected. [Aahz 94/08/12]
Dwarven Armorer
- The card is discarded from your hand during announcement and as a cost instead of being discarded on resolution. It is not a forced discard, so it cannot be used with [Library of Leng](#Library of Leng). [Duelist Magazine #11, Page 56]
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
Dwarven Armory
- Can be used during your opponent's upkeep as well as your own. [Duelist Magazine #7, Page 100] The upkeep restriction is there to avoid its use during combat.
Dwarven Berserker
- Note - Also see Trample, Rule A.27.
Dwarven Catapult
- Count the number of creatures on resolution of the spell and divide X by that number at that time. [WotC Rules Team 94/12/15] If the number of creatures changes before resolution, the damage done may be different than what you expected.
- Note - Also see X Costs, Rule K.27.
Dwarven Demolition Team
- Extended tournaments (see Rule D.15) have always banned this card.
Dwarven Hold
- Whether or not it is tapped is checked at the beginning of upkeep. If it is not tapped, the ability does not trigger. It also checks during resolution and you only get a counter if it is still tapped then. [D'Angelo 99/08/01] See Rule A.4.15.
- Note - Also see [Bottomless Vault](#Bottomless Vault).
Dwarven Lieutenant
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
Dwarven Miner
Dwarven Nomad
- See [Dwarven Warriors](#Dwarven Warriors) for rulings.
Dwarven Pony
- Note - Also see Landwalk, Rule A.22.
Dwarven Ruins
- When [Drain Power](#Drain Power) resolves and you are forced to "draw all mana" from your lands, you must sacrifice this land if it is untapped. [D'Angelo 95/02/15] Note that you can tap the land for one mana in response to the Drain Power before it resolves, and keep the land.
Dwarven Sea Clan
Dwarven Soldier
- An Orc blocking or blocked by this card by any means, including being part of a band which is blocked or by being moved into blocking or being blocked by an ability such as [General Jarkeld](#General Jarkeld), will immediately give the +0/+2 bonus to this card. The bonus is not removed if the Orc is removed from the blocking situation by an ability like General Jarkeld. [WotC Rules Team 95/09/22]
- Gets the +0/+2 only once even if blocked by more than one Orc. [D'Angelo 99/08/17]
Dwarven Song
- You can choose to target zero creatures. [Oracle 98/07/01]
- Extended tournaments (see Rule D.15) have always banned this card.
Dwarven Thaumaturgist
- Any additional words on cards which modify the power/toughness are also reversed. For example, [Blood Lust](#Blood Lust) acts as if it read "Target creature gets -4/+4 until end of turn. If this reduces that creature's power to less than 1, the creature's power is 1." [WotC Rules Team 97/07/03]
Dwarven Trader
Dwarven Vigilantes
Dwarven Warriors
- Can enhance the creature any way you want after the Dwarves make it unblockable without losing the effect. [bethmo 94/04/01]
- Can be used after a creature is blocked but has no effect. Once a creature is blocked, it cannot be unblocked. bethmo 94/04/01]
Dwarven Weaponsmith
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
Dying Wail
- If they have less than 2 cards, they discard all the cards they have. [DeLaney 99/06/08]
Dystopia
- The permanent is chosen and sacrificed during resolution. [D'Angelo 98/06/23]
- Note - Also see Cumulative Upkeep, Rule A.10.
- E -
Eager Cadet
- All tournament formats have banned this card because it only appears in Starter.
Early Harvest
Earthbind
- If Flight is cast on an Earthbound creature, it gains flying again. In general, if two enchantments contradict each other, the most recently cast wins. [Mirage, Page 29]
- The damage is done after it enters play and not as part of the casting of the spell. It is something the permanent does while in play. This means the damage is not subject to Justice. [Aahz 96/01/03]
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
- Note - Also see Comes Into Play Abilities, Rule E.3.
- Note - The Limited Edition and Unlimited Edition versions of this card were of type "Enchant Flying Creature".
Earthcraft
- Since it taps a creature as a cost, it must be used on an untapped creature. [D'Angelo 97/11/11]
- It can tap a creature with summoning sickness. [bethmo 97/11/11]
- Extended tournaments (See Rule D.15) have banned this card since 99/10/01.
- Standard (Type 2) tournaments (see Rule D.16) have banned this card since 99/04/01.
Earth Elemental
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
Earthlink
Earthlore
- It is destroyed if you lose control of the enchanted land. [WotC Rules Team 95/06/15]
Earthquake
- This is not a targeted spell, so it may be cast when there are no creatures in play. [bethmo 94/06/01]
- Whether or not a creature is without Flying is only checked on resolution. [D'Angelo 95/10/05]
- Note - Also see X Costs, Rule K.27.
Eastern Paladin
Eater of the Dead
- A "creature card" is a Creature card or Artifact Creature card. [D'Angelo 99/05/01] Older cards of type Summon are also Creature cards.
- The card in the graveyard is removed from the game during resolution. [D'Angelo 99/08/01]
- It untaps during the resolution of its ability. [D'Angelo 99/08/01]
- It is not possible to empty a graveyard of creatures by using this effect repeatedly in one stack of abilities since the ability does nothing if the Eater is not tapped. [D'Angelo 99/09/20]
- It still untaps as normal during untap unless otherwise prevented. The ability is not inhibited by other effects that prevent normal untapping such as Meekstone, Paralyze, Smoke, etc. [Aahz 94/08/10]
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
Ebon Dragon
- All tournament formats have banned this card because it only appears in Portal.
- When played under non-Portal rules, the text should be read as "When
thiscomes into play, if you played it from your hand, you may have target opponent discard a card from his or her hand." [D'Angelo 00/06/05] - Note - This card had no creature type. If played with non-Portal cards, it should be played as creature type Dragon. [D'Angelo 00/06/05]
Ebon Praetor
- You can sacrifice a creature to remove a counter even if thie card has no counters to be removed. [Aahz 96/12/07]
- You can decide what order the two upkeep triggers are placed on the stack. [D'Angelo 99/08/01]
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
- Note - Also see First Strike, Rule A.15.
- Note - Also see Trample, Rule A.27.
Ebon Stronghold
- See [Dwarven Ruins](#Dwarven Ruins) for rulings.
Ebony Charm
- It targets the cards in the graveyard. These targets are selected when announcing the spell. [WotC Rules Team 98/07/01]
Ebony Horse
- This card only untaps the creature and makes it neither take nor deal damage. It is still attacking, however. [Duelist Magazine #5, Page 10]
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
Ebony Rhino
- Note - Also see Trample, Rule A.27.
Echo Chamber
- The token comes into play as the creature it is copying. This triggers its own and any other appropirate comes into play abilities. [D'Angelo 99/06/01]
- Note - Also see Copy Cards, Rule E.4.
- Note - Also see Haste, Rule A.18.
- Note - Also see Token Creatures, Rule K.25.
Eightfold Maze
- When played under non-Portal rules, the text should be read as an Instant that reads "Play
thisonly during an opponent's declare attackers step.; Destroy target attacking creature." [D'Angelo 00/07/29] - All tournament formats have banned this card because it only appears in Portal.
Ekundu Cyclops
- If Errantry is put on it, then it will not be able to attack if other creatures attack. This is because Errantry will prevent it. It either attacks alone or not at all. [Aahz 97/06/14]
- Note - Before errata, this card was of creature type Cyclops.
Ekundu Griffin
- Note - Also see First Strike, Rule A.15.
Eladamri, Lord of Leaves
- This card is not an Elf. [D'Angelo 98/06/30]
- Note - Also see Landwalk, Rule A.22.
- Note - Also see Legendary Permanents, Rule K.17.
Eladamri's Vineyard
- The "pre-combat main" phase is the "first main" phase. [D'Angelo 99/06/01]
- It will not trigger a second time if you cast [Relentless Assault](#Relentless Assault) and get a third main phase. [DeLaney 99/06/13]
Elder Druid
- The decision of whether to tap or untap is made on resolution. [D'Angelo 99/05/01]
- The type of target gives free range of lands, creatures, and artifacts. You do not lock in on one type as a casting decision. [D'Angelo 95/10/04]
Elder Land Wurm
- It becomes free to attack once it has been assigned as a blocker once. [WotC Rules Team 95/09/22]
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
- Note - Also see Trample, Rule A.27.
Elder Spawn
- Extended tournaments (see Rule D.15) have always banned this card.
Electric Eel
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
Electryte
Elemental Augury
Elephant Grass
- Note - Also see Cumulative Upkeep, Rule A.10.
Elephant Graveyard
- Extended tournaments (see Rule D.15) have always banned this card.
Elephant Resurgence
- The token creatures' power and toughness continuously adjust. They are not "locked in" when the spell resolves. [Prophecy FAQ 00/05/25] This is because the tokens get an ability, rather than simply having their power and toughness set.
- Note - Also see Token Creatures, Rule K24.
Elfhame Palace
Elfhame Sanctuary
- If you have more than one of these in play, you get to use them all and you don't skip multiple draw steps. [Invasion FAQ 00/10/03]
- The "if you do" means "if you search your library". You get to skip your draw step and shuffle your deck even if you don't find (or choose not to find) a basic land. [D'Angelo 00/10/14]
El-Hajjaj
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
Elite Archers
Elite Cat Warrior
- All tournament formats have banned this card because it only appears in Portal.
- Note - Also see Landwalk, Rule A.22.
- Note - This card had no creature type. If played with non-Portal cards, it should be played as creature type Cat Warrior (which means it is of both type Cat and type Warrior). [D'Angelo 00/06/05]
Elite Javelineer
Elixir of Vitality
Elkin Bottle
- This is not considered to be drawing a card. [Aahz 95/06/12]
- If the Bottle leaves play or your control, the spell remains waiting until used or until the beginning of your next upkeep. [Aahz 96/06/13] The card is in the "removed from game" zone (see Rule Z.8).
- The card is not part of your hand in any way. You cannot be forced to discard it due to a discard from hand effect. When you play it, it is played following rules as if it were being played from your hand (e.g. a sorcery is played as such and is not played as an instant). [Duelist Magazine #11, Page 56]
- You cannot play a card from the Elkin Bottle onto an [Ice Cauldron](#Ice Cauldron). [Duelist Magazine #11, Page 57] (See [Ice Cauldron](#Ice Cauldron) for more info)
- [Word of Command](#Word of Command) cannot be used to force a player to play a spell off the Bottle. [Aahz 95/12/18]
- You can get a creature card onto the Bottle when [Enduring Renewal](#Enduring Renewal) is in play. [D'Angelo 95/12/04]
- To "play a card" is to either announce a spell (see Rule T.4) or to put a land into play using the main phase special action (see Rule P.8.4). [D'Angelo 99/01/18]
Elkin Lair
- Note - Also see Enchant World, Rule K.12.10.
Elven Cache
Elven Fortress
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
Elven Lyre
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
Elven Palisade
Elven Riders
- Note - In Fifth Edition (and before) this card was of creature type Riders.
Elven Rite
Elven Warhounds
- When blocked, the creature is put on top of the owner's library before damage dealing. [D'Angelo 97/11/10]
Elves of Deep Shadow
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
Elvish Archers
- Note - Also see First Strike, Rule A.15.
- Note - In Fifth Edition (and before) this card was of creature type Archer.
- Note - The Alpha printing version of this card was a 1/2 creature.
Elvish Bard
Elvish Berserker
Elvish Champion
- This card is not an Elf so it does not give itself the bonus. [Invasion FAQ 00/10/03]
- It affects Elves controlled by all players, not just yours. [Invasion FAQ 00/10/03]
- Note - Also see Landwalk, Rule A.22.
Elvish Farmer
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
- Note - Also see Token Creatures, Rule K.25.
Elvish Fury
- Note - Also see Buyback, Rule A.9.
Elvish Healer
- It checks the color of the creature on resolution of the ability. [D'Angelo 00/03/09]
Elvish Herder
- Note - Also see Trample, Rule A.27.
Elvish Hunter
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
Elvish Impersonators
- You roll the dice when announcing the spell, so your opponent knows the values before deciding if they want to counter it or not. [D'Angelo 98/08/23]
- You automatically win any hamburger eating contests that you are challenged to have, if this card is in play when you're challenged. [Barclay 98/08/13]
- All tournament formats have banned cards from Unglued.
- Note - Also see Unglued rulings, Rule U.1.
Elvish Lookout
Elvish Lyrist
Elvish Piper
Elvish Ranger
- Note - The Portal version had no creature type.
Elvish Scout
- Can prevent damage from being dealt but does not prevent special abilities like the [Thicket Basilisk](#Thicket Basilisk) stoning. [Aahz 94/12/02]
- The reminder text only covers the case where you remove the creature before combat damage is assigned. If you remove it after combat damage is assigned, it will still deal and receive combat damage. [D'Angelo 99/08/01]
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
- Note - Also see Fog Effects, Rule E.5.
Elvish Spirit Guide
- When using the ability, this is not considered to be "playing a card" for things like Recycle. You are playing an ability. [D'Angelo 98/03/11]
- The ability is a mana ability. It does not get put on the stack. [Bethmo 99/11/22] (REVERSAL)
Embargo
Emberwilde Caliph
- Note - Also see Trample, Rule A.27.
Emberwilde Djinn
- Comes to your side with summoning sickness when you pay for him. You need to start a turn with him in play in order to attack with him. [Duelist Magazine #16, Page 30]
Emerald Charm
- Note - Also see Modal Spells and Abilities, Rule G.24.
Emerald Dragonfly
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
- Note - Also see First Strike, Rule A.15.
Emerald Medallion
- See [Helm of Awakening](#Helm of Awakening) for Rulings.
Emmessi Tome
Emperor Crocodile
- Only checks if you control no other creatures at the time it triggers. It does not check again on resolution. So gaining control of a creature before then will not save the Crocodile. [D'Angelo 99/06/01]
- The ability will trigger if you don't control another creature, even for a brief moment during the resolution of another spell or ability. [Urza's Destiny FAQ 99/05/25]
Empress Galina
- Note - Also see Legendary Permanents, Rule K.17.
Empty City Ruse
- When played under non-Portal rules, the text should be read as "Target opponent skips his or her next combat phase." [D'Angelo 00/06/05]
- All tournament formats have banned this card because it only appears in Portal.
Empyrial Armor
- The value of X is recalculated constantly, so this card's bonus varies as the number of cards in your hand varies. [D'Angelo 98/08/04]
Enchanted Being
- Extended tournaments (see Rule D.15) have always banned this card.
Enchantment Alteration
- Only targets the enchantment and not either of the things the enchantment may be on. [Aahz 95/07/09]
- You can move a [Blue Ward](#Blue Ward) since it offers protection to the creature and not to itself. [bethmo 94/09/14]
- The choice of where to move the enchantment is made on resolution. You must move the enchantment to another location if possible. [D'Angelo 99/05/01]
- If this card is Deflectioned, you can change which enchantment is targeted, but you cannot choose a destination for it. [D'Angelo 95/10/31]
- Note - Also see Moving Enchantments, Rule E.8.
Encroach
- You choose a land card that is not a basic land. [DeLaney 99/06/08]
- Note - Also see nonbasic land, Rule K.16.3.
Endangered Armodon
- Note - Also see state-based triggered abilities, Rule A.4.16 and Rule A.4.17. [D'Angelo 99/08/04]
Endbringer's Revel
Endless Cockroaches
- All tournament formats have banned this card because it only appears in Portal.
- When played under non-Portal rules, the text should be read as "When
thisgoes to a graveyard from play, return it to its owner's hand." [D'Angelo 00/06/05] - Note - This card had no creature type. If played with non-Portal cards, it should be played as creature type Insect. [D'Angelo 00/06/05]
Endless Scream
- Note - Also see X Costs, Rule K.27.
Endless Wurm
- You choose whether to sacrifice an enchantment or not on resolution. If not, then you sacrifice this card. You can choose to not sacrifice an enchantment if you no longer control this card on resolution. See Rule E.11.Ruling.3. [D'Angelo 99/06/01]
- Note - Also see Trample, Rule A.27.
Endoskeleton
Enduring Renewal
- A creature card is a card of type Creature or Artifact Creature. [D'Angelo 00/03/09] Older cards of type Summon also count.
- Token creatures are removed from the game if they leave play, so this effect will not let you get them in your hand. [D'Angelo 94/06/08]
- Both the "draw a creature" ability and the "goes to the graveyard" ability generate replacement effects (see Rule T.10). [D'Angelo 00/03/09]
- You can use Resurrection or [Safe Haven](#Safe Haven) to get creatures into play. [D'Angelo 95/06/14] This is because the creatures come to your hand or into play in some way that is not considered a "draw". Enduring Renewal only affects creatures that are "drawn".
- If you [Animate Dead](#Animate Dead) a creature and then the Animate is removed, the creature goes to your hand. [D'Angelo 95/06/14]
- If the creature is only a creature due to an effect, it still comes to your hand. [Duelist Magazine #7, Page 9] This includes [Mishra's Factory](#Mishra's Factory), [Titania's Song](#Titania's Song), and any other way to animate a card.
- Sacrificed creatures do go to the graveyard normally, and will trigger this card's ability. [D'Angelo 00/05/28]
Energizer
Energy Arc
- Can be used on untapped creatures as well. They won't deal damage either. [D'Angelo 96/07/10] It says to untap any number of target creatures and the other part of the effect works even if the card is already untapped.
- Can be used outside of an attack and on any player's creatures. [D'Angelo 96/11/11]
Energy Bolt
- Note - Also see X Costs, Rule K.27.
Energy Field
- Buyback (see Rule A.9) causes a spell to go to your hand instead of your graveyard, so using Buyback will avoid triggering this card to be sacrificed. [D'Angelo 98/10/08]
- Discarding does trigger this. [DeLaney 98/10/17]
Energy Flux
Energy Storm
- Note - Also see Cumulative Upkeep, Rule A.10.
Energy Tap
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
Energy Vortex
- Does a flat 3 damage, not 3 damage per counter. [bethmo 96/09/27]
- Note - There's an error in the Oracle version 00/10/24 where the last ability is omitted. [D'Angelo 00/11/06]
Enervate
- Note - Also see Cantrips, Rule E.2.
Enfeeblement
Engineered Plague
- The creature type is chosen just before this card comes into play. This is not a "comes into play" triggered ability. [D'Angelo 99/05/01]
- Note - See Rule K.11.7 for details on picking a creature type.
- Note - Also see Creature Type, Rule K.11.
Enlightened Tutor
- The "shuffle and put the card on top" is a single action. If [Field of Dreams](#Field of Dreams) was in play, the second card down on the library is not revealed. [Aahz 96/12/07]
- Type 1 tournaments (see Rule D.13) have restricted this card since 99/10/01.
- Type 1.5 tournaments (see Rule D.14) have banned this card since 99/10/01.
Enraging Licid
Enslaved Horror
Enslaved Scout
- Note - Also see Landwalk, Rule A.20.
Ensnare
- Note - Also see Alternate Cost Spells, Rule E.1.
Ensnaring Bridge
- It only checks the cards in your hand when declaring attackers. Once they are declared, changes to your hand size or to the power of the creatures will not remove creatures from the attack. [Duelist Magazine #25, Page 30]
- All creatures in play (including yours) are subject to the restriction based on the number of cards in your hand. [D'Angelo 98/07/22]
Entangler
Entropic Specter
- The power and toughness change as your opponent's hand size changes. [Barclay 98/06/10]
- The opponent does not discard a card if all the damage is prevented. [Barclay 98/06/10]
- You choose one opposing player during resolution and it only affects that one player. This target is not changed even if this card changes controllers. It becomes 0/0 if the chosen player leaves play. [D'Angelo 99/02/07] See Rule M.1.3.
Ephemeron
Equilibrium
- You can pay for the triggered ability (see Rule A.4) once each time a creature spell is played. [D'Angelo 98/06/25]
- Triggers when the spell is announced, which is before responses to that spell can be announced, and always before the creature it triggers on is put into play. You cannot use Equilibrium on the creature being played. [D'Angelo 99/06/01]
- A creature spell is any "Creature" or "Artifact Creature" spell. [D'Angelo 96/06/01] Older cards of type Summon are also creature spells.
Equinox
- The ability can target any spell, even one that would not do damage to or destroy a land. [D'Angelo 00/03/03]
- It only counters that spell right as it would begin to resolve if its effect would destroy or deal lethal damage to the land during its resolution. [D'Angelo 00/03/03]
- Can be used to counter any spell which would result in the destruction of one or more of your lands. For example a Shatter cast on an Assembly Worker or even a [Lightning Bolt](#Lightning Bolt) at an animated land. [WotC Rules Team 95/06/15]
- The ability granted to the land creates a replacement effect. This replacement effect is ordered with other replacements (such as damage prevention and regeneration) as per the normal rules (see Rule T.10.10), which means the controller of the land decides how to order the replacements. This means that damage prevention and other replacements may be ignored or counted when testing if the land would be destroyed. [D'Angelo 00/04/09]
- Cannot be used to counter abilities of permanents such as [Demonic Hordes](#Demonic Hordes) or others which destroy lands. [bethmo 94/06/14]
- Cannot be used to counter a spell like [Demonic Hordes](#Demonic Hordes) which creates a possibility of a land being destroyed at a later time. [bethmo 94/06/15]
- Cannot be used to counter a spell which would indirectly cause destruction of one of your lands. For example, casting Resurrection on a [Mold Demon](#Mold Demon) or casting Terror on a creature while Earthlink is in play. [Aahz 95/11/21]
- Cannot be used to counter a spell which has a random chance of destroying a land, such as [Falling Star](#Falling Star) or [Chaos Orb](#Chaos Orb). [Aahz 96/04/16]
- Cannot be used to counter a spell which requires sacrificing when it enters play such as [Mold Demon](#Mold Demon) or [Wood Elemental](#Wood Elemental). [Aahz 96/11/07] Or ones that requires sacrificing as part of the play cost. [Aahz 94/12/17]
- Balance can be countered only if you have more lands than someone else in play when Equinox is announced and resolved. [Aahz 95/11/11]
- [Diabolic Edict](#Diabolic Edict) can only be countered if you have at least one land creature and no non-land creatures. [bethmo 99/02/11]
- Does not stop the sending of the land from play into its owner's hand. Or to any place other than the graveyard. [Aahz 94/06/16]
- Extended tournaments (see Rule D.15) have always banned this card.
Equipoise
- You choose which permanents to phase out. [Duelist Magazine #17, Page 28]
- You choose the artifacts, creatures and lands on resolution. [D'Angelo 99/09/20]
- In multiplayer games, can choose a different target player each turn. You can even choose yourself. [Duelist Magazine #17, Page 28] See Rule M.1.4.
- Note - Also see Phasing Out and In, Rule G.27.
Erase
- The card does not go to the graveyard first. [Urza's Legacy FAQ 99/02/03]
Erg Raiders
- If unable to attack because it is tapped or something, it still deals 2 damage to the controller of this card. [bethmo 94/06/01]
- Note - The Arabian Nights version of this card has two versions, one with a small dark circle behind the "1" in the casting cost (rarity C3) and one with a normal mana circle behind the cost (rarity C2).
Erhnam Djinn
- If there are no creatures your opponent controls to target at the beginning of your upkeep, ignore this ability. [D'Angelo 00/02/25]
- If you have more than on Djinn, you can have all of them target the same creature with their ability. [D'Angelo 96/12/10]
- In multiplayer games you can choose a different player's creature each time it is used (see Rule M.1.4). [Duelist Magazine #4, Page 64] You are forced to pick a creature that some opponent controls if there is at least one creature in play that is a legal target. [Aahz 96/06/13]
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
- Note - Also see Landwalk, Rule A.22.
Erithizon
Eron the Relentless
Erosion
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
Eradicate
- Does not remove other cards of the same name from play. Just from the graveyard, hand, and library. [D'Angelo 99/06/01]
- If you manage to turn a basic land (such as a Forest) into a creature, you can indeed use this effect on that basic land type. [D'Angelo 99/06/01]
- Note - Cycle with Quash, Scour, [Sowing Salt](#Sowing Salt), and Splinter.
Errand of Duty
Errant Minion
Errantry
Erratic Portal
Ersatz Gnomes
- If used on a spell which becomes a permanent when cast, the permanent enters play colorless and remains colorless. Remember that the permanent is not an artifact just because it is colorless. [Duelist Magazine #16, Page 28]
- Note - Before errata, this card had no creature type. [Oracle 99/07/01]
Ertai's Familiar
- Note - Also see Phasing, Rule A.23.
Ertai's Meddling
- Note that a delayed Counterspell will be countered when it resolves since the Counterspell will no longer find that its target is on the stack, which is a requirement for countering a spell. [D'Angelo 97/10/29]
- If a spell is targeted by more than one Ertai's Meddling, when the spell tries to resolve the first time, only one of the Ertai's Meddlings will be applied to it (by the choice of the caster of the spell being affected). The other Meddlings will fail since the spell will no longer be on the stack. [D'Angelo 00/02/15]
- A targeted spell which is delayed will still succeed even if its target has phased out and back in again. [bethmo 97/11/19]
- Once it is put back on the stack, it is a "new" spell again and can be countered or even targeted by another Ertai's Meddling. [D'Angelo 99/08/18]
- Note - Also see X Costs, Rule K.27.
- Note - Before errata, this card was of type Interrupt. It is now an Instant. [Oracle 99/05/01]
Ertai, Wizard Adept
- Note - Also see Legendary Permanents, Rule K.17.
Escaped Shapeshifter
- This card ignores any other Escaped Shapeshifters in play when checking to see if another creature has the various abilities. [WotC Rules Team 97/12/18] [Duelist Magazine #22, Page 27]
- Effects, such as the [Radjan Spirit](#Radjan Spirit)'s, can remove an ability from the Shapeshifter as if it had that ability naturally. [WotC Rules Team 97/12/18]
- All abilities listed on the card (Flying, First Strike, Trample, and Protection from Color) are considered to be initial abilities of this card which are only "on" under certain conditions. When determining order of effects, these abilities are considered to be built-in and thus are the oldest. [Duelist Magazine #23, Page 22]
- In a multiplayer game, it works if any opponent controls creatures with the appropriate abilities. [bethmo 98/03/24]
- Note - Also see First Strike, Rule A.15.
- Note - Also see Protection, Rule A.24.
- Note - Also see Trample, Rule A.27.
Essence Bottle
Essence Filter
- Note - Also see Modal Spells and Abilities, Rule G.24.
Essence Flare
Essence Leak
- It can enchant a permanent that is not red or green, but it doesn't do anything in that case. [Invasion FAQ 00/10/03]
Essence Vortex
Eternal Flame
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
Eternal Warrior
Ethereal Champion
Ether Well
- The choice of where to put the creature is made on resolution. [bethmo 96/09/17]
Eunuchs' Intrigues
- When played under non-Portal rules, the text should be read as "An opponent chooses target creature he or she controls. Other creatures that player controls can't block this turn." [D'Angelo 00/06/05]
- All tournament formats have banned this card because it only appears in Portal.
Eureka
- The cards put into play during Eureka enter play one at a time. This means that if two of the same Legend are put into play as the result of this spell that the second one is buried, not both of them. [Aahz 94/06/22]
- The cards are put into play and will not trigger effects which trigger on such cards being "played". [D'Angelo 00/04/09]
- Any abilities that trigger due to these cards coming into play do not actually resolve until after the entire Eureka effect is done resolving. [WotC Rules Team 98/02/01]
- Continuous effects of cards put into play take effect immediately. [Aahz 95/12/18] For example, Kismet.
- If a Clone tries to enter play when there are no creatures in play, it stays where it is because it has no legal target. [Aahz 96/10/28]
- Extended tournaments (see Rule D.15) have always banned this card.
Evacuation
Evaporate
- A creature which is both blue and white only takes one damage. [Duelist Magazine #9, Page 60]
Everglades
- When played from your hand, it counts as your playing of a land this turn. This is because it replaces the effect of putting the land into play. It does not replace the announcement of playing a land. [WotC Rules Team 00/01/11]
Evil Eye of Orms-by-Gore
- Note - In Fifth Edition and Legends this card was of creature type Evil Eye.
Evil Presence
- A changed land is considered to be the new land type in all ways. This is not just a change of name. It changes the color of mana produced too. [Mirage, Page 58]
- Will not add or remove Snow-Covered nature from a land. [Duelist Magazine #6, Page 132]
Evincar's Justice
- Note - Also see Buyback, Rule A.9.
Eviscerator
- This is loss of life, and not damage. It cannot be prevented. See Rule G.21. [Barclay 99/02/09]
- Note - Also see Comes Into Play Abilities, Rule E.3.
- Note - Also see Protection, Rule A.24.
Exalted Dragon
- You have to sacrifice a land at the time you declare this creature as an attacker if you want it to attack. This is additive with any other attack declaration costs (such as Brainwash). [bethmo 98/06/11]
Excavation
Excavator
- If you sacrifice a land that counts as more than one land type, you may choose only one of those land types. It gets landwalk of the type you choose. [WotC Rules Team 98/02/01]
- If you sacrifice a Snow-Covered land it gets the appropriate kind of Snow-Covered Landwalk. [Aahz 97/11/17]
- Note - Also see Landwalk, Rule A.22.
Excise
- The creature's controller gets the option to pay when this spell resolves. [Prophecy FAQ 00/05/25]
- Note - Also see X Costs, Rule K.27.
Exclude
Exhaustion
- The effect applies to the creatures controlled by the opponent when this spell resolves. [Jackson 99/11/22]
- The creatures and lands are only prevented from untapping during the targeted player's next untap step. They can still can untap during other player's untap steps. [Jackson 99/10/25]
Exhume
- The current player chooses first (if they can choose). [Urza's FAQ 98/10/05]
- All choices are made during resolution. [D'Angelo 99/05/01]
Exile
Exorcist
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
Exotic Curse
Expendable Troops
Exploration
- You have to say when you put the land out that it is the one you get because of Exploration. [bethmo 98/10/23] If you put out a Forest while Exploration is in play, then Exploration leaves play (by being destroyed or something), you cannot put out another Forest claiming that the first one was due to Exploration unless you said so when you played that Forest.
Explosive Growth
- Note - Also see Kicker, Rule A.20.
Expunge
- Note - Also see Cycling, Rule A.11.
Extinction
- You do not have to name an existing creature type. [WotC Rules Team 98/03/31]
- Note - Also see Creature Type, Rule K.11.
Extinguish
- All tournament formats have banned this card because it only appears in Portal and Starter.
- Note - The Portal: Second Age version was of type Sorcery.
Extortion
Extravagant Spirit
Extruder
- It can choose itself as the target, but it will be countered when it tries to resolve since it will no longer be in play. This is useful only when you want to simply destroy this card. [DeLaney 99/06/08]
- Note - Also see Echo, Rule A.12.
Eye for an Eye
- Cannot be used on spells and abilities that cause loss of life. It can only be used on damage. [bethmo 94/06/01]
- This spell is played after damage is dealt to you, so if you lost due to the original damage, you cannot use this spell to get in a final shot at your opponent. [D'Angelo 00/02/25]
- If the damage is prevented, it was never dealt and this spell won't let you choose a source that didn't damage you. [D'Angelo 00/02/25]
- Does white damage to your opponent. [D'Angelo 94/06/01]
Eye of Ramos
- You can play the sacrifice ability while this card is tapped. [MM FAQ 99/09/22]
Eye of Singularity
- Since phasing in does not cause comes-into-play effects to trigger, it is possible to phase in a card which is already in play and not trigger this effect. [bethmo 97/02/05]
- If a duplicate Legend is cast while this is in play, both Legends are put into the graveyard. One from the duplicate Legend rule and the other from this card. [Duelist Magazine #17, Page 28]
- If a copy card such as Clone enters play, the permanent it is copying is destroyed and the copy card stays in play. [bethmo 97/05/23]
- Note - Also see Enchant World, Rule K.12.10.
Eye of Yawgmoth
Eye Spy
- All tournament formats have banned this card because it only appears in Portal and Starter.
- F -
Fact or Fiction
- You choose which pile to put into your hand. [D'Angelo 10/14/00]
Fade Away
- At the beginning of the resolution, each player counts up the number of creatures they control, then they make the required number of payments and/or sacrifices. The active player announces their choices first followed by the other players, but all the sacrifices are done at the same time. [WotC Rules Team 98/07/01] Because of this, you cannot sacrifice one creature in order to pay for another and thereby avoid payment for the first. [Barclay 98/06/10]
- You can choose to pay some mana and sacrifice some permanents if you have more than one creature. [Barclay 98/06/10]
- You can play mana abilities during the resolution if you decide to pay mana. [D'Angelo 99/06/01]
Faerie Conclave
- The animating ability sets the initial characteristics for the land creature. So, while you can use the ability again, it won't have any additional effect if used more than once. [Urza's Legacy FAQ 99/02/03]
- The land is subject to summoning sickness if you didn't control its card since the start of your most recent turn. [Urza's Legacy FAQ 99/02/03] See Rule G.37.3.
Faerie Noble
Faerie Squadron
- If you paid the kicker, it comes into play with flying and retains this ability until it leaves play. [D'Angelo 00/10/14]
- Note - Also see Kicker, Rule A.20.
Faith Healer
- Note - Also see Converted Mana Cost, Rule K.8.
The Fallen
- Will not damage the controller, only opponents of the controller. So, if you managed to take control of someone else's The Fallen after being damaged by it, you will not be damaged. [Aahz 95/02/08]
- The effect is not cumulative. If a player is hit more than once, they still only take one damage from The Fallen each turn. [D'Angelo 95/07/01]
- It stops damaging players and forgets which players it damaged when it leaves play. [Duelist Magazine #9, Page 35]
- If phased out or put into an Oubliette or [Tawnos's Coffin](#Tawnos's Coffin) it will not forget which players it damaged. [Duelist Magazine #11, Page 57] [D'Angelo 98/10/23]
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
Fallen Angel
- You can use the sacrifice ability as many times in a turn as you want to, with one creature sacrificed each time. [Aahz 94/06/14]
- Can sacrifice itself. [Duelist Magazine #5, Page 123]
Fallen Askari
- Cannot be given the ability to block by something like Web or [Spider Climb](#Spider Climb). Those abilities do not remove the general inability to block. [Duelist Magazine #17, Page 30]
- Note - Also see Flanking, Rule A.16.
Falling Star
- It must flip like a coin and not like a frisbee. [Aahz 94/06/16]
- Only cards touched when it stops moving are affected. Not ones touched while it is moving. [Aahz 94/06/16]
- Type 1 tournaments (see Rule D.13) have banned this card since 95/11/01. It was previously on the restricted list from 94/08/01 to 95/11/01.
- Type 1.5 tournaments (see Rule D.14) have always banned this card.
- Extended tournaments (see Rule D.15) have always banned this card.
- Standard (Type 2) tournaments (see Rule D.16) have always banned this card, since it is not part of the environment.
Fallow Earth
Fallow Wurm
- Note - Also see Comes Into Play Abilities, Rule E.3.
False Defeat
- When played under non-Portal rules, the text should be read as "Return target creature card from your graveyard to play." [D'Angelo 00/06/05]
- All tournament formats have banned this card because it only appears in Portal.
False Demise
- Since False Demise's effect follows the standard timing rules for triggered abilities, if both players have False Demise on the same creature, then the player whose turn it is when the creature goes to the graveyard will not get it. The other False Demise effect will fail since the creature will no longer be in the graveyard. [D'Angelo 99/08/01]
- Token creatures are removed from the game prior to False Demise's triggered ability resolving. [Duelist Magazine #12, Page 32] The continuous effect of removing tokens is "faster" than triggered abilities.
False Mourning
- When played under non-Portal rules, the text should be read as "Put target card from your graveyard on top of your library." [D'Angelo 00/06/05]
- All tournament formats have banned this card because it only appears in Portal.
False Orders
- You cannot use this spell to make a creature not block a Lured creature because that is not a legal action. [bethmo 94/06/01]
- You cannot use this spell to add a creature to block or to remove a creature from blocking when [Goblin War Drums](#Goblin War Drums) is in effect, unless the resulting block is still legal. [Aahz 95/01/27]
- If a creature is removed from being a blocker of a given attacker, any triggered abilities that would have happened because it was declared as a blocker still happen. [D'Angelo 00/03/03]
- If a creature is added as a blocker to a given attacker, any effects on the creatures that would happen due to this, do happen. [Duelist Magazine #8, Page 47]
- Extended tournaments (see Rule D.15) have always banned this card.
False Peace
- When played under non-Portal rules, the text should be read as "Target player skips his or her next combat step." [D'Angelo 00/06/05]
- All tournament formats have banned this card because it only appears in Portal and Starter.
False Prophet
- Only removes creatures from the game, which means only creature permanents which are in play. It won't remove itself since it is already in the gravyard. [Urza's Destiny FAQ 99/05/25]
False Summoning
- When played under non-Portal rules, the text should be read as an Instant with text "Counter target creature spell." [D'Angelo 00/06/05]
- All tournament formats have banned this card because it only appears in Portal.
Falter
Familiar Ground
- When combined with [Goblin War Drums](#Goblin War Drums), it can make all your creatures unblockable. [Duelist Magazine #19, Page 34]
Famine
- All tournament formats have banned this card because it only appears in Portal.
Fanatical Devotion
Fanatical Fever
Fanning the Flames
Farmstead
- The land's controller plays the ability. [D'Angelo 00/03/03]
- The ability may be played only once each upkeep. [D'Angelo 00/03/03]
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
Farrelite Priest
- Mana which "changes color" as it goes through the Priest forgets its original source because the old mana gets used up and new mana gets generated. [Aahz 95/01/24]
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
Farrel's Mantle
- If you put this on your opponent's creature, they decide whether or not to make their creature deal no damage to you. [D'Angelo 99/09/20]
- Two Mantles on a creature will both trigger. [D'Angelo 99/08/01]
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
- Note - Also see Is Not Blocked Ability, Rule E.6.
Farrel's Zealot
- In a multiplayer game, the target creature does not need to be one of the ones controlled by the player you actually attacked. [D'Angelo 95/06/01]
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
- Note - Also see Is Not Blocked Ability, Rule E.6.
Fastbond
- You can only play land cards when it would otherwise be legal to play a land. This means only on your turn during your main phase. [bethmo 94/09/20]
- You take damage whether you play a land using Fastbond's effect or using any other effect like [Gaea's Touch](#Gaea's Touch) or Eureka. [bethmo 94/09/20] Also, the extra lands that [Storm Cauldron](#Storm Cauldron) allows. [bethmo 96/06/20]
- Land put into play by [Thawing Glaciers](#Thawing Glaciers) or a similar effect will cause you damage. Any way of putting a land into play will cause damage. [DeLaney 99/03/16]
- If you have two in play, you take 2 damage per land played. [bethmo 96/04/11]
- Type 1 tournaments (see Rule D.13) have restricted this card since 96/10/01.
- Type 1.5 tournaments (see Rule D.14) have banned this card since 96/10/01.
- Extended tournaments (see Rule D.15) have always banned this card.
- Standard (Type 2) tournaments (see Rule D.16) have banned this card since 95/05/02, when it left the environment.
Fasting
- You decide whether or not to skip your draw step during resolution of the triggered ability. [D'Angelo 99/08/01]
- You get the 2 life when you choose to skip your draw step. You can do this even if you are scheduled to skip this step due to some other effect. If the draw step gets skipped due to some other effect, you still keep the life, and you are not forced to skip your draw step in any future turn due to this card. [D'Angelo 99/10/05]
- Note that using this spell causes you to skip your draw step entirely, so it cannot be used in combination with draw step effects like [Island Sanctuary](#Island Sanctuary) or [Howling Mine](#Howling Mine). [bethmo 94/08/10]
- It can be used with Necropotence since this is used before the draw step and Necropotence happens right as the draw step would start. [WotC Rules Team 96/07/29]
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
- Note - Also see Skipping a Phase, Rule G.36.
Fatal Blow
- This card works if the creature was successfully damaged at any point during the turn, even if it regenerated. [Aahz 97/07/03]
Fatal Lore
- It does not target the opponent, but you still choose an opponent. [WotC Rules Team 98/02/01]
- You pick the one or two target creatures before the opponent chooses which of the two effects will happen. [Duelist Magazine #12, Page 32]
- Note - Also see Modal Spells and Abilities, Rule G.24.
Fatigue
- Note - Also see Skipping a Phase or Step, Rule G.36.
Fault Line
- Note - Also see X Costs, Rule K.27.
Fault Riders
- Note - Also see First Strike, Rule A.15.
Favorable Destiny
Fear
Feast of the Unicorn
Feast or Famine
- Note - Also see Token Creatures, Rule K.25.
Fecundity
Feedback
Feint
- Extended tournaments (see Rule D.15) have always banned this card.
- Note - Also see Fog Effects, Rule E.5.
Feldon's Cane
- Type 1 tournaments (see Rule D.13) restricted this card from 94/05/02 until 97/10/01. It is not currently banned or restricted.
- Type 1.5 tournaments (see Rule D.14) banned this card until 99/01/01. It is not currently banned or restricted.
- Standard (Type 2) tournaments (see Rule D.16) restricted this card from 94/05/02 through 96/04/01. It is not currently banned or restricted.
Fellwar Stone
- Cannot be tapped for mana if opponent has no mana producing lands. [bethmo 94/09/26]
- The generated mana is of the color the land would produce if tapped for mana after applying any effects (such as [Phantasmal Terrain](#Phantasmal Terrain) or [Reality Twist](#Reality Twist)) and any replacement effects (such as [Naked Singularity](#Naked Singularity)) when determining the type of mana the land can produce. [WotC Rules Team 99/03/18]
- It only produces one mana even if the land can produce more than one. [D'Angelo 95/08/02]
- Can generate any of the colors the land can produce, even if the land is one of the Homelands lands which has a cost in addition to tapping in order to generate that mana. [Duelist Magazine #9, Page 37]
- Works even if the opponent's lands are tapped. It only checks what kinds of mana can be produced, not if the abilities that produce them are usable right now. [D'Angelo 96/10/31]
- Can generate colorless mana if the opponent has a land which does so. [Duelist Magazine #5, Page 10]
- The generated mana has any restrictions that the land's mana would have had. For example, if they have a [Mishra's Workshop](#Mishra's Workshop) you could generate one colorless mana only usable for casting artifacts. [Aahz 95/08/01]
Femeref Archers
- Note - In Mirage, this card was of creature type Archer.
Femeref Enchantress
- If it goes to the graveyard, its ability will not trigger because of any local enchantments on herself (unless those enchantments are being destroyed by the same effect that is destroying the Enchantress). This is because those enchantments are not put into the graveyard until after she is in the graveyard. [bethmo 97/10/19]
Femeref Healer
Femeref Knight
- Note - Also see Flanking, Rule A.16.
Femeref Scouts
- Note - Before errata, this card was of creature type Scout. [Oracle 99/07/01]
Fend Off
- Note - Also see Cycling, Rule A.11.
Fen Stalker
Feral Instinct
- Note - Also see Cantrips, Rule E.2.
Feral Shadow
- Note - Before errata, the creature type was Night Stalker as two words. [Oracle 07/01/99]
- Note - The Portal version had no creature type.
Feral Thallid
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
Ferocity
Feroz's Ban
- It does affect artifact creatures. [D'Angelo 99/08/01]
Fertile Ground
- The color of mana to be generated is chosen when tapping the land for mana. [Urza's FAQ 98/10/05/98]
- This does not change the mana type the land produces for any other effects that check what mana type the land produces. For example, a [Mana Flare](#Mana Flare) would see a Mountain produce {R}, and make an extra {R} regardless of what color Fertile Ground generates. [Urza's FAQ 10/05/98]
- Still generates mana even if the other land is tapped for zero mana. For example, [Gaea's Cradle](#Gaea's Cradle) tapped when no creatures are in play. [Invasion FAQ 00/10/03]
Fervor
- Note - Also see Haste, Rule A.18.
Festering Evil
Festering Wound
- Putting on a counter is optional. If you forget, you cannot go back later even if it is something you usually do. [D'Angelo 99/06/01]
- If it is on your creatre, you can decide whether to add a counter before or after it damages you. [D'Angelo 99/06/01]
Festival
- You can play [Siren's Call](#Siren's Call) or any other spell/ability that can only be played prior to an attack when this spell is in effect. [D'Angelo 99/08/18]
- Skips all attacks that turn if you manage to get multiple attacks. [D'Angelo 99/09/20]
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
Festival of Trokin
- When played under non-Portal rules, the text should be read as "You gain 2 life for each creature you control." [D'Angelo 00/06/05]
- All tournament formats have banned this card because it only appears in Portal.
Fetid Horror
Fevered Convulsions
Fevered Strength
- Note - Also see Cantrips, Rule E.2.
Fickle Efreet
Field of Dreams
- If you get to draw more than one card from the library at a time (such as with Brainstorm), players do get to see every card drawn. [Jackson 99/12/07]
- Extended tournaments (see Rule D.15) have always banned this card.
- Note - Also see Enchant World, Rule K.12.10.
Field of Souls
- If you have two of these in play, both will trigger when a non-token creature goes to the graveyard. [bethmo 97/12/19]
- Note - Also see Token Creatures, Rule K.25.
Field Surgeon
Fiery Justice
- You can give life to the same opposing player you target. [Oracle Update 98/11/11]
- You must assign at least 1 damage to each target. [D'Angelo 00/11/06]
Fiery Mantle
Fighting Chance
Fighting Drake
Fight or Flight
Final Fortune
- If you end up skipping the extra turn that is gained, you do not lose the game. For example, you can feed the extra turn to untap a [Time Vault](#Time Vault). [Duelist Magazine #16, Page 25] The turn is not "saved" by the Time Vault, so when you use the Vault, that turn does not have the Final Fortune disadvantage. [Duelist Magazine #16, Page 25]
- If more than one of these (or [Time Walk](#Time Walk)) are used in a single turn, the extra turns happen in the order in which the spells resolve. [bethmo 96/11/05]
Final Strike
- All tournament formats have banned this card because it only appears in Portal.
- When played under non-Portal rules, the text should be read as "
thisdeals to target opponent damage equal to the power of target creature you control. Sacrifice that creature." [D'Angelo 00/06/05]
Fire Ambush
- When played under non-Portal rules, the text should be read as "
thisdeals 3 damage to target creature or player." [D'Angelo 00/06/05] - All tournament formats have banned this card because it only appears in Portal.
Fire and Brimstone
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
Fire Ants
- Does 1 damage to each non-Flying creature other than itself. [DeLaney 98/10/05]
Fireball
- The Y in the mana cost works the same as X normally does. [D'Angelo 00/03/03]
- If split for multiple targets, each target can receive only one of the splits. You may not multiply target something. [bethmo 94/06/01] See Rule G.39.2.
- If the damage to creatures is redirected to the player (via [Jade Monolith](#Jade Monolith) or other effect), the damage from the Fireball can all be prevented with one use of a Circle of Protection. The trick is that all damage from one use of a spell/ability can be prevented at once. [WotC Rules Team 96/10/03]
- The mana spent for extra targets is part of the mana cost (see Rule K.18). [D'Angelo 00/03/03] (This is a REVERSAL based on new Oracle text.)
- Note - Also see X Costs, Rule K.27.
Fireblast
Fire Bowman
- When played under non-Portal rules, the text should be read as "Sacrifice
this:thisdeals 1 damage to target creature or player. Play this ability only during your turn before combat." [D'Angelo 00/06/05] - All tournament formats have banned this card because it only appears in Portal.
Firebrand Ranger
- This does not count as your one land you can normally play each turn. [Invasion FAQ 00/10/03]
Firebreathing
Fire Covenant
- Paying of life cannot be prevented using damage prevention spells and abilities. [D'Angelo 00/03/09]
Fire Dragon
- All tournament formats have banned this card because it only appears in Portal.
- When played under non-Portal rules, the text should be read as "When
thiscomes into play, if you played it from your hand, it deals damage to target creature equal to the number of mountains you control." [D'Angelo 00/06/05] - Note - This card had no creature type. If played with non-Portal cards, it should be played as creature type Dragon. [D'Angelo 00/06/05]
Fire Drake
Fire Diamond
Fire Elemental
Firefly
Fire Imp
- All tournament formats have banned this card because it only appears in Portal.
- When played under non-Portal rules, the text should be read as "When
thiscomes into play, if you played it from your hand, it deals 2 damage to target creature." [D'Angelo 00/06/05] - Note - This card had no creature type. If played with non-Portal cards, it should be played as creature type Imp. [D'Angelo 00/06/05]
Firescreamer
Fireslinger
Fire Snake
- All tournament formats have banned this card because it only appears in Portal.
- When played under non-Portal rules, the text should be read as "When
thisis put into a graveyard from play, destroy target land." [D'Angelo 00/06/05] - Note - This card had no creature type. If played with non-Portal cards, it should be played as creature type Snake. [D'Angelo 00/06/05]
Fires of Yavimaya
- Note - Also see Haste, Rule A.18.
Fire Sprites
- Extended tournaments (see Rule D.15) have always banned this card.
Firestorm
- Cannot be cast for a value of X more than the number of legal (different) targets. [Duelist Magazine #19, Page 34] You cannot target the same thing more than once. [Fifth Rulebook, Page 37] See Rule G.39.2.
Firestorm Hellkite
Firestorm Phoenix
- No matter how it goes to the graveyard from play, it returns to its owner's hand. [Aahz 94/06/16]
- The rebirth is a triggered ability (see Rule A.4), so it is possible for another triggered ability to remove the card from the graveyard before the effect resolves. In which case, it fails to work. [D'Angelo 96/11/11]
- The Phoenix power works even for Clones or [Vesuvan Doppelganger](#Vesuvan Doppelganger)s of a Phoenix. The Clone or Doppelganger goes to your hand immediately after going to the graveyard. [WotC Rules Team 94/09/15]
- Does not return if Disintegrated because Disintegrated creatures do not go to the graveyard first. [WotC Rules Team 94/09/15]
- It may not be played again until your next turn, but it can be put into play by effects such as Flash or Eureka. [Aahz 97/04/07]
- A Clone or [Vesuvan Doppelganger](#Vesuvan Doppelganger) of this card also cannot be played until your next turn. The effect is considered to apply to the card. [Aahz 97/04/07]
- Extended tournaments (see Rule D.15) have always banned this card.
Fire Tempest
- All tournament formats have banned this card because it only appears in Portal and Starter.
Fire Whip
- The tap ability cannot be used by a creature with summoning sickness because the creature itself needs to tap. [Duelist Magazine #19, Page 34]
- Remember that you tap the creature as part of the cost of announcing Fire Whip's granted ability. So, if you have two Fire Whips on a creature announcing the first one will tap the creature, so you cannot use the second one or any other ability which requires tapping the creature until you find a way to untap it. [D'Angelo 06/23/97]
- Is put into the graveyard if you lose control of the creature since the card text says it can only enchant a creature you control. [D'Angelo 99/07/10]
- Yes, any side effects due to the creature dealing damage do happen. [Duelist Magazine #19, Page 34] For example, giving poison counters.
Fishliver Oil
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
- Note - Also see Landwalk, Rule A.22.
Fissure
- Whether the target is a land or creature is not set on announcement, so if the spell were Deflectioned it could target either. [D'Angelo 95/10/04]
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
Fit of Rage
- The +3/+3 is also only until end of turn. [D'Angelo 97/06/12]
- Note - Also see First Strike, Rule A.15.
Flailing Drake
Flailing Manticore
- Note - Also see First Strike, Rule A.15.
Flailing Ogre
Flailing Soldier
Flame Elemental
Flame Jet
- Note - Also see Cycling, Rule A.11.
Flame Rift
Flameshot
- You may discard a non-basic land that "counts as" or "is" a mountain. [DeLaney 00/05/29]
Flame Spirit
Flame Wave
Flaming Sword
- Note - Also see First Strike, Rule A.15.
Flanking Troops
- When played under non-Portal rules, the text should be read as "Whenever
thisattacks, you may tap target creature." [D'Angelo 00/06/05] - All tournament formats have banned this card because it only appears in Portal.
Flare
- Note - Also see Cantrips, Rule E.2.
Flash
- The mana cost you pay includes colored mana. It effectively means that you cast the other spell as normal but pay 2 less generic mana in doing so. [D'Angelo 99/05/01]
- You choose the creature card, optionally pay its mana cost, then put it into play if you paid the cost or into the graveyard if you didn't. All this happens during the resolution. [DeLaney 00/03/31]
- Any X in the creature's mana cost is zero. [Aahz 96/11/15]
- If a Clone is played, you pay the Clone's mana cost (reduced by up to {2}), and not the new form's cost. [DeLaney 00/03/031]
Flash Counter
- Extended tournaments (see Rule D.15) have always banned this card.
- Note - This card was of type Interrupt and is now of type Instant. [Oracle 99/09/03]
Flashfires
Flash Flood
- The decision to destroy a permanent or unsummon a Mountain is a decision made on announcement before a target of the proper type is selected. If the spell is redirected, this mode cannot be changed, so only targets of the selected type are valid. [WotC Rules Team 95/09/22] See Rule G.24 on Modal spells.
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
Flay
- The player gets the option to pay when this spell resolves. [Prophecy FAQ 00/05/25]
- The player gets to see the first discard before choosing whether or not to pay. [Prophecy FAQ 00/05/25]
Fledgling Djinn
Fledgling Osprey
Fleet-Footed Monk
- All tournament formats have banned this card because it only appears in Portal.
- When played under non-Portal rules, the text should be read as "
thiscan't be blocked by creatures with power 2 or greater." [D'Angelo 00/06/05] - Note - This card had no creature type. If played with non-Portal cards, it should be played as creature type Cleric. [D'Angelo 00/06/05]
Fleeting Image
Flesh Reaver
Flicker
- This spell effectively "resets" the permanent to being just like it was freshly cast. All counters, local enchantments, effects, and so on are removed when it leaves the game. Then it comes back into play fresh. [Urza's Destiny FAQ 99/05/25]
- It will trigger "comes into play" abilities and "leaves play" abilities. [Urza's Destiny FAQ 99/05/25] Note that the card does not go to the graveyard, so it will not trigger "goes to the graveyard" abilities. [DeLaney 99/06/08]
- If used on a local enchantment, the player who played Flicker can choose a new location for the local enchantment. [bethmo 99/06/08]
- This could be used to make the target of another spell or ability illegal if this wasn't a Sorcery (which makes it really hard to do that). This is because the Flickered permanent leaves play and then returns as a completely differnt permanent, and the targeted spell will not recognize it. [D'Angelo 99/06/18]
Flickering Ward
- If you use it for Protection from White, it will not destroy itself. [D'Angelo 99/06/01]
Flight
Fling
Flint Golem
Flock of Rabid Sheep
- The tokens are of creature type "Rabid" and creature type "Sheep". [D'Angelo 00/03/09]
- You do not have to flip all the coins at once. [QAS 98/09/09]
- The opponent only calls heads or tails once, not once per coin. [Barclay 98/08/12]
- No, we don't know why Sheep are green. Maybe Seattle sheep graze near a nuclear power plant. [Barclay 98/08/13]
- Optional Rule: You do have to flip all the coins at once. Extra dexterity may be required. [Barclay 98/08/12]
- All tournament formats have banned cards from Unglued.
- Note - Also see Token Creatures, Rule K.25.
- Note - Also see Unglued rulings, Rule U.1.
- Note - Also see X Costs, Rule K.27.
Flood
- Note - The artist's name, Dennis Detwiller, is spelled incorrectly on The Dark version.
Flooded Shoreline
Flooded Woodlands
Floodgate
- Note - Also see Walls, Rule K.26.
Flood Plain
Floodwater Dam
Floral Spuzzem
- Extended tournaments (see Rule D.15) have always banned this card.
- Note - Also see Is Not Blocked Ability, Rule E.6.
Flowering Field
- The land's controller gets to play the ability. [DeLaney 00/05/29]
Flow of Maggots
- Note - Also see Cumulative Upkeep, Rule A.10.
Flowstone Armor
Flowstone Blade
Flowstone Crusher
Flowstone Flood
- You cannot pay the Buyback cost unless you have at least one card in your hand to discard. [D'Angelo 98/10/01]
- Note - Also see Buyback, Rule A.9.
Flowstone Giant
Flowstone Hellion
- It will be destroyed as soon as one of its abilities resolves that puts its toughness at zero (or less than the current amount of damage on it). This destruction is a state-based effect, so there is no way to use its ability any more to increase its power and there is no way to use Fling before it is put into the graveyard. [D'Angelo 99/06/01]
- Note - Also see Haste, Rule A.18.
Flowstone Mauler
- Note - Also see Trample, Rule A.27.
Flowstone Overseer
Flowstone Salamander
Flowstone Sculpture
Flowstone Shambler
Flowstone Slide
- Note - Also see X Costs, Rule K.27.
Flowstone Strike
- Note - Also see Haste, Rule A.18.
Flowstone Surge
Flowstone Thopter
Flowstone Wall
- Note - Also see Walls, Rule K.26.
Flowstone Wyvern
Fluctuator
- Standard (Type 2) tournaments (see Rule D.16) have banned this card since 99/04/01.
- Note - Also see Cycling, Rule A.11.
Flux
- The discard is forced even though you choose how many to discard. [Aahz 97/06/16]
Flying Carpet
- Note - In Fifth Edition (and before) this card was sacrificed if the creature was put into a graveyard this turn.
Flying Men
- Extended tournaments (see Rule D.15) have always banned this card.
Fodder Cannon
Fog
- Note - Also see Fog Effects, Rule E.5.
Fog Bank
- Note - Also see Walls, Rule K.26.
Fog Elemental
Fog of Gnats
Fog Patch
Foil
- You may discard a non-basic land that "counts as" or "is" an island. [DeLaney 00/05/29]
Folk of An-Havva
- Note - Before errata, this card was of creature type Folk of An-Havva. [Oracle 99/07/23]
Folk of the Pines
Food Chain
- This mana may be used on costs which are added to the spell cost, such as with Gloom or [Sphere of Resistance](#Sphere of Resistance). [DeLaney 00/10/23]
- This mana may not be used to pay costs imposed after the spell is initially played, as with [Power Sink](#Power Sink) and [Nether Void](#Nether Void). [DeLaney 00/10/23]
- Note - Also see Converted Mana Cost, Rule K.8.
Fool's Tome
Foot Soldiers
- All tournament formats have banned this card because it only appears in Portal and Starter.
- Note - The Portal version had no creature type.
Foratog
Forbid
- You actually have to discard the cards if you want to pay the buyback (see Rule A.9). [D'Angelo 98/06/18]
- Note - Also see Buyback, Rule A.9.
- Note - Before errata, it was of type Interrupt. It is now of type Instant.
Forbidden Crypt
- The "if you can't" in the first ability refers to putting the card in your hand, as well as being unable to choose a card. Thus, if you cannot choose a card during resolution, you lose the game. [D'Angelo 99/07/03]
- The second ability is a replacement effect, not a triggered ability. The card never gets to the graveyard. [D'Angelo 99/05/01]
- It will replace itself being sent to the graveyard, and remove itself from the game. [D'Angelo 99/05/01]
- If more than one card is being drawn due to a single effect, apply the replacement as if the cards were being drawn one at a time. [D'Angelo 00/04/20]
Forbidden Lore
Forbidden Ritual
- You sacrifice during resolution, not during announcement. [D'Angelo 99/07/10]
- You choose the target opponent on announcement. [D'Angelo 99/07/10]
- If you choose to repeat the process, you repeat the effect but do not get to pick a different target opponent. [D'Angelo 99/07/10]
- After each time the effect finishes, you get the chance to use it again. All of these uses are done during the single spell resolution. [Duelist Magazine #17, Page 28]
- If your opponent sacrifices a permanent with one of your local enchantments on it, the enchantment is not put into the graveyard until after you get a chance to repeat the use of this ability, so you can sacrifice the enchantment in response. [DeLaney 99/09/04]
Forbidding Watchtower
- The animating ability sets the initial characteristics for the land creature. So, while you can use the ability again, it won't have any additional effect if used more than once. [Urza's Legacy FAQ 99/02/03]
- The land is subject to summoning sickness if you didn't control its card since the start of your most recent turn. [Urza's Legacy FAQ 99/02/03] See Rule G.37.3.
Forced March
Forced Retreat
- When played under non-Portal rules, the text should be read as "Put target creature on top of its owner's library." [D'Angelo 00/06/05]
- All tournament formats have banned this card because it only appears in Portal.
Forcefield
- Cannot be used to prevent damage caused by a blocked creature with Trample ability. [bethmo 94/04/01]
- Only usable on combat damage. Any damage from spells and abilities (even while it is attacking and is unblocked) is not valid. [Duelist Magazine #7, Page 99]
- Extended tournaments (see Rule D.15) have always banned this card.
- Note - It is of type "Artifact" and not "Poly Artifact". [Encyclopedia, Page 57]
Force of Nature
- A [Circle of Protection: Green](#Circle of Protection: Green) can be used to prevent damage due to not paying upkeep. [bethmo 94/06/01]
- Note - Also see Trample, Rule A.27.
Force of Will
- Note - Also see Alternate Cost Spells, Rule E.1.
- Note - Also see Mana Cost, Rule K.18.
- Note - Before errata, this card was of type Interrupt. [Oracle 99/07/23]
Force Spike
- The payment is optional. [Aahz 94/09/02]
- Note - This card was of type Interrupt and is now of type Instant. [Oracle 99/09/03]
Force Void
- Note - Also see Cantrips, Rule E.2.
- Note - This card was of type Interrupt and is now of type Instant. [Oracle 00/02/01]
Foreshadow
- You name the card on resolution. [D'Angelo 99/07/01]
- Note - Also see Cantrips, Rule E.2.
Foresight
- Note - Also see Cantrips, Rule E.2.
Forest
- This is a basic land. [CompRules 99/04/23]
- Any land of this type is considered to have the above text, even if the text does not appear on the card. [CompRules 99/04/23]
Forest Bear
- All tournament formats have banned this card because it only appears in Portal.
Forethought Amulet
- Does not reduce damage which is already 2 or 1. [DeLaney 99/02/14]
- Extended tournaments (see Rule D.15) have always banned this card.
Forget
Forgotten Harvest
Forgotten Lore
- It does not target the opponent, but you still choose an opponent. [WotC Rules Team 98/02/01]
- You can keep paying until you're happy with the card choice or run out of green mana. [Aahz 95/06/08]
- The opponent gets to choose and you get to pay the mana during the announcement of the spell. You do not get to pay to change the target the first time until after you pay the costs, get an initial target, and put this spell on the stack. [bethmo 99/10/05]
Foriysian Brigade
Fork
- You need not (and may not) pay any additional mana or other costs (like sacrifices) to use the spell which is Forked. You get control over a complete copy but can change nothing except the targets. [Duelist Magazine #11, Page 57]
- If mana or other costs need to be spent at resolution of the spell, the caster of Fork would still be responsible for paying that cost. [bethmo 94/07/18]
- Extra costs which are in the spell text but not in the cost at the top of the card still count as part of the cost and do not need to be paid by the player casting Fork. This includes extra mana in [Soul Burn](#Soul Burn). [Duelist Magazine #11, Page 57]
- You maintain full control over the copy of the spell regardless of who cast the original. [Snark 94/02/01]
- For spells like Fireball that allow mana to be used for damage or for additional targets, the controller of the copy must use the same number of targets the original spell did. [Duelist Magazine #3, Page 22]
- Forking a spell with an X in the cost like Detonate requires you to use the same X value. In the case of Detonate, you must find an artifact with exactly the cost X. [WotC Rules Team 94/09/30]
- When Fork resolves, it resolves as if it were the copy of the spell. [Duelist Magazine #18, Page 29]
- If something happens to the spell card being copied, the Fork will act completely as that card. For example, Recall removes itself from the game, so a Fork of Recall will remove the Fork card. [Aahz 95/02/17]
- Will not copy changes made by modifying effects to the spell prior to the use of Fork, such as [Sleight of Mind](#Sleight of Mind) or [Magical Hack](#Magical Hack). [WotC Rules Team 98/03/31]
- If you change the color of the Fork from red then the resulting spell will not be red. [Aahz 96/11/07]
- If you copy a spell for which Buyback has been paid, you get the Fork back in your hand as part of its resolution. [bethmo 97/10/14]
- If you copy a spell for which Kicker has been paid, the Kicker has been paid for the copy as well. [DeLaney 00/10/18]
- Does not copy effects upon the spell, such as [Ertai's Meddling](#Ertai's Meddling). [bethmo 97/11/19]
- Does not let you make non-targeting choices about the spell. [Aahz 97/11/17]
- It does copy the mana symbols in the casting cost for the card it is copying, but it uses its own color definition and not the one from those mana symbols. This is so it maintains its color just like the text says. [bethmo 98/07/07]
- Type 1 tournaments (see Rule D.13) have restricted this card since 95/04/19.
- Type 1.5 tournaments (see Rule D.14) have always banned this card.
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
- Standard (Type 2) tournaments (see Rule D.16) have banned this card since 96/05/02 since it is not in the current edition.
- Note - Also see Copy Cards, Rule E.4.
- Note - This card was of type Interrupt and is now of type Instant. [Oracle 99/09/03]
Forked Lightning
- All tournament formats have banned this card because it only appears in Portal.
- When played under non-Portal rules, the text should be read as "
thisdeals 4 damage divided any way you choose among up to three target creatures." [D'Angelo 00/06/05]
Formation
Forsaken Wastes
- The loss of life from targeting this card does not work until after this card enters play, so you can counterspell it without losing life. [Aahz 96/09/19]
- There are currently no cards that get around this card blocking players from gaining life. [Aahz 97/02/16]
- It will not stop a life-giving effect from being altered by replacement abilities. Thus, if you have Lich in play when you play [Healing Salve](#Healing Salve) to gain 3 life, the replacement effect of the Lich will take place and cause there to be no life gain for Forsaken Wastes to affect. [D'Angelo 99/07/10]
- Note - Also see Enchant World, Rule K.12.10.
Fortified Area
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
- Note - Also see Banding, Rule A.7.
Fortitude
Foster
Foul Familiar
- Ability can only be used while this card is in play. [Duelist Magazine #7, Page 9]
Foul Imp
- You can play this if you have less than 2 life, since the life is lost as an effect and not a payment. [Duelist Magazine #25, Page 30]
- Note - Also see Comes Into Play Abilities, Rule E.3.
Foul Spirit
- When played under non-Portal rules, the text should be read as "When
thiscomes into play, if you played it from your hand, sacrifice a land." [D'Angelo 00/06/05] - All tournament formats have banned this card because it only appears in Portal.
Fountain of Cho
Fountain of Youth
Fountain Watch
Fowl Play
- The "is a Chicken" text overrides the creature's other type(s). [QAS 98/09/09] It does remove Legendary status if the creature had it. See Rule K.17.5. [bethmo 99/04/10]
- The card keeps all its other characteristics. [Barclay 98/08/13]
- All tournament formats have banned cards from Unglued.
- Note - Also see Unglued rulings, Rule U.1.
Foxfire
Frankenstein's Monster
- A "creature card" is a Creature card or Artifact Creature card. [D'Angelo 99/05/01] Older cards of type Summon are also Creature cards.
- You declare X and remove the creature cards just before this card comes into play. When it comes into play, it shows up with the tokens you choose at that time. [D'Angelo 99/09/20]
- X can be any number and it does not have to match the total contents of your graveyard. [bethmo 94/09/09]
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
- Note - Also see X Costs, Rule K.27.
Frantic Search
- You can untap 0 to 3 lands. [D'Angelo 99/02/13]
- Does not target the lands. [D'Angelo 99/02/13]
- Can be used on already untapped lands (with no effect). [D'Angelo 99/02/13]
- Can be used on another player's lands. [D'Angelo 99/02/13]
- Type 1 tournaments (see Rule D.13) have restricted this card since 99/10/01.
- Type 1.5 tournaments (see Rule D.14) have banned this card since 99/10/01.
Free-for-All
- It will set cards and tokens aside, but only cards come back. [Barclay 98/08/13] Tokens are removed from the game as soon as they leave play.
- Only sets creatures aside when it comes into play. It doesn't keep doing it to creatures that enter play afterwards. [Barclay 98/08/13]
- Treat B.F.M. as one creature for purposes of this card. [QAS 98/09/09]
- All tournament formats have banned cards from Unglued.
- Note - Also see Unglued rulings, Rule U.1.
Free-Range Chicken
- All tournament formats have banned cards from Unglued.
- Note - Also see Unglued rulings, Rule U.1.
Freewind Falcon
- Note - Also see Protection, Rule A.24.
- Note - Before errata, this card was of creature type Falcon.
Frenetic Efreet
- Note - Also see Phasing Out and In, Rule G.27.
Frenzied Tilling
Fresh Volunteers
Freyalise's Charm
Freyalise Supplicant
Freyalise's Winds
- If this card leaves play, the wind counters remain and continue to function. [D'Angelo 00/11/06]
- May remove wind counters from Cyclone. [D'Angelo 00/03/09]
Frog Tongue
- The player can choose to treat this creature as flying or non-flying when declaring blockers, but only one of the two during a single declare blockers step. For example, it can block a creature that can only be blocked by flyers. [bethmo 99/06/13]
- Note - Also see Comes Into Play Abilities, Rule E.3.
Frost Giant
- Extended tournaments (see Rule D.15) have always banned this card.
- Note - Also see Rampage, Rule A.25.
Frozen Shade
- Note - The artist's name, Shuler, was misspelled on the Limited Edition and Unlimited Edition versions of this card.
Fruition
- All tournament formats have banned this card because it only appears in Portal.
- When played under non-Portal rules, the text should be read as "You gain 1 life for each forest in play." [D'Angelo 00/06/05]
Fugitive Druid
- The text about drawing a card when targeted only applies while the Druid is in play. This means that [Animate Dead](#Animate Dead) targeting it will not let anyone draw a card. [D'Angelo 97/11/12]
Fugue
Fumarole
Funeral Charm
Funeral March
- Phasing out will trigger the sacrifice effect. [bethmo 96/09/17]
Fungal Bloom
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
Fungusaur
- Gets only one counter per turn, even if it was damaged multiple times. [D'Angelo 98/06/03]
Fungus Elemental
- The ability to add counters is usable on a turn in which it phases in, even though "comes into play" abilities did not trigger. [D'Angelo 99/07/10]
Furious Assault
- You can choose a different target player each time this triggers. [D'Angelo 00/09/07]
Furnace Brood
Furnace of Rath
- It is a replacement effect (see Rule T.10) applied when damage is would be dealt. [D'Angleo 99/06/01]
- If a spell or ability damages multiple things, divide up the damage before applying this effect. [WotC Rules Team 98/10/18] This means you cannot normally end up with an odd amount of damage on something.
- If you have two of these in play, the damage is multiplied by 4. [D'Angelo 97/10/17]
- The multiplied damage counts in all ways as if it came from the original source. Furnace of Rath is not the source. [D'Angelo 97/10/17]
- The trample rules cause damage to be divided before it is doubled. [D'Angelo 99/06/01]
Furnace Spirit
- Note - Also see Haste, Rule A.18.
Fylamarid
Fylgja
- Note - This card has the old white mana symbol on it instead of the new one introduced for Fourth Edition and Ice Age.
Fyndhorn Bow
- Note - Also see First Strike, Rule A.15.
Fyndhorn Brownie
Fyndhorn Druid
Fyndhorn Elder
Fyndhorn Elves
Fyndhorn Pollen
- Note - Also see Cumulative Upkeep, Rule A.10.
- G -
Gabriel Angelfire
- It wears off at the very beginning of your upkeep, before checking for triggered abilities. [D'Angelo 00/03/03]
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
- Note - Also see First Strike, Rule A.15.
- Note - Also see Legendary Permanents, Rule K.17.
- Note - Also see Rampage, Rule A.25.
- Note - Also see Trample, Rule A.27.
Gaea's Avenger
- In multi-player games it counts artifacts of all opponents. [D'Angelo 00/02/25]
- Extended tournaments (see Rule D.15) have always banned this card.
Gaea's Blessing
- It targets the player and each of the cards. Thus, it is only a "spell with one target" if you choose to target zero cards. [DeLaney 97/09/08]
- If Gaea's Blessing is moved into the graveyard by an effect, it is dealt with as a triggered ability. This means you wait for the next appropriate time before shuffling your graveyard into your library. For Millstone, it means you put both cards in at once, so it does not matter whether the Gaea's Blessing was the first or second card. [bethmo 97/11/09]
- Does not trigger the "if moved to the graveyard" ability if this card is discarded from your hand. [D'Angelo 97/11/28]
- It does trigger on Intuition. [D'Angelo 97/12/01] Or anything else that puts cards into your graveyard directly from your library.
- When played as a spell, you cannot choose this card as one of the targets. This is because you choose the targets when announcing this spell, and this spell does not go to the graveyard until after it resolves. [D'Angelo 98/06/09]
Gaea's Bounty
Gaea's Cradle
- Is considered to have an ability that generates green mana, even if you control no creatures. [WotC Rules Team 99/03/18]
- Urza Block Constructed tournaments (see Rule D.18.6) have banned this card since 99/07/01.
- Note - Also see Legendary Permanents, Rule K.17.
Gaea's Embrace
- Note - Also see Trample, Rule A.27.
Gaea's Liege
- The power/toughness are continuously being calculated and will change whenever your number of forests change. It also changes whenever this card starts and ends an attack. For example, if you have 5 Forests and your opponent has 10 Forests, the Leige is 5/5 normally, and 10/10 when attacking. If it takes 7 damage during an attack, then once the attack is over, it reverts to being 5/5 with 7 damage and will be killed. [bethmo 94/04/01]
- When being declared as an attacker, use the "not attacking" power and toughness. It only changes after declaration is complete. [DeLaney 00/03/13]
- A changed land is considered to be the new land type in all ways. This is not just a change of name. It changes the color of mana produced too. [Mirage, Page 58] See Rule K.16.3.
- Will not add or remove Snow-Covered nature from a land. [Duelist Magazine #6, Page 132] See Rule K.21.3.
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
Gaea's Touch
- You play the land as normal, but get to ignore the "one per turn" limit for a basic forest. [D'Angelo 99/09/20]
- You have to say when you put the land out that it is the one you get because of Gaea's Touch. [Duelist Magazine #6, Page 131] Thus, you cannot put out a Forest, play Gaea's Touch, then play another land claiming that the first one was under Gaea's Touch.
- Can get a Snow-Covered Forest. [Duelist Magazine #6, Page 132]
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
Galina's Knight
- Note - Also see Protection, Rule A.24.
Gallantry
Gallowbraid
- Note - Also see Cumulative Upkeep, Rule A.10.
- Note - Also see Legendary Permanents, Rule K.17.
- Note - Also see Trample, Rule A.27.
Gamble
- You might end up discarding the card you searched for. [DeLaney 98/10/05]
Gamekeeper
- Removing this card from the game is optional. If you forget to do so, you cannot go back later and do so, even if that is what you normally do. [D'Angelo 99/06/01]
- If you have no creature cards in your library, all the cards from your library end up in your graveyard and you do not get to put a creature into play. [DeLaney 99/06/08]
Game of Chaos
- To "double the stakes" means to double the amount of life lost or gained. [D'Angelo 99/01/18]
Game Preserve
Gang of Elk
- Gets the bonus once for each blocker. [Urza's Legacy FAQ 99/02/03]
Gangrenous Zombies
- Whether it does 1 or 2 damage is checked on resolution. [D'Angelo 00/03/09]
Gargantuan Gorilla
- It can target itself with its ability. [D'Angelo 99/08/01]
- Note - Also see Trample, Rule A.27.
- Note - Before errata, it was of creature type Gorilla. [Oracle 99/07/23]
Gaseous Form
- Note - Also see Fog Effects, Rule E.5.
Gate to Phyrexia
- You can play the ability more than once if desired. [D'Angelo 00/02/25]
- Extended tournaments (see Rule D.15) have always banned this card.
Gauntlet of Might
- Multi-lands which have Mountain as one of their types produce an extra red mana when tapped for either color. [bethmo 94/04/01]
- This effect is applied after any land change effects (regardless of which enters play first), so Mountains do not produce two mana when Conversion is in play. See Rule K.16.4. [D'Angelo 94/10/01]
- Type 1 tournaments (see Rule D.13) restricted this card from 94/01/25 to 94/05/01.
- Extended tournaments (see Rule D.15) have always banned this card.
- Note - It is of type "Artifact" and not "Continuous Artifact". [Encyclopedia, Page 57]
Gauntlets of Chaos
- Targets only card one card. [D'Angelo 00/03/03]
- You swap control of the permanents during resolution. If either of them is not still in play, then the exchange does not take place. [D'Angelo 00/03/03] But the enchantments on their permanent are still destroyed. [D'Angelo 00/03/03]
- If the targeted permanent is not a legal target on resolution the ability is countered. [D'Angelo 00/03/03]
- You choose a permanent you control on resolution. [D'Angelo 00/04/04]
Gaze of Pain
Gemstone Mine
- Sacrificing this card when the last counter is removed is part of the effect of tapping it for mana. [D'Angelo 99/07/10]
- Note - Also see Comes Into Play Abilities, Rule E.3.
General Jarkeld
- Does not undo any abilities which triggered due to the declaration of blockers. A creature which is switched away still has any triggered abilities resolve on it. [D'Angelo 00/03/09]
- The new blocker does not trigger any abilities which trigger on declaration of blockers. [D'Angelo 00/03/09]
- Can target any two attacking creatures but only works if both of them have at least one blocker when it resolves and when you are done choosing new blockers. [Duelist Magazine #7, Page 99]
- Note - Also see Legendary Permanents, Rule K.17.
General's Regalia
Geothermal Crevice
Gerrard's Battle Cry
Gerrard's Irregulars
Gerrard's Wisdom
Gerrymandering
- This will trigger "leaves play" and "comes into play" abilities. [Barclay 98/08/13]
- All tournament formats have banned cards from Unglued.
- Note - Also see Unglued rulings, Rule U.1.
Get a Life
- You can cast this on a player with no teammates. It will do nothing, because you can't exchange one of something. [Barclay 98/08/13]
- If there is more than one teammate present, you get to choose which player gets which life total, but you must make sure that each life total goes to a different player. [QAS 98/09/09]
- All tournament formats have banned cards from Unglued.
- Note - Also see Unglued rulings, Rule U.1.
Ghazban Ogre
- If there is a tie for highest life, the Ogre does not switch controllers. [D'Angelo 98/06/03]
- It checks the life totals during the resolution of the ability. [D'Angelo 98/06/03]
- The Ogre's changing of controllers is a new effect each upkeep so it will take precedence over any other control effects. This means that using [Control Magic](#Control Magic) on a Ghazban Ogre won't guarantee that you keep it. [Duelist Magazine #7, Page 98]
Ghazban Ogress
- No lying, please. [Barclay 98/08/13]
- It only checks players in the current game. [Barclay 98/08/13]
- In tournament play, only games in that tournament count. [QAS 98/09/09]
- All tournament formats have banned cards from Unglued.
- Note - Also see Unglued rulings, Rule U.1.
Ghitu Encampment
- The animating ability sets the initial characteristics for the land creature. So, while you can use the ability again, it won't have any additional effect if used more than once. [Urza's Legacy FAQ 99/02/03]
- The land is subject to summoning sickness if you didn't control its card since the start of your most recent turn. [Urza's Legacy FAQ 99/02/03] See Rule G.37.3.
- Note - Also see First Strike, Rule A.15.
Ghitu Fire
- The extra 2 mana to play it as an instant does not count as part of the mana cost. [Invasion FAQ 00/10/03]
- Note - See Rule E.11.Ruling.7 for "any time you could play" rules.
- Note - Also see X Costs, Rule K.27.
Ghitu Fire-Eater
Ghitu Slinger
Ghitu War Cry
Ghost Hounds
- Note - Also see First Strike, Rule A.15.
Ghostly Flame
- Does not make red and black spells and permanents colorless. They still have color. A red spell cannot target a creature with Protection from Red due to this. The spells just act like colorless sources when dealing damage. [D'Angelo 95/06/09]
- If the source has more than one color but at least one is red or black, then the damage is colorless and all the other colors are forgotten. [D'Angelo 95/06/21]
- It does not change the color of the source, so that things that trigger on a red spell doing damage (such as Justice) will still trigger. [bethmo 96/04/18] The damage itself thinks it came from a colorless source, however.
- The effect is continuous and applies whenever something looks at the damage. If this card leaves play, damage from red and black spells will appear as its normal color. In other words, the color was not removed from the damage, the color just could not be determined while this card is in effect. [Aahz 97/03/17]
Ghostly Visit
- When played under non-Portal rules, the text should be read as "Destroy target nonblack creature." [D'Angelo 00/06/05]
- All tournament formats have banned this card because it only appears in Portal.
Ghost Ship
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
Ghosts of the Damned
- Extended tournaments (see Rule D.15) have always banned this card.
Ghost Town
Ghoul's Feast
Giant Albatross
- The ability is a triggered ability and is only put on the stack once just after this card goes to the graveyard. [Duelist Magazine #9, Page 37] The activation cannot include more than one payment of the cost.
- The ability works no matter how it goes to the graveyard from play. It seeks out all creatures that damaged it during the turn and causes them to be destroyed. [Aahz 95/10/25]
- The ability works even if the damage is redirected to the Albatross. [D'Angelo 96/01/06]
Giant Badger
Giant Caterpillar
- Note - The Visions version was of creature type Caterpillar.
- Note - Also see Token Creatures, Rule K.25.
Giant Cockroach
Giant Crab
Giant Fan
- You must move the counter to a different card than it came from. [QAS 98/09/09]
- If there is a choice of what type of counter you can put on the card, then you choose from the legal types. [QAS 98/09/09]
- Tokens are not counters. [Barclay 98/08/13]
- Remember that Cumulative Upkeep is kept track of by counters. [Barclay 98/08/13]
- If Giant Fan's ability is countered, put a "counter" counter on it. [Barclay 98/08/13]
- Optional Rule: You can also turn the counter into any type that is already on the card (a Corrosion or Meddling counter for example). [Barclay 98/08/13]
- All tournament formats have banned cards from Unglued.
- Note - Also see Unglued rulings, Rule U.1.
Giant Growth
Giant Mantis
Giant Octopus
- All tournament formats have banned this card because it only appears in Starter.
- Note - The Portal version had no creature type.
Giant Oyster
- A -1/-1 counter is added to the creature each upkeep. [DeLaney 00/02/21]
- If the Oyster untaps during upkeep before its ability to add a -1/-1 counter resolves, the -1/-1 counter effect resolves and adds a -1/-1 counter after the -1/-1 counters are removed due to being untapped. [D'Angelo 00/02/15]
Giant Shark
- Only gets the bonus once, regardless of the number of blockers or their condition. [Aahz 94/10/21] See Rule A.4.18.
- If a creature enters a blocking situation with the Giant Shark due to being part of a banded group of attackers, the Shark will get the bonus if that creature is damaged at that time. [D'Angelo 99/03/12]
- The bonus happens when a previously damaged creature becomes a blocker and the bonus is not removed if that creature is removed from the blocking situation by any means (such as being killed or by [General Jarkeld](#General Jarkeld). [D'Angelo 99/03/12]
- Only gains its bonus if the blocking creature was damaged before blocking was declared. Damaging the creature later will not give the Shark the bonus. [Duelist Magazine #3, Page 7]
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
- Note - Also see Landhome, Rule A.20.
- Note - Also see Trample, Rule A.27.
Giant Slug
- When the ability resolves, it creates another ability that triggers at the beginning of your next upkeep. When that ability resolves, you choose a land type. [D'Angelo 00/03/03]
- If the Slug changes controllers after the mana is spent, the player who activates this ability selects a landwalk during their next upkeep even if they don't control it at the time. [Aahz 96/06/13]
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
- Note - Also see Landwalk, Rule A.22.
Giant Spider
- The player can choose to treat this creature as flying or non-flying when declaring blockers, but only one of the two during a single declare blockers step. For example, it can block a creature that can only be blocked by flyers. [bethmo 99/06/13]
- Note - The Portal version had no creature type.
Giant Strength
Giant Tortoise
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
Giant Trap Door Spider
- If removed from play before his effect resolves, the target will still be removed from the game. [D'Angelo 95/06/21]
- If the target is illegal on resolution, the ability is countered and the Spider is not removed from the game. [D'Angelo 96/12/09]
Giant Turtle
- It only cares if it attacked on your last turn, and not your opponent's. This makes a difference if you take control of the Turtle during your opponent's turn after it attacks. You can use it on your turn because it began your turn in play and because you did not attack with it last turn. [bethmo 94/06/15]
- Extended tournaments (see Rule D.15) have always banned this card.
Gibbering Hyenas
Gift of Estates
- All tournament formats have banned this card because it only appears in Portal.
- When played under non-Portal rules, the text should be read as "If your opponent controls more lands than you do, search your library for up to three plains cards and reveal them. Then shuffle your library and put the revealed cards into your hand." [D'Angelo 00/06/05]
Gift of the Woods
Gilded Drake
- This effect is targeted, so Protection from Color will prevent targeting if Protection from Color exists when the ability would be announced. Once the ability is on the stack, adding Protection from Color will not counter the ability but the exchange will not take place since the target is illegal and you sacrifice this card on resolution. [bethmo 00/02/02]
- If the chosen creature to exchange is not in play at resolution, then sacrifice this card. [D'Angelo 00/01/16]
- Note - Also see Comes Into Play Abilities, Rule E.3.
Glacial Chasm
- If there are no lands (other than this one) in play when this enters play, you have to put this card in its owner's graveyard. [D'Angelo 00/02/16]
- It requires a land to be sacrificed just before it enters play. It is not sacrificed on announcement. [D'Angelo 00/02/16]
- [Consecrate Land](#Consecrate Land) will not prevent it from being buried due to not paying the upkeep. [WotC Rules Team 95/07/24] (See errata to Consecrate Land)
- If put into play when an [Ankh of Mishra](#Ankh of Mishra) is in play, it will prevent the damage since the Ankh's ability triggers just after the land enters play. [D'Angelo 95/10/12]
- Note - Also see Cumulative Upkeep, Rule A.10.
Glacial Crevasses
Glacial Wall
- Note - Also see Walls, Rule K.26.
Glaciers
Glasses of Urza
- You can use it on yourself. [D'Angelo 98/06/03]
- In multiplayer games this allows you to choose a different player each time it is used. [Duelist Magazine #4, Page 64] See Rule M.1.4.
Gliding Licid
- Note - Also see Licids, Rule E.7.
Glimmering Angel
- You can play the "can't be the target" ability in response to this card being targeted by a spell or ability. If you do so, then the spell or ability will fail to do anything to this card since this card will now be an illegal target. [Invasion FAQ 00/10/03]
Glittering Lion
Glittering Lynx
Global Ruin
Gloom
- The additional mana is paid at the same time the spell/ability is announced. [bethmo 96/06/20]
- The extra mana is not considered part of the mana cost (see Rule K.18). A [Spell Blast](#Spell Blast) would still only require the original mana cost as X in order to counter the spell. [Aahz 94/09/02]
- The extra mana is not considered part of the activation cost. It is a separate cost. [Aahz 94/09/02]
- The extra mana is part of the play cost (see Rule K.20), so cost reducers like [Helm of Awakening](#Helm of Awakening) can be used to pay part of this cost.
Glorious Anthem
Glowing Anemone
Glyph of Delusion
- Can be played at any time after the wall blocked a creature and can affect any creature that the wall was assigned to block or that was blocked by the wall due to being in a band or by being switched into or out of the block by an ability like [General Jarkeld](#General Jarkeld). [WotC Rules Team 95/09/22]
- Extended tournaments (see Rule D.15) have always banned this card.
Glyph of Destruction
- Extended tournaments (see Rule D.15) have always banned this card.
Glyph of Doom
- Extended tournaments (see Rule D.15) have always banned this card.
Glyph of Life
- You can play this on your opponent's walls to good effect. [bethmo 94/06/14]
- This is not redirection of damage. The wall still takes the damage. [Duelist Magazine #2, Page 8]
- Extended tournaments (see Rule D.15) have always banned this card.
Glyph of Reincarnation
- The phrase "after combat" means "after the combat phase ends". [D'Angelo 00/03/03]
- A "creature card" is a Creature card or Artifact Creature card. [D'Angelo 99/05/01] Older cards of type Summon are also Creature cards.
- Can be played at any time after combat is over and affects all creatures that the wall was assigned to block or that were blocked by the wall due to being in a band or by being switched into or out of the block by an ability like [General Jarkeld](#General Jarkeld). [WotC Rules Team 95/09/22]
- First place all the affected creatures in the graveyard, then choose the appropriate number of creatures from the attacker's graveyard and put them into play. Some or all of them may be the same creatures which were just destroyed. [bethmo 94/06/15]
- Yes, you can play this on your opponent's Walls to good effect. [bethmo 94/06/14]
- Extended tournaments (see Rule D.15) have always banned this card.
Goblin
- This card is used to represent a token creature. It is not a spell you can cast and is pretty close to worthless in your play deck. Set this card aside and use it when playing a spell or ability that puts a Goblin token into play. [D'Angelo 98/08/23]
- Note - See Token Cards, Rule U.2.
Goblin Artisans
- In multiplayer games you can choose a different opposing player to call the coin toss each time it is used. [Duelist Magazine #4, Page 64] See Rule M.1.4.
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
Goblin Balloon Brigade
- Can power up the ability repeatedly during a turn. This generally has no additional effect, but can use up a red mana each time. [Aahz 94/03/01]
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
Goblin Berserker
Goblin Bomb
- Nothing happens if you are instructed to remove a fuse counter from an empty card. [DeLaney 97/06/12]
Goblin Bombardment
Goblin Bookie
- The Bookie's ability is played in the "Betting Window". [DeLaney 98/08/13] Any "betting window" ability may be played during the middle of the resolution of another spell or ability.
- Rerolling a die or reflipping a coin makes it so the other roll or flip never happened. [QAS 98/09/09]
- All tournament formats have banned cards from Unglued.
- Note - Also see Unglued rulings, Rule U.1.
Goblin Bowling Team
- All tournament formats have banned cards from Unglued.
- Note - Also see Unglued rulings, Rule U.1.
Goblin Bully
- All tournament formats have banned this card because it only appears in Portal.
- Note - This card had no creature type. If played with non-Portal cards, it should be played as creature type Goblin. [D'Angelo 00/06/05]
Goblin Cadets
Goblin Cavaliers
- All tournament formats have banned this card because it only appears in Portal and Starter.
Goblin Caves
- Works even if placed on one of your opponent's Mountains. [D'Angelo 95/01/18]
- Works if placed on a Snow-Covered Mountain. [Duelist Magazine #6, Page 132]
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
Goblin Chariot
- All tournament formats have banned this card because it only appears in Starter.
- Note - Also see Haste, Rule A.18.
Goblin Chirurgeon
- Can sacrifice itself. [Duelist Magazine #5, Page 123]
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
Goblin Commando
- All tournament formats have banned this card because it only appears in Starter.
Goblin Digging Team
Goblin Elite Infantry
Goblin Festival
- If you activate this multiple times in a row so the stack has more than one of this ability on it, the abilities will still resolve even if Goblin Festival leaves play or leaves your control before they resolve. For example, if you use the ability twice, and after the first flip you lose control of it because you lost the toss, or it leaves play because it is Disenchanted, then you still flip for the second ability. [Urza's Destiny FAQ 99/05/25]
- The controller of the ability chooses one of his or her opponents. If this card changes controllers before the ability resolves, you still pick an opponent of the player who controlled it when it was activated. [DeLaney 99/06/13]
Goblin Firestarter
- When played under non-Portal rules, the text should be read as "Sacrifice
this:thisdeals 1 damage to target creature or player. Play this ability only during your turn before combat." [D'Angelo 00/06/05] - All tournament formats have banned this card because it only appears in Portal.
Goblin Flotilla
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
- Note - Also see First Strike, Rule A.15.
- Note - Also see Landwalk, Rule A.22.
Goblin Gardener
- The ability is not optional. You have to choose one of your own lands if your opponent has none. [DeLaney 99/06/08]
Goblin General
- All tournament formats have banned this card because it only appears in Portal and Starter.
Goblin Glider
- All tournament formats have banned this card because it only appears in Portal and Starter.
Goblin Grenade
- You cannot sacrifice more than one Goblin to get a greater effect. [Aahz 94/11/15]
- When Forked, you do not need to sacrifice another Goblin. The Goblin was part of the cost and need not be repaid when using Fork. [Duelist Magazine #4, Page 6]
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
Goblin Grenadiers
- Note - Also see Is Not Blocked Ability, Rule E.6.
Goblin Hero
Goblin King
- It is not a Goblin, so it does not affect itself. [D'Angelo 94/06/01]
- Note - Also see Landwalk, Rule A.22.
- Note - In Limited Edition and Unlimited Edition it was of creature type Goblin King.
Goblin Kites
- In multiplayer games you can choose a different opposing player each time it is used. [Duelist Magazine #4, Page 64]
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
Goblin Lackey
- You can pick any "Creature - Goblin" card into play. Older cards of type "Summon Goblin" and "Summon Goblins" also count. [D'Angelo 99/05/01]
- Note - Also see Creature Type, Rule K.11.
Goblin Lore
- All tournament formats have banned this card because it only appears in Portal and Starter.
Goblin Lyre
Goblin Marshal
Goblin Masons
- If there is no Wall to target, then the ability does not go on the stack. [DeLaney 99/06/08]
Goblin Matron
- You can search for any "Creature - Goblin" card into play. Older cards of type "Summon Goblin" and "Summon Goblins" also count. You cannot search for cards that have Goblin in the name but are not of creature type Goblin. [D'Angelo 99/05/01]
- Note - Also see Comes Into Play Abilities, Rule E.3.
Goblin Medics
- The ability does trigger when it taps to attack. [Barclay 99/02/09]
Goblin Mountaineer
- All tournament formats have banned this card because it only appears in Portal and Starter.
- Note - Also see Landwalk, Rule A.22.
Goblin Mutant
- Note - Also see Trample, Rule A.27.
Goblin Offensive
- The tokens are named "Goblin" and are of creature type "Goblin" (see Rule K.25.4). [Urza's FAQ 98/10/05]
- X can be zero. [DeLaney 98/10/05]
- Note - Also see Token Creatures, Rule K.25.
- Note - Also see X Costs, Rule K.27.
Goblin Patrol
- Note - Also see Echo, Rule A.12.
Goblin Piker
- All tournament formats have banned this card because it only appears in Portal.
Goblin Raider
Goblin Recruiter
- You can only put "Creature - Goblin" cards on top of your library. Not any card with "Goblin" in the title. [D'Angelo 99/05/01] Note that older cards say "Summon Goblin" and "Summon Goblins".
- Note - Also see Comes Into Play Abilities, Rule E.3.
Goblin Rock Sled
- Is not a Goblin so it does not get Goblin bonuses. [Aahz 94/08/09]
- The creature type is "Rock-Sled" which is considered one word. Before errata, it was two words, "Rock Sled". [D'Angelo 99/09/20]
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
- Note - Also see Trample, Rule A.27.
- Note - The artist's name, Dennis Detwiller, is spelled incorrectly on The Dark version.
Goblin Sappers
- If there is no attack declared this turn or the ability is used after the attack, the creature is destroyed at the end of the next combat that takes place. [Oracle Update 98/11/11]
Goblin Scouts
- The tokens have the Mountainwalk ability, but do not have the text "Mountainwalk" on them. This means they cannot be [Magical Hack](#Magical Hack)ed or [Mind Bend](#Mind Bend)ed to give them a different kind of landwalk. [Aahz 97/05/19]
- The tokens are of creature type Goblin and Scout. They are affected by things that affect Goblins. [D'Angelo 99/07/10]
- Note - Also see Landwalk, Rule A.22.
- Note - Also see Token Creatures, Rule K.25.
Goblin Settler
- All tournament formats have banned this card because it only appears in Starter.
Goblin Shrine
- Works even if placed on one of your opponent's mountains. [D'Angelo 95/01/18]
- Works if placed on a Snow-Covered Mountain. [Duelist Magazine #6, Page 132]
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
Goblin Ski Patrol
Goblin Snowman
Goblins of the Flarg
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
- Note - Also see Landwalk, Rule A.22.
Goblin Soothsayer
Goblin Spelunkers
- Note - Also see Landwalk, Rule A.22.
Goblin Spy
- If you draw multiple cards, you need to reveal each one before you draw them. [Invasion FAQ 00/10/03]
Goblin Swine-Rider
- If it is blocked by a [Dream Fighter](#Dream Fighter), the order of triggered abilities is used to figure out what happens. In this case, the Dream Fighter's phase-out ability resolves first. This is because the other player puts their triggered abilities on the stack after the current player does so. [D'Angelo 99/07/10]
Goblin Tinkerer
- Note - Also see Converted Mana Cost, Rule K.8.
Goblin Tutor
- Cannot retrieve land cards. [Barclay 98/08/13]
- Can retrieve an Artifact Creature on a 4 or a 5. [Barclay 98/08/13]
- All tournament formats have banned cards from Unglued.
- Note - Also see Unglued rulings, Rule U.1.
Goblin Vandal
- Note - Also see Is Not Blocked Ability, Rule E.6.
Goblin War Buggy
Goblin War Cry
- When played under non-Portal rules, the text should be read as "Target opponent chooses target creature he or she controls. Other creatures that player controls can't block this turn." [D'Angelo 00/06/05]
- All tournament formats have banned this card because it only appears in Portal.
Goblin War Drums
- Multiple War Drums are not cumulative. They are redundant. [Aahz 94/12/03]
- If a banded group is used, one member of the band must be blocked by at least 2 creatures at once. You do not need 2 creatures for each member of the band and you cannot use 1 creature each on 2 different members of a band. [WotC Rules Team 94/12/15]
- When combined with [Familiar Ground](#Familiar Ground), it can make all your creatures unblockable. [Duelist Magazine #19, Page 34] Also works with [Stalking Tiger](#Stalking Tiger). [D'Angelo 98/02/03]
Goblin War Strike
- It only counts cards. Goblin tokens are not counted. [D'Angelo 00/06/05]
- When played under non-Portal rules, the text should be read as "
thisdeals damage to target opponent equal to the number of Goblins you control." [D'Angelo 00/07/06] - All tournament formats have banned this card because it only appears in Portal.
Goblin Warrens
- The token Goblins can be fed back to the Warrens to generate new Goblins. They are Goblin creatures in every way. [Duelist Magazine #4, Page 7] Basically, you are paying R2 for each Goblin. But, this removes enchantments from existing Goblins and now all 3 of the new ones entered play this turn cannot attack since you have not controlled them since the start of your most recent turn.
- Note - Also see Token Creatures, Rule K.25.
Goblin Welder
- The artifact in play is put on top of its owner's graveyard. It is not placed into the same spot in the graveyard the other artifact was. [WotC Rules Team 99/03/18] See Rule G.16.4.
- The exchange fails (and nothing happens) if either target is not legal at the start of resolution. See Rule G.16.2. [D'Angelo 99/02/13]
- The effect works exactly like "Put target artifact a player controls into the graveyard, and put target artifact in that player's graveyard into play. This entire effect is cancelled if either target is not legal at the start of resolution." [D'Angelo 99/02/13]
Goblin Wizard
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
- Note - Also see Protection, Rule A.24.
Goham Djinn
Golden Bear
- All tournament formats have banned this card because it only appears in Portal.
Golgothian Sylex
- Only affects cards with the Antiquities anvil symbol on them. It does not affect cards that came from the Antiquities expansion into the main set. [bethmo 94/06/04]
- It does affect cards from Chronicles with the anvil symbol. [Duelist Magazine #7, Page 98] This does not include the [Wall of Shadows](#Wall of Shadows) from Chronicles with an anvil symbol on it. That card has errata to replace that symbol with a Legends symbol. [Duelist Magazine #7, Page 98]
- Extended tournaments (see Rule D.15) have always banned this card.
- Note - The card type is "Artifact" and not "Mono Artifact". [Oracle 98/07/01]
Goliath Beetle
- Note - Also see Trample, Rule A.27.
Gorilla Berserkers
- Note - Also see Rampage, Rule A.25.
- Note - Also see Trample, Rule A.27.
- Note - Before errata, this card was of creature type Gorilla. [Oracle 99/07/23]
Gorilla Chieftain
- Note - In Alliances this card was of creature type Gorilla.
Gorilla Pack
- Note - Also see Landhome, Rule A.20.
- Note - This card was of creature type "Gorilla Pack" and is now of creature type "Ape". [Oracle 00/02/01]
Gorilla Shaman
- Note - Also see Converted Mana Cost, Rule K.8.
- Note - Before errata, it was of creature type Gorilla. [Oracle 99/07/23]
Gorilla War Cry
- Note - Also see Cantrips, Rule E.2.
Gorilla Warrior
- It is not a creature of type Gorilla, it is of type Ape. [DeLaney 98/10/05]
- Note - The Portal version had no creature type.
Gossamer Chains
- The return of this card to your hand is part of the activation cost and is paid on announcement. You do not have a choice to pay his cost zero times or more than one time in order to multiply the effect. [D'Angelo 97/01/28]
Gosta Dirk
- Extended tournaments (see Rule D.15) have always banned this card.
- Note - Also see First Strike, Rule A.15.
- Note - Also see Legendary Permanents, Rule K.17.
Grafted Skullcap
Grandmother Sengir
- Note - Also see Legendary Permanents, Rule K.17.
Granger Guildmage
- Note - Also see First Strike, Rule A.15.
Granite Gargoyle
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
Granite Grip
Grapeshot Catapult
Grasslands
Gravebane Zombie
- This is a replacement effect, so this card never actually goes to the graveyard. [D'Angelo 99/05/01]
Gravebind
- Note - Also see Cantrips, Rule E.2.
Gravedigger
- Note - Also see Comes Into Play Abilities, Rule E.3.
- Note - The Portal version had no creature type.
Grave Pact
- Each of your opponents sacrifices a creature for each creature you control that goes to a graveyard. [Duelist Magazine #25, Page 30]
Grave Robbers
- Removes the artifact on resolution, but you choose it as a target when announcing the ability. [D'Angelo 99/08/01]
- If the target is not there on resolution, you do not gain the life. [D'Angelo 99/08/01]
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
Grave Servitude
- The color change lasts only while this card is on the creature. [Duelist Magazine #16, Page 30]
Gravity Sphere
- It removes Flying from all creatures in play when it enters play and from each creature as that creature enters play. It does not prevent Flying ability being given to the creature after the Sphere is in play. [Duelist Magazine #2, Page 8]
- Extended tournaments (see Rule D.15) have always banned this card.
- Note - Also see Enchant World, Rule K.12.10.
Gray Ogre
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
Great Defender
- Extended tournaments (see Rule D.15) have always banned this card.
- Note - Also see Converted Mana Cost, Rule K.8.
Greater Realm of Preservation
Greater Werewolf
- This ability is played at end of combat so it only works if it is still alive at that time. [Aahz 96/09/11]
Great Wall
- Extended tournaments (see Rule D.15) have always banned this card.
Great Whale
- The errata makes it so you only untap lands if it comes into play by being cast from your hand. It does not untap lands if put into play as the effect of a spell or ability, even if it is played from your hand. [DCI Tournament Update 99/03/01]
- Playing the card using an effect that lets you play something that is not in your hand will not trigger this ability. [bethmo 99/03/05]
- You can untap from 0 to 7 lands. [DeLaney 98/10/05]
- Does not target the lands. [DeLaney 98/10/05]
- Can be used on already untapped lands (with no effect). [DeLaney 98/10/05]
- Can be used on another player's lands. [DeLaney 98/10/05]
- Note - Also see Comes Into Play Abilities, Rule E.3.
Greater Good
Greed
- You cannot spend more life on Greed than you have. See Rule G.19.6. [Duelist Magazine #3, Page 22]
Greel, Mind Raker
- Note - Also see Legendary Permanents, Rule K.17.
Greel's Caress
Greener Pastures
- The ability does not trigger unless the player has more lands at the beginning of upkeep. This is checked again on resolution, and if the player does not still have more lands, no token is generated. [D'Angelo 99/05/01]
- Note - Also see Token Creatures, Rule K.25.
Green Mana Battery
- See [Black Mana Battery](#Black Mana Battery) for rulings.
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
Green Scarab
Green Ward
- See [Black Ward](#Black Ward) for rulings.
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
- Note - Also see Protection, Rule A.24.
Griffin Canyon
- Can target an already untapped Griffin, and gives the bonus regardless. [DeLaney 97/02/02]
Grim Feast
- It affects all opposing players in a multiplayer game. [D'Angelo 99/07/10]
Grim Monolith
- Type 1 tournaments (see Rule D.13) have restricted this card since 99/10/01.
- Type 1.5 tournaments (see Rule D.14) have banned this card since 99/10/01.
Grim Tutor
- All tournament formats have banned this card because it only appears in Starter.
Grindstone
- The effect repeats as many times as it takes to meet the end condition. [Duelist Magazine #23, Page 23]
- If the two cards are both colorless, then the effect does not repeat. It only repeats if both cards have at least one color and at least one color is shared between them. [D'Angelo 98/01/06]
- Remember that land cards have no color. See Rule K.15.5. [D'Angelo 98/02/03]
Grinning Totem
- If you don't play it, it is put into its owner's graveyard as a triggered ability. This means that if the spell is an instant, you can cast it during upkeep by placing it on the stack before the triggered ability resolves. [D'Angelo 99/05/15]
Grizzled Wolverine
- It can only get +2/+0 even if more than one creature blocks it. [D'Angelo 98/02/03]
Grizzly Bears
- Note - The Portal version had no creature type.
Grollub
- Only counts damage which is not prevented. [Barclay 98/06/10]
Groundskeeper
Growth Spurt
- All tournament formats have banned cards from Unglued.
- Note - Also see Unglued rulings, Rule U.1.
Guan Yu, Sainted Warrior
- When played under non-Portal rules, the text should be read as "Horsemanship.; When
thisis put into a graveyard from play, you may shufflethisinto its owner's library." [D'Angelo 00/07/06] - All tournament formats have banned this card because it only appears in Portal.
- Note - Also see Horsemanship, Rule A.19.
- Note - Also see Legendary Permanents, Rule K.17.
Guan Yu's 1,000-Li March
- All tournament formats have banned this card because it only appears in Portal.
Guardian Angel
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
- Note - The mana cost no longer has an {X} in it. [Oracle 99/09/03]
Guardian Beast
- Does not prevent sacrifices. A sacrifice does not count as a "destroy". [D'Angelo 00/02/15]
- Does not prevent removal from the game as from [Dust to Dust](#Dust to Dust). [WotC Rules Team 94/10/12]
- Does not prevent non-targeted enchantment effects like [Titania's Song](#Titania's Song), or targeted effects which are not enchantments like [Xenic Poltergeist](#Xenic Poltergeist). These are particularly useful since they make the artifact into a creature which the Beast will not protect. [Duelist Magazine #2, Page 14]
- Extended tournaments (see Rule D.15) have always banned this card.
Guerrilla Tactics
- If it is discarded, the damage done by it is done by an ability and not by a spell. So Suffocation cannot be used on that damage. [D'Angelo 96/11/11]
Guided Strike
- Note - Also see First Strike, Rule A.15.
Guiding Spirit
Gulf Squid
Guma
- Note - Also see Protection, Rule A.24.
Gus
- "Lost" only counts games of Magic. [QAS 98/09/09]
- In tournament play, only games in that tournament count. [QAS 98/09/09]
- Gus is not a Legend since there is no one Gus. Gus is everywhere. [QAS 98/09/09]
- In a multi-player game, choose a player when this comes into play. [D'Angelo 98/11/09]
- Optional Rule: "Lost" means any sort of loss - losing a bet, losing a poker game, etc. [Barclay 98/08/13]
- All tournament formats have banned cards from Unglued.
- Note - Also see Unglued rulings, Rule U.1.
Gush
Gustha's Scepter
Gwendlyn Di Corci
- Extended tournaments (see Rule D.15) have always banned this card.
- Note - Also see Legendary Permanents, Rule K.17.
- H -
Hail Storm
Hakim, Loreweaver
- If you pick an Enchant Creature that cannot legally enchant this card, then the enchantment stays in the graveyard. [DeLaney 00/04/10]
- You can use the ability multiple times in one spell stack and can get multiple enchantments on him this way. You only check if he has no enchantments when announcing the ability. [Duelist Magazine #16, Page 28] The Duelist page somewhat contradicts itself, and the above is correct. [D'Angelo 97/03/02]
- Note - Also see Legendary Permanents, Rule K.17.
Halam Djinn
- Note - Also see Haste, Rule A.18.
Halfdane
- The ability sets the current power/toughness, not the initial power/toughness. This means that it overrides any counters on this card, as well as any power/toughness altering effects that resolved before this effect. [Oracle Update 98/11/11]
- Extended tournaments (see Rule D.15) have always banned this card.
- Note - Also see Legendary Permanents, Rule K.17.
Hall of Gemstone
- Will affect lands that normally produce colorless mana. [Aahz 96/11/07]
- Will not affect lands that do not produce mana. [D'Angelo 98/02/03]
- Although the color may be altered, any restrictions on the use of the mana are not removed. So [Mishra's Workshop](#Mishra's Workshop) may produce colored mana which can only be used on artifacts. [Aahz 96/11/07]
- Note - Also see Enchant World, Rule K.12.10.
Hallowed Ground
Halls of Mist
- Note - Also see Cumulative Upkeep, Rule A.10.
Hammerhead Shark
Hammerheim
- Can be used on a creature without landwalking but has no effect. [Duelist Magazine #5, Page 23]
- Extended tournaments (see Rule D.15) have always banned this card.
- Note - Also see Legendary Permanents, Rule K.17.
Hammer Mage
- Note - Also see Converted Mana Cost, Rule K.8.
Hammer of Bogardan
Handcuffs
- The player must keep their real hands (not wrists) touching at all times. Don't wear gloves. [Barclay 98/08/13]
- If the targeted player has less than two hands, "both hands" means their hand of cards, and the one hand that they do have. This calls for exceptional manual dexterity. [Barclay 98/08/13]
- If the player has more than two hands, call the Men In Black. [Barclay 98/08/13]
- All tournament formats have banned cards from Unglued.
- Note - Also see Unglued rulings, Rule U.1.
Hand of Death
- All tournament formats have banned this card because it only appears in Portal and Starter.
Hand of Justice
- Does not target the 3 creatures it taps. [Oracle 98/07/01]
- It can destroy one of the three creatures it taps. [Oracle 98/07/01]
- The creatures are tapped during announcement and as a cost. [Duelist Magazine #11, Page 56]
- "Summoning sickness" does not prevent creatures from being tapped by this effect. [WotC Rules Team 94/12/15] But you cannot use the Hand's ability at all if the Hand has summoning sickness. [D'Angelo 95/01/01]
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
Hand to Hand
- Will not prevent cost increasers such as Propaganda. [WotC Rules Team 98/03/01]
Hanna's Custody
- A spell or ability is targeted only if the word "target" appears in its text. See Rule G.40.1. Only targeted spells and abilities are prevented by this card's ability. [D'Angelo 98/06/19]
Hanna, Ship's Navigator
- Note - Also see Legendary Permanents, Rule K.17.
Harbinger of Night
Harbor Guardian
Harmattan Efreet
Harmonic Convergence
- If any player needs to put more than one enchantment on top of their library, they choose the order. [Barclay 99/02/09]
Harmony of Nature
- When played under non-Portal rules, the text should be read as "Tap any number of target untapped creatures you control. You gain 4 life for each creature tapped this way." [D'Angelo 00/06/05]
- All tournament formats have banned this card because it only appears in Portal.
Harrow
- The sacrifice of a land is part of the cost of playing the card. You cannot pay this cost more than once to get a multiple effect. [D'Angelo 97/11/12]
- The two lands do not count toward your normal one land you can play each turn. [Invasion FAQ 00/10/03]
Harsh Judgment
- Note - Also see Color, Rule G.3, for rules on choosing a color.
Harsh Justice
- All tournament formats have banned this card because it only appears in Portal.
- When played under non-Portal rules, the text should be read as an Instant spell with text "Whenever an attacking creature deals combat damage to you this turn, that creature deals that much damage to its controller." [D'Angelo 00/06/05]
Harvest Mage
- Note - Cycle with [Arc Mage](#Arc Mage), [Avenger en-Dal](#Avenger en-Dal), [Bola Warrior](#Bola Warrior), [Divining Witch](#Divining Witch), [Netter en-Dal](#Netter en-Dal), [Plague Witch](#Plague Witch), [Stampede Driver](#Stampede Driver), [Stronghold Biologist](#Stronghold Biologist), [Stronghold Machinist](#Stronghold Machinist), and [Trickster Mage](#Trickster Mage).
Harvest Wurm
- Note - Also see Comes Into Play Abilities, Rule E.3.
Hasran Ogress
- The ability triggers (see Rule A.4) on the declaration of attackers. [D'Angelo 98/06/03]
- You either take damage or pay the 2 mana during resolution. [D'Angelo 00/02/25]
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
- Note - The Arabian Nights version of this card has two versions, one with a small dark circle behind the "2" in the payment cost (rarity C3) and one with a normal mana circle behind the cost (rarity C2).
Hate Weaver
Hatred
- The life payment is part of the play cost (see Rule K.20), so it is lost if this spell is countered. [Barclay 98/06/10]
Haunted Crossroads
Haunting Apparition
- You choose one opposing player when it comes into play and it only affects that one player. This choice is not changed even if this card changes controllers. This card becomes useless but stays in play if the chosen player leaves the game. [D'Angelo 99/07/10]
Haunting Misery
Haunting Wind
- Extended tournaments (see Rule D.15) have always banned this card.
Havenwood Battleground
- See [Dwarven Ruins](#Dwarven Ruins) for rulings.
Havoc
- In a multiplayer game, it affects all opponents. [D'Angelo 99/06/01]
Hawkeater Moth
Hazduhr the Abbot
- Note - Also see Legendary Permanents, Rule K.17.
Hazezon Tamar
- The Sand-Warriors leave play if Hazezon is phased out or placed in an Oubliette or [Tawnos's Coffin](#Tawnos's Coffin), and they do not come back on the turn after Hazezon re-enters play. [WotC Rules Team 94/09/15] [D'Angelo 98/10/23]
- The Sand-Warriors come into play on a player's side if that player controls Hazezon during the player's first upkeep after Hazezon enters play. It is possible for no player or all players to get Sand Warriors if control of Hazezon changes. [WotC Rules Team 95/05/10]
- The Sand-Warriors do not change controller when Hazezon changes controller. [bethmo 94/07/14]
- Extended tournaments (see Rule D.15) have always banned this card.
- Note - Also see Legendary Permanents, Rule K.17.
- Note - Also see Token Creatures, Rule K.25.
Hazerider Drake
- Note - Also see Protection, Rule A.24.
Hazy Homunculus
Headless Horseman
- Extended tournaments (see Rule D.15) have always banned this card.
Headlong Rush
- If cast outside of combat, it does nothing. [DeLaney 98/10/05]
- Note - Also see First Strike, Rule A.15.
Headstone
- Note - Also see Cantrips, Rule E.2.
Heal
Healing Salve
Hearth Charm
- Note - Also see Modal Spells and Abilities, Rule G.24.
Heart of Bogardan
- The consequences of not paying the cumulative upkeep happen at the same time the card is sacrificed as a result of not paying. This is not a triggered ability. [WotC Rules Team 97/07/03]
- In multiplayer games you can choose a different opposing player each time it is used. [D'Angelo 00/02/15] See Rule M.1.4.
- Note - Also see Cumulative Upkeep, Rule A.10.
Heart of Ramos
- You can play the sacrifice ability while this card is tapped. [MM FAQ 99/09/22]
Heart of Yavimaya
- You have to sacrifice a forest before this card is put into play, and no matter how it is put into play. [D'Angelo 99/11/01]
Heart Sliver
- Note - Also see Haste, Rule A.18.
Heartstone
- The cost reduction can be applied to extra costs such as Gloom. [D'Angelo 98/02/27]
- Will not add a 1 generic mana cost to abilities with no generic mana in their activation cost. [Barclay 98/02/27]
- It will never reduce any colored mana portion of an activation cost. [D'Angelo 98/11/06]
Heart Warden
- You can use the sacrifice ability while it is subject to summoning sickness. [D'Angelo 99/06/01] Or while it is tapped. [DeLaney 99/06/08]
Heart Wolf
- Note - Also see First Strike, Rule A.15.
Heartwood Dryad
- The player can choose to treat this creature as shadow or non-shadow when declaring blockers, but only one of the two during a single declare blockers step. [bethmo 99/06/13]
- Note - Also see Shadow, Rule A.26.
Heartwood Giant
Heartwood Treefolk
- Note - Also see Landwalk, Rule A.22.
Heat of Battle
Heat Ray
- Note - Also see X Costs, Rule K.27.
Heat Stroke
- Heat Stroke does not need to be in play at end of combat. The destroy effect is set up triggering on the declaration of blockers. [DeLaney 00/03/11]
Heat Wave
- Note - Also see Cumulative Upkeep, Rule A.10.
Heaven's Gate
- It can target zero creatures if you want. [Oracle 98/07/01]
- Extended tournaments (see Rule D.15) have always banned this card.
Heavy Ballista
Heavy Fog
- When played under non-Portal rules, the text should be read as an Instant that reads "Prevent all damage that would be dealt to you by attacking creatures this turn." [D'Angelo 00/07/29]
- All tournament formats have banned this card because it only appears in Portal.
Hecatomb
- The sacrifice is done as a triggered ability just after it enters play. It is not done on announcement. [D'Angelo 95/10/27]
- If you have less than 4 creatures, you do not partially sacrifice. You pay 4 creatures or none. [WotC Rules Team 95/06/15]
- You choose whether to sacrifice creatures or not on resolution. If not, then you sacrifice this card. You can choose to not sacrifice creatures if you no longer control this card on resolution. See Rule E.11.Ruling.3. [D'Angelo 99/06/01]
- Note - Also see Comes Into Play abilities, Rule E.3.
Heightened Awareness
- The main effect of this card is that you get to draw an extra card (in addition to your normal one) each of your draw steps. [Prophecy FAQ 00/05/25]
Hellfire
- Extended tournaments (see Rule D.15) have always banned this card.
Hell's Caretaker
- A "creature card" is a Creature card or Artifact Creature card. [D'Angelo 99/05/01] Older cards of type Summon are also Creature cards.
- Can sacrifice itself. [Duelist Magazine #5, Page 123]
- Cannot choose itself to be brought back. [D'Angelo 96/11/11]
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
Hell Swarm
- Extended tournaments (see Rule D.15) have always banned this card.
Helm of Awakening
- The effect is cumulative. [Aahz 97/01/29]
- You apply the Helm to the total play cost (see Rule K.20). Since the play cost is the total of the mana cost (see Rule K.18) and all costs in the card text, this means you can apply the Helm to things like Fireball's extra targets and to Buyback (see Rule A.9) costs. The cost reduction is not applied separately to each thing, however, it is applied just once to the total cost. For example, a Capsize costs {U}{U}{1} to cast and {3} for Buyback for a total play cost of {U}{U}{4}. One Helm makes the cost {U}{U}{3} and three Helms makes the cost {U}{U}{1}. See how the reduction is applied to the total and not to individual items. [D'Angelo 98/01/06]
- The cost reduction can apply to external penalty effects such as Gloom. [WotC Rules Team 98/02/01] See Rule K.20.4.
- The generic X cost is still considered generic even if there is a requirement that a specific color be used for it. For example, "only black mana can be spent this way". This distinction is important for effects which reduce the generic portion of a spell's cost. For example, if you had two Helms in play (each reduces the generic costs of all spells by 1), you could cast a [Drain Life](#Drain Life) for just {B} and still do 1 damage. [WotC Rules Team 97/06/01] [Duelist Magazine #19, Page 26]
- Can lower the cost to zero. For example, a [Brass Man](#Brass Man). But cannot lower something below zero. [D'Angelo 98/06/26]
- The lower cost is not optional like with some other cost reducers. [D'Angelo 97/01/27]
- Can never affect the colored (non-generic) part of a casting cost. [D'Angelo 98/07/29]
Helm of Chatzuk
- Note - Also see Banding, Rule A.7.
Helm of Obedience
- It is sacrificed during resolution if the last card was a creature. If this card is not still in play at that time because you Boomerang it back to your hand or something else happens to it, then you cannot activate the subability. [D'Angelo 99/08/01]
- If you sacrifice the Helm, then a new ability is put on the stack which will put the creature into play when the ability resolves. This ability can be responded to as normal. [D'Angelo 99/08/01] See Rule A.1.11.
- If when using the effect you pick a Clone or [Vesuvan Doppelganger](#Vesuvan Doppelganger), and there are no legal targets for the creature, you simply don't get the creature but still sacrifice the Helm. [bethmo 96/07/10] The Clone or Doppelganger stays in the graveyard.
Helm of Possession
Hematite Talisman
Henge Guardian
- Note - Also see Trample, Rule A.27.
Henge of Ramos
Herald of Serra
- Note - Also see Echo, Rule A.12.
Hermetic Study
Hermit Druid
- You can put the cards from your library into your graveyard in any order. [Duelist Magazine #25, Page 31]
Heroes' Reunion
Heroism
- The cost to avoid the penalty must be paid when the spell resolves. You cannot wait until later to do so. [Aahz 94/11/30]
- Paying the Heroism cost to allow a creature to deal damage does not prevent other effects from preventing it from dealing damage. Paying the cost only prevents the Heroism effect. [Duelist Magazine #4, Page 7]
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
Hero's Resolve
Hesitation
- Playing a land is not a "spell", so playing a land will not trigger this card. [D'Angelo 98/12/02]
Hibernation
Hibernation Sliver
Hickory Woodlot
Hidden Ancients
- When it turns into a creature, it no longer counts as an enchantment. [Urza's Saga Rule Page]
- It changes even if the spell is countered. [D'Angelo 99/05/01]
Hidden Gibbons
- When it turns into a creature, it no longer counts as an enchantment. [Urza's Saga Rule Page]
- It changes into a creature even if the spell is countered. [D'Angelo 99/05/01]
- It becomes a creature when the spell is played (which means announced), which is before the spell resolves. A Disenchant cannot be used to destroy this card, since it will no longer be an enchantment when the Disenchant resolves. [D'Angelo 99/02/13]
- Note - All cards of type interrupt have errata to be of type instant.
Hidden Guerrillas
- When it turns into a creature, it no longer counts as an enchantment. [Urza's Saga Rule Page]
- It changes even if the spell is countered. [D'Angelo 99/05/01]
Hidden Herd
- When it turns into a creature, it no longer counts as an enchantment. [Urza's Saga Rule Page]
- Does not trigger on lands put into play by a spell or ability. [DeLaney 98/10/05]
Hidden Horror
- You choose whether to discard or not on resolution. If not, then you sacrifice this card. You can choose to not discard if you no longer control this card on resolution. See Rule E.11.Ruling.3. [D'Angelo 99/06/01]
- Note - Also see Comes Into Play Abilities, Rule E.3.
- Note - In Weatherlight this card was of creature type Undead.
Hidden Path
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
- Note - Also see Landwalk, Rule A.22.
Hidden Predators
- When it turns into a creature, it no longer counts as an enchantment. [Urza's Saga Rule Page]
Hidden Retreat
- Can be used on instant or sorcery spells on the stack, but not on abilities. [bethmo 99/06/13]
- Can be used on damage to a creature or player. [D'Angelo 11/10/98]
Hidden Spider
- When it turns into a creature, it no longer counts as an enchantment. [Urza's Saga Rule Page]
- It only changes if the spell is not countered and resolves so the creature comes into play. [Urza's Saga Rule Page]
- It changes if the creature has Flying innately or if the creature gets flying due to a continuous effect of a permanent. [D'Angelo 99/05/01]
- The player can choose to treat this creature as flying or non-flying when declaring blockers, but only one of the two during a single declare blockers step. For example, it can block a creature that can only be blocked by flyers. [bethmo 99/06/13]
Hidden Stag
- When it turns into a creature, it no longer counts as an enchantment. [Urza's Saga Rule Page]
- Does not trigger on lands put into play by a spell or ability. [DeLaney 98/10/05]
High Ground
Highland Giant
- All tournament formats have banned this card because it only appears in Portal.
- Note - This card had no creature type. If played with non-Portal cards, it should be played as creature type Giant. [D'Angelo 00/06/05]
High Market
High Seas
High Tide
- Multilands which are part Island produce an extra blue mana in addition to whatever you tap it for. [Aahz 94/12/03]
- Non-lands or lands which do not say they count as Islands do not produce extra mana. [Duelist Magazine #4, Page 6]
- It affects lands you control when it resolves and any lands you gain control of this turn. [D'Angelo 99/10/05]
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
Highway Robber
Hill Giant
- Note - The Portal version had no creature type.
Hipparion
Hired Giant
The Hive
- Note - Also see Token Creatures, Rule K.25.
Hivis of the Scale
- Note - Also see Legendary Permanents, Rule K.17.
Hoar Shade
Hollow Dogs
- If it attacks more than once per turn (due to [Relentless Assault](#Relentless Assault), for example), it gets the bonus each time. [DeLaney 98/10/05]
Hollow Trees
- Whether or not it is tapped is checked at the beginning of upkeep. If it is not tapped, the ability does not trigger. It also checks during resolution and you only get a counter if it is still tapped then. [D'Angelo 99/08/01] See Rule A.4.15.
- Note - Also see [Bottomless Vault](#Bottomless Vault).
Hollow Warrior
- This card cannot tap itself to allow itself to attack or block. You have to tap a different creature which is not being declared as an attacker or blocker. [DeLaney 00/05/29]
Holy Armor
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
Holy Day
- Extended tournaments (see Rule D.15) banned this card until 00/10/01.
- Note - Also see Fog Effects, Rule E.5.
Holy Light
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
Holy Strength
Hopping Automaton
Homarid
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
Homarid Shaman
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
Homarid Spawning Bed
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
- Note - Also see Converted Mana Cost, Rule K.8.
- Note - Also see Token Creatures, Rule K.25.
Homarid Warrior
- The ability to make itself not be targetable can be used in response to being targeted. Since spells and abilities resolve in last-to-first order, the Warrior becomes untargetable before the targeted spell or ability resolves and causes the targeted spell or ability to fizzle. Note that if you use this ability before being targeted, that a targeted spell or ability used in the same stack will resolve first. [D'Angelo 99/08/01]
- The ability can be activated more than once in a single batch if you need it to be. [D'Angelo 98/02/03]
- Does not cause enchantments on it to be removed when the effect is activated. An enchantment in play is neither a spell nor an ability. [Duelist Magazine #4, Page 7]
- It taps when the ability resolves if it was not already tapped. It may be used even if it is already tapped. [Aahz 94/12/02]
Honorable Passage
Honor Guard
Honor the Fallen
Hooded Kavu
Hoodwink
Hope and Glory
- Must target two different creatures. See Rule G.39.2. [Urza's Legacy FAQ 99/02/03]
Hope Charm
Horned Cheetah
Horned Sliver
- Note - Also see Trample, Rule A.27.
Horned Troll
Horned Turtle
- Note - The Portal version had no creature type.
Hornet Cannon
Hornet Cobra
- Extended tournaments (see Rule D.15) have always banned this card.
- Note - Also see First Strike, Rule A.15.
Horn of Deafening
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
Horn of Greed
- Playing a land will trigger it, but putting a land into play as part of an effect will not. [Duelist Magazine #25, Page 30]
Horn of Plenty
Horn of Ramos
- You can play the sacrifice ability while this card is tapped. [MM FAQ 99/09/22]
Horrible Hordes
- If it blocks at least one creature in a combat phase and there is another combat phase, all creatures blocking it in the second combat phase cause it to get the bonus. [D'Angelo 99/07/26]
- Note - Also see Rampage, Rule A.25.
Horror of Horrors
- Extended tournaments (see Rule D.15) have always banned this card.
Horseshoe Crab
Hot Springs
- It is destroyed if you lose control of the enchanted land. [WotC Rules Team 95/06/15]
Howl from Beyond
- Note - Also see X Costs, Rule K.27.
Howling Fury
- All tournament formats have banned this card because it only appears in Portal and Starter.
Howling Mine
- The additional draw is separate from any other draw during your draw step. It happens when the triggered ability resolves. [D'Angelo 99/05/01]
- It does not trigger at all if this is tapped at the start of the draw step, and it checks this again on resolution. [D'Angelo 99/05/01]
- If Howling Mine leaves play before it resolves, then the last known tap or untap state of the card is used for resolution. [D'Angelo 99/05/01]
Howling Wolf
Huang Zhong, Shu General
- All tournament formats have banned this card because it only appears in Portal.
- Note - Also see Legendary Permanents, Rule K.17.
Hua Tuo, Honored Physician
- When played under non-Portal rules, the text should be read as "{Tap}: Put target creature card from your graveyard on top of your library. Play this ability only during your turn before combat." [D'Angelo 00/06/05]
- All tournament formats have banned this card because it only appears in Portal.
- Note - Also see Legendary Permanents, Rule K.17.
Hulking Cyclops
- Cannot be given the ability to block by something like Web or [Spider Climb](#Spider Climb). Those abilities do not remove the general inability to block. [Duelist Magazine #17, Page 30]
- Note - In Visions this card was of creature type Cyclops.
- Note - The Portal version had no creature type.
Hulking Goblin
- All tournament formats have banned this card because it only appears in Portal and Starter.
- Note - The Portal version had no creature type.
Hulking Ogre
Humble
- Removes all creature abilities. This includes mana abilities, such as with [Llanowar Elves](#Llanowar Elves). Animated lands lose the ability to tap for mana. [bethmo 98/10/14]
- Will not remove card text which defines characteristics of the card which are not normally done in the text, such as "This card is a Wall" or "This card is red.". These things are descriptive text and not abilities. [bethmo 97/10/23] See Rule G.9.2. (Older cards used to say "Counts as a Wall" and fall under this ruling.)
- To figure a creature's power/toughness, start with the initial value as granted by its card (or the effect that animated it), then apply counters (which are not considered effects), then apply effects following the normal rules for applying effects (which normally means in the order those effects came into play). This means that counters on a creature which change power/toughness or add an ability will be overridden, but that effects which enter play after this spell resolves will still have their full effect. [Urza's FAQ 98/10/05]
Humility
- Removes all creature abilities. This includes mana abilities, such as with [Llanowar Elves](#Llanowar Elves). Animated lands lose the ability to tap for mana. [bethmo 97/10/14]
- Will not remove card text which defines characteristics of the card which are not normally done in the text, such as "This card is a Wall" or "This card is red.". These things are descriptive text and not abilities. [bethmo 97/10/23] See Rule G.9.2. (Older cards used to say "Counts as a Wall" and fall under this ruling.)
- Does remove abilities from a creature entering play before any "comes into play" abilities can trigger. [D'Angelo 99/06/01]
- When figuring out your creatures' abilities and power/toughness, apply all card effects in the order they entered play. Built-in abilities of a creature and any counters on the creature are applied first. Then, you apply all external effects in the order they entered play. The result of this is that any effects on the creatures' abilities or power/toughness in play before Humility enters play are completely overridden. But that any played after Humility enters play stay. [D'Angelo 97/12/01] For example, a Crusade is in play, then a Humility enters play. All your white creatures are 1/1. If Humility enters play, then Crusade, your white creatures are 2/2 (they become 1/1 then get +1/+1 in that order). See Rule K.10.Ruling.1.
Hunding Gjornersen
- Extended tournaments (see Rule D.15) have always banned this card.
- Note - Also see Legendary Permanents, Rule K.17.
- Note - Also see Rampage, Rule A.25.
Hungry Hungry Heifer
- Cannot remove counters from token creatures. [QAS 98/09/09]
- Not suitable for children under 3 years. 2 to 4 players. To play the Heifer's upkeep cost, hit it repeatedly very hard. Oh, sorry, I must be thinking of something else. [Barclay 98/08/13]
- All tournament formats have banned cards from Unglued.
- Note - Also see Unglued rulings, Rule U.1.
Hungry Mist
Hunted Wumpus
Hunting Cheetah
- When played under non-Portal rules, the text should be read as "Whenever
thisdeals damage to an opponent, you may search your library for a forest, reveal that card, and put it into your hand. Then shuffle your library." [D'Angelo 00/06/05] - All tournament formats have banned this card because it only appears in Portal.
Hunting Kavu
- Being "without flying" is a targeting restriction. The ability will be countered if the target gains flying before the ability resolves. [Invasion FAQ 00/10/03]
Hunting Moa
- You get a +1/+1 counter both when it comes into play and when it goes to a graveyard from play. [D'Angelo 99/07/13]
- Note - Also see Echo, Rule A.12.
Hurkyl's Recall
- Retrieves all artifacts owned by the target player regardless of who controls them. Ignores artifacts owned by other players even if target player has control of them. [D'Angelo 94/06/01]
- It only returns artifacts which are in play. [D'Angelo 00/03/03]
- Type 1 tournaments (see Rule D.13) have restricted this card since 99/10/01.
- Type 1.5 tournaments (see Rule D.14) have banned this card since 99/10/01.
Hurloon Minotaur
Hurloon Shaman
Hurloon Wrangler
- You are allowed to remove garments in the neutral state before blockers are declared. Removing a garment is played as faster than a mana ability. [QAS 98/09/09]
- Any denim will count, even underwear and shoes. [Barclay 98/08/13]
- Removal of clothing is subject to indecency laws. [D'Angelo 98/08/17]
- Denim is the substance that jeans are made of. [Levis 98/09/09]
- All tournament formats have banned cards from Unglued.
- Note - Also see Landwalk, Rule A.22.
- Note - Also see Unglued rulings, Rule U.1.
Hurricane
- This is not a targeted spell, and so it may be cast when there are no creatures in play. [bethmo 94/06/01]
- Whether or not a creature is Flying is only checked on resolution. [D'Angelo 95/10/05]
- Note - Also see X Costs, Rule K.27.
Hurr Jackal
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
Hush
- Note - Also see Cycling, Rule A.11.
Hyalopterous Lemure
Hydroblast
- You can target any spell or permanent, it need not be red. It just does not do anything unless the color matches. [D'Angelo 95/06/09]
- The decision to counter a spell or destroy a permanent is a decision made on announcement before a target of the proper type is selected. If the spell is redirected, this mode cannot be changed, so only targets of the selected type are valid. [WotC Rules Team 95/09/22] See Rule G.24 on Modal spells.
- Note - This card was of type Interrupt and is now type Instant. [Oarcle 00/02/01]
Hymn of Rebirth
- A "creature card" is a Creature card or Artifact Creature card. [D'Angelo 99/05/01] Older cards of type Summon are also Creature cards.
Hymn to Tourach
- The two cards are chosen at random and then discarded at the same time. This means the player chooses the order they are stacked in the graveyard. [DeLaney 98/04/08]
- Standard (Type 2) tournaments (see Rule D.16) have banned this card since 97/01/01 since it is no longer part of the environment. It was previously restricted from 96/10/01 until 97/01/01.
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
Hyperion Blacksmith
- You decide whether you are tapping or untapping the artifact on resolution. [D'Angelo 00/03/03]
- Extended tournaments (see Rule D.15) have always banned this card.
Hypnotic Cloud
- Note - Also see Kicker, Rule A.20.
Hypnotic Specter
- Must do at least 1 point of damage to cause opponent to discard because the effect only happens if at least 1 damage remains unprevented. [WotC Rules Team 94/02/07]
- If damage is redirected to opponent by some spell or ability and is not prevented, opponent must discard a card as if they were attacked directly. Equally, if damage is redirected away from the player, no card needs to be discarded. [WotC Rules Team 94/02/07]
- Extended tournaments (see Rule D.15) tournaments have banned this card since 97/10/01.
- Note - The artist's name, Shuler, was misspelled on the Limited Edition and Unlimited Edition versions of this card.
- I -
Icatian Infantry
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
- Note - Also see Banding, Rule A.7.
- Note - Also see First Strike, Rule A.15.
Icatian Javelineers
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
Icatian Lieutenant
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
Icatian Moneychanger
- A copy (Clone, Doppelganger, etc) of a Moneychanger only causes a player to take damage and the Moneychanger to get counters when the copy card itself is put into play. A later [Vesuvan Doppelganger](#Vesuvan Doppelganger) change to a Moneychanger results in zero counters and zero damage. [Aahz 94/11/16]
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
Icatian Phalanx
- Note - Also see Banding, Rule A.7.
Icatian Priest
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
Icatian Scout
- Note - Also see First Strike, Rule A.15.
Icatian Skirmishers
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
- Note - Also see Banding, Rule A.7.
- Note - Also see First Strike, Rule A.15.
Icatian Store
- Whether or not it is tapped is checked at the beginning of upkeep. If it is not tapped, the ability does not trigger. It also checks during resolution and you only get a counter if it is still tapped then. [D'Angelo 99/08/01] See Rule A.4.15.
- See [Bottomless Vault](#Bottomless Vault) for rulings.
Icatian Town
- Note - Also see Token Creatures, Rule K.25.
Iceberg
- Note - Also see X Costs, Rule K.27.
Ice Cauldron
- Cards which are not actually in your hand, such as ones on an [Elkin Bottle](#Elkin Bottle), cannot be played onto the Ice Cauldron. [Duelist Magazine #11, Page 57]
- The mana put in the Cauldron can only be used to play the given spell, but you can add additional mana to a spell. [D'Angelo 95/06/08] This means you can pay part of the cost on one turn and the rest of it on the next turn.
- The mana cannot be used to pay for penalty costs from things like Gloom. [Duelist Magazine #9, Page 61]
- The mana can be used for additional costs outlined in the spell's text. [Duelist Magazine #9, Page 61]
- Tapping the Cauldron for the mana is a mana ability. [D'Angelo 00/03/09]
- X can be zero. This places a zero mana counter on the Cauldron. [Duelist Magazine #7, Page 9]
- You do not have to use any mana from the Cauldron when playing the spell if you don't want to. You don't even have to tap the Cauldron and draw the mana, you can just play the spell using mana from somewhere else. [D'Angelo 95/06/12]
- You can play the spell at any time as if it were in your hand. [Duelist Magazine #7, Page 9]
- You can only play the spell when you could legally play it normally. So no playing a Sorcery on your opponent's turn. [Duelist Magazine #7, Page 9]
- When you play the spell and it resolves, it either becomes a permanent or goes to the graveyard just like normal. It does not stay out of the game. [D'Angelo 95/08/01]
- If the Cauldron leaves play, you can still play any spells it removed from the game as though they were in your hand. You just no longer have access to the mana you charged the Cauldron with. [D'Angelo 00/03/09]
- If the Cauldron leaves your control, the spell remains out of the game. The controller of the Cauldron is the only one that can tap to get the mana out of it. The player who put the spell out of the game with the Cauldron is the only one that can play the spell and they can do so even if they are not in control of the Cauldron. [Duelist Magazine #7, Page 9]
- It is possible to have more than one spell removed by the Cauldron. You can tap the Cauldron to remove the charge counter and whatever mana is on it but leave the spell there. Later, you can tap it and put in mana and a charge counter to add another spell. [Duelist Magazine #7, Page 9]
- If multiple spells are removed by the Cauldron, any one of them can be played. [Duelist Magazine #7, Page 9]
- If multiple spells are removed by the Cauldron, the mana can only be used for the spell that was put remove by the Cauldron when the most recent charge counter was put there. [Aahz 95/06/29]
- If the ability to remove a card with the Cauldron is countered, you do not lose the spell since the spell would be removed during resolution. [Duelist Magazine #7, Page 9]
- You cannot store mana that is to be used for a special purpose into the Cauldron, such as [Mishra's Workshop](#Mishra's Workshop). [Aahz 95/07/04]
- If you use mana from a [Soldevi Machinist](#Soldevi Machinist) to charge the Cauldron, you cannot use the mana to cast anything and so it's just mana burn waiting to happen. This is because the Ice Cauldron remembers everything about how the mana can be used and generates mana with the same restrictions. [Duelist Magazine #10, Page 44]
- [Power Artifact](#Power Artifact) will reduce the cost of placing a charge counter on it by {2}, but the Cauldron will count only mana spent on it and will not store extra mana because of the Power Artifact's effect. Thus, if you spent RR2 by declaring an RR4 cost, you get RR2 later and not RR4. [WotC Rules Team 95/09/22]
- [Power Artifact](#Power Artifact) will force a minimum expenditure of 1 on the Cauldron. [WotC Rules Team 95/09/22]
Ice Floe
- Can be used on an already tapped attacker. [Duelist Magazine #7, Page 8]
- The attacking creature is not removed from the attack and still deals damage as normal. [Duelist Magazine #7, Page 8]
- A creature on the Ice Floe will not be freed even if it gains Flying later. It is only freed when the Floe untaps or leaves play. [D'Angelo 95/07/05]
- Cannot be used on a creature before it is declared to be attacking since it only targets attacking creatures. After the creature is attacking, it is okay to target it. [D'Angelo 95/08/22]
- Does not prevent a creature from untapping during upkeep or during any time other than the untap phase. [bethmo 95/07/24]
- This card has no ability to be tapped for mana. [D'Angelo 98/07/16]
- Note - Also see Tap and Hold Abilities, Rule E.10.
Ice Storm
- Extended tournaments (see Rule D.15) have always banned this card.
Icequake
- The snow-covered attribute of the land is checked only on resolution. [Aahz 96/06/13]
Ichneumon Druid
- It tracks the instant count for each player separately. [D'Angelo 99/02/04]
- Extended tournaments (see Rule D.15) have always banned this card.
Icy Manipulator
- Tapping a card with an effect like this will never pay the cost of an ability. For example, tapping a land with this card will not put a point of mana into a player's pool. And tapping a [Prodigal Sorcerer](#Prodigal Sorcerer) will not make them have to deal a point of damage to something. [D'Angelo 98/02/03] See Rule G.38.Ruling.1.
- This card's ability is played on the stack. That means that any instants or abilities announced in response to it will resolve first. Also, any card which is tapped as a cost will be tapped before this resolves. What this means is that the Icy Manipulator cannot be used to stop someone from using an ability of the permanent you plan to tap. [D'Angelo 98/06/03] It can be used to make a player use the ability now or to not use it. For example, you can use the Icy on your opponent's [Prodigal Sorcerer](#Prodigal Sorcerer) and force them to use it or let it get tapped. Then you can play a 6/1 [Ball Lightning](#Ball Lightning), knowing the creature will at live long enough to damage your opponent.
- If you want to stop someone from attacking with a creature by using this card, you must do so before attackers are declared. You cannot wait until after attackers are declared and then try to use it to make a creature stop attacking. [D'Angelo 98/06/03] Note that your opponent cannot start declaring attackers without letting you use the Icy.
- Tapping an attacking creature which did not tap to attack does not remove the creature from the attack or cause the creature to stop dealing damage. [D'Angelo 98/06/03]
- Any cards which might trigger off a card becoming tapped will trigger. Thus, a [Psychic Venom](#Psychic Venom) on a land that becomes tapped will cause 2 damage. [D'Angelo 95/03/12]
- Can target a tapped card, but tapping a tapped card does nothing useful. [Duelist Magazine #5, Page 23] And it will not trigger "if the card becomes tapped" effects. See Rule G.38.3.
- Type 1 tournaments (see Rule D.13) restricted this card from 94/01/25 to 94/03/23.
Icy Prison
- Enchantments on the creature are destroyed and counters on creatures removed when the creature is removed from the game. [Aahz 95/06/30]
Ifh-Biff Efreet
- The Efreet does indeed damage itself (unless it is no longer flying). [bethmo 94/06/01]
- Extended tournaments (see Rule D.15) have always banned this card.
Igneous Golem
- Note - Also see Trample, Rule A.27.
- Note - Before errata, this card did not have a creature type. [Oracle 99/07/01]
Ignoble Soldier
Ihsan's Shade
Ill-Gotten Gains
- You can get fewer than 3 cards if you want. [DeLaney 98/10/05]
- You can pick up any of the cards you discarded since you do not choose the cards until after you discard. [WotC Rules Team 98/10/18]
Illicit Auction
- This is a life loss and not a life payment so you can bid more life than you have. [bethmo 96/11/27]
Illuminated Wings
Illumination
- Note - Also see Converted Mana Cost, Rule K.8.
- Note - Before errata, this card was of type Interrupt. [Oracle 99/07/01]
Illusionary Forces
- Note - Also see Cumulative Upkeep, Rule A.10.
Illusionary Mask
- This card allows you to play a creature spell while ignoring the colored mana requirements in its cost. [D'Angelo 00/03/03]
- If the Mask is destroyed, the creatures still remain face-down until one of the conditions of turning it over are met. [bethmo 94/03/01]
- Usable on Creature and Artifact Creature cards. [D'Angelo 00/03/03]
- Can't be used for creatures put into play by a spell or ability, such as Resurrection or [Animate Dead](#Animate Dead). [D'Angelo 00/03/03]
- The true mana cost of the spell can be masked. If your opponent wants to [Spell Blast](#Spell Blast) the creature, they need to guess at the mana cost of the creature exactly. Overspending or underspending on Spell Blast will cause it to be countered. [Aahz 94/06/24]
- If [Power Artifact](#Power Artifact) is placed on it, the minimum Mask use cost is 1. [D'Angelo 94/06/01]
- Only the controller of the face down creature can look at it. [D'Angelo 94/06/01]
- At the time you announce a spell or ability that would target the face down creature, the game rules consider the card to be a creature, but do not know anything else about it. Upon resolution, however, the game gets to know the "truth" and the spell may find that it fails because its targets are illegal. [PPG Page 57] For example, you can target a black face down creature with Terror, but the spell will be countered when it resolves.
- If your attacker attacks without being tapped, it may be face-down when attacking. In this case, see Camouflage for rulings. [D'Angelo 00/03/03]
- If your block with a face-down creature, the game rules consider the card to be a creature but do not know anything else about it. After the blockers are declared, however, the game gets to know the "truth" and any illegal blocking assignments cause the creature to be removed from combat and for any creature with all its blockers removed to be unblocked. The player cannot choose a different blocking assignment for the illegal blockers. [D'Angelo 00/03/03]
- If a blocking assignment is cancelled because it is illegal, abilities that triggered on blocking assignment will still happen. [D'Angelo 00/03/03]
- Any continuous effects (or State-Based Effects) to face down creatures still take effect. You must inform the other players of any relevant effects as soon as those effects get checked. For example, a face down [Goblin King](#Goblin King) would require you to inform players that your Goblin can Mountainwalk as soon as you use that ability. And to inform them that their Goblin is a 2/2 creature as soon as there is a reason to check the Goblin's power or toughness. [Aahz 97/12/01]
- Only the creature is face down. Enchantments on it say face up and counters on it are visible. [Duelist Magazine #11, Page 56]
- Face down token creatures need not still be shown as tokens in play. You can use cards to mark them so your opponent cannot tell them apart. [WotC Rules Team 94/12/15]
- A face down creature with Lure on it must be blocked by all of your opponent's creatures even if you know that the block will be illegal because the attacker has a Landwalk ability (see Rule A.22) or some other evasion ability (see Rule A.13). [D'Angelo 11/21/95]
- If a copy card like Clone is used to copy a face down creature, you do not tell that player anything about their creature until there is a need to know. [bethmo 94/06/01]
- If you have a face down Legend (see Rule K.17) in play and a duplicate Legend is brought into play, you must inform them and have the duplicate destroyed. [WotC Rules Team 94/12/15]
- Extended tournaments (see Rule D.15) have always banned this card.
- Note - Also see Converted Mana Cost, Rule K.8.
- Note - It is of type "Artifact" and not "Poly Artifact". [Encyclopedia, Page 57]
Illusionary Presence
- Can give a basic land landwalk, legendary landwalk (all legendary lands), or a specific non-basic landwalk (like Maze of Ith-Walk). [Duelist Magazine #7, Page 99]
- Cannot give a type of Snow-Covered landwalk, because Snow-Covered is an attribute like color is, and not part of the land's type. [D'Angelo 98/05/04]
- Note - Also see Cumulative Upkeep, Rule A.10.
- Note - Also see Landwalk, Rule A.22.
Illusionary Terrain
- Does not affect non-basic lands, even if those lands "are" or "count as" a basic land type. [D'Angelo 00/03/09]
- Will not add or remove Snow-Covered nature from a land. [Duelist Magazine #6, Page 132]
- Note - Also see Cumulative Upkeep, Rule A.10.
Illusionary Wall
- Note - Also see Cumulative Upkeep, Rule A.10.
- Note - Also see First Strike, A.15.
- Note - Also see Walls, Rule K.26.
Illusions of Grandeur
- If a player takes control of this card away from you, you do not lose 20 life because the loss of 20 life is a separate ability. That player is now subject to the loss. [Aahz 97/11/02]
- Note - Also see Cumulative Upkeep, Rule A.10.
Imaginary Pet
Immolation
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
Impatience
- If a spell is countered, it still counts as having been played. [DeLaney 99/06/08]
Impending Disaster
- This ability does not trigger at all if there are not seven lands in play at the beginning of upkeep. It checks this number again when it is going to resolve and does not do anything if the land count is below 7. [D'Angelo 99/05/01]
- The ability is not optional. [Barclay 99/02/09]
- If this card is not in play at the times its ability resolves, then you cannot sacrifice it and it will not destroy any lands. This is because the sacrifice is a cost paid during resolution to get the effect. [WotC Rules Team 99/03/18]
Imperial Edict
- When played under non-Portal rules, the text should be read as "Target opponent chooses a target creature he or she controls. Destroy that creature." [D'Angelo 00/07/06]
- All tournament formats have banned this card because it only appears in Portal.
Imperial Recruiter
- All tournament formats have banned this card because it only appears in Portal.
Imperial Seal
- All tournament formats have banned this card because it only appears in Portal.
Implements of Sacrifice
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
Imposing Visage
Imprison
- The last sentence refers to the "If you do,..." sentence, not to the "If it blocked..." sentence. [D'Angelo 00/03/03]
- Both abilities are triggered abilities (see Rule A.4). The first one triggers on the announcing of a creature ability, and the second triggers on declaration of attacking or blocking. [D'Angelo 99/02/11]
- It cannot counter a mana ability. [D'Angelo 00/03/03]
- Extended tournaments (see Rule D.15) have always banned this card.
- Note - There is a typo on this card. The gray circle for the generic mana cost accidentally appears one line above the "1" it should be behind it.
Imps' Taunt
- Note - Also see Buyback, Rule A.9.
Impulse
- Due to errata, you no longer shuffle your library. [Oracle 98/07/01]
- This is not a "draw". [Aahz 97/01/29]
I'm Rubber, You're Glue
- This card is hard to play with. Just try declaring an attack with it in play. [Barclay 98/08/13]
- Partial sentences are okay. [bethmo 98/08/17]
- False rhymes are okay. [bethmo 98/08/17] Example, "rocks" and "talks".
- The choice of another player must be a legal choice. [D'Angelo 00/03/09]
- All tournament formats have banned cards from Unglued.
- Note - Also see Unglued rulings, Rule U.1.
Incendiary
- Putting on a counter is optional. If you forget, you cannot go back later even if it is something you usually do. [D'Angelo 99/06/01]
Incinerate
Incoming!
- You can choose zero cards, and in fact must choose zero if your library is empty. [D'Angelo 98/09/07]
- Each player may choose a different number of cards. There is no requirement that various players choose the same number. [DeLaney 98/08/12]
- You still shuffle if you pick zero cards. [DeLaney 98/08/12]
- The controller of Incoming! chooses first, then puts all her choices into play at the same time, then repeat this round the table in turn order until every player has done it once. [Barclay 98/08/13]
- All cards come into play simultaneously. [QAS 98/09/09]
- All tournament formats have banned cards from Unglued.
- Note - Also see Unglued rulings, Rule U.1.
Indentured Djinn
Independent Troops
- All tournament formats have banned this card because it only appears in Portal.
Indestructible Aura
- Despite the name, this card only prevents damage and not destroy effects. [bethmo 94/08/30]
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
Infantry Veteran
Infernal Contract
- If you are at zero or less life, "half your life" is zero and so you may cast it without paying any life. [D'Angelo 97/04/23]
Infernal Darkness
- All affected lands produce just one black mana regardless of how many it might normally generate. [Duelist Magazine #6, Page 131]
- Will remove restrictions on how mana generated by the land is used. [Duelist Magazine #6, Page 131] For example, the black mana from a [Mishra's Workshop](#Mishra's Workshop) can be used for any purpose.
- The ability generates a replacement effect (see Rule T.10). [DeLaney 98/11/03]
- Note - Also see Cumulative Upkeep, Rule A.10.
Infernal Denizen
- You must sacrifice the Swamps if you can. You cannot choose not to pay if you have them. [Aahz 95/06/22]
- You should always have one creature for your opponent to take (i.e. the Denizen). If by chance you have no creature for your opponent to take, then they don't get one. Remember that taking a creature is optional so your opponent is not forced to take the Denizen. [D'Angelo 95/08/02]
Infernal Genesis
- Lands have a mana cost of zero, so if a land is put into a graveyard, no tokens are created. [Prophecy FAQ 00/05/25]
- Note - Also see Converted Mana Cost, Rule K.8.
- Note - Also see Token Creatures, Rule K.25.
Infernal Harvest
- The return of X of your Swamps to your hand is part of the play cost and is paid on announcement. You do not have a choice to pay this cost zero times or more than one time in order to multiply the effect. [D'Angelo 01/28/97]
- You can use X as being zero. [bethmo 02/25/97]
Infernal Medusa
- A non-wall creature blocking or blocked by this card gets a "destroy at end of combat" effect on it when it is assigned as a blocker or this card is assigned to block it. The effect is also added to a creature which becomes a blocker by any means, including being part of a band which is blocked or by being moved into blocking or being blocked by an ability such as [General Jarkeld](#General Jarkeld). This effect stays even if the creature is removed from the blocking situation by an ability like General Jarkeld. [WotC Rules Team 95/09/22]
- Extended tournaments (see Rule D.15) have always banned this card.
Infernal Spawn of Evil
- You can only pay for the ability when it's in your hand. [Barclay 98/08/13]
- If you've got more than one Infernal Spawn of Evil in your hand, you may only use the ability once per upkeep total, not once per Spawn. [Barclay 98/08/13]
- You can say "It's coming" in any language. For example, "Przybywa!" in Polish, "Kuru zo!" in Japanese, "Bientot!" in French, or "Es Kommt!" in German. [TomHa 98/09/15]
- All tournament formats have banned cards from Unglued.
- Note - Also see First Strike, Rule A.15.
- Note - Also see Unglued rulings, Rule U.1.
Infernal Tribute
Inferno
Infiltrate
Infinite Authority
- The enchanted creature gets a +1/+1 counter for each creature that triggers the ability. [D'Angelo 00/03/03]
- A creature of toughness 3 or less blocking or blocked this card gets a "destroy at end of combat" effect on it when it is assigned as a blocker or this card is assigned to block it. The effect is also added to a creature which becomes a blocker by any means, including being part of a band which is blocked or by being moved into blocking or being blocked by an ability such as [General Jarkeld](#General Jarkeld). This effect stays even if the creature is removed from the blocking situation by an ability like General Jarkeld. [WotC Rules Team 95/09/22]
- Extended tournaments (see Rule D.15) have always banned this card.
- Note - There is a typo on this card. "creaeture" should be "creature".
Infinite Hourglass
- Each player may announce use of the counter removal effect once during each upkeep. [D'Angelo 97/04/07]
- The controller of Infinite Hourglass is considered the controller of the counter removal effect even though other players may announce it. [D'Angelo 94/04/07]
Inflame
Infuse
- Note - Also see Cantrips, Rule E.2.
Ingenious Thief
- All tournament formats have banned this card because it only appears in Portal and Starter.
- Note - The Portal version had no creature type.
Inheritance
Initiates of the Ebon Hand
- Mana which "changes color" as it goes through the Hand forgets its original source because the old mana gets used up and new mana gets generated. [Aahz 95/01/24]
Inner Sanctum
- Note - Also see Cumulative Upkeep, Rule A.10.
Inquisition
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
Insidious Bookworms
- Each Bookworm can only be used once when it goes to the graveyard. [Duelist Magazine #12, Page 32]
Insight
Inspiration
Instigator
- There is no penalty if the creatures are unable to attack. [MM FAQ 99/09/22]
Instill Energy
- Instill Energy's untap ability will not untap the creature until it resolves. This means other spells and abilities can be used before it actually becomes untapped. [D'Angelo 00/03/03]
- Any enchantments (or other effects) which are on the creature that would cause it to not be untapped (or have a cost to be untapped) during untap step do not in any way hinder or imply a cost to use this card's ability to untap once during the turn. [bethmo 94/04/01] See Ruling A.10.Ruling.1.
- If played on an opponent's creature, you can untap their creature during your turn. [bethmo 94/06/01]
- Note - Also see Haste, Rule A.18.
Insubordination
Interdict
- The errata removed the "abilities cannot be played again this turn" text. [Oracle 99/05/01]
- Can counter a triggered ability (see Rule A.4) with an activation cost. [Aahz 97/11/17]
- Cannot be used to counter the ability of something which is not a permanent, which means it cannot be used on abilities which are played while a card is in the graveyard or hand (such as Cycling). [D'Angelo 98/10/12]
- This card targets the ability, and not the permanent itself. [D'Angelo 99/01/13]
- Note - Before errata, this card was of type Interrupt. [Oracle 99/05/01]
Intervene
- Can only target a spell that is currently targeting a creature. [D'Angelo 99/02/15]
- The spell targets the creature if it uses the word "target" in its text. If the word "target" isn't there, then the spell is not targeted. [Urza's Legacy FAQ 99/02/03] One exception, local enchantments target even if they don't use the word target. [D'Angelo 99/02/18]
- If a spell is modal (see Rule G.24), use the target(s) of the current mode only for this check. [D'Angelo 99/02/15] Targets for the other modes are never selected. See Rule G.24.5.
- It means "targeting at least one creature" not "exactly one creature". [D'Angelo 99/03/12]
- If the spell's target leaves play before this spell resolves, use the last known information about that target to determine if it was a creature. [bethmo 00/02/02]
- Note - This card was of type Interrupt. It is now an Instant. [Oracle 99/05/01]
In the Eye of Chaos
- This ability triggers when the spell is announced. [D'Angelo 00/03/03]
- Extended tournaments (see Rule D.15) have always banned this card.
- Note - Also see Converted Mana Cost, Rule K.8.
- Note - Also see Enchant World, Rule K.12.10.
Intimidation
Intrepid Hero
- The power of the creature is checked on announcement and on resolution. If the targeted creature's power is not 4 or greater on resolution, the spell is countered. [D'Angelo 99/05/01]
Intruder Alarm
- If multiple creatures come into play at one time, this ability triggers once for each creature. This doesn't matter much, but it can in some cases. [bethmo 98/03/05]
- Note - Also see Comes Into Play Abilities, Rule E.3.
Intuition
- It does not target the opponent. You choose an opponent during resolution. [D'Angelo 99/06/01]
Invasion Plans
- When this card is in play, creatures that require paying a cost to block cannot block. This is because blocking costs must be paid when the block is declared, but this card causes the attacking player to declare blockers and that player cannot pay the costs. [WotC Rules Team 98/07/01]
Invigorate
Inviolability
Invisibility
- Extended tournaments (see Rule D.15) have always banned this card.
Invoke Prejudice
- If you have no creatures in play then by definition your opponent's summon spell cannot be of the same color as a creature you have in play. In this case they will always have to pay the extra mana. [bethmo 94/06/29]
- It affects Creature spells, but not Artifact Creature spells. [D'Angelo 00/03/03]
- In a multi-player game, it affects all opposing players. [D'Angelo 00/03/03]
- This ability triggers when the spell is announced. [D'Angelo 00/03/03]
- Only checks the colors of your creatures at announcement (read the word "plays" as "announces"). If your creatures change after that (even as an interrupt), it will not cause this ability to trigger. [D'Angelo 95/10/06]
- Extended tournaments (see Rule D.15) have always banned this card.
Invulnerability
- Note - Also see Buyback, Rule A.9.
Iridescent Drake
- This card has special errata to not trigger when it comes into play from the graveyard or some location other than your graveyard. This errata does not apply to other "comes into play" cards (unless that card's entry also has special errata). [D'Angelo 99/07/21]
- You must pick an enchant creature even if there are only bad ones in the graveyard. [D'Angelo 99/06/01]
- If you pick an Enchant Creature that cannot legally enchant this card, then the enchantment stays in the graveyard. [DeLaney 99/06/08]
Irini Sengir
- The extra mana is not considered part of the mana cost. A [Spell Blast](#Spell Blast) would still only requires the original mana cost as X in order to counter the spell. [Duelist Magazine #9, Page 36]
- Note - Also see Legendary Permanents, Rule K.17.
Ironclaw Curse
Ironclaw Orcs
Iron-Heart Chimera
Ironhoof Ox
- All tournament formats have banned this card because it only appears in Portal.
Iron Lance
- Note - Also see First Strike, Rule A.15.
Iron Maiden
Ironroot Treefolk
Iron Star
Iron Tusk Elephant
- Note - Also see Trample, Rule A.27.
Iron Will
- Note - Also see Cycling, Rule A.11.
Irrigation Ditch
Island
- This is a basic land. [CompRules 99/04/23]
- Any land of this type is considered to have the above text, even if the text does not appear on the card. [CompRules 99/04/23]
Island Fish Jasconius
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
- Note - Also see Landhome, Rule A.20.
Island of Wak-Wak
- This is not considered an Island and cannot be used as a target or an enabler for spells which require Islands. [Arab FAQ 94/01/05]
- Extended tournaments (see Rule D.15) have always banned this card.
Island Sanctuary
- The ability is played as a replacement effect (see Rule T.10) right when you would draw a card do to a spell, ability, or the mandatory draw action during the draw step. [D'Angelo 00/03/03]
- You only have to skip one draw during your draw step to activate this. If you get multiple draws or you use a spell or ability during the draw step to draw extra cards, you can skip any one of those. [bethmo 94/05/30]
- Since the draw is replaced, you cannot use the same replaced draw to pay for other spells or abilities. [D'Angelo 00/03/03]
- This card does not count as an Island for any spell which expects Islands. [bethmo 94/04/01]
- Once activated, the effect will continue until your next turn even if this card leaves play. [D'Angelo 95/10/27]
- You can choose to skip more than one draw during your draw step, but it has no additional effect if you do so. [D'Angelo 00/04/06]
- Note - Also see Landwalk, Rule A.22.
Ivory Charm
Ivory Cup
Ivory Gargoyle
- If more than one of these dies in a turn, the loss of draw steps adds up. You do not get to skip just one draw step to pay off more than one Gargoyle death. [WotC Rules Team 96/07/29]
- A Clone or [Vesuvan Doppelganger](#Vesuvan Doppelganger) of this card which leaves play does get returned to play at the end of the turn just like a normal Gargoyle would. This is because it was a Gargoyle when it left play and the effect triggered. If there are no creatures in play to copy at the time it enters play, the effect of returning to play does not happen. [Aahz 96/05/21]
- If a player other than the owner controls it at the time it goes to the graveyard, then that controller is the one who loses a draw step, not the owner. [Duelist Magazine #12, Page 32]
- The effect that brings it back into play is considered controlled by the player who controlled the Gargoyle when it went to the graveyard. Therefore, the Gargoyle is considered to be put into play by the controller at the time it died, even though it gets put into play under the control of the Gargoyle's owner. [Aahz 96/06/18] This matters only if someone steals the Gargoyle and has an effect which triggers when they bring a creature into play.
- If it goes to the graveyard after you are done dealing with your "at end of turn" effects in the End of Turn step, it will come back into play at the end of the following turn. [D'Angelo 99/08/01]
- Note - Also see Skipping a Phase, Rule G.36.
Ivory Guardians
- Because the card says it gives +1/+1 to all Guardians if opponent has red cards in play, this bonus also applies to the [Guardian Beast](#Guardian Beast) (from Arabian Nights) and other cards which are of creature type Guardian. Not intentional, but true. [Aahz 94/06/24]
- Only gets the bonus once even if more than one other player has red cards. [D'Angelo 95/04/14]
- Note - Also see Protection, Rule A.24.
Ivory Mask
Ivory Tower
- The amount of life is determined when effect is resolved and not when it is announced. [D'Angelo 95/10/05]
- Type 1 tournaments (see Rule D.13) restricted this card from 94/05/02 until 99/10/01.
- Type 1.5 tournaments (see Rule D.14) banned this card until 99/10/01.
- Extended tournaments (see Rule D.15) have always banned this card.
- Standard (Type 2) tournaments (see Rule D.16) have banned this card since 97/01/01. Previously it was restricted since this format was created.
Ivy Seer
- You can reveal zero cards and give +0/+0. [DeLaney 99/06/01]
- J -
Jabari's Banner
- If a creature gains Flanking after blockers are assigned, the Flanking ability will not give them the -1/-1. Flanking must be on the creature before blockers are assigned because that is when Flanking triggers. [Duelist Magazine #19, Page 34]
- Note - Also see Flanking, Rule A.16.
Jabari's Influence
Jackalope Herd
- The ability triggers when you announce a spell. [D'Angelo 98/06/10]
- It will only return if it is still in play when the triggered ability resolves. [Barclay 98/06/10]
Jackal Pup
Jack-in-the-Mox
- All tournament formats have banned cards from Unglued.
- Note - Also see Unglued rulings, Rule U.1.
Jacques le Vert
- Does give the +0/+2 bonus to itself since it is green as well as other colors. [Duelist Magazine #2, Page 7]
- Extended tournaments (see Rule D.15) have always banned this card.
- Note - Also see Legendary Permanents, Rule K.17.
Jade Leech
Jade Monolith
Jade Statue
- It can only be a creature during combat phases and therefore it is difficult to get creature enchantments placed on it. [PPG Page 223]
- It is legal to power it up even if it is already a creature. This will have no additional effect since it will just change its base power/toughness to 3/6, which it already will be. It does not override other power/toughness changing effects. [D'Angelo 00/03/03]
- It is subject to summoning sickness (see Rule G.37) and cannot attack unless it started your turn under your control. [WotC Rules Team 94/04/01]
- If [Animate Artifact](#Animate Artifact) is used on it, you get a 4/4 artifact creature which becomes a 3/6 artifact creature during an attack phase if 2 mana are spent. [bethmo 94/06/01] While animated, it can have enchantments placed on it. Once the Animate Artifact is removed, all Enchant Creatures will be removed because they no longer apply.
- Extended tournaments (see Rule D.15) have always banned this card.
- Note - Also see Changing a Permanent's Type, Rule K.5.
Jagged Lightning
Jalum Grifter
- Choose the Grifter's target when its ability is announced. [Barclay 98/08/13]
- You must show which card is which before you start. [QAS 98/09/09]
- The three cards are turned back face up at the end of the resolution. [QAS 98/09/09]
- If Paul Daniels or David Copperfield is playing with this card, they are required to get a judge to do the card manipulation. [Barclay 98/08/13]
- All tournament formats have banned cards from Unglued.
- Note - Also see Legendary Permanents, Rule K.17.
- Note - Also see Unglued rulings, Rule U.1.
Jalum Tome
Jamuraan Lion
Jandor's Ring
- If you do not have the card still in your hand, you cannot pay the cost. [DeLaney 98/07/02] There is currently no way to prove that it was the card you drew except to get a judge or 3rd party involved, or to put cards you draw aside until you decide whether or not to use this.
- If you draw more than one card due to a spell or ability, you must discard the last one of those drawn. [DeLaney 00/03/17]
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
Jandor's Saddlebags
Jangling Automaton
Jasmine Boreal
- Extended tournaments (see Rule D.15) have always banned this card.
- Note - Also see Legendary Permanents, Rule K.17.
Jasmine Seer
- You can reveal zero cards and gain zero life. [DeLaney 99/06/01]
Jayemdae Tome
- Note - In Limited Edition and Unlimited Edition, the term "Mono Artifact" was used to indicate that tapping was part of the use cost.
Jedit Ojanen
- Extended tournaments (see Rule D.15) have always banned this card.
- Note - Also see Legendary Permanents, Rule K.17.
Jerrard of the Closed Fist
- Extended tournaments (see Rule D.15) have always banned this card.
- Note - Also see Legendary Permanents, Rule K.17.
Jester's Cap
- If the player has less than 3 cards in their library, just remove all the cards that are there. [D'Angelo 97/05/13]
Jester's Mask
Jester's Sombrero
- If there are fewer than three cards, remove all of them. [Barclay 98/08/13]
- Cards return to the sideboard at the start of the next match. [Barclay 98/08/13]
- Removing the card from your sideboard for the match does not make your deck illegal. See Rule U.3.6. [QAS 98/09/09]
- All tournament formats have banned cards from Unglued.
- Note - Also see Unglued rulings, Rule U.1.
Jet Medallion
- See [Helm of Awakening](#Helm of Awakening) for Rulings.
Jeweled Amulet
- If charged with colorless mana, it produces colorless mana. [bethmo 96/11/13]
- If charged with mana that has restrictions on its use, the produced mana has the same restrictions. [D'Angelo 96/11/14]
Jeweled Bird
- You put the Bird into your ante. Your old ante goes to your graveyard, and you get to draw a new card to replace the Bird. [D'Angelo 94/06/01]
- The card is exchanged for your entire contribution to the ante. This means that it replaces all the cards if you have more than one already contributed! [Duelist Magazine #2, Page 15]
- Type 1 tournaments (see Rule D.13) have banned this card since 94/01/25.
- Type 1.5 tournaments (see Rule D.14) have always banned this card.
- Extended tournaments (see Rule D.15) have always banned this card.
- Standard (Type 2) tournaments (see Rule D.16) have always banned this card.
- Note - The Arabian Nights version was of type Mono Artifact. See Rule K.1.Ruling.2.
Jeweled Spirit
- You choose the color (or artifacts) on resolution. [DeLaney 00/05/29]
- Note - Also see Protection, Rule A.24.
Jeweled Torque
Jhoira's Toolbox
Jhovall Queen
Jhovall Rider
- Note - Also see Trample, Rule A.27.
Jihad
- Only one of the five basic colors can be chosen (see Rule G.3.1). [Arab FAQ 94/01/05]
- In a multi-player game, it is sacrificed as soon as any one opponent has no cards of the chosen color. [D'Angelo 00/02/25]
- Extended tournaments (see Rule D.15) have always banned this card.
Jinx
- Note - Also see Cantrips, Rule E.2.
Jinxed Idol
- Your opponent can use the ability to give this card back to you. [D'Angelo 98/11/11]
Jinxed Ring
Johan
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
- Note - Also see Legendary Permanents, Rule K.17.
Johtull Wurm
Jokulhaups
Jolrael, Empress of Beasts
- Only affects lands the target player controls when the ability resolves. [DeLaney 00/05/29]
- The lands retain their abilities. [DeLaney 00/05/29]
- The lands do not get a creature type. [DeLaney 00/05/29]
- Note - Also see Legendary Permanents, Rule K.17.
Jolrael's Centaur
- Note - Also see Flanking, Rule A.16.
Jolrael's Favor
Jolt
- Note - Also see Cantrips, Rule E.2.
Jolting Merfolk
- Note - Also see Fading, Rule A.14.
Joven
- Note - Also see Legendary Permanents, Rule K.17.
Joven's Ferrets
Joven's Tools
Jovial Evil
- Extended tournaments (see Rule D.15) have always banned this card.
Juggernaut
- Invisibility can make the Juggernaut unblockable. The "can only be blocked by walls" of Invisibility does not override the text on the Juggernaut which says it cannot be blocked by walls. [bethmo 94/04/01]
- There is no penalty if for some reason the Juggernaut cannot attack, but if it can attack you must do so. [bethmo 94/08/05]
- Type 1.5 tournaments (see Rule D.14) banned this card until 97/10/01. It is currently unrestricted.
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
- Note - Also see Must Attack, Rule C.7.
Juju Bubble
- The text "play a card" means to play a land or to announce any kind of spell. [bethmo 97/02/25] The spell does not have to be successfully cast.
- It does not matter if it is played from your hand or from something like [Elkin Bottle](#Elkin Bottle). [D'Angelo 97/02/18]
- Does not care if you use an ability which puts something into play. [DeLaney 97/02/02]
- Note - Also see Cumulative Upkeep, Rule A.10.
Jumbo Imp
- All tournament formats have banned cards from Unglued.
- Note - Also see Unglued rulings, Rule U.1.
Jump
- If used after a blocker is assigned your creature is still blocked. See Rule C.4.8. [D'Angelo 94/04/01]
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
Jungle Basin
- When played from your hand, it counts as your playing of a land this turn. This is because it replaces the effect of putting the land into play. It does not replace the announcement of playing a land. [WotC Rules Team 00/01/11]
Jungle Lion
- All tournament formats have banned this card because it only appears in Portal.
- When played under non-Portal rules, the text should be read as "
thiscan't block." [D'Angelo 00/06/05] - Note - This card had no creature type. If played with non-Portal cards, it should be played as creature type Lion. [D'Angelo 00/06/05]
Jungle Patrol
- Sacrificing wood tokens is an ability of this card and not of the tokens themselves. You cannot sacrifice them if this card is no longer in play. [bethmo 96/12/03]
- Note - Also see Token Creatures, Rule K.25.
Jungle Troll
Jungle Wurm
Juniper Order Advocate
Juniper Order Druid
Junk Diver
- If there are no artifacts other than this card in your graveyard at announcement, then the ability cannot be played. If there are none on resolution, the ability does nothing. [DeLaney 99/06/08]
Juntu Stakes
Junun Efreet
- You choose whether to sacrifice or pay during resolution. [D'Angelo 00/02/25]
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
Just Fate
- When played under non-Portal rules, the text should be read as an Instant that reads "Play
thisonly during an opponent's declare attackers step.; Destroy target attacking creature." [D'Angelo 00/07/29] - All tournament formats have banned this card because it only appears in Portal.
Justice
- The damage done by Justice is done as a triggered ability, which is added to the stack just after the red creature or spell deals its damage. [D'Angelo 00/03/03]
- Remember that Justice only works on red spell and creature sources. It does not do anything for non-creature permanents, so using Chaoslace on Justice will not cause an infinite loop. [Duelist Magazine #7, Page 9]
- If a single source does damage to multiple targets at once, Justice will add up all the damage done and deal damage to the source's controller at one time (not multiple separate damagings). [Duelist Magazine #7, Page 100]
Juxtapose
- The choices of what to exchange are made on resolution. They are not made on announcement. [bethmo 96/12/07]
- Must trade creatures and artifacts if possible, but can trade just one kind or neither kind if none are available to trade. [Aahz 94/06/16]
- Does not target either creature. So the spell allows you to choose creatures with Protection from Blue when making the choice of highest cost creatures. [Aahz 95/10/24]
- Note - Also see Converted Mana Cost, Rule G.*.
Juzam Djinn
- Extended tournaments (see Rule D.15) have always banned this card.
- K -
Kaervek's Hex
Kaervek's Purge
- Note - Also see X Costs, Rule K.27.
Kaervek's Spite
- The sacrifice of all your permanents and discarding of your hand is part of the play cost and is paid on announcement. You do not have a choice to pay this cost zero times or more than one time in order to multiply the effect. [D'Angelo 97/01/28]
- As always, you cannot sacrifice things you do not control. [Duelist Magazine #17, Page 30]
Kaervek's Torch
- Note - Also see X Costs, Rule K.27.
Kangee, Aerie Keeper
- Note - Also see Comes Into Play Abilities, Rule E.3.
- Note - Also see Kicker, Rule A.20.
- Note - Also see Legendary Permanents, Rule K.17.
Karakas
- Only targets creatures of type Legend, not Legendary Lands and such. [D'Angelo 97/10/11]
- Extended tournaments (see Rule D.15) have always banned this card.
- Note - Also see Legendary Permanents, Rule K.17.
Karma
- Amount of damage is determined in when effect is resolved and not when it is placed on the stack. [D'Angelo 95/10/05]
Karmic Guide
- The errata makes it so you only get to return a card from the graveyard if it comes into play by being cast from your hand. It does not return a card if put into play as the effect of a spell or ability, even if it is played from your hand. [DCI Tournament Update 99/06/01]
- A "creature card" is an Artifact Creature or Creature card. [D'Angelo 99/05/01] Older cards of type Summon also count.
- Note - Also see Comes Into Play Abilities, Rule E.3.
- Note - Also see Echo, Rule A.12.
- Note - Also see Protection, Rule A.24.
Karn, Silver Golem
- The blocking ability triggers only once no matter how many blockers are declared. [bethmo 98/10/12] Using [Choking Vines](#Choking Vines) only triggers the ability if Karn was not blocked before. [bethmo 98/10/12]
- Note - Also see Converted Mana Cost, Rule K.8.
- Note - Also see Legendary Permanents, Rule K.17.
Karn's Touch
- Note - Also see Converted Mana Cost, Rule K.8.
Karoo
- When played from your hand, it counts as your playing of a land this turn. This is because it replaces the effect of putting the land into play. It does not replace the announcement of playing a land. [WotC Rules Team 00/01/11]
Karoo Meerkat
- Note - Also see Protection, Rule A.24.
Karplusan Forest
Karplusan Giant
Karplusan Yeti
- Note - See Tracker for rulings.
Kasimir the Lone Wolf
- Extended tournaments (see Rule D.15) have always banned this card.
- Note - Also see Legendary Permanents, Rule K.17.
Katabatic Winds
- Note - Also see Phasing, Rule A.23.
Kavu Aggressor
- Note - Also see Kicker, Rule A.20.
Kavu Chameleon
- Counterspells can be played that target it, but when they resolve they simply don't counter it since it can't be countered. [Invasion FAQ 00/10/03]
- The new color replaces all previous colors (see Rule K.7.5). [Invasion FAQ 00/10/03]
Kavu Climber
- Note - Also see Comes Into Play Abilities, Rule E.3.
Kavu Lair
- Note - Also see Comes Into Play Abilities, Rule E.3.
Kavu Monarch
- Does give itself Trample, but does not give itself a +1/+1 counter. [Invasion FAQ 00/10/03]
- Note - Also see Comes Into Play Abilities, Rule E.3.
- Note - Also see Trample, Rule A.27.
Kavu Runner
- Note - Also see Haste, Rule A.18.
Kavu Scout
Kavu Titan
- If the kicker cost is paid, it comes into play with trample and will keep this ability until it leaves play. [D'Angelo 00/10/14]
- Note - Also see Kicker, Rule A.20.
- Note - Also see Trample, Rule A.27.
Kaysa
- Note - Also see Legendary Permanents, Rule K.17.
Keen-Eyed Archers
- All tournament formats have banned this card because it only appears in Portal.
- When played under non-Portal rules, the text should be read as "
thismay block as though it had flying." [D'Angelo 00/06/05] - Note - This card had no creature type. If played with non-Portal cards, it should be played as creature type Soldier. [D'Angelo 00/06/05]
Keeper of Kookus
- Note - Also see Protection, Rule A.24.
Keeper of the Beasts
- Does not target an opponent. It works if any opponent controls more creatures than you. [D'Angelo 99/06/01]
- Note - Also see Token Creatures, Rule K.25.
Keeper of the Dead
- It checks if you have at least 2 more creature cards in your graveyard than the creature's controller has. This check is done only on announcing the ability. [Barclay 98/06/10]
Keeper of the Flame
- A different opposing player may be targeted each time the ability is played. [bethmo 98/06/11]
Keeper of the Light
- Does not target an opponent. The ability can be played if any opponent has more life than you. [D'Angelo 99/06/01]
Keeper of the Mind
- Does not target an opponent. The ability can be played if any opponent has more cards in hand than you. [D'Angelo 99/06/01]
Keeper of Tresserhorn
- The ability triggers on declaration of blockers if the criteria is met. [D'Angelo 99/08/01]
Keepers of the Faith
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
Kei Takahashi
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
- Note - Also see Legendary Permanents, Rule K.17.
Keldon Arsonist
Keldon Battlewagon
- Note - Also see Trample, Rule A.27.
Keldon Berserker
Keldon Champion
Keldon Firebombers
Keldon Necropolis
- Note - Also see Legendary Permanents, Rule K.17.
Keldon Vandals
- Can be played if there are no artifacts to target. [D'Angelo 99/06/01] If there are no artifacts, then the comes into play ability cannot be played since there is no legal target. [DeLaney 99/06/08]
- Note - Also see Echo, Rule A.12.
Keldon Warlord
- The power/toughness adjusts itself as a continuous effect that is recalculated after each effect resolves or anything happens which might change it. [D'Angelo 94/06/01]
Kelsinko Ranger
- Note - Also see First Strike, Rule A.15.
Kezzerdrix
- Note - Also see First Strike, Rule A.15.
Khabal Ghoul
- Can collect counters for creatures that died during the turn in which it enters play, even if it enters play after they die. [bethmo 94/06/01]
- Extended tournaments (see Rule D.15) have always banned this card.
Killer Bees
Killer Whale
Kill Switch
- Note that you cannot choose to leave this card tapped during your untap step (unless some other effect says so). [Nemesis FAQ 00/02/07]
Kindle
- Counts the Kindles in graveyard on resolution. [bethmo 98/04/03]
King Cheetah
King Crab
Kingfisher
King's Assassin
- All tournament formats have banned this card because it only appears in Portal.
- When played under non-Portal rules, the text should be read as "{Tap}: Destroy target tapped creature. Play this ability only during your turn before combat." [D'Angelo 00/06/05]
- Note - This card had no creature type. If played with non-Portal cards, it should be played as creature type Assassin. [D'Angelo 00/06/05]
King Suleiman
- Extended tournaments (see Rule D.15) have always banned this card.
Kird Ape
- Extended tournaments (see Rule D.15) have always banned this card.
Kismet
- Cards enter play tapped. They do not come into play untapped and then immediately tap, therefore they do not trigger any effects due to tapping. [D'Angelo 98/02/03]
- It affects all opponents. [D'Angelo 99/05/01]
- It applies to cards and tokens that are put into play by an effect, as well as ones that are played from the player's hand. [D'Angelo 99/07/03]
- It applies to cards and tokens put into play under your control by an opponent's spell or ability. For example, with Flicker. [D'Angelo 99/07/26]
- Does not affect cards that phase in (see Rule G.27.10). [Duelist Magazine #19, Page 30]
- Note - In Fifth Edition (and before) it affected just one opponent.
Kiss of Death
- When played under non-Portal rules, the text should be read as "
thisdeals 4 damage to target opponent. You gain 4 life." [D'Angelo 00/06/05] - All tournament formats have banned this card because it only appears in Portal.
Kithkin Armor
Kjeldoran Dead
- If you control no creatures in play (other than this one) when it enters play, you have to sacrifice this card. [Duelist Magazine #6, Page 132]
- The sacrifice is a triggered ability (see Rule A.4) and not a cost. [Duelist Magazine #16, Page 25]
- Note - Also see Comes Into Play abilities, Rule E.3.
- Note - In Ice Age and Fifth Edition this card was of creature type Dead.
Kjeldoran Elite Guard
- Can be assigned as a blocker and then have its ability used. [WotC Rules Team 95/06/15]
Kjeldoran Escort
- Note - Also see Banding, Rule A.7.
Kjeldoran Frostbeast
Kjeldoran Guard
- Can be assigned as a blocker and then have its ability used. [WotC Rules Team 95/06/15]
Kjeldoran Home Guard
- The ability triggers at end of combat if this creature is still in play at that time. [D'Angelo 99/08/01]
- Note - Also see Token Creatures, Rule K.25.
Kjeldoran Knight
- Note - Also see Banding, Rule A.7.
Kjeldoran Outpost
- You have to sacrifice a plains before this card is put into play. You have to do this no matter how it is put into play. [D'Angelo 99/11/01]
- Note - Also see Token Creatures, Rule K.25.
Kjeldoran Phalanx
Kjeldoran Pride
- The activated ability moves this card to a new permanent. [D'Angelo 99/08/01]
Kjeldoran Royal Guard
- The effect only works as long as this card is in play. Once it leaves play, the effect can no longer redirect damage. [D'Angelo 99/11/14]
Kjeldoran Skycaptain
Kjeldoran Skyknight
Kjeldoran Warrior
- Note - Also see Banding, Rule A.7.
Knight Errant
- All tournament formats have banned this card because it only appears in Portal and Starter.
- Note - The Portal version had no creature type.
Knighthood
- Note - Also see First Strike, Rule A.15.
Knight of Dawn
Knight of Dusk
Knight of Stromgald
- Note - Also see Protection, Rule A.24.
Knight of the Hokey Pokey
- For non-Americans, a "Butt" is the thing you sit on. [Barclay 98/08/13]
- Singing the song gains you no gameplay advantage, but gives you extra marks for artistic impression. [Barclay 98/08/13]
- All tournament formats have banned cards from Unglued.
- Note - Also see First Strike, Rule A.15.
- Note - Also see Unglued rulings, Rule U.1.
Knight of the Mists
- Can destroy an opponent's knight. [Duelist Magazine #17, Page 30]
- If no other knights are in play, pay the mana or destroy this card. [Visions FAQ 97/02/16]
- Note - Also see Comes Into Play Abilities, Rule E.3.
- Note - Also see Flanking, Rule A.16.
Knight of Valor
- The second ability is not Flanking and is not removed by an effect that removes Flanking. [Duelist Magazine #17, Page 30]
- Note - Also see Flanking, Rule A.16.
Knights of Thorn
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
- Note - Also see Banding, Rule A.7.
- Note - Also see Protection, Rule A.24.
Knowledge Vault
- The cards that were removed are face up so everyone can see them. [D'Angelo 99/09/03]
- Extended tournaments (see Rule D.15) have always banned this card.
Kobold Drill Sergeant
- He is not a Kobold, so he does not give himself abilities. [Aahz 94/07/15]
- Extended tournaments (see Rule D.15) have always banned this card.
- Note - Also see Trample, Rule A.27.
Kobold Overlord
- He is not a Kobold, so he does not give himself abilities. [Aahz 94/07/15]
- Extended tournaments (see Rule D.15) have always banned this card.
- Note - Also see First Strike, Rule A.15.
Kobolds of Kher Keep
- The color setting text isn't an ability. [D'Angelo 00/03/03]
- Extended tournaments (see Rule D.15) have always banned this card.
- Note - See [Crimson Kobolds](#Crimson Kobolds) for rulings.
Kobold Taskmaster
- He is not a Kobold, so he does not give himself abilities. [Aahz 94/07/15]
- Extended tournaments (see Rule D.15) have always banned this card.
Kongming's Contraptions
- When played under non-Portal rules, the text should be read as "{Tap}:
thisdeals 2 damage to target attacking creature. Play this ability only during an opponent's declare attackers step." [D'Angelo 00/06/05] - All tournament formats have banned this card because it only appears in Portal.
Kongming, "Sleeping Dragon"
- When played under non-Portal rules, the text should be read as "Other creatures you control get +1/+1." [D'Angelo 00/06/05]
- All tournament formats have banned this card because it only appears in Portal.
- Note - Also see Legendary Permanents, Rule K.17.
Kookus
- Note - Also see Trample, Rule A.27.
Kor Chant
Kor Haven
Kormus Bell
- The creatures are not black. [D'Angelo 00/03/03]
- It affects Swamps controlled by any and all players. [D'Angelo 94/03/01]
- The Swamps are both lands and creatures at the same time. [D'Angelo 94/03/01] They are affected by anything that affects either permanent type. For example, [Wrath of God](#Wrath of God) and Armageddon or Smoke and [Winter Orb](#Winter Orb).
- With Balance, consider them both as lands and as creatures. Just remove whatever you have to in order to achieve "balance". And yes, this does mean that they get double-counted:-( [D'Angelo 94/06/01]
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
- Note - Also see Changing a Permanent's Type, Rule K.5.
Koskun Falls
- Note - Also see Enchant World, Rule K.12.10.
Koskun Keep
Krakilin
- If put into play by any means other than casting it, then it enters play with X=0. [D'Angelo 97/11/28]
- Note - Also see X Costs, Rule K.27.
Krazy Kow
- It won't damage itself since it is sacrificed first. [bethmo 98/08/17]
- All tournament formats have banned cards from Unglued.
- Note - Also see Unglued rulings, Rule U.1.
Kris Mage
Krovikan Elementalist
Krovikan Fetish
- If it is moved to a new creature by something that moves enchantments, the controller of the Fetish does not get to draw another card. [D'Angelo 98/05/04] See Rule E.8.3.
- You do not get a card if the target becomes illegal and Krovikan Fetish is countered when it would resolve. This is because it never successfully comes into play. [D'Angelo 95/06/20]
- Note - Also see Cantrips, Rule E.2.
- Note - Also see Comes Into Play Ability, Rule E.3.
Krovikan Horror
Krovikan Plague
- The enchantment will be put into the graveyard if you lose control of the creature or if it somehow becomes a Wall. [Duelist Magazine #11, Page 54]
Krovikan Sorcerer
- The cards are discarded from your hand during announcement and as a cost. [Duelist Magazine #11, Page 56]
- It is not a forced discard, so it cannot be used with [Library of Leng](#Library of Leng). [Duelist Magazine #11, Page 56]
Krovikan Vampire
- The creature is returned to play even if the Vampire itself is not in play at the end of turn. [D'Angelo 99/03/02]
- You do not get the creature back if the creature is not still in the graveyard at the end of the turn. [Aahz 95/06/10]
- If the creature goes to the graveyard, then leaves the graveyard by some means, then the Vampire effect loses track of it. It will not give you control of the creature even if the creature goes back to the graveyard before the end of the turn. [Aahz 95/11/21]
- You do get the permanent back if the card that went to the graveyard is not a creature at the time it went to the graveyard. [Aahz 95/07/12]
- Works no matter how he damages the creature, in combat or by some other effect. [D'Angelo 95/08/01]
- The Krovikan Vampire effect remembers who was controlling it when it damaged the creature. At the end of the turn, the creature will come under that player's control. If at that time, the player does not also control the Vampire, the sacrifice effect is ignored. [bethmo 97/12/14]
Kry Shield
- Using the Shield does not undo any damage already dealt this turn. [Aahz 94/10/21]
- Extended tournaments (see Rule D.15) have always banned this card.
- Note - Also see Converted Mana Cost, Rule K.8.
Kudzu
- If there is no valid target to move it to, Kudzu is simply put into the graveyard. [Oracle 98/07/01]
- If Kudzu is destroyed directly (by Disenchant, for example) or the land is destroyed by a spell or ability (like [Stone Rain](#Stone Rain)), then Kudzu still gets moved to another land. [D'Angelo 00/03/03]
- If Kudzu is destroyed directly before it destroys a land, or if there is no land for it to legally enchant, it is put into the graveyard as normal. [D'Angelo 00/04/04]
- You can move it to any other player's land whenever you get to move it. [D'Angelo 94/04/01]
- Although the person making choices with this spell changes regularly, the "controller" of the enchantment does not change. It is always the caster who is the controller. [D'Angelo 95/02/01]
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
Kukemssa Pirates
Kukemssa Serpent
- Note - Also see Landhome, Rule A.20.
Kyren Archive
Kyren Glider
Kyren Legate
- Note - Also see Haste, Rule A.18.
Kyren Negotiations
Kyren Sniper
Kyren Toy
Kyscu Drake
- L -
Lab Rats
Labyrinth Minotaur
Laccolith Grunt
- The ability triggers even if it is blocked by a spell such as [Fog Patch](#Fog Patch) instead of a creature. [Nemesis FAQ 00/02/07]
- It can target any creature in play, not just one of the ones blocking it. [D'Angelo 00/02/15]
- The ability allows you to deal damage during the declare blockers step of combat, which is well before even first strike creatures deal damage. [Nemesis FAQ 00/02/15]
- The ability is optional. You can decide to allow it to deal combat damage as normal. [Nemesis FAQ 00/02/15]
- Note - Similar to [Laccolith Rig](#Laccolith Rig), [Laccolith Titan](#Laccolith Titan), [Laccolith Warrior](#Laccolith Warrior), and [Laccolith Whelp](#Laccolith Whelp).
Laccolith Rig
- If this is on an opponent's creature, the controller of this card (not the creature's controller) decides whether to use this card's ability or not, and decides what the target will be. [DeLaney 00/02/21]
- If placed on a Laccolith creature, both this card's ability and the Laccolith's ability will trigger and have their effect. [DeLaney 00/02/21]
- Note - See [Laccolith Grunt](#Laccolith Grunt) for rulings.
- Note - Similar to [Laccolith Grunt](#Laccolith Grunt), [Laccolith Titan](#Laccolith Titan) and [Laccolith Warrior](#Laccolith Warrior).
Laccolith Titan
- Note - See [Laccolith Grunt](#Laccolith Grunt) for rulings.
- Note - Similar to [Laccolith Grunt](#Laccolith Grunt), [Laccolith Rig](#Laccolith Rig), [Laccolith Warrior](#Laccolith Warrior), and [Laccolith Whelp](#Laccolith Whelp).
Laccolith Warrior
- Note - See [Laccolith Grunt](#Laccolith Grunt) for rulings.
- Note - Similar to [Laccolith Grunt](#Laccolith Grunt), [Laccolith Rig](#Laccolith Rig), [Laccolith Titan](#Laccolith Titan), and [Laccolith Whelp](#Laccolith Whelp).
Laccolith Whelp
- Note - See [Laccolith Grunt](#Laccolith Grunt) for rulings.
- Note - Similar to [Laccolith Grunt](#Laccolith Grunt), [Laccolith Rig](#Laccolith Rig), [Laccolith Titan](#Laccolith Titan), and [Laccolith Warrior](#Laccolith Warrior).
Lady Caleria
- May kill the creature before damage dealing in combat. [Aahz 94/06/17]
- Extended tournaments (see Rule D.15) have always banned this card.
- Note - Also see Legendary Permanents, Rule K.17.
Lady Evangela
- Extended tournaments (see Rule D.15) have always banned this card.
- Note - Also see Legendary Permanents, Rule K.17.
The Lady of the Mountain
- Extended tournaments (see Rule D.15) have always banned this card.
- Note - Also see Legendary Permanents, Rule K.17.
Lady Orca
- Extended tournaments (see Rule D.15) have always banned this card.
- Note - Also see Legendary Permanents, Rule K.17.
Lady Sun
- When played under non-Portal rules, the text should be read as "{Tap}: Return
thisand target creature to their owners' hands. Play this ability only during your turn before combat." [D'Angelo 00/06/05] - All tournament formats have banned this card because it only appears in Portal.
- Note - Also see Legendary Permanents, Rule K.17.
Lady Zhurong, Warrior Queen
- All tournament formats have banned this card because it only appears in Portal.
- Note - Also see Horsemanship, Rule A.19.
- Note - Also see Legendary Permanents, Rule K.17.
Lake of the Dead
- You have to sacrifice a swamp before this card is put into play. And you have to do this no matter how it is put into play. [D'Angelo 99/11/14]
- The tap and sacrifice counts as tapping the land for mana for purposes of Manabarbs. [D'Angelo 96/07/17]
Lance
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
- Note - Also see First Strike, Rule A.15.
Lancers en-Kor
- When you redirect damage it is still combat damage. [D'Angelo 99/06/01]
- You can use this ability as much as you want prior to damage being dealt. [D'Angelo 99/06/01]
- It is possible to redirect more damage to a creature than that creature's toughness. [D'Angelo 98/03/23]
- It can redirect damage to itself. [D'Angelo 98/03/17]
- The ability of this card does not do anything to stop Trample damage from being assigned to the defending player (see Rule A.27). [D'Angelo 98/10/08]
- Note - Also see Damage Redirection, Rule G.12.
- Note - Also see Trample, Rule A.27.
Land Cap
Land Equilibrium
- You sacrifice a land after you put one into play and not before. [D'Angelo 95/01/18]
- This is a triggered ability (see Rule A.4), so it's possible to tap the land that just entered play for mana (as a mana source) prior to dealing with the trigger. [D'Angelo 96/11/07]
- The effect is cumulative. If you have 2 of them, the other player must sacrifice two lands for each one put into play. [D'Angelo 94/08/01]
- Extended tournaments (see Rule D.15) have always banned this card.
Landfill
- You can choose a land type which you control zero of. [DeLaney 98/08/12]
- You won't know what cards will be destroyed until this spell resolves, so it can be tricky to play regeneration spells and abilities in the right places. You have to guess what might be destroyed. [D'Angelo 00/03/09]
- Once announced, players may not rearrange their cards until after the resolution is complete. [DeLaney 98/08/12]
- Will not destroy token creatures. [DeLaney 98/08/12]
- Cards which are under another card, which is in turn completely covered, are also completely covered. [DeLaney 98/08/12]
- If a card is only partly visible because it is partly under another card, covering the visible portion is enough to destroy it. [QAS 98/09/09]
- Counters on a card cannot stop a card from being covered. [DeLaney 98/08/12]
- All tournament formats have banned cards from Unglued.
- Note - Also see Unglued rulings, Rule U.1.
Land Grant
- You can pay the "reveal your hand" cost even if your hand is already revealed due to another effect. [Barclay 99/11/07]
Land Leeches
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
- Note - Also see First Strike, Rule A.15.
Land's Edge
- The discard is a cost. [Aahz 96/11/07]
- The damage done when you discard a land only applies to lands which are discarded by choice using the Land's Edge ability. It does not work on forced discards of any type. [Duelist Magazine #2, Page 8]
- You cannot use the [Library of Leng](#Library of Leng) ability to place a discarded card on top of your library when using the Land's Edge ability to discard when you want to because this is a discard by choice. [Aahz 07/25/94]
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
- Note - Also see Enchant World, Rule K.12.10.
Landslide
- You sacrifice the mountains during resolution. [D'Angelo 99/06/01]
- You can sacrifice zero mountains to deal zero damage. [DeLaney 99/06/08]
Land Tax
- Can get a Snow-Covered land out. [Duelist Magazine #6, Page 132]
- Counts lands when announced and again before it would resolve. It will not do anything if you do not still have fewer lands when it resolves. [D'Angelo 00/03/03] See Rule A.4.15.
- Land Tax counts lands at the beginning of upkeep before even a mana ability can be used. [D'Angelo 00/08/06]
- Type 1.5 tournaments (see Rule D.14) banned this card from 96/07/01 to 97/04/01. It not currently banned.
- Extended tournaments (see Rule D.15) banned this card from 98/07/01.
- Standard (Type 2) tournaments (see Rule D.16) have banned this card since 97/01/01. It was previously restricted from 96/07/01 to 97/01/01
Lapis Lazuli Talisman
- See [Hematite Talisman](#Hematite Talisman) for rulings.
Larceny
- Triggers once per creature, not once per point of damage. [MM FAQ 99/09/22]
Lashknife
Last Breath
Last Chance
- All tournament formats have banned this card because it only appears in Portal and Starter.
Last-Ditch Effort
- The creatures are chosen and sacrificed on resolution. [Barclay 99/02/09]
- It deals one damage for each creature sacrificed. [D'Angelo 99/05/01]
Lat-Nam's Legacy
- Note - Also see Cantrips, Rule E.2.
Latulla, Keldon Overseer
- X can be zero. [D'Angelo 00/06/19]
- Note - Also see Legendary Permanents, Rule K.17.
Latulla's Orders
Launch
Lava Axe
Lava Burst
- Lava Burst does not prevent a regeneration spell or ability from removing the damage after it is dealt. [Oracle 98/07/01]
- Note - Also see X Costs, Rule K.27.
Lava Flow
- All tournament formats have banned this card because it only appears in Portal.
- When played under non-Portal rules, the text should be read as "Destroy target creature or land." [D'Angelo 00/06/05]
Lava Hounds
Lava Runner
- Note - Also see Haste, Rule A.18.
Lava Storm
- Note - See Modal Spells and Abilities, Rule G.24.
Lava Tubes
Lawbringer
- Note - Similar to Lightbringer.
Lay Waste
- Note - Also see Cycling, Rule A.11.
Lead-Belly Chimera
- Note - Also see Trample, Rule A.27.
Lead Golem
- Note - In Mirage this card did not have a creature type. [Oracle 99/05/01]
Leap
Leaping Lizard
Leeches
- Note - Also see Poison, Rule E.9.
Leeching Licid
- Note - Also see Licids, Rule E.7.
Leering Gargoyle
Legacy's Allure
- The "power no greater than the number of treasure counters on this card" restriction is a targeting restriction and will be checked on resolution in addition to on announcement. If the creature's power changes to be greater than this before the effect resolves, then the Legacy's Allure triggered ability is countered, but the card stays in the graveyard. [bethmo 98/02/24]
Legerdemain
Legions of Lim-Dul
- Note - Also see Landwalk, Rule A.22.
Leshrac's Rite
- Note - Also see Landwalk, Rule A.22.
Leshrac's Sigil
Lesser Gargadon
Lesser Werewolf
- Extended tournaments (see Rule D.15) have always banned this card.
Leviathan
- You don't have to pay the untap cost if it is untapped outside the upkeep phase or is untapped by an effect. [Duelist Magazine #3, Page 7]
- To make it attack, the two Islands are sacrificed at the time it is declared as an attacker. This is an increase to the cost to attack. [D'Angelo 98/06/05]
- Note - Also see Trample, Rule A.27.
Levitation
Lexivore
- Simply count the number of lines (including flavor text) on the actual card. Don't look at Oracle. This means that different versions of cards will be better than others. [QAS 98/09/09]
- It does count lines of flavor text. [QAS 98/09/09]
- Lexivore cannot eat itself, but can eat other Lexivores. [Barclay 98/08/13]
- Humility and [Titania's Song](#Titania's Song) don't remove text, they only remove abilities. [QAS 98/09/09]
- Portal lands have one line of text. Unglued lands have none. [QAS 98/09/09]
- All tournament formats have banned cards from Unglued.
- Note - Also see Unglued rulings, Rule U.1.
Ley Druid
- The land is untapped as a normal ability that goes on the stack. It is not a mana ability, so it cannot be used at times that only mana abilities can be used. [D'Angelo 00/03/03]
Ley Line
- The current player plays and controls this ability, which is not necessarily the controller of Ley Line. [MM FAQ 99/09/22]
Lhurgoyf
- A "creature card" is a Creature card or Artifact Creature card. [D'Angelo 99/05/01] Older cards of type Summon are also Creature cards.
Liability
Liberate
- The creature returns after "at end of turn" abilities trigger, so any such abilities on the creature will not trigger this turn. [Invasion FAQ 00/10/03]
Library of Alexandria
- You can tap this card before you draw during your draw step, and still draw as normal. [Arab FAQ 94/01/05]
- You may tap multiples of these in response to each other because the requirement for 7 cards is checked only at the time the ability is announced and not again when it resolves. [Aahz 94/06/22]
- Type 1 tournaments (see Rule D.13) have restricted this card since 94/05/02.
- Type 1.5 tournaments (see Rule D.14) have always banned this card.
- Extended tournaments (see Rule D.15) have always banned this card.
- Standard (Type 2) tournaments (see Rule D.16) have always banned this card, since it is not part of the environment.
Library of Lat-Nam
- Note - Also see Cantrips, Rule E.2.
Library of Leng
- The ability replaces the normal discard action with a discard action that puts the card on the library instead of the graveyard. [D'Angelo 00/03/03]
- Since the card goes directly to the library, the card is not revealed unless the spell or ability requiring the discard specifically says it is. [D'Angelo 00/03/03]
- The discard triggers anything else that triggers on discards, such as [Psychic Purge](#Psychic Purge) and Megrim. [D'Angelo 98/07/17]
- The text "you have no maximum hand size" means you don't have to discard down to 7 cards during your cleanup step (see Rule P.13.1). [D'Angelo 00/03/03]
- If more than one card is discarded due to a single effect, the Library allows you to decide whether or not to use it on each of the cards. [D'Angelo 00/03/03] You get to decide the order the cards are placed on the library if more than one goes there. [D'Angelo 00/03/03]
- You can look at a randomly discarded card before deciding where it goes. [D'Angelo 97/04/11]
- The ability triggers on any spell or ability that has you discard as part of the effect. It does not matter if you or your opponent control the spell or ability. The discard is forced because it is an effect. [Oracle 98/07/01]
- The ability does not trigger on any spell or ability that has you discard as part of a cost. For example, [Land's Edge](#Land's Edge). [Oracle 98/07/01] Also, cards like Forbid, which have you discard as part of the buyback cost. [D'Angelo 98/06/18]
Lich
- You do not lose for a life total of less than 1. The Oracle text doesn't say this, but that is an error in Oracle that will be corrected. [D'Angelo 00/09/09]
- If you are at somehow at negative life points when Lich comes into play, it will not raise you back up to zero life. It only lowers you to zero if you have a positive life total. [WotC Rules Team 95/09/22] [D'Angelo 00/09/09]
- You can lose life, and thereby have a negative life total, while Lich is in play. Losing life is not damage and will not cause you to sacrifice cards. [Aahz 96/11/08]
- You cannot pay life, just like any player at less than one life cannot pay life. You can pay zero life if they want. See Rule G.19.6. [D'Angelo 98/02/03]
- You cannot play this on an opponent. [PPG Page 221]
- The phrase "When Lich leaves play, you lose the game" is an absolute statement. Casting a [Healing Salve](#Healing Salve) or using some other life gain after the destruction (or other means of leaving play) will not save you. [WotC Rules Team 94/01/29] Note that you will normally lose when Lich leaves play as a State-Based Effect before you can take any actions because your life total is normally zero or less while you control Lich. If you have a positive life total or are otherwise prevented from losing due to a zero life total, this triggered ability will cause you to lose the game anyway. [D'Angelo 00/09/09]
- If you have multiple Lich cards in play, you must sacrifice 1 card for each damage done to you for each Lich. This is because the sacrifice is a triggered ability (see Rule A.4). But you only draw 1 card for each life gained regardless of how many Liches you have. This is because the draw is a replacement effect (see Rule T.10) and not a triggered one. [WotC Rules Team 96/12/03] You lose if any one of the Liches leaves play.
- If you take more than one damage at a time, sacrifice the cards for that damage simultaneously. [WotC Rules Team 95/06/15] This allows you to sacrifice both a creature and any enchantment that is on it all at once.
- If an opponent steals control of Lich, their life total does not change. The life total changes for a player only when it comes into play under that player's control. [DeLaney 00/08/19]
- If an opponent steals control of Lich and no other effect prevents you from losing with a life total of zero, you will lose the game due to a zero life total as a State-Based Effect before you can take any actions. The last sentence doesn't apply in this case since the Lich didn't leave play. [DeLaney 00/08/19]
- Extended tournaments (see Rule D.15) have always banned this card.
Lichenthrope
- The actual -1/-1 counter to be removed is chosen when the counter is removed. [WotC Rules Team 97/06/01] [Duelist Magazine #19, Page 31] This matters if you announce the ability while it has no -1/-1 counters and then it gets damaged before the upkeep ability resolves.
- This card's effect replaces damage with placement of -1/-1 counters, so side-effects of damage to it will not trigger. [bethmo 97/10/14]
Liege of the Hollows
- The triggered ability lets each player pay mana. After each player has paid whatever mana they intend to pay during anouncement, the effect resolves and puts all the token creatures into play at once. [D'Angelo 99/03/26] There is no way to use the token creatures to generate mana to pour back into this ability, because you don't get the token creatures until the ability resolves.
- Note - Also see Token Creatures, Rule K.25.
Lifeblood
- In a multi-player game, it affects all opponents. [D'Angelo 00/03/03]
- Extended tournaments (see Rule D.15) have always banned this card.
Life Chisel
- Extended tournaments (see Rule D.15) have always banned this card.
Lifeforce
Lifelace
- See Chaoslace for rulings.
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
- Note - This card was of type Interrupt and is now of type Instant. [Oracle 99/09/03]
Lifeline
- It works for all players and has errata to remove the "your graveyard" text. [bethmo 98/10/02]
- Only triggers on a creature card going to the graveyard from play. When a card goes to the graveyard from someplace other than "in play", it is not a creature. [WotC Rules Team 98/10/18]
- It checks to see if there are any creatures in play controlled by any player at the time the creature is put into the graveyard. If there are, it will put the creature back even if there are no creatures in play at the end of turn. [Urza's FAQ 98/10/05]
- The creature comes back even if Lifeline leaves play. [Urza's FAQ 98/10/05]
- It brings the card back even if the card was a creature only due to a spell or ability. It comes back as if newly cast, however. [WotC Rules Team 98/10/18]
- If more than one creature is in play and all the creatures in play go to the graveyard at once (such as with [Wrath of God](#Wrath of God)), then all of them are returned at end of turn. [WotC Rules Team 98/10/18] This is because all "leaves play" triggers that check the state of the game check the game state at the time right before the card left play. See Rule A.4.21. [D'Angelo 98/11/17]
- It fails to bring the creature back if the creature is not still in the graveyard at the end of turn. [D'Angelo 98/10/12]
- If multiple creatures are coming back, they come back one at a time, not all at once. This is because Lifeline triggered once for each creature and set up a separate "at end of turn" effect for each. [D'Angelo 98/11/17]
- There is no way to get an infinite loop with this card. This is because "at end of turn" triggers that happen after you start dealing with this turn's "at end of turn" triggers will wait until the following turn to be played. [D'Angelo 99/05/01]
Life Matrix
- Once the counter is placed on the creature, the counter is used by the player who controls the creature. [D'Angelo 00/03/03]
- The counters can be used even if the Matrix leaves play. [WotC Rules Team 95/02/09]
- Extended tournaments (see Rule D.15) have always banned this card.
Lifetap
- Gives one life for each and every Forest tapped. [bethmo 94/04/01]
- Since it detects a Forest becoming tapped, it even works if the Forest is tapped with Twiddle or [Icy Manipulator](#Icy Manipulator). [D'Angelo 94/04/01]
- It works if the land being tapped is only part Forest or "counts as a Forest" regardless of what mana type it is tapped for. [Aahz 94/07/28]
- In multi-player games it affects all opponents. [D'Angelo 00/03/03]
Lightbringer
- Note - Similar to Lawbringer.
Lightning Blast
Lightning Blow
Lightning Bolt
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
Lightning Cloud
- Triggers when the spell is announced. [D'Angelo 99/07/10]
- You pick the target when putting the triggered ability on the stack, but you don't choose whether or not to pay {R} until the triggered ability resolves. [D'Angelo 99/07/26]
Lightning Dart
Lightning Dragon
- Note - Also see Echo, Rule A.12.
Lightning Elemental
- Note - Also see Haste, Rule A.18.
Lightning Hounds
- Note - Also see First Strike, Rule A.15.
Lightning Reflexes
- Note - Also see First Strike, Rule A.15.
Light of Day
Lilting Refrain
- Adding a counter is optional. If you forget to add one during your upkeep, you cannot back up and add one later. [Urza's Saga Rule Page]
Lim-Dul's Cohort
Lim-Dul's Hex
Lim-Dul's High Guard
- Note - Also see First Strike, Rule A.15.
Lim-Dul's Paladin
- This is a forced discard, so it can be used with Library of Leng. [bethmo 96/10/03]
- Note - Also see Trample, Rule A.27.
Lim-Dul's Vault
Limited Resources
- You can put lands into play using effects, you just cannot play lands from your hand as an action. [Barclay 98/06/10]
- If a player has less than 5 lands, they get to pick and keep all of their lands. [D'Angelo 98/06/23]
- The sacrificed lands are chosen during resolution. [bethmo 98/07/07] The current player chooses first. [D'Angelo 99/06/01]
- Note - Also see Comes Into Play Abilities, Rule E.3.
Lingering Mirage
- The land loses all its previous abilities and gains the ability to be tapped for blue mana, just like an island (see Rule K.16.4). [Urza's FAQ 98/10/05]
- Note - Also see Cycling, Rule A.11.
Lin Sivvi, Defiant Hero
- Mercadian Masques/Nemesis/Prophecy block format tournaments (see Rule D.18.7) have banned this card since 00/07/01.
- Note - Also see Converted Mana Cost, Rule K.8.
Lion's Eye Diamond
- The ability is a mana ability, so it is played and resolves as a mana ability, but it can only be played at times when you can play an instant. [bethmo 99/11/17] Yes, this is a bit weird.
- You can discard a hand of zero cards to use this effect. [Duelist Magazine #16, Page 28]
Lithophage
Liu Bei, Lord of Shu
- All tournament formats have banned this card because it only appears in Portal.
- Note - Also see Horsemanship, Rule A.19.
- Note - Also see Legendary Permanents, Rule K.17.
Living Armor
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
- Note - Also see Converted Mana Cost, Rule K.8.
Living Artifact
- Does not trigger on loss of life, just on damage. [D'Angelo 98/06/05]
- If you have two or more in play, you may trade in one counter from each during each of your upkeeps. [WotC Rules Team 94/02/07]
- You can play it on your opponent's artifacts. The controller of the enchantment (not the controller of the artifact) uses the Living Artifact ability. [bethmo 94/04/01]
Living Death
- Both players set their creature cards aside at once. Then both players sacrifice all creature they control at once. Then both players put all creatures they set aside into play. If there are any choices involved for a given step, the current player makes their choices first, then the other player, and finally you do the action all at once. [D'Angelo 99/08/31]
- Copy creatures, like Clone and [Vesuvan Doppelganger](#Vesuvan Doppelganger) which require a target creature in order to be put into play by this effect, will not enter play if there are no creatures controlled by other players. They will stay "set aside" (removed from game, see Rule Z.8) for the rest of the game. This is because all of your creatures are put into play at once and there will be no legal targets at that time. [D'Angelo 99/07/21]
- Both player's creatures from this are considered to enter play simultaneously. So if two of the same Legend enter play, both will be put into the graveyard. [D'Angelo 99/07/28]
- The creatures which are put in the graveyard cannot be regenerated. [D'Angelo 97/12/28]
Living Lands
- Living Lands is identical in effect to the [Kormus Bell](#Kormus Bell) (except it animates Forests instead of Swamps), so see its entry for rulings.
- Note - Also see Changing a Permanent's Type, Rule K.5.
Living Plane
- Even affects [Mishra's Factory](#Mishra's Factory) by turning it into a 1/1 creature. The Factory can still use its ability to become an Assembly Worker. Any Assembly Workers already activated when Living Plane is cast become 1/1 creatures. [Duelist Magazine #2, Page 8]
- Extended tournaments (see Rule D.15) have always banned this card.
- Note - Also see Changing a Permanent's Type, Rule K.5.
- Note - Also see Enchant World, Rule K.12.10.
Living Terrain
- This can be placed on any land, not just Forests. [D'Angelo 00/06/19]
- It does give the land a color and creature type, which is unlike most other ways to animate a land. [DeLaney 00/06/20]
Living Wall
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
Livonya Silone
- This is one of the only cards that can get the class Legendary Landwalk. Only [Illusionary Presence](#Illusionary Presence) can also grant this broad ability. [D'Angelo 97/04/17]
- Extended tournaments (see Rule D.15) have always banned this card.
- Note - Also see First Strike, Rule A.15.
- Note - Also see Landwalk, Rule A.22.
- Note - Also see Legendary Permanents, Rule K.17.
Lizard Warrior
- All tournament formats have banned this card because it only appears in Portal.
- Note - This card had no creature type. If played with non-Portal cards, it should be played as creature type Lizard. [D'Angelo 00/06/05]
Llanowar Behemoth
- You can use its ability to tap creatures which have summoning sickness. Summoning sickness only prevents the payment of abilities with a tap symbol in the cost, not the tapping by other cards as a cost. [Duelist Magazine #19, Page 34]
- Can tap itself even if it has summoning sickness. [Aahz 97/06/25] This is because summoning sickness only prevents abilities with the {Tap} symbol in the cost. Summoning sickness does not affect other ways of tapping a creature.
Llanowar Cavalry
Llanowar Druid
Llanowar Elite
Llanowar Elves
Llanowar Knight
- Note - Also see Protection, Rule A.24.
Llanowar Sentinel
- Note - Also see Comes Into Play Abilities, Rule E.3.
Llanowar Vanguard
Loafing Giant
- If it somehow blocks multiple creatures in a single combat, the triggered ability only triggers once. [Invasion FAQ 00/10/03]
Lobotomy
- You only get to pick one card from the player's hand. [D'Angelo 97/11/03]
- If the player has no cards in their hand, you still get to look through their deck, but you do not get to remove any cards. [D'Angelo 98/01/27]
- It removes the chosen card plus all others in the hand, library, and graveyard. [D'Angelo 98/02/25] Some people thought the chosen card was not removed due to some vague wording.
- Does not affect cards in play. [Invasion FAQ 00/10/03]
Locust Swarm
Lodestone Bauble
- Note - Also see Cantrips, Rule E.2.
Lone Wolf
- All damage is done to blockers or to the defending player. You cannot split the damage up between the two. [Urza's Legacy FAQ 99/02/03]
Longbow Archer
- The player can choose to treat this creature as flying or non-flying when declaring blockers, but only one of the two during a single declare blockers step. For example, it can block a creature that can only be blocked by flyers. [bethmo 99/06/13]
- Note - Also see First Strike, Rule A.15.
- Note - In Visions this card was of creature type Archer.
Look at Me, I'm the DCI
- After removing the banned card from your library, shuffle the library. [Barclay 98/08/13]
- This card can affect a match, not just a game. [Barclay 98/08/13]
- It also removes cards from the phased-out zone and the stack. It will not remove cards from the Ante zone, because as everyone knows the DCI refutes all knowledge of the existence of Ante. [Barclay 98/08/13]
- Removing the card from your deck for the match does not make your deck illegal. See Rule U.3.6. [QAS 98/09/09]
- Only affects the players in the current game, not matches being played by other player's in a given tournament round. [D'Angelo 99/02/21]
- All tournament formats have banned cards from Unglued.
- Note - Also see Unglued rulings, Rule U.1.
Looming Shade
Lord Magnus
- The statement that creatures with Plainswalk or Forestwalk can be blocked applies to all creatures in play blocking them, and not just to Lord Magnus. [Duelist Magazine #2, Page 9]
- Extended tournaments (see Rule D.15) have always banned this card.
- Note - Also see First Strike, Rule A.15.
- Note - Also see Legendary Permanents, Rule K.17.
Lord of Atlantis
- Does not grant the abilities to itself because it is not a Merfolk. [PPG Page 225]
- Note - Also see Landwalk, Rule A.22.
- Note - In Revised Edition and Fourth Edition this card was of creature type Lord of Atlantis.
Lord of the Pit
- If you have a creature, you must sacrifice it. The 7 damage can only be taken if no creature can be sacrificed. [Duelist Magazine #3, Page 15]
- You can sacrifice a Lord of the Pit to a different Lord of the Pit, but you cannot simultaneously sacrifice them to each other. [Aahz 94/09/14]
- You can select creatures with Protection from Black to be sacrificed. [Aahz 94/04/01] See Rule G.33.4.
- [Circle of Protection: Black](#Circle of Protection: Black) can be used to prevent the damage. [bethmo 94/03/01]
- Note - Also see Trample, Rule A.27.
Lord of Tresserhorn
- Since this is a loss of life and not a payment, your life total can be reduced below zero by this. [Duelist Magazine #13, Page 27]
- If he enters play, you do as much of the "when he enters play" text as possible. If you have less than 2 creatures in play, he must be one of the ones sacrificed. [Duelist Magazine #12, Page 32]
- Note - Also see Legendary Permanents, Rule K.17.
Lost Order of Jarkeld
Lost Soul
- Note - Also see Landwalk, Rule A.22.
- Note - In Legends, Fourth Edition, and Fifth Edition this card was of creature type Lost Soul.
Lotus Blossom
- Adding a counter is optional. If you forget to add one during your upkeep, you cannot back up and add one later. [Urza's Saga Rule Page]
Lotus Guardian
Lotus Petal
- Type 1 tournaments (see Rule D.13) have restricted this card since 99/10/01.
- Type 1.5 tournaments (see Rule D.14) have banned this card since 99/10/01.
- Extended tournaments (See Rule D.15) have banned this card since 99/10/01.
- Standard (Type 2) tournaments (see Rule D.16) have banned this card since 99/04/01.
Lotus Vale
- You sacrifice the two lands after this land comes into play. [D'Angelo 99/07/21] You cannot tap it for mana until after you sacrifice the lands.
Lowland Basilisk
- If it damages a creature outside of combat, its effect will destroy the creature at the end of the next combat. [Duelist Magazine #25, Page 31]
- If a creature leaves play (including phasing out) before the end of combat, then the Lowland Basilisk effect on it will end. [Duelist Magazine #25, Page 31]
Lowland Giant
Loyal Retainers
- When played under non-Portal rules, the text should be read as "Sacrifice
this: Return target Legend creature card from your graveyard to play. Play this ability only during your turn before combat." [D'Angelo 00/07/06] - All tournament formats have banned this card because it only appears in Portal.
Loyal Sentry
- All tournament formats have banned this card because it only appears in Starter.
Lu Bu, Master-at-Arms
- When played under non-Portal rules, the text should be read as "Haste." [D'Angelo 00/06/05]
- All tournament formats have banned this card because it only appears in Portal.
- Note - Also see Haste, Rule A.18.
- Note - Also see Horsemanship, Rule A.19.
- Note - Also see Legendary Permanents, Rule K.17.
Lull
- Note - Also see Cycling, Rule A.11.
Lumbering Satyr
- Note - Also see Landwalk, Rule A.22.
Lu Meng, Wu General
- All tournament formats have banned this card because it only appears in Portal.
- Note - Also see Horsemanship, Rule A.19.
- Note - Also see Legendary Permanents, Rule K.17.
Lunge
Lure
- Lure does not give a creature the ability to block the Lured creature, it just forces those creatures which are already able to block the Lured creature to do so. [D'Angelo 94/06/01]
- Opponent does not have to power special effects in an attempt to make all creatures block the Lured creature. For example, you do not need to power a [Goblin Balloon Brigade](#Goblin Balloon Brigade) to block a flying creature with Lure, but if you do power it, the Brigade must block. [bethmo 94/08/01] More specifically, even a cost of zero mana is an optional cost you can choose not to pay. [WotC Rules Team 00/02/16]
- If a Lured creature is in a band, only blockers able to block the Lured creature are affected by the Lure. [bethmo 94/10/01]
Lure of Prey
- Does work for artifact creatures played by your opponent. [D'Angelo 99/07/10]
Lurker
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
Lurking Evil
- When it turns into a creature, it no longer counts as an enchantment. [Urza's Saga Rule Page]
- If you have zero or negative life, half your life is zero (see Rule G.19.7), so it costs nothing to use the ability. [Urza's FAQ 98/10/05]
Lurking Jackals
- Once it becomes a creature, it is no longer an enchantment. [D'Angelo 99/06/01]
- Once it becomes a creature, it will not change back into an enchantment if your opponent's life total goes back above 10. [Urza's Destiny FAQ 99/05/25]
Lurking Nightstalker
- When played under non-Portal rules, the text should be read as "Whenever
thisattacks, it gets +2/+0 until end of turn." [D'Angelo 00/06/05] - All tournament formats have banned this card because it only appears in Portal.
Lurking Skirge
- Only triggers on a creature going to the opponent's graveyard from play. [Barclay 99/02/09]
Lu Su, Wu Advisor
- When played under non-Portal rules, the text should be read as "{Tap}: You draw a card. Play this ability only during your turn before combat." [D'Angelo 00/06/05]
- All tournament formats have banned this card because it only appears in Portal.
- Note - Also see Legendary Permanents, Rule K.17.
Lu Xun, Scholar General
- When played under non-Portal rules, the text should be read as "Whenever
thisdeals damage to an opponent, you may draw a card." [D'Angelo 00/06/05] - All tournament formats have banned this card because it only appears in Portal.
- Note - Also see Legendary Permanents, Rule K.17.
Lynx
- All tournament formats have banned this card because it only appears in Portal and Starter.
- Note - Also see Landwalk, Rule A.22.
- M -
Ma Chao, Western Warrior
- All tournament formats have banned this card because it only appears in Portal.
- Note - Also see Horsemanship, Rule A.19.
- Note - Also see Legendary Permanents, Rule K.17.
Maddening Imp
- It does affect creatures with summoning sickness. [D'Angelo 98/07/30] So put your creatures into play after your attack.
- If the creature cannot attack because of some restriction, such as Pacifism, or because it is tapped, it is destroyed at the end of the turn. [D'Angelo 98/07/30]
- If the Imp leaves play before the end of the turn, the creature still dies. [D'Angelo 98/07/30]
- Note - Also see Must Attack or Block, Rule C.7.
Maddening Wind
- Note - Also see Cumulative Upkeep, Rule A.10.
Mage il-Vec
- You must discard a card as part of the activation cost. You cannot announce the ability unless you have a card in hand. [D'Angelo 98/06/15]
Mages' Contest
Mageta's Boon
Mageta the Lion
Maggot Therapy
Magical Hack
- Alters all occurrences of a land word in the text box of the given card. [WotC Rules Team 94/04/01]
- Can target a card with no land words on it. [Duelist Magazine #5, Page 23]
- Cannot change a land word to the same land word. It must be a different word. [Duelist Magazine #5, Page 23]
- Cannot Hack proper nouns (i.e. card names) such as [Island Fish Jasconius](#Island Fish Jasconius). [WotC Rules Team 94/06/01]
- Cannot change a card's name, such as changing an Island to a Plains. [D'Angelo 99/03/26]
- Cannot add or remove the words "Snow-Covered". [Duelist Magazine #6, Page 132]
- If played on a spell being cast, and that spell becomes a permanent, the permanent enters play with an effect on it. It does not change the base characteristics of the permanent. This is just like having the permanent enter play, and then playing this spell. [bethmo 98/05/22]
- If you respond to your opponent's use of this spell with another use so that the land word changes before the opponent's resolves, the opponent's will do nothing since no instances of the words they chose will be there. [bethmo 96/11/05]
- Note - This card was of type Interrupt and is now of type Instant. [Oracle 00/02/01]
Magistrate's Scepter
Magistrate's Veto
Magma Giant
- When played under non-Portal rules, the text should be read as "When
thiscomes into play, if you played it from your hand, it deals 2 damage to each creature and player." [D'Angelo 00/06/05] - All tournament formats have banned this card because it only appears in Portal.
Magma Mine
Magmasaur
Magnetic Mountain
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
Magnetic Web
Magnify
Magus of the Unseen
- Can be used on an untapped artifact. Being tapped is not a targeting requirement. [Aahz 95/06/08]
- The artifact taps after returning to the opponent (if it is not already tapped), so any abilities triggered off it tapping happen at that time. [Aahz 95/07/05]
- Note - Also see Haste, Rule A.18.
Mahamoti Djinn
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
Malachite Talisman
- See [Hematite Talisman](#Hematite Talisman) for rulings.
Malice (Spite/Malice)
- Note - See Spite (Spite/Malice) for the second half of this card.
- Note - Also see Split Cards, Rule K.24.
Malignant Growth
- In multiplayer games it affects all opponents. [D'Angelo 99/07/10]
- Note - Also see Cumulative Upkeep, Rule A.10.
Mammoth Harness
- Note - Also see First Strike, Rule A.15.
Manabarbs
- This card has a triggered ability (see Rule A.4) that causes a separate effect for 1 point of damage each time a land is tapped. [D'Angelo 99/05/01]
Manabond
- The lands are put into play during the resolution of the ability. [Barclay 98/06/10]
- Putting a land into play does not count as playing a land. [Barclay 98/06/10]
Mana Breach
- The person who played the spell chooses which of their lands is affected. [bethmo 99/06/13]
- The ability itself is played and controlled by Mana Breach's controller. [bethmo 99/06/13]
Mana Cache
Mana Chains
- Note - Also see Cumulative Upkeep, Rule A.10.
Mana Clash
- All the damage from the coin flips is saved up and is dealt when the spell is done resolving. Thus you need to power a [Circle of Protection: Red](#Circle of Protection: Red) only once for this. [D'Angelo 99/08/01]
- Always affects the caster and targets an opposing player. It cannot be Deflectioned back to affect the caster twice. [WotC Rules Team 95/02/09]
Mana Crypt
- Type 1 tournaments (see Rule D.13) have restricted this card since 99/10/01.
- Type 1.5 tournaments (see Rule D.14) have banned this card since 99/10/01.
- Extended tournaments (see Rule D.15) have always banned this card.
Mana Drain
- The mana gain is done as a beginning of main phase triggered ability and not as a mana ability or such. [D'Angelo 00/03/03]
- Extended tournaments (see Rule D.15) have always banned this card.
- Note - Also see Converted Mana Cost, Rule K.8.
- Note - This card was of type Interrupt, but it is now of type Instant. [Oracle 99/09/03]
Mana Flare
- This is a triggered mana ability. See Rule A.6.4. [D'Angelo 00/03/03]
- Mana Flare adds one of whatever color the land produces after applying any land type or color changing effects. [Duelist Magazine #6, Page 130] See Rule K.15.6.
- When used with lands that produce multiple colors, such as Badlands, Mana Flare produces 2 of one color, not one of each. [bethmo 94/05/12]
- When used with Urza's lands (and other colorless producing lands) they produce one extra colorless mana each. [bethmo 94/05/12]
- Only produces extra mana when land is tapped for mana, not when tapped by Twiddle or for some other effect. [bethmo 94/04/01]
- Applies to all players in multiplayer games. [Duelist Magazine #4, Page 64]
- If the land produces more than one color or type of mana at a single time, such as with [Balduvian Trading Post](#Balduvian Trading Post), you choose which kind of mana the Mana Flare actually provides. [Duelist Magazine #12, Page 26]
- Any restrictions on the mana generated by the land are copied along with the color. [bethmo 96/12/07]
- The mana is provided when the triggered ability (see Rule A.4) resolves. [Duelist Magazine #18, Page 29]
Manakin
Mana Leak
- Note - This card was of type Interrupt. It is now an Instant. [Oracle 99/05/01]
Mana Leech
- Note - Also see Tap and Hold Abilities, Rule E.10.
Mana Matrix
- Only reduces the generic mana portion of a spell's cost. If the spell does not accept generic mana or accepts less than {2}, you get a reduced or null effect from this card. [Duelist Magazine #2, Page 9]
- Only affects its controller, not all players. [bethmo 94/06/15]
- Only works on instants and enchantments. It does not work on sorceries, so you can't use it on a Fireball. [D'Angelo 00/03/03]
- Although the apparent cost is reduced, the "mana cost" of the spell for reasons of [Spell Blast](#Spell Blast) or such is still the full amount. [Duelist Magazine #2, Page 9] Just think of the Matrix as contributing {2} to the cost, not reducing it.
- Multiple Matrices do add up. Two will contribute up to {4} toward the cost, and so on. [bethmo 94/06/29]
- Extended tournaments (see Rule D.15) have always banned this card.
Mana Maze
- Does not affect the first spell played each turn. [Invasion FAQ 00/10/03]
- If a spell's color was changed while on the stack, use the color at the time it was when you started announcement, not as it currently is on the stack or as it was at the time it resolved. [D'Angelo 00/10/14]
Mana Prism
Mana Severance
Mana Short
- If you play Mana Short in response to a spell, it will have no effect on that spell since the mana has already been paid. [D'Angelo 96/11/08]
- Since this is an instant, your opponent may use instants in response to the casting of this spell. Note that such spells and abilities will be resolved before the mana pool is emptied by the Mana Short. [bethmo 94/06/01] This makes it useless as a countermeasure for spells. To use it effectively, you need to use it during Upkeep and even then it will not prevent the use of instant spells and abilities.
- It even taps lands that do not produce mana. [Oracle 00/10/24] (REVERSAL)
Mana Vapors
- Only affects lands target player controls when the spell resolves. [DeLaney 00/05/29]
Mana Vault
- Type 1 tournaments (see Rule D.13) have restricted this card since 99/10/01.
- Type 1.5 tournaments (see Rule D.14) have banned this card since 99/10/01.
- Extended tournaments (see Rule D.15) have banned this card since 00/04/01.
Mana Vortex
- The sacrifices due to each triggered ability are done during the resolution of the ability. [D'Angelo 99/09/20]
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
Mana Web
- The player can tap as many lands for mana as they want before the effect of this card taps the rest of their lands of that type. So it does not prevent a player from getting mana into their pool. [Duelist Magazine #19, Page 34] It just forces them to do so all at once. Remember that they cannot save mana across phases or through an attack.
- This affects lands that can produce a "type of mana". This includes color (or lack of color) combined with any limitations, so tapping a Mishra's Workshop for mana only has this card tap other lands which produce "colorless mana that can only be used to cast artifacts". Ones that just produce colorless mana without restriction are not affected. [bethmo 97/06/25]
- It only affects lands which can produce the same type of mana which the land which was tapped for mana can produce. It does not tap every land which produce mana. [D'Angelo 97/08/22] In other words, read it as "any type of mana that the land which was tapped can produce" instead of "any type of mana that land cards can produce.".
- Remember that the lands are tapped as an effect and not as a cost, so the lands will not produce mana because of this. Players will not be forced to take mana burn. [Duelist Magazine #19, Page 34]
Maniacal Rage
Mangara's Blessing
- The 2 life from having it discarded is gained when the triggered ability resolves, not at end of turn. Only the return to hand is done at end of turn. [Oracle Update 98/11/11]
- The Mangara's Blessing card is only returned if it is still in the graveyard at end of turn and never left the graveyard in the meantime. [D'Angelo 98/11/13]
Mangara's Equity
Mangara's Tome
- The getting of cards with the Tome is not considered a "draw". [Aahz 96/10/21]
- The ability is a replacement effect (see Rule T.10) that replaces a draw. [D'Angelo 96/11/11]
- If there are no cards left, you can still use the ability to turn a draw into a "do nothing". [DeLaney 97/12/22]
- If you lose control of this card, the cards removed stay out of the game and face down. [bethmo 98/11/24]
- Note - Also see Comes Into Play Abilities, Rule E.3.
- Note - Also see Skipping a Draw, Rule G.35.
Manipulate Fate
Man-o'-War
- It can choose itself. It has to if there are no other creatures. [Duelist Magazine #17, Page 30]
- Note - Also see Comes Into Play Abilities, Rule E.3.
- Note - The Portal version had no creature type.
Manta Ray
- Note - Also see Landhome, Rule A.20.
Manta Riders
Mantis Engine
- Note - Also see First Strike, Rule A.15.
Marauding Knight
- Counts plains controlled by all opponents. [Invasion FAQ 00/10/03]
- Note - Also see Protection, Rule A.24.
Maraxus of Keld
- Note - Also see Legendary Permanents, Rule K.17.
Marble Diamond
Marble Priest
- Extended tournaments (see Rule D.15) have always banned this card.
Marble Titan
Marhault Elsdragon
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
- Note - Also see Legendary Permanents, Rule K.17.
- Note - Also see Rampage, Rule A.25.
Marjhan
- Note - Also see Landhome, Rule A.20.
Marker Beetles
- You can use the sacrifice ability if this card has summoning sickness. [D'Angelo 99/06/01] Or if it is tapped. [DeLaney 99/06/08]
Mark of Fury
- It only returns if it is still in play at end of turn. [D'Angelo 99/06/01]
- Note - Also see Haste, Rule A.18.
Maro
- Can be sacrificed to a spell that is being cast, and which would leave your hand empty. Your hand is not actually empty until the announcement is done and by that time Maro has been sacrificed. [Duelist Magazine #18, Page 28]
- If [Infernal Harvest](#Infernal Harvest) is the last card in your hand and it is announced, the Swamps come back into your hand at the same time (not before or after) the Infernal Harvest leaves your hand. Thus, there is no time when you have no cards, and there is no time when Maro will die. [Duelist Magazine #18, Page 28]
- His toughness is checked as a state-based effect (see Rule T.11). This happens right before a player gains priority to play a spell or ability. If a spell had your number of cards go to zero during the middle of resolution, but you did not have zero when the spell ended, then Maro would live. [D'Angelo 99/05/01]
Marshaling the Troops
- When played under non-Portal rules, the text should be read as "Tap any number of target untapped creatures. You gain 4 life for each creature tapped this way." [D'Angelo 00/06/05]
- All tournament formats have banned this card because it only appears in Portal.
Marsh Boa
- Note - Also see Landwalk, Rule A.22.
Marsh Gas
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
Marsh Goblins
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
- Note - Also see Landwalk, Rule A.22.
Marsh Lurker
Marsh Viper
- A player does not get poison counters if all the damage done to them by the Viper is prevented. The poison is added only if damage gets through. [Aahz 94/08/11]
- Note - Also see Poison, Rule E.9.
Marton Stromgald
- The bonus is calculated when attackers (or blockers) are declared and does not change if attackers (or blockers) are later killed off or removed from combat. [Aahz 95/08/16]
- The bonus stays even if Marton is killed or removed from combat. [D'Angelo 96/11/11]
- Note - Also see Legendary Permanents, Rule K.17.
Martyrdom
- If the target creature is not still in play when the damage is to be redirected, the damage stays where it is. [D'Angelo 97/08/21]
- If the target stops being a creature, you cannot redirect damage to it until/unless it becomes a creature again. [bethmo 96/08/06]
- Can be used to redirect damage that was dealt to other players or to their creatures. [D'Angelo 97/08/21]
- Can be used to redirect damage from that creature to itself. This has no particularly useful effect. [D'Angelo 99/08/01]
Martyr's Cause
Martyr's Cry
- Only affects creatures in play, not ones in hands or graveyards. [Duelist Magazine #3, Page 7]
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
Martyrs of Korlis
- Extended tournaments (see Rule D.15) have always banned this card.
- Note - Also see Damage Redirection, Rule G.12.
Mask of Law and Grace
- If [Sleight of Mind](#Sleight of Mind) is used to change a word so it grants Protection from white, then it will cause itself to be put into the graveyard. [Urza's Destiny FAQ 99/05/25]
- Note - Also see Protection, Rule A.24.
Mask of the Mimic
- You target a card in play which is a "Creature" or "Artifact Creature" card, even if that card is not currently a creature due to some effect. [D'Angelo 99/06/01] Older cards of type Summon can also be targeted.
- You can choose the sacrificed creature as the target, but if you do so the effect will fizzle on resolution and you will not get to look for a creature. [Duelist Magazine #25, Page 31]
- You look for a card of the same name, the current type of the card does not matter. [WotC Rules Team 98/03/18]
- If a copy card, such as Clone, goes to the graveyard under this effect, you get to look for another copy of the card it was copying (not the Clone card). This is because a copy card actually takes on the name and initial characteristics of what it copies. [WotC Rules Team 99/03/18]
Massacre
- Note - Also see Alternate Cost Spells, Rule E.1.
- Note - Cycle with [Mogg Salvage](#Mogg Salvage), [Refreshing Rain](#Refreshing Rain), [Sivvi's Ruse](#Sivvi's Ruse), and Submerge.
Master Decoy
Master Healer
Master of Arms
- A tapped blocker does deal and receive damage in combat. [D'Angelo 99/07/10] Note that this is different from Fifth Edition rules.
- Note - Also see First Strike, Rule A.15.
Master of the Hunt
- Since tapping is not part of the cost, you can use this more than once a turn. [Duelist Magazine #2, Page 9]
- Extended tournaments (see Rule D.15) have always banned this card.
- Note - Also see Token Creatures, Rule K.25.
Masticore
Matopi Golem
- Note - Before errata, this card had no creature type.
Mawcor
Maze of Ith
- The creature is still part of the combat. It just has its damage prevented. Don't infer something from the fact that it becomes untapped. [D'Angelo 99/08/01]
- Can target a non-tapped attacking creature such as the [Serra Angel](#Serra Angel). Both parts of the effect will happen even if one part does nothing useful. So if it untaps an already untapped card, it will still make the creature neither deal nor receive damage. [D'Angelo 99/08/01]
- Type 1 tournaments (see Rule D.13) restricted this card from 94/10/10 until 99/04/01.
- Type 1.5 tournaments (see Rule D.14) banned this card until 99/04/01.
- Extended tournaments (see Rule D.15) have always banned this card.
- Standard (Type 2) tournaments (see Rule D.16) have banned this card since 95/06/08 since it is no longer in the environment. It was previously restricted from 94/10/10 until 95/06/08.
Maze of Shadows
- Note - Also see Shadow, Rule A.26.
Meddle
- Only works on spells with a single target, where that target is a creature. Will not work on spells that target a single creature and a player, for example. [bethmo 12/07/96]
- Does not work on "comes into play" abilities. It only targets spells. [D'Angelo 97/02/17]
- Note - Before errata, this card was of type Interrupt.
Medicine Bag
Meditate
- You skip one turn as part of the effect. [D'Angelo 99/06/01]
Meekstone
Megatherium
- Note - Also see Trample, Rule A.27.
Megrim
Melee
Melesse Spirit
- Note - Also see Protection, Rule A.24.
Meltdown
- X can be zero. [DeLaney 10/05/98]
- Note - Also see Converted Mana Cost, Rule K.8.
- Note - Also see X Costs, Rule K.27.
Melting
Memory Crystal
- The ability is not optional. [Barclay 98/06/10]
- Only affects generic mana portions of Buyback costs. [DeLaney 98/06/10]
- Does not apply to other parts of the play cost (see Rule K.20). [DeLaney 98/06/10]
- Cannot reduce the cost below zero. [DeLaney 98/06/15]
- It applies to all players. [D'Angelo 98/11/16]
- Note - Also see Buyback, Rule A.9.
Memory Jar
- You cannot look at the cards you removed from game until they return to your hand at end of turn. [bethmo 99/03/13]
- Type 1 tournaments (see Rule D.13) have restricted this card since 99/04/01.
- Type 1.5 tournaments (see Rule D.14) have banned this card since 99/04/01.
- Extended tournaments (see Rule D.15) have banned this card since 99/04/01.
- Standard (Type 2) tournaments (see Rule D.16) have banned this card since 99/04/01.
- Urza's Cycle block tournaments (see Rule D.18.6) have banned this card since 99/04/01.
Memory Lapse
- The card does not go to the graveyard before being put on the library. [bethmo 97/10/19]
- Note - In Fifth Edition (and before) this card was of type Interrupt.
Meng Huo, Barbarian King
- When played under non-Portal rules, the text should be read as "Other green creatures you control get +1/+1." [D'Angelo 00/06/05]
- All tournament formats have banned this card because it only appears in Portal.
- Note - Also see Legendary Permanents, Rule K.17.
Meng Huo's Horde
- All tournament formats have banned this card because it only appears in Portal.
Mental Discipline
Mercadian Atlas
- It only checks if you played a land. Putting a land into play by using an effect of another card does not count as "playing a land". [MM FAQ 99/09/22]
Mercadian Bazaar
Mercadian Lift
- Note - Also see Converted Mana Cost, Rule K.8.
Mercadia's Downfall
- The value of X is determined when this resolves and is not recalculated. [MM FAQ 99/09/22]
- The creatures that are attacking is determined when this resolves and is not changed later, even if you have another combat phase due to [Relentless Assault](#Relentless Assault) or some similar effect. [MM FAQ 99/09/22]
Mercenaries
Mercenary Informer
- It can target Mercenary cards or tokens in play. [WotC Rules Team 00/06/06]
Mercenary Knight
- All tournament formats have banned this card because it only appears in Portal.
- When played under non-Portal rules, the text should be read as "When
thiscomes into play, if you played it from your hand, destroythisunless you discard a creature card from your hand." [D'Angelo 00/06/05] - Note - This card had no creature type. If played with non-Portal cards, it should be played as creature type Knight. [D'Angelo 00/06/05]
Merchant Scroll
- Note - All Interrupts have errata to be Instants. [D'Angelo 99/08/01]
Merchant Ship
- The ability triggers (see Rule A.4) when blockers are declared (see Rule C.4) if no creatures were assigned to block it. [WotC Rules Team 95/09/22]
- Extended tournaments (see Rule D.15) have always banned this card.
- Note - Also see Landhome, Rule A.20.
Merfolk Assassin
- Can be used on a creature with Snow-Covered Islandwalk. [Duelist Magazine #8, Page 51]
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
- Note - The artist's name, Dennis Detwiller, is spelled incorrectly.
Merfolk Looter
Merfolk of the Pearl Trident
- Note - The Portal version had no creature type.
Merfolk Raiders
Merfolk Seer
Merfolk Traders
- Note - Also see Comes Into Play Abilities, Rule E.3.
Merieke Ri Berit
- If you lose control of a creature controlled by Merieke, the creature can still be destroyed by Merieke's ability. [Aahz 95/11/06]
- Note - Also see Legendary Permanents, Rule K.17.
- Note - Also see Tap and Hold Abilities, Rule E.10.
Merseine
- When the last counter is removed, Merseine stays in play but does nothing. [WotC Rules Team 94/12/15]
- The cost that needs to be paid is in mana of any color, not the actual cost and color of the creature. [Duelist Magazine #4, Page 7]
- Can remove as many counters per turn as you want to and this can be done at any time instants are legal. [D'Angelo 95/03/23]
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
- Note - Also see Converted Mana Cost, Rule K.8.
Mesa Chicken
- If you're playing whilst stood up, you must sit down before playing the chicken's ability. [Barclay 98/08/13]
- Players who cannot stand up due to disabilities, medical conditions, or drunkenness may say "I am standing up" before flapping their arms. [TomHa 98/09/15]
- All tournament formats have banned cards from Unglued.
- Note - Also see Unglued rulings, Rule U.1.
Mesa Falcon
- Note - In Fifth Edition and Homelands this card was of creature type Falcon.
Mesa Pegasus
- Note - Also see Banding, Rule A.7.
Mesmeric Trance
- Note - Oracle 00/10/24 has several errors in it for this card. The text here is correct. [D'Angelo 00/11/06]
- This is not a forced discard, so it cannot be used with [Library of Leng](#Library of Leng). [Duelist Magazine #11, Page 56]
- Note - Also see Cumulative Upkeep, Rule A.10.
Metallic Sliver
Metalworker
- You can reveal zero cards to gain zero mana. [DeLaney 99/06/08]
- This is a mana ability. It does not go on the stack and cannot be responded to. [DeLaney 99/06/08]
Metamorphosis
- The creature is sacrificed at the time this spell is announced. It is part of the cost. You cannot sacrifice more than one creature. [D'Angelo 99/01/31]
- The mana generated by this spell must be used to play creatures or you take mana-burn damage. You can however split it up among multiple creature spells or add to it from other mana sources. [Arab FAQ 94/01/05]
- You cannot spend any of the mana to pay penalty costs from effects like Gloom, [Nether Void](#Nether Void), etc. [Duelist Magazine #8, Page 51]
- You can spend the mana on costs on the spell's text. [Duelist Magazine #9, Page 61]
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
- Note - Also see Converted Mana Cost, Rule K.8.
Metathran Aerostat
- You can play the ability in response to itself and get more than one creature card into play before this returns to its owner's hand. [Invasion FAQ 00/10/03]
- Note - Also see Converted Mana Cost, Rule K.8.
Metathran Elite
- Being "enchanted" means there is a local enchantment (such as an Enchant Creature) on it. [DeLaney 99/06/08]
Metathran Soldier
Metathran Transport
Metathran Zombie
Meteor Shower
- The "RXX" casting cost is not a misprint. It means to spend one red plus two times X of any color to cast the spell. Choose X based on how much damage you want to do. [Duelist Magazine #7, Page 8]
- Cannot choose to do fractional or zero damage to a target. [WotC Rules Team 95/07/19]
- Note - Also see X Costs, Rule K.27.
Meteor Storm
Metrognome
- Note - Also see Token Creatures, Rule K.25.
Midnight Ritual
Midsummer Revel
- Adding a counter is optional. If you forget to add one during your upkeep, you cannot back up and add one later. [Urza's Saga Rule Page]
- Note - Also see Token Creatures, Rule K.25.
Might of Oaks
Mightstone
- The +1/+0 applies to attacking creatures from all players. [Aahz 94/06/01]
- Extended tournaments (see Rule D.15) have always banned this card.
- Note - The card type is "Artifact" and not "Continuous Artifact". [Oracle 98/07/01]
Might Weaver
- Note - Also see Trample, Rule A.27.
Mijae Djinn
- The coin flip is done as a triggered ability on declaring the Djinn as an attacker. [bethmo 97/08/08]
- Any abilities which have already resolved before the coin flip are not undone. Any abilities that trigger when it attacks which have not already resolved will still resolve. [D'Angelo 00/02/25]
- If [Nettling Imp](#Nettling Imp), [Siren's Call](#Siren's Call), or similar effect is used on the Djinn and the coin toss fails, then it still attacked and will not be killed at the end of the turn. [D'Angelo 00/02/25]
- In multiplayer games you can choose a different opposing player each time it is used. [Duelist Magazine #4, Page 64] See Rule M.1.4.
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
Millstone
- [Library of Leng](#Library of Leng) has no effect on the Millstone because cards are moved to the graveyard. They are not "discarded". [bethmo 94/10/01]
- Can be used on a player with less than 2 cards in their library. It will remove 0 or 1 cards if that is all that is available. [Duelist Magazine #6, Page 130]
- It is not a draw effect so it will not cause a player with less than 2 cards in their library to lose. [Duelist Magazine #6, Page 130]
- Since you are putting more than one card in the graveyard at one time, the affected player can choose the order the 2 cards go in. [Aahz 97/11/17]
Mind Bend
- If you respond to your opponent's use of this spell with another use so that the color word changes before the opponent's resolves, the opponent's will do nothing since no instances of the words they chose will be there. [bethmo 96/11/05]
- You can play this spell on a permanent which has no color or land words on it. It doesn't do anything useful, but it is legal to do. [D'Angelo 00/10/14]
Mindbender Spores
- Any creature blocked by this card gets four fungus counters placed on it when this card is assigned to block it. The counters are added to any creature which becomes a blocker by any means, including being part of a band which is blocked or by being moved into being blocked by an effect such as [General Jarkeld](#General Jarkeld). The counters stay even if the creature is removed from the blocking situation by an ability like General Jarkeld. [D'Angelo 97/01/22]
- Note - Also see Walls, Rule K.26.
Mind Bomb
- This is a forced discard. [Library of Leng](#Library of Leng) can be used on the discards. [D'Angelo 99/08/01]
Mind Games
- Note - Also see Buyback, Rule A.9.
Mind Harness
- Note - Also see Cumulative Upkeep, Rule A.10.
Mind Knives
- All tournament formats have banned this card because it only appears in Portal.
- When played under non-Portal rules, the text should be read as "Target opponent discards a card at random from his or her hand." [D'Angelo 00/06/05]
Mindless Automaton
Mind Maggots
- You can choose to discard zero creature cards. [DeLaney 98/06/10]
- Note - Also see Comes Into Play Abilities, Rule E.3.
Mind Over Matter
- You can tap a tapped card (see Rule G.38.3) or untap an untapped card (see Rule G.40.3). [Barclay 98/06/10]
- Type 1 tournaments (see Rule D.13) have restricted this card since 99/10/01.
- Type 1.5 tournaments (see Rule D.14) have banned this card since 99/10/01.
- Extended tournaments (See Rule D.15) have banned this card since 99/10/01.
- Standard (Type 2) tournaments (see Rule D.16) have banned this card since 99/07/01.
Mind Peel
- Note - Also see Buyback, Rule A.9.
Mind Ravel
- You still draw a card if opponent had no cards in hand. [WotC Rules Team 95/06/15]
- Note - Also see Cantrips, Rule E.2.
Mind Rot
- All tournament formats have banned this card because it only appears in Portal and Starter.
Mind Slash
Mindstab Thrull
- The defending player gets to choose which cards they discard. [Duelist Magazine #4, Page 7]
- Note - Also see Is Not Blocked Ability, Rule E.6.
Mind Stone
Mind Swords
- The active player chooses two cards and removes them from the game, then the other player chooses and removes cards. [WotC Rules Team 00/04/04]
- Note - Also see Alternate Cost Spells, Rule E.1.
Mind Twist
- Type 1 tournaments (see Rule D.13) have restricted this card since 00/10/01. It was previously banned from 96/02/01 to 00/10/01 and it was restricted from 94/08/01 to 96/02/01.
- Type 1.5 tournaments (see Rule D.14) have always banned this card.
- Extended tournaments (see Rule D.15) have always banned this card.
- Standard (Type 2) tournaments (see Rule D.16) have banned this card since 96/02/01. It was previously restricted from 94/08/01 to 96/02/01.
- Note - Also see X Costs, Rule K.27.
Mind Warp
- The target player decides what order to put the cards in the graveyard. You decide which cards, but they do the discarding. [Duelist Magazine #14, Page 27]
- Note - Also see X Costs, Rule K.27.
Mindwarper
Mind Whip
Mindwhip Sliver
Mine Bearer
Mine, Mine, Mine!
- "Cannot play more than one spell each turn" includes "Mine, Mine, Mine!", so if you cast it, you can't play another spell that turn. Note that you can cast a spell both on your turn and on each of your opponents' or teammates' turns. [Barclay 98/08/13]
- All tournament formats have banned cards from Unglued.
- Note - Also see Unglued rulings, Rule U.1.
Minion of Leshrac
- Note - Also see Protection, Rule A.24.
Minion of Tevesh Szat
Minion of the Wastes
- When it is about to come into play by means other than being cast, you must choose the amount of life to pay and pay it right before it comes into play. [WotC Rules Team 98/02/01] See Rule G.28.3.
- Note - Also see Trample, Rule A.27.
Minotaur Warrior
- All tournament formats have banned this card because it only appears in Portal.
- Note - This card had no creature type. If played with non-Portal cards, it should be played as creature type Minotaur. [D'Angelo 00/06/05]
Miracle Worker
- The creature type is "Miracle-Worker" which is considered one word. Before errata, it was two words, "Miracle Worker". [D'Angelo 99/09/20]
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
Miraculous Recovery
Mire Shade
Mirozel
- Triggers on any spell or ability being announced which targets this card. This means it returns to owner's hand before that spell resolves. [D'Angelo 99/06/01]
- Triggers on a spell or ability being changed to target this card. [D'Angelo 99/06/20]
- The ability only applies when this card is in play, not when it is being cast or is in the graveyard. [D'Angelo 99/02/04] See Rule A.1.3.
Mirri, Cat Warrior
- Note - The Anthologies version of the card has a toughness of 2 when it should be 3. This is an error. It also has a silver rarity symbol when it should be gold.
- Note - Also see First Strike, Rule A.15.
- Note - Also see Landwalk, Rule A.22.
- Note - Also see Legendary Permanents, Rule K.17.
Mirri's Guile
Mirror Mirror
- Exchanges control and ownership of cards in all (such as phased out), in addition to the ones listed. [QAS 98/09/09]
- Does exchange token creatures. [QAS 98/09/09]
- Changes of ownership don't end until the end of the game. If you're playing multiplayer, and you die, you don't get your cards back until there's a winner. [Barclay 98/08/13]
- If you're playing a multiplayer game, you don't exchange seats. [Barclay 98/08/13]
- If my mirror was this good, Snow White would have ended differently. [The Queen, 98/08/23]
- All tournament formats have banned cards from Unglued.
- Note - Also see Unglued rulings, Rule U.1.
Mirror Strike
Mirror Universe
- The life total trade is treated as if one player loses life and the other one gains life. Things that trigger off gain or loss of life will trigger. [bethmo 96/12/07] For example, if player A has 5 life and player B has 10 life, the Mirror's effect will cause player A to gain 5 life and player B to lose 5 life. Effects like [Forsaken Wastes](#Forsaken Wastes) can prevent the life gain.
- If one player is a Lich, they are considered to be gaining life from this effect and instead draw cards. The other player is in deep trouble if they cannot raise their life points from zero. [Aahz 94/06/16]
- In multiplayer games you choose an opposing player when it is used. [Duelist Magazine #4, Page 64] See Rule M.1.4.
- If a player has a negative life, the swap considers the player to be at zero life. [WotC Rules Team 96/12/03]
- Type 1 tournaments (see Rule D.13) restricted this card from 94/08/01 until 99/10/01.
- Type 1.5 tournaments (see Rule D.14) banned this card until 99/10/01.
- Extended tournaments (see Rule D.15) have always banned this card.
- Standard (Type 2) tournaments (see Rule D.16) have always banned this card, since it is not part of the environment.
Miscalculation
- Note - Also see Cycling, Rule A.11.
- Note - This card was of type Interrupt and is now of type Instant. [Oracle 99/05/01]
Mischievous Poltergeist
Misdirection
- You choose the spell to target on announcement, but you pick the new target for that spell on resolution. [bethmo 99/11/30]
- If there is no other legal target for the spell, Misdirection does not change the target. [D'Angelo 00/07/24]
- Note - Also see Deflection for related rulings.
Misers' Cage
- It affects all opponents. [D'Angelo 99/07/10]
Misfortune
Misfortune's Gain
- When played under non-Portal rules, the text should be read as "Destroy target creature. That creature's controller gains 4 life." [D'Angelo 00/06/05]
- All tournament formats have banned this card because it only appears in Portal.
Mishra's Factory
- When it is an Assembly Worker, it is still a land and retains all of its other abilities. [Duelist Magazine #2, Page 14] The card name is no longer Mishra's Factory at this time. It is an Assembly Worker.
- When animated into an Assembly Worker, it has no creature type. [Oracle 98/07/01]
- The Assembly Worker is an artifact creature only until the end of the turn, and then any Enchant Creature or Enchant Artifact spells on it are put into the graveyard. [Duelist Magazine #2, Page 15]
- It can attack on the turn an Assembly Worker is created, but it may not attack on the turn the land itself is brought into play. See Rule G.37.3. [Duelist Magazine #2, Page 15]
- Any counters on the Assembly Worker remain even if the counters stop being meaningful when it de-animates. [D'Angelo 98/02/03]
- An Assembly Worker is considered to have a zero casting cost. [Duelist Magazine #5, Page 14]
- Tapping a land for something other than mana is not a mana ability. [D'Angelo 99/10/01]
- The ability to turn it into an Assembly Worker can be used while it is an Assembly Worker and will reset the initial power/toughness to 2/2, but this will not override temporary effects such as [Sorceress Queen](#Sorceress Queen). [D'Angelo 98/05/28]
- When it is an Assembly Worker, it is an artifact and can therefore be affected by spells and abilities that affect artifacts, such as Disenchant. [WotC Rules Team 95/02/09]
- If another player takes control of this card while it is an Assembly Worker, using Aladdin for example, that player keeps control until the control effect ends. They do not lose control just because the card stops being an Assembly Worker. [WotC Rules Team 95/02/09] Note that enchantments which steal cards (such as [Control Magic](#Control Magic) and [Steal Artifact](#Steal Artifact)) do go to the graveyard if the permanent they enchant is no longer valid.
- If an Assembly Worker is changed into another kind of land by something like [Phantasmal Terrain](#Phantasmal Terrain), it will stay a 2/2 artifact creature (until end of turn) but will not still be called an Assembly Worker. [Duelist Magazine #9, Page 60]
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
- Note - Also see Changing a Permanent's Type, Rule K.5.
Mishra's Groundbreaker
Mishra's Helix
- You can target already tapped lands. [DeLaney 98/10/05]
Mishra's War Machine
- You may choose to take damage or to discard. You cannot avoid taking damage if you have no cards to discard. [bethmo 94/06/01]
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
- Note - Also see Banding, Rule A.7.
Mishra's Workshop
- This mana may be used on costs which are added to the spell cost, such as with [Sphere of Resistance](#Sphere of Resistance) or Kicker (see Rule A.20). [DeLaney 00/10/23]
- This mana may not be used to pay costs imposed after the spell is initially played, as with [Power Sink](#Power Sink) and [Nether Void](#Nether Void). [WotC Rules Team 95/10/18]
- You can spend the mana on costs on the spell's text. [WotC Rules Team 95/11/10]
- The mana cannot be used to pay Echo costs. [D'Angelo 99/04/06]
- Type 1 tournaments (see Rule D.13) restricted this card from 94/06/13 to 97/10/01.
- Type 1.5 tournaments (see Rule D.14) banned this card until 99/04/01.
- Extended tournaments (see Rule D.15) have always banned this card.
- Standard (Type 2) tournaments (see Rule D.16) have always banned this card, since it is not in the environment.
Misinformation
Miss Demeanor
- Be nice - sarcasm will not be tolerated by Miss Demeanor. [Barclay 98/08/13]
- Drinking tea without leaving your little finger sticking out will also cause Miss Demeanor to be sacrificed. This is unlikely to happen in a duel. [Barclay 98/08/13]
- All tournament formats have banned cards from Unglued.
- Note - Also see First Strike, Rule A.15.
- Note - Also see Unglued rulings, Rule U.1.
Misshapen Fiend
Misstep
- The creature is only prevented from untapping during the targeted player's next untap step. It can still can untap during other player's untap steps. [Jackson 99/10/25]
Mist Dragon
Mistfolk
Mistmoon Griffin
- You still put the top creature card from your graveyard into play even if this card is not in your graveyard when the triggered ability resolves. [Aahz 97/06/13]
- The player who controls the Griffin when it goes to the graveyard gets to bring a creature into play. It does not matter who owns the Griffin. [bethmo 97/08/18]
Mnemonic Sliver
Moaning Spirit
- All tournament formats have banned this card because it only appears in Portal.
Moat
- Extended tournaments (see Rule D.15) have always banned this card.
Mobile Fort
- Note - Also see Walls, Rule K.26.
Mobilize
- All tournament formats have banned this card because it only appears in Portal.
- When played under non-Portal rules, the text should be read as "Untap all creatures you control." [D'Angelo 00/06/05]
Mob Justice
- Creatures are counted on resolution. [Barclay 98/02/27]
Mob Mentality
- Note - Also see Trample, Rule A.27.
Mogg Alarm
Mogg Assassin
- You and your opponent both pick the target creatures on announcing, which is before the coin is flipped. [DeLaney 98/05/24] You pick first. [D'Angelo 99/06/01]
Mogg Bombers
- The Mogg Bombers do trigger on any creatures that come into play at the same time they do. See Rule E.3.2. [D'Angelo 99/10/18]
- During the resolution of this triggered ability, a new ability is created that is played onto the stack immediately and has you sacrifice this card as a cost to get the desired result. If this card is not in play at that time, then the cost cannot be paid and no damage is done. [WotC Rules Team 99/03/18] Note that this goes on the stack and can be responded to. [bethmo 99/07/27]
- If multiple creatures comes into play as the result of a single spell or ability, such as [Snake Basket](#Snake Basket), then it will trigger multiple times, but due to the errata, only the first resolution will do 3 damage. The other triggers will do nothing. [D'Angelo 99/03/19] This is a REVERSAL. Before the errata it was possible to do 3 damage per creature that came into play.
- Note - Also see Comes Into Play Abilities, Rule E.3.
Mogg Cannon
Moggcatcher
- Note - Similar to [Rathi Assassin](#Rathi Assassin), [Rathi Fiend](#Rathi Fiend), [Rathi Intimidator](#Rathi Intimidator), and Seahunter.
Mogg Conscripts
- A creature spell is any "Creature" or "Artifact Creature" spell. [D'Angelo 99/06/01] Older cards of type Summon are also Creature cards.
Mogg Fanatic
- If you block a creature with Mogg Fanatic, you can sacrifice it before combat damage is assigned (in which case the attacker is blocked but neither the attacker nor Mogg Fanatic deal damage). Or you can sacrifice it after combat damage is assigned but before damage resolves (in which case the blocked creature takes 1 damage from the Mogg Fanatic in combat but deals nothing to the now missing Mogg Fanatic... this is in addition to the 1 damage the Mogg Fanatic's ability can do). So it is possible to block a 2/2 creature and kill it with a Mogg Fanatic. [D'Angelo 99/06/01]
Mogg Flunkies
- A group of more than one Mogg Flunkie can attack together. [Barclay 98/02/27]
Mogg Hollows
Mogg Infestation
- Note - Also see Token Creatures, Rule K.25.
Mogg Maniac
- If it blocks a trample creature, it only gets dealt damage equal to what is assigned to it. This means it will likely only get to deal 1 damage to the opponent. [D'Angelo 98/10/08] See Rule A.27.
Mogg Raider
- Note - The Anthologies version of the card has a casting cost of {R}{R} instead of {R}. This is an error.
Mogg Salvage
- Note - Also see Alternate Cost Spells, Rule E.1.
- Note - Cycle with Massacre, [Refreshing Rain](#Refreshing Rain), [Sivvi's Ruse](#Sivvi's Ruse), and Submerge.
Mogg Squad
Mogg Toady
Mold Demon
- The sacrifice is done as a triggered ability just after it enters play. [D'Angelo 95/10/27]
- You must deal with the triggered ability no matter how the creature is brought into play. This includes Clone or [Animate Dead](#Animate Dead). [bethmo 94/06/25]
- A creature leaving Oubliette or [Tawnos's Coffin](#Tawnos's Coffin) or phasing in does not cause "comes into play" effects to happen again so it will not require a sacrifice in those cases. [Aahz 95/07/05]
- Extended tournaments (see Rule D.15) have always banned this card.
- Note - Also see Comes Into Play Abilities, Rule E.3.
Mole Worms
- Note - Also see Tap and Hold Abilities, Rule E.10.
Molimo, Maro-Sorcerer
Molten Hydra
Molting Harpy
Moment of Silence
- The player skips their next combat phase this turn (if any). If they manage to have two combat phases (due to [Relentless Assault](#Relentless Assault) or some similar effect), then only their next one combat phase is skipped. [MM FAQ 99/09/22]
- It must be used before the combat phase starts or it has no effect. [D'Angelo 99/11/27]
- If played on a player when it is not there turn, it has no effect. [DeLaney 00/01/16]
Momentum
- Putting on a counter is optional. If you forget, you cannot go back later even if it is something you usually do. [D'Angelo 99/06/01]
Mongrel Pack
- The Hound tokens are put into play if it dies during the combat phase, even if it was not an attacker or blocker. [bethmo 98/01/23]
- Note - Also see Token Creatures, Rule K.25.
Monkey Cage
Monk Idealist
- You can play this if there are no enchantments in your graveyard. The "comes into play" ability (see Rule E.3) just doesn't do anything. [Urza's FAQ 98/10/05]
- Note - Also see Comes Into Play Abilities, Rule E.3.
Monk Realist
- If there is an enchantment in play just after it comes into play, you must destroy one. If not, then the "comes into play" ability (see Rule E.3) just doesn't do anything. [Urza's FAQ 98/10/05]
- Note - Also see Comes Into Play Abilities, Rule E.3.
Monsoon
Mons's Goblin Raiders
Monstrous Growth
- All tournament formats have banned this card because it only appears in Portal and Starter.
Monstrous Hound
- Note - This was the Prerelease card. A version is available with a gold foil "Prerelease 6/98" stamp on it.
Moonlit Wake
Moor Fiend
- Note - Also see Landwalk, Rule A.22.
Moon Sprite
- All tournament formats have banned this card because it only appears in Portal and Starter.
- Note - The Portal version had no creature type.
Moorish Cavalry
- Extended tournaments (see Rule D.15) have always banned this card.
- Note - Also see Trample, Rule A.27.
- Note - The card appears in two different versions. One version has a normal generic mana symbol in the cost (it is C1 rarity) and the other has a small dark mana symbol (it is C4 rarity). [D'Angelo 01/31/99]
Morale
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
Morgue Thrull
Morinfen
Morphling
Mortal Wound
Mortuary
- This is not an optional ability. [Barclay 98/02/27]
- If multiple creatures die at once, you resolve the triggers in the order you choose, so the creatures end up on your library in the order you choose. [Barclay 98/02/27]
Moss Diamond
Mossdog
Moss Monster
- Extended tournaments (see Rule D.15) have always banned this card.
Mother of Runes
- You can only pick black, blue, green, red, or white. See Rule G.3.1. [DeLaney 99/02/10]
- Note - Also see Protection, Rule A.24.
Mountain
- This is a basic land. [CompRules 99/04/23]
- Any land of this type is considered to have the above text, even if the text does not appear on the card. [CompRules 99/04/23]
Mountain Bandit
- When played under non-Portal rules, the text should be read as "Haste." [D'Angelo 00/06/05]
- All tournament formats have banned this card because it only appears in Portal.
- Note - Also see Haste, Rule A.18.
Mountain Goat
- Note - Also see Landwalk, Rule A.22.
- Note - The Portal version had no creature type.
Mountain Stronghold
- Extended tournaments (see Rule D.15) have always banned this card.
- See [Adventurers' Guildhouse](#Adventurers' Guildhouse) for rulings.
Mountain Titan
- If you spend {R}{R}{1} more than once, you can get more than one counter per black spell cast. [Aahz 95/06/25]
Mountain Valley
Mountain Yeti
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
- Note - Also see Landwalk, Rule A.22.
- Note - Also see Protection, Rule A.24.
Mounted Archers
- You can use the ability multiple times so it can block more than two creatures. [Duelist Magazine #23, Page 23]
- The player can choose to treat this creature as flying or non-flying when declaring blockers, but only one of the two during a single declare blockers step. For example, it can block a creature that can only be blocked by flyers. [bethmo 99/06/13]
Mourning
- If played on an opponent's creature, only you can play the ability to return it. [Invasion FAQ 00/10/03]
Mox Diamond
- Type 1 tournaments (see Rule D.13) have restricted this card since 99/10/01.
- Type 1.5 tournaments (see Rule D.14) have banned this card since 99/10/01.
- Note - Also see Comes Into Play Abilities, Rule E.3.
Mox Emerald
- Type 1 tournaments (see Rule D.13) have restricted this card since 94/01/25.
- Type 1.5 tournaments (see Rule D.14) have always banned this card.
- Extended tournaments (see Rule D.15) have always banned this card.
- Standard (Type 2) tournaments (see Rule D.16) have always banned this card, since it is not part of the environment.
- Note - It is of type "Artifact" and not "Mono Artifact". [Encyclopedia, Page 57]
Mox Jet
- Type 1 tournaments (see Rule D.13) have restricted this card since 94/01/25.
- Type 1.5 tournaments (see Rule D.14) have always banned this card.
- Extended tournaments (see Rule D.15) have always banned this card.
- Standard (Type 2) tournaments (see Rule D.16) have always banned this card, since it is not part of the environment.
- Note - It is of type "Artifact" and not "Mono Artifact". [Encyclopedia, Page 57]
Mox Pearl
- Type 1 tournaments (see Rule D.13) have restricted this card since 94/01/25.
- Type 1.5 tournaments (see Rule D.14) have always banned this card.
- Extended tournaments (see Rule D.15) have always banned this card.
- Standard (Type 2) tournaments (see Rule D.16) have always banned this card, since it is not part of the environment.
- Note - It is of type "Artifact" and not "Mono Artifact". [Encyclopedia, Page 57]
Mox Ruby
- Type 1 tournaments (see Rule D.13) have restricted this card since 94/01/25.
- Type 1.5 tournaments (see Rule D.14) have always banned this card.
- Extended tournaments (see Rule D.15) have always banned this card.
- Standard (Type 2) tournaments (see Rule D.16) have always banned this card, since it is not part of the environment.
- Note - It is of type "Artifact" and not "Mono Artifact". [Encyclopedia, Page 57]
Mox Sapphire
- Type 1 tournaments (see Rule D.13) have restricted this card since 94/01/25.
- Type 1.5 tournaments (see Rule D.14) have always banned this card.
- Extended tournaments (see Rule D.15) have always banned this card.
- Standard (Type 2) tournaments (see Rule D.16) have always banned this card, since it is not part of the environment.
- Note - It is of type "Artifact" and not "Mono Artifact". [Encyclopedia, Page 57]
Mtenda Griffin
- Must have a Griffin in the graveyard to use this ability because it requires a target. [D'Angelo 96/10/15]
Mtenda Herder
- Note - Also see Flanking, Rule A.16.
Mtenda Lion
Muck Rats
- All tournament formats have banned this card because it only appears in Portal and Starter.
- Note - The Portal version had no creature type.
Mudslide
Mulch
Multani, Maro-Sorcerer
Multani's Acolyte
Multani's Decree
Multani's Presence
- Will trigger when a spell is countered due to all of its targets being illegal. [D'Angelo 99/05/01]
Mundungu
Mungha Wurm
Murderous Betrayal
Murk Dwellers
- The creature type is "Murk-Dwellers" which is considered one word. Before errata, it was two words, "Murk Dwellers". [D'Angelo 99/09/20]
Muscle Sliver
- Yes, it does give the +1/+1 bonus to itself. [D'Angelo 97/11/10]
Musician
- Note - Also see Cumulative Upkeep, Rule A.10.
Muzzle
Mwonvuli Ooze
- Its power/toughness changes when the cumulative upkeep resolves, not when it is announced. [bethmo 97/06/20]
- Note - Also see Cumulative Upkeep, Rule A.10.
Mystical Tutor
- Type 1 tournaments (see Rule D.13) have restricted this card since 99/10/01.
- Type 1.5 tournaments (see Rule D.14) have banned this card since 99/10/01.
- Note - Old interrupt and mana source cards have errata to be of type instant now. Refer to specific cards for information.
Mystic Compass
- Changing a land's type overwrites the land's name and abilities. See Rule K.16.3. [D'Angelo 98/06/10]
- Note - Also see Land Type, Rule K.16.
- Note - In Alliances this card could only target mana-producing lands. It can now target any land.
Mystic Decree
- Note - Also see Enchant World, Rule K.12.10.
- Note - Also see Landwalk, Rule A.22.
Mystic Denial
- All tournament formats have banned this card because it only appears in Portal.
- When played under non-Portal rules, the text should be read as an Instant spell with text "Counter target creature or sorcery spell." [D'Angelo 00/06/05]
Mystic Might
- It is destroyed if you lose control of the enchanted land. [WotC Rules Team 95/06/15]
- Note - Also see Cumulative Upkeep, Rule A.10.
Mystic Remora
- A "noncreature spell" is any spell other than a Creature or Artifact Creature spell. [D'Angelo 00/03/09] Older cards of type Summon are also creature spells.
- Note - Also see Cumulative Upkeep, Rule A.10.
Mystic Veil
- Does not destroy enchantments which are already on the creature. [D'Angelo 97/08/04]
- N -
Nacre Talisman
- See [Hematite Talisman](#Hematite Talisman) for rulings.
Nafs Asp
- The player can pay the 1 mana at any time after damage is done before the draw step of that player's turn. People commonly pay during upkeep. [Aahz 97/08/22]
- If it damages a player during their draw step and if they do not prevent it by paying 1, then this counts as activating the Asp's ability again and it will damage that player again during their next draw step. [Duelist Magazine #6, Page 21] This keeps happening until they pay, even if the Asp leaves play. [Duelist Magazine #14, Page 26]
- If its damage gets redirected to its controller, it will still trigger the ability. [Duelist Magazine #5, Page 11]
- If it damages a player twice, they get to pay or take damage twice during their next draw step. [D'Angelo 98/08/11]
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
- Note - The Arabian Nights card comes in two versions. One has a smaller, darker mana circle (C2 rarity), and the other has a normal mana circle (C3 rarity).
Nakaya Shade
- Each player gets the option to pay when the ability resolves. [Prophecy FAQ 00/05/25]
Naked Singularity
- If a player uses [Magical Hack](#Magical Hack) to make a land type be listed as producing two different colors, the player tapping the land for mana can choose to produce mana of either color. [Duelist Magazine #7, Page 100] But if it produces more than one mana, all mana is of the same color. [D'Angelo 95/07/21]
- The ability generates a replacement effect (see Rule T.10). [DeLaney 98/11/03]
- Note - Also see Cumulative Upkeep, Rule A.10.
Nalathni Dragon
- Note - This promo card was distributed at Dragon*Con 1994, in Duelist Magazine #3, and in Duelist Companion #4.
Nameless Race
- The life payment is made just as the card is being put into play. [D'Angelo 99/09/20]
- If put into play by a spell or ability, you pay life during the resolution of that spell or ability. [D'Angelo 99/09/03]
- The creature type is "Nameless-Race" which is considered one word. Before errata, it was two words, "Nameless Race". [D'Angelo 99/09/20]
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
- Note - Also see Trample, Rule A.27.
Narwhal
Natural Affinity
Natural Balance
- The sacrifice is made on resolution, not on announcement. Even the caster does not have to choose lands to sacrifice until their turn at the resolution comes around. [Duelist Magazine #18, Page 28]
Natural Order
- The sacrifice of a green creature is part of the play cost and is paid on announcement. You do not have a choice to pay this cost zero times or more than one time in order to multiply the effect. [D'Angelo 97/01/28]
Natural Selection
- Extended tournaments (see Rule D.15) have always banned this card.
Natural Spring
Nature's Blessing
- Note - Also see Banding, Rule A.7.
- Note - Also see First Strike, Rule A.15.
- Note - Also see Trample, Rule A.27.
Nature's Chosen
- It is put into the graveyard if you lose control of the creature. [D'Angelo 96/06/17]
Nature's Cloak
- All tournament formats have banned this card because it only appears in Portal and Starter.
- Note - Also see Landwalk, Rule A.22.
Nature's Kiss
Nature's Lore
- Basic forests and lands that say "counts as a Forest" can be drawn. [Duelist Magazine #7, Page 8]
- Can get a Snow-Covered Forest out. [Duelist Magazine #6, Page 132]
Nature's Resurgence
Nature's Revolt
Nature's Ruin
- All tournament formats have banned this card because it only appears in Portal.
Nature's Wrath
- If something causes you to put a blue or black permanent into play, you are the one that gets affected, not your opponent. [Aahz 96/06/18]
- If two are in play, a player sacrifices two things for each one put into play. [Aahz 96/06/18]
- If a permanent meets both sets of criteria, you sacrifice two things. For example, a card which is blue and black. [D'Angelo 96/11/11]
Nausea
- All creatures which are in play when it resolves are affected. Ones that enter play later in the turn are not. [D'Angelo 99/06/01]
Nebuchadnezzar
- In multiplayer games you can choose a different opposing player each time it is used. [Duelist Magazine #4, Page 64] See Rule M.1.4.
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
- Note - Also see Legendary Permanents, Rule K.17.
Necratog
Necrite
- Note - Also see Is Not Blocked Ability, Rule E.6.
Necrologia
- This spell is played during the end of turn step. Since you discard down to 7 cards in the cleanup step, this card is used before the discard. [D'Angelo 99/06/01]
Necromancy
- The bringing of the creature into play and then putting Necromancy on it is all done as part of the resolution. [D'Angelo 99/07/10]
- It is played as a global enchantment, but it enters play as an Enchant Creature. [D'Angelo 99/07/10]
- It can be moved to another creature using [Enchantment Alteration](#Enchantment Alteration) or a similar effect. [D'Angelo 00/02/15]
- Necromancy becomes a creature enchantment spell and so it does activate the [Rabid Wombat](#Rabid Wombat) and trigger other cards which use creature enchantments. [Aahz 97/06/06]
- The creature is put into play as if it were just cast. Any X in the casting cost is zero. So bringing in a [Rock Hydra](#Rock Hydra) gives you a hydra with zero heads. [Mirage, Page 31]
- When putting a card into play that requires a definition for its value, such as with [Minion of the Wastes](#Minion of the Wastes), you do what is needed. In this case you pay the amount of life you want to pay. [WotC Rules Team 98/02/02]
Necropolis
- A "creature card" is a Creature card or Artifact Creature card. [D'Angelo 99/05/01] Older cards of type Summon are also Creature cards.
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
- Note - Also see Converted Mana Cost, Rule K.8.
- Note - Also see Walls, Rule K.26.
Necropotence
- Replaces all discards with removing the card from the game. The action is no longer a discard and abilities triggering on a discard will not trigger. [D'Angelo 00/03/03]
- Removing Necropotence from play will not stop the cards from the life-payment ability from being put into your hand at the end of turn. [D'Angelo 98/11/13]
- Only has the effect of making you skip your draw step if it is in play when your draw step would normally start. [WotC Rules Team 95/10/18]
- The acquired cards are not considered draws. They will not cause damage with [Underworld Dreams](#Underworld Dreams) or have [Enduring Renewal](#Enduring Renewal) detect creatures. [D'Angelo 95/12/08]
- Can be used with Fasting. The reason is that Necropotence does not force you to skip your draw step unless it is in play at the end of your upkeep phase. Fasting allows you to mark the draw step as "skipped" during upkeep prior to Necropotence kicking in. [Aahz 96/01/16]
- Type 1 tournaments (see Rule D.13) have restricted this card since 00/10/01.
- Type 1.5 tournaments (see Rule D.14) have banned this card since 00/10/01.
- Note - Also see Skipping a Phase, Rule G.36.
Necrosavant
Needle Storm
Nekrataal
- Nothing happens if there are no non-artifact, non-black creatures in play when it comes into play. [Duelist Magazine #17, Page 30]
- The ability of targeting the creature is done as a triggered ability and not as an instant or interrupt, so it can be used to target creatures which cannot be targeted by instants or interrupts (such as one with [Anti-Magic Aura](#Anti-Magic Aura)) on it. [Aahz 97/06/23]
- Note - Also see Comes Into Play Abilities, Rule E.3.
- Note - Also see First Strike, Rule A.15.
Nesting Wurm
- Note - Also see Trample, Rule A.27.
Nether Shadow
- Note that bringing the Shadow back into play from the graveyard is not a spell, it is an ability. It cannot be countered with something that counters spells. [bethmo 94/05/14]
- Since it comes into play due to triggering at the beginning of upkeep, it is not possible to get an infinite loop with four Nether Shadows. [D'Angelo 00/03/03]
Nether Spirit
Nether Void
- This is not an additional play cost, it is a triggered ability (see Rule A.4). [Duelist Magazine #9, Page 60]
- The countering effect does not take place until after Nether Void resolves and is in play. It does not affect its own casting or any casting in the same spell stack. [D'Angelo 95/12/09]
- Cannot counter mana abilities since they resolve completely before this effect can trigger. [D'Angelo 00/03/03]
- Extended tournaments (see Rule D.15) have always banned this card.
- Note - Also see Enchant World, Rule K.12.10.
Netter en-Dal
- The ability only does something if used before attackers are declared during a turn. If used after the creature is declared as an attacker, nothing happens. [Nemesis FAQ 00/02/07]
- Note - Cycle with [Arc Mage](#Arc Mage), [Avenger en-Dal](#Avenger en-Dal), [Bola Warrior](#Bola Warrior), [Divining Witch](#Divining Witch), [Harvest Mage](#Harvest Mage), [Plague Witch](#Plague Witch), [Stampede Driver](#Stampede Driver), [Stronghold Biologist](#Stronghold Biologist), [Stronghold Machinist](#Stronghold Machinist), and [Trickster Mage](#Trickster Mage).
Nettletooth Djinn
Nettling Imp
- If the Imp leaves play before the end of the turn, the creature still is destroyed. [D'Angelo 95/04/12]
- The ability may only be used on a creature on its controller's turn at a time when it would be legal for that player to declare an attack later in the turn. [Aahz 95/04/11]
- The creature is destroyed if it does not attack because it simply cannot do so legally. For example, a [Sea Serpent](#Sea Serpent) will be destroyed if it cannot attack because the opponent has no islands. [Aahz 94/06/01]
- You can use this effect on a creature you know won't be able to attack. For example, you can use it on a tapped creature. [Aahz 94/06/01]
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
- Note - Also see Must Attack, Rule C.7.
Nevinyrral's Disk
- Creatures can be regenerated although the enchantments on the creatures will still be destroyed by the Disk. Enchantments with regeneration abilities, such as Regeneration can be used before they leave play. [PPG Page 222]
- The destruction of the disk is not a sacrifice. It is destroyed as part of the resolution if it is still in play. And it can regenerate from this if it was animated. [Duelist Magazine #15, Page 28]
- Like all abilities, once activated the effect occurs even if this card is removed from play. [Peterson 94/11/01] For example, if you Capsize the Disk it won't be in play when it resolves but its effect will still destroy everything else.
- [Guardian Beast](#Guardian Beast) can prevent this card from destroying itself. [D'Angelo 96/11/07]
- Note - The Limited Edition and Unlimited Editions were of type "Mono Artifact". This meant they tapped as a cost. See Rule K.1.Ruling.2.
Niall Silvain
- The creature type is "Niall-Silvain" which is considered one word. Before errata, it was two words, "Niall Silvain". [D'Angelo 99/09/20]
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
Nicol Bolas
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
- Note - Also see Legendary Permanents, Rule K.17.
Nightmare
- If you run out of Swamps, the Nightmare dies right as a state-based effect (see Rule T.11) before the next player gains priority. [D'Angelo 99/05/01]
- Note - The Beta printing version of this card has a blotch over the word Swamp that is not in any of the other printings.
Nightscape Apprentice
- Note - Also see First Strike, Rule A.15.
Nightscape Master
Nightshade Seer
- You can reveal zero cards to give -0/-0 to a creature. [DeLaney 99/06/08]
Night Soil
- A "creature card" is a Creature card or Artifact Creature card. [D'Angelo 99/05/01] Older cards of type Summon are also Creature cards.
- The creature cards are removed from the game during announcement and as a cost. [Duelist Magazine #11, Page 56]
- Token creatures that are destroyed go to the graveyard briefly, but are removed from the game before you can take any actions. You cannot use such creatures for Night Soil. [Aahz 94/11/30]
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
- Note - Also see Token Creatures, Rule K.25.
Nightstalker Engine
- All tournament formats have banned this card because it only appears in Portal.
Nightwind Glider
- Note - Also see Protection, Rule A.24.
Noble Benefactor
- Each player has a separate triggered ability placed on the stack for them. The active player's goes on the stack before the opponent's, so the opponent's will resolve first and the opponent gets to search first. [DeLaney 00/02/29]
Noble Elephant
Noble Panther
- Note - Also see First Strike, Rule A.15.
Noble Purpose
Noble Stand
- Triggers once per creature you have that blocks. Does not trigger multiple times when a single creature blocks more than one attacker. [Nemesis 00/02/07]
Noble Steeds
- Note - Also see First Strike, Rule A.15.
Nocturnal Raid
- On resolution, all black creatures in play get the bonus. Ones that enter play later in the turn do not get it. [bethmo 97/11/03]
Noetic Scales
- The number of cards in hand is counted on resolution of the ability. [DeLaney 98/10/05]
Nomadic Elf
Nomads en-Kor
- See [Lancers en-Kor](#Lancers en-Kor) for rulings.
No Mercy
- If the damage to you is all prevented or redirected, then damage was not dealt to you, and this does not trigger. [Urza's Legacy FAQ 99/02/03]
No Quarter
No Rest for the Wicked
- It pulls out the creature cards at the time it resolves. It does not have a continuing effect. [D'Angelo 98/10/15]
Norritt
- It only affects creatures without summoning sickness (see Rule G.37). Thus, creatures that phase in this turn can be affected. [Aahz 97/02/16]
- The ability may only be used on a creature on its controller's turn at a time when it would be legal for that player to declare an attack later in the turn. [Aahz 95/04/11]
- The creature is destroyed if it does not attack because it simply cannot do so legally. For example, a [Sea Serpent](#Sea Serpent) will be destroyed if it cannot attack because the opponent has no islands. [Aahz 95/07/01]
- You can use this effect on a creature you know won't be able to attack. For example, you can use it on a tapped creature. [Aahz 95/07/01]
- Note - Also see Must Attack, Rule C.7.
Northern Paladin
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
North Star
- Cannot be used to power the X portion of [Drain Life](#Drain Life) with any color mana because the draining portion of Drain Life has the mana usage limited in the text. [D'Angelo 99/07/26]
- Effects like [Planar Gate](#Planar Gate) and [Mana Matrix](#Mana Matrix) can end up paying for all the spell's casting cost. [Aahz 94/09/02]
- Extended tournaments (see Rule D.15) have always banned this card.
- Note - Also see Converted Mana Cost, Rule K.8.
Notorious Assassin
Norwood Archers
- All tournament formats have banned this card because it only appears in Portal and Starter.
Norwood Priestess
- When played under non-Portal rules, the text should be read as "{Tap}: Put a green creature card from your hand into play. Play this ability only during your turn before combat." [D'Angelo 00/06/05]
- All tournament formats have banned this card because it only appears in Portal.
Norwood Ranger
- All tournament formats have banned this card because it only appears in Portal and Starter.
Norwood Riders
- All tournament formats have banned this card because it only appears in Portal.
Norwood Warrior
- When played under non-Portal rules, the text should be read as "Whenever
thisbecomes blocked, it gets +1/+1 until end of turn." [D'Angelo 00/06/05] - All tournament formats have banned this card because it only appears in Portal.
Nova Pentacle
- It does not target the opponent, but you still choose an opponent. [WotC Rules Team 98/02/01]
- If you have no creatures, your opponent must still choose a creature even if it ends up being one they control. [Aahz 94/06/17]
- Your opponent is counted as the one choosing the target for things like [Autumn Willow](#Autumn Willow) that care who is targeting rather than what is targeting it. [Aahz 95/10/24]
- In multi-player games you can choose a different opposing player each time it is used. [Duelist Magazine #4, Page 64]
- Extended tournaments (see Rule D.15) have always banned this card.
Noxious Field
- The damage dealt by a land is normally colorless. See Rule K.15.5. [Prophecy FAQ 00/05/25]
Noxious Toad
- All tournament formats have banned this card because it only appears in Portal.
- When played under non-Portal rules, the text should be read as "When
thisis put into a graveyard from play, target opponent discards a card from his or her hand." [D'Angelo 00/06/05] - Note - This card had no creature type. If played with non-Portal cards, it should be played as creature type Toad. [D'Angelo 00/06/05]
Null Brooch
- You can play the ability if you have no cards in hand. [Barclay 98/06/10]
- A "creature spell" is any "Creature" or "Artifact Creature" spell. [D'Angelo 99/06/01] Older cards of type Summon are also Creature cards.
Null Chamber
- It does not target the opponent, but you still choose an opponent. [WotC Rules Team 98/02/01]
- Cannot stop a creature from being put into play through an effect, such as Flash. [bethmo 96/11/07] Also [Animate Dead](#Animate Dead), [Ivory Gargoyle](#Ivory Gargoyle)'s trigger, and so on.
- Does not stops cards from being put into play under Eureka. [D'Angelo 99/02/16]
- The caster chooses before the opponent. [bethmo 97/09/13]
- Note - Also see Enchant World, Rule K.12.10.
Null Rod
- Does not affect continuous abilities or triggered abilities. [D'Angelo 99/07/10]
- Does affect mana source abilities of artifacts. [D'Angelo 99/07/10]
Nurturing Licid
- Note - Also see Licids, Rule E.7.
- O -
Oasis
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
Oath of Druids
- The check for the number of creatures in play is made at the beginning of upkeep and this ability does not trigger if the condition is not met. The condition is also checked on resolution and the ability does nothing if it is not still true. [D'Angelo 99/06/01]
- The creature card goes into play under the current player's control. [D'Angelo 98/06/15]
- The revealed cards go to the graveyard simultaneously, so the player playing the ability decides the order they end up in the graveyard. [Barclay 98/06/10] See Rule Z.1.4.
Oath of Ghouls
- The check for the number of creatures in the graveyard is made at the beginning of upkeep and this ability does not trigger if the condition is not met. The condition is also checked on resolution and the ability does nothing if it is not still true. [D'Angelo 99/06/01]
- It targets the creature card in the graveyard. This target is selected when announcing the ability. [WotC Rules Team 98/07/01]
Oath of Lieges
- The check for the number of lands in play is made at the beginning of upkeep and this ability does not trigger if the condition is not met. The condition is also checked on resolution and the ability does nothing if it is not still true. [D'Angelo 99/06/01]
- The land card goes into play under the current player's control. [D'Angelo 98/06/15]
- Shuffle your deck only if you search for a land. [Barclay 98/06/10]
Oath of Lim-Dul
- When a player is dealt damage, the damage causes loss of life and triggers this card. [Oracle Update 98/11/11]
- You can sacrifice one Oath of Lim-Dul to another one. You cannot sacrifice it to itself. [Duelist Magazine #14, Page 27]
- Payments of life count as lost life for this and all other such effects. [Duelist Magazine #10, Page 43]
Oath of Mages
- The check for the amount of life is made at the beginning of upkeep and this ability does not trigger if the condition is not met. The condition is also checked on resolution and the ability does nothing if it is not still true. [D'Angelo 99/06/01]
Oath of Scholars
- The check for the number of cards in hand is made at the beginning of upkeep and this ability does not trigger if the condition is not met. The condition is also checked on resolution and the ability does nothing if it is not still true. [D'Angelo 99/06/01]
- Can be used by a player with zero cards in hand. [D'Angelo 98/06/17]
- The opposing player is relative to the current player (the one playing the ability), not to the controller of this card. [WotC Rules Team 98/07/01]
Obelisk of Undoing
Obliterate
- Counterspells can be played that target it, but when they resolve they simply don't counter it since it can't be countered. [Invasion FAQ 00/10/03]
Obsianus Golem
- Note - In Fourth Edition (and earlier) this card did not have a creature type.
Obsidian Acolyte
- Note - Also see Protection, Rule A.24.
Obsidian Giant
- All tournament formats have banned this card because it only appears in Portal.
Odylic Wraith
- Note - Also see Landwalk, Rule A.22.
- Note - Before the errata, this card was of creature type Undead.
Off Balance
- The ability only does something if used before attackers or blockers (as appropriate) are declared during a turn. If used after the creature is declared as an attacker or blocker, nothing happens. [Nemesis FAQ 00/02/07]
Ogre Arsonist
- When played under non-Portal rules, the text should be read as "When
thiscomes into play, if you played it from your hand, destroy target land." [D'Angelo 00/06/05] - All tournament formats have banned this card because it only appears in Portal.
Ogre Berserker
- When played under non-Portal rules, the text should be read as "Haste." [D'Angelo 00/06/05]
- All tournament formats have banned this card because it only appears in Portal.
- Note - Also see Haste, Rule A.18.
Ogre Enforcer
- If its toughness falls to zero or less and it is undamaged, it will still be put into the graveyard. [D'Angelo 99/07/10]
- It is in no way protected from being destroyed or buried due to non-damage effects. [D'Angelo 97/03/26]
- The check for nonlethal damage is done on a per-source basis. So each source's damage is checked independently and it is not possible to team up sources (such as creatures) in order to kill it. [D'Angelo 99/09/20]
Ogre Shaman
Ogre Taskmaster
Ogre Warrior
- All tournament formats have banned this card because it only appears in Portal and Starter.
Okk
Old Man of the Sea
- If used during combat, the creature is removed from the combat immediately. [bethmo 94/06/01]
- Control of the creature is lost if the Old Man leaves play for any reason. This is because it is no longer tapped. [bethmo 94/05/09]
- You do not lose control of a creature controlled by the Old Man even if you lose control of the Old Man itself. Interesting Note: if player A taps an Old Man to control B's Old Man, and during the same instant B taps to control A's Old Man, then at the resolution of the instant, the two Old Men switch sides. Now whoever untaps first will be getting both Old Men. [bethmo 94/06/01]
- You do not lose control if the creature becomes an invalid target at any time after the Old Man steals it. This includes if the card stops being a creature. The check for stealing the creature is made on announcement and on resolution as with any targeted effect plus it checks constantly for the cases listed on the card: power becoming greater than Old Man's and Old Man leaving play. [WotC Rules Team 95/02/09]
- Extended tournaments (see Rule D.15) have always banned this card.
- Note - Also see Tap and Hold Abilities, Rule E.10.
Omen
- All tournament formats have banned this card because it only appears in Portal.
- When played under non-Portal rules, the text should be read as "Look at the top three cards of your library and return them in any order. You may choose to shuffle your library. Then draw a card." [D'Angelo 00/06/05]
Omen of Fire
Once More with Feeling
- Does not remove cards which are in a player's hand, library, phased-out, or ante zones. [DeLaney 98/08/12]
- Does not remove token creatures. [QAS 98/09/09]
- The shuffling of hand into library is not counted as a discard. [DeLaney 98/08/12]
- Removes itself from the game during resolution. [D'Angelo 98/09/07]
- Setting life totals is not considered to be gaining or losing life. [Barclay 98/08/13]
- All tournament formats have banned cards from Unglued.
- Note - Also see Unglued rulings, Rule U.1.
Onslaught
- Can target an already tapped creature. [Barclay 98/06/10] See Rule G.38.3.
- The ability is not optional. If you have the only targetable creatures, you have to tap one of your own. [DeLaney 98/06/10]
- A creature spell is any "Creature" or "Artifact Creature" spell. [D'Angelo 99/06/01] Older cards of type Summon are also creature spells.
Onulet
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
- Note - The incorrect artist is listed on the Revised Edition card. It should be Anson Maddocks. [Duelist Magazine #4, Page 138]
Onyx Talisman
- See [Hematite Talisman](#Hematite Talisman) for rulings.
Opal Acrolith
- When it turns into a creature, it no longer counts as an enchantment. [Urza's Saga Rule Page]
- When it turns into an enchantment, it no longer counts as a creature. [Urza's Saga Rule Page]
- Changes into a creature even if the spell is countered. [D'Angelo 99/05/01]
- It becomes a creature when the spell is announced, which is before that spell resolves. A [Cloudchaser Eagle](#Cloudchaser Eagle) cannot be used to destroy this card, since it will no longer be an enchantment when the Eagle comes into play. [Urza's FAQ 98/10/05]
- A creature spell is any "Creature" or "Artifact Creature" spell. [D'Angelo 99/05/01] Older cards of type Summon are also Creature spells.
Opal Archangel
- When it turns into a creature, it no longer counts as an enchantment. [Urza's Saga Rule Page]
- It changes even if the spell is countered. [D'Angelo 99/05/01]
- It becomes a creature when the spell is announced, which is before that spell resolves. A [Cloudchaser Eagle](#Cloudchaser Eagle) cannot be used to destroy this card, since it will no longer be an enchantment when the Eagle comes into play. [Urza's FAQ 98/10/05]
- A creature spell is any "Creature" or "Artifact Creature" spell. [D'Angelo 99/05/01] Older cards of type Summon are also Creature spells.
Opal Avenger
- When it turns into a creature, it no longer counts as an enchantment. [Urza's Saga Rule Page]
Opal Caryatid
- When it turns into a creature, it no longer counts as an enchantment. [Urza's Saga Rule Page]
- It changes even if the spell is countered. [D'Angelo 99/05/01]
- It becomes a creature when the spell is announced, which is before that spell resolves. A [Cloudchaser Eagle](#Cloudchaser Eagle) cannot be used to destroy this card, since it will no longer be an enchantment when the Eagle comes into play. [Urza's FAQ 98/10/05]
- A creature spell is any "Creature" or "Artifact Creature" spell. [D'Angelo 99/05/01] Older cards of type Summon are also Creature spells.
Opal Champion
- When it turns into a creature, it no longer counts as an enchantment. [Urza's Saga Rule Page]
- It changes into a creature even if the spell is countered. [D'Angelo 99/05/01]
- It becomes a creature when the spell is played (which is when it is announced), which is before the spell resolves. A [Cloudchaser Eagle](#Cloudchaser Eagle) cannot be used to destroy this card, since it will no longer be an enchantment when the Eagle comes into play. [Urza's Saga FAQ 98/10/05]
- A creature spell is any "Creature" or "Artifact Creature" spell. [D'Angelo 99/05/01] Older cards of type "Summon" are also Creatures.
- Note - Also see First Strike, Rule A.15.
Opalescence
- An enchantment that turns into a creature cannot attack unless it started your most recent turn in play, and you have controlled it continuously since that time. [Urza's Destiny FAQ 99/05/25] See Rule G.37.3.
- If one Opalescence and Humility are in play, then Opalescense turns Humility into a 4/4 creature, then Humility turns itself into a 1/1 creature with no abilities. Yes, this is counter-intuitive since Humility no longer has the ability to remove abilities, but this is the outcome. The timing rules for the interaction of continuous effects say you apply them in this order and you never loop back to see if that application would change things. [D'Angelo 99/05/01] See Rule T.8.9 and Rule T.8.10. If new creatures or enchantments come into play, you apply Opalescense and Humility in order, so they come into play as 1/1 with no abilities. [D'Angelo 99/07/27]
- Does not animate itself. But can be animated by another Opalescense. [DeLaney 99/06/08]
Opal Gargoyle
- When it turns into a creature, it no longer counts as an enchantment. [Urza's Saga Rule Page]
- It changes even if the spell is countered. [D'Angelo 99/05/01]
- It becomes a creature when the spell is announced, which is before that spell resolves. A [Cloudchaser Eagle](#Cloudchaser Eagle) cannot be used to destroy this card, since it will no longer be an enchantment when the Eagle comes into play. [Urza's FAQ 98/10/05]
- A creature spell is any "Creature" or "Artifact Creature" spell. [D'Angelo 99/05/01] Older cards of type Summon are also Creature spells.
Opal Titan
- If the spell was colorless (an artifact), this card does not get any form of Protection. [DeLaney 98/10/05]
- When it turns into a creature, it no longer counts as an enchantment. [Urza's Saga Rule Page]
- It changes even if the spell is countered. [D'Angelo 99/05/01]
- It becomes a creature when the spell is announced, which is before that spell resolves. A [Cloudchaser Eagle](#Cloudchaser Eagle) cannot be used to destroy this card, since it will no longer be an enchantment when the Eagle comes into play. [Urza's FAQ 98/10/05]
- A creature spell is any "Creature" or "Artifact Creature" spell. [D'Angelo 99/05/01] Older cards of type Summon are also Creature spells.
- Note - Also see Protection, Rule A.24.
Ophidian
- Note - Also see Is Not Blocked Ability, Rule E.6.
Opportunist
Opportunity
Opposition
- Can tap a creature which has summoning sickness. [D'Angelo 99/09/04]
Oppression
- The ability does not do anything if the player no longer has any cards in hand after casting their spell. [Urza's FAQ 98/10/05]
Opt
Oracle en-Vec
- The way the card works is that the target player chooses which creatures will attack on their next turn. Creatures which are chosen to attack, but do not attack, are destroyed at the end of that turn. Creatures which are not chosen to be attackers are not affected in any way other than being unable to attack. [D'Angelo 97/12/17]
Oracle's Attendants
Oraxid
- Note - Also see Protection, Rule A.24.
Orc General
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
Orcish Artillery
- A [Circle of Protection: Red](#Circle of Protection: Red) can be used to prevent the damage from this card. Makes it a nice 2 point directed attack. [D'Angelo 94/06/01]
- You do not take the 3 points of damage if the effect fails because the target is illegal. [Aahz 94/06/06]
- Note - The Alpha printing version of this card had a casting cost of "{1}{R}". All further printings have had a "{1}{R}{R}" casting cost.
Orcish Cannoneers
Orcish Captain
- The ability can be played more than once if you want. [D'Angelo 99/08/01]
- In multiplayer games you can choose a different opposing player each time it is used. [Duelist Magazine #4, Page 64] See Rule M.1.4.
Orcish Conscripts
Orcish Farmer
Orcish Healer
Orcish Librarian
- You do get to look at the remaining 4 cards before deciding which order to put them back in. [Duelist Magazine #7, Page 99]
Orcish Lumberjack
Orcish Mechanics
- Extended tournaments (see Rule D.15) have always banned this card.
Orcish Mine
Orcish Oriflamme
- Type 1 tournaments (see Rule D.13) restricted this card from 94/01/25 to 94/02/23.
- Note - The casting cost on the Alpha printing version of this card was just "{1}{R}", and not "{3}{R}" as appears in all other printings.
Orcish Settlers
- Note - Also see X Costs, Rule K.27.
Orcish Squatters
- The ability triggers on the declaration of blockers (see Rule C.4) if no blockers are declared for it. [D'Angelo 00/03/03]
- Note - Also see Is Not Blocked Ability, Rule E.6.
Orcish Spy
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
Orcish Veteran
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
- Note - Also see First Strike, Rule A.15.
Ordered Migration
- Note - Also see Token Creatures, Rule K.25.
Order of Leitbur
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
- Note - Also see Protection, Rule A.24.
Order of the Ebon Hand
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
- Note - Also see Protection, Rule A.24.
Order of the Sacred Torch
Order of the White Shield
Order of Yawgmoth
Organ Harvest
- You may not sacrifice real organs (body, pipe, etc.) to gain mana. [Barclay 98/08/13]
- Only you (the caster) get the mana. [Barclay 98/08/13]
- It is not a mana ability. It is a sorcery that happens to produce mana during resolution. [DeLaney 00/03/17]
- All tournament formats have banned cards from Unglued.
- Note - Also see Unglued rulings, Rule U.1.
Orim, Samite Healer
- Note - Also see Legendary Permanents, Rule K.17.
Orim's Prayer
Orim's Touch
- Note - Also see Kicker, Rule A.20.
Orgg
- Whether or not the creatures could attack or block is not important, just whether or not the defending player controls such a creature. [D'Angelo 02/09/95]
- Note - Also see Trample, Rule A.27.
Orim's Cure
Ornithopter
Osai Vultures
- Only gets one counter per turn, not one per creature. [Aahz 94/06/16]
- Does get a counter if creatures died on the turn even if this card enters play after the creatures died. [Aahz 94/12/21]
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
Ostracize
- A "creature card" is an Artifact Creature or Creature card. [D'Angelo 99/05/01] Older cards of type Summon are also Creature cards.
Oubliette
- The card in the Oubliette acts as if it were phased out (see Rule G.27), with the exception that it will not come back into play at the beginning of untap like other phased out cards will (and cannot be affected by things like [Time and Tide](#Time and Tide) which affect phased out cards). The rulings as to what happens when the creature leaves or re-enters play, apply, however. [D'Angelo 96/10/15] [D'Angelo 98/11/25/98]
- The creature does not have summoning sickness (see Rule G.37) because creatures that phase in don't have summoning sickness (see Rule G.27.8). [D'Angelo 00/02/25]
- The creature returns to play and then is tapped. [Oracle 99/09/03]
- If Oubliette is used on token creatures, they are permanently lost. [bethmo 94/06/01] The Oubliette stays in play. [Aahz 94/08/01] See Rule K.25.6.
- If a creature stops being a creature after it enters the Oubliette, it still remains inside. For example, animated lands. [Aahz 94/08/01]
- If this card phases out, the link to the card it is holding out of play is broken, and that card re-enters play. When this card phases back in, it will remain in play without any target. [Aahz 97/02/16]
- Extended tournaments (see Rule D.15) have always banned this card.
- Note - Also see Phasing Out and In, Rule G.27.
Outbreak
- You may discard a non-basic land that "counts as" or "is" a swamp. [DeLaney 00/05/29]
- Also see Rule K.11.7 for how to choose a creature type.
Outmaneuver
- Creatures damage the defending player even if the blocking creatures are no longer there at that time. [WotC Rules Team 98/10/18]
- Note - Also see X Costs, Rule K.27.
Overabundance
- The ability produces mana and deals one damage even if the land produces no mana when it was tapped to use a mana ability. This can happen with lands that produce a variable amount of mana. [DeLaney 00/09/22]
- This card's ability is a mana ability. There is no chance to respond to it in order to prevent the damage. If you want to prevent the damange, you need to use a prevention spell or ability prior to tapping the land for mana. [Invasion FAQ 00/10/03]
Overburden
Overgrowth
- This is a triggered mana ability. See Rule A.6.4. [D'Angelo 99/06/01]
Overlaid Terrain
- You sacrifice your lands right before this card enters play. There is no way to tap your lands using the 2-mana ability before they are sacrificed. [D'Angelo 00/02/15]
Overload
Overrun
- Note - Also see Trample, Rule A.27.
Overtaker
- Note - Also see Haste, Rule A.18.
Overwhelming Forces
- When played under non-Portal rules, the text should be read as "Destroy all creatures controlled by target opponent. You draw a card for each creature destroyed this way." [D'Angelo 00/06/05]
- All tournament formats have banned this card because it only appears in Portal.
Ovinomancer
- Can target itself. This will cause it to be returned to your hand during announcement and will result in no sheep since it will not be in play at resolution so the effect fails since it target is illegal. [D'Angelo 99/07/10]
- Note - Also see Comes Into Play Abilities, Rule E.3.
- Note - Also see Token Creatures, Rule K.25.
- Note - Before errata, this card was of creature type Sorcerer. [Oracle 99/07/01]
Ow
- If there are two Ows in play, you need to say "Ow" twice for each card, for a total of four times. If there are N Ows in play, you need to say "Ow" N times N times. This is because each Ow requires you say "Ow" for each Ow card in play. [DeLaney 98/08/12]
- You can use "Ow" in a sentence, such as "Ow, quit it" if you want. [DeLaney 98/08/12]
- If you fail to say the right number of Ows for an Ow, you only take 1 damage from that Ow, not one damage for each "Ow" that you didn't say. [Barclay 98/08/13]
- If there is more than one Ow card in play, each Ow card can do only 1 damage to you each time damage is dealt. [D'Angelo 98/08/13]
- All tournament formats have banned cards from Unglued.
- Note - Also see Unglued rulings, Rule U.1.
Owl Familiar
- All tournament formats have banned this card because it only appears in Portal and Starter.
- Note - The Portal version had no creature type.
- P -
Pacifism
Pack Hunt
Pain (Pain/Suffering)
- Note - See Suffering (Pain/Suffering) for the second half of this card.
- Note - Also see Split Cards, Rule K.24.
Painful Memories
Paladin en-Vec
Pale Bears
- Note - Also see Landwalk, Rule A.22.
Pale Moon
- The ability does not change the amount of mana produced, only the color. [Nemesis FAQ 00/02/07]
Palinchron
- The errata makes it so you only untap lands if it comes into play by being cast from your hand. It does not untap lands if put into play as the effect of a spell or ability, even if it is put into play from your hand. [DCI Tournament Update 99/03/01]
- Playing the card using an effect that lets you play something that is not in your hand will not trigger this ability. [bethmo 99/03/05]
- You can untap 0 to 7 lands. [D'Angelo 99/02/13]
- Does not target the lands. [D'Angelo 99/02/13]
- Can be used on already untapped lands (with no effect). [D'Angelo 99/02/13]
- Can be used on another player's lands. [D'Angelo 99/02/13]
- Note - Also see Comes Into Play Abilities, Rule E.3.
Palladia-Mors
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
- Note - Also see Legendary Permanents, Rule K.17.
- Note - Also see Trample, Rule A.27.
Pallimud
Panacea
Pandemonium
- The triggered ability (see Rule A.4) does not check the creature's power until the ability resolves. If the creature is not in play when the ability resolves, it does damage equal to the power of the creature right before it left play. [D'Angelo 99/06/01] This means that if a creature comes into play which can destroy itself as a "comes into play" ability, the order of resolution of the triggered abilities does not matter. [D'Angelo 99/06/01]
- The triggered ability (see Rule A.4) is played and controlled by the player who controlled the creature at the time the creature came into play. [WotC Rules Team 98/07/01]
- Note - Also see Comes Into Play Abilities, Rule E.3.
Pangosaur
Pang Tong, "Young Phoenix"
- When played under non-Portal rules, the text should be read as "{Tap}: Target creature gets +0/+2 until end of turn. Play this ability only on your turn before combat." [D'Angelo 00/06/05]
- All tournament formats have banned this card because it only appears in Portal.
- Note - Also see Legendary Permanents, Rule K.17.
Panic
- Note - Also see Cantrips, Rule E.2.
Panic Attack
Panther Warriors
- Note - The Portal version had no creature type.
Paper Tiger
- Optional Rule: If it blocks a blue creature, it gets wet and soggy and is sacrificed. [TomHa 98/09/15]
- All tournament formats have banned cards from Unglued.
- Note - Also see Unglued rulings, Rule U.1.
Paradigm Shift
Parallax Dementia
- Note - Also see Fading, Rule A.14.
Parallax Inhibitor
- Note - Also see Fading, Rule A.14.
Parallax Nexus
- If this card is not in play on resolution of its ability, the effect does nothing. [Nemesis FAQ 00/02/07]
- The target opponent chooses which card to discard. [D'Angelo 00/07/24]
- Note - Also see Fading, Rule A.14.
- Note - Cycle with [Parallax Tide](#Parallax Tide) and [Parallax Wave](#Parallax Wave).
Parallax Tide
- If this card is not in play on resolution of its ability, the effect does nothing. [Nemesis FAQ 00/02/07]
- Note - Also see Fading, Rule A.14.
- Note - Cycle with [Parallax Nexus](#Parallax Nexus) and [Parallax Wave](#Parallax Wave).
Parallax Wave
- If this card is not in play on resolution of its ability, the effect does nothing. [Nemesis FAQ 00/02/07]
- If Parallax Wave somehow removes itself from the game, it will not return itself to play. [Nemesis FAQ 00/02/07] But if removed by a different Parallax Wave, it will still return. [DeLaney 00/02/21]
- Note - Also see Fading, Rule A.14.
- Note - Cycle with [Parallax Nexus](#Parallax Nexus) and [Parallax Tide](#Parallax Tide).
Paralyze
- It can only be untapped using Paralyze once per turn. [D'Angelo 00/03/03]
- Two Paralyzes are not cumulative. Paying either one will untap the creature. [D'Angelo 00/03/03]
- Paying the cost is optional. [D'Angelo 94/04/01]
- The enchantment is a permanent. It does not leave once it is paid. This is a common mistake. [D'Angelo 94/04/01]
- Because Paralyze is paid during upkeep, the creature does avoid restrictions on the untap phase such as Smoke, and can untap when Stasis is in effect, or untap around the Meekstone. [bethmo 94/04/01]
- The creature becomes tapped just after Paralyze comes into play (see Rule E.3), not when it is declared. [Aahz 94/07/29]
- Paralyze can be played on creatures which are already tapped. [D'Angelo 94/06/01]
- Note - Also see Comes Into Play abilities, Rule E.3.
Parapet
Parasitic Bond
Parch
- You choose the mode (see Rule G.24) when you announce the spell. [Urza's Legacy FAQ 99/02/03]
- You can choose to use the 2 damage mode on a blue creature if you want. [Urza's Legacy FAQ 99/02/03]
Pariah
- You can play this on an opponent's creature, and all damage done to you is instead done to their creature. [Urza's FAQ 98/10/05]
- If you have more than one Pariah in play, you get to choose which one gets the damage. [D'Angelo 99/01/20]
- All damage being dealt to you at one time gets redirected to one Pariah. If you take 3 damage from Incinerate, all 3 damage goes to one Pariah. [D'Angelo 99/01/20] If you take damage from multiple creatures in combat, all the combat damage goes to one Pariah. [D'Angelo 99/08/18]
Paroxysm
- The ability is not optional. [Barclay 98/06/10]
Part Water
- The "UXX" casting cost is not a misprint. It means to spend one blue plus two times X generic mana to cast the spell. [Duelist Magazine #2, Page 7]
- Extended tournaments (see Rule D.15) have always banned this card.
- Note - Also see Landwalk, Rule A.22.
- Note - Also see X Costs, Rule K.27.
Patagia Golem
- Note - In Mirage, this card did not have a creature type.
Patchwork Gnomes
- Note - Before errata, this card did not have a creature type.
Path of Peace
- If the spell fails because the target is not there or isn't legal, the owner does not gain any life. [D'Angelo 98/10/05]
Pattern of Rebirth
- Searching for a creature card is optional. You can't go back and do it if you forget to do so, even if you normally do this. [D'Angelo 99/05/01]
Paupers' Cage
Pavel Maliki
- Extended tournaments (see Rule D.15) have always banned this card.
- Note - Also see Legendary Permanents, Rule K.17.
Peace and Quiet
- Must target two different enchantments. See Rule G.39.2. [Urza's Legacy FAQ 99/02/03]
Peacekeeper
- Players still have an attack phase, but must declare zero attackers. [D'Angelo 99/07/10]
Peace of Mind
Peace Talks
- Can be played after your attack. [bethmo 97/02/10]
- It affects the current turn and the next turn. This could affect the same player twice if they have two turns in a row, or it could affect different players. In a multiplayer game it affects exactly two turns, not a full round of turns. [D'Angelo 97/08/18]
- Does not stop triggered abilities since triggered abilities are simply put on the stack. They are never "played". A fine but important distinction. [D'Angelo 99/07/10]
Peach Garden Oath
- When played under non-Portal rules, the text should be read as "You gain 2 life for each creature you control." [D'Angelo 00/06/05]
- All tournament formats have banned this card because it only appears in Portal.
Pearl Dragon
Pearl Medallion
- See [Helm of Awakening](#Helm of Awakening) for rulings.
Pearled Unicorn
Peat Bog
Pegasus
- This card is used to represent a token creature. It is not a spell you can cast and is pretty close to worthless in your play deck. Set this card aside and use it when playing a spell or ability that puts a Pegasus token into play. [D'Angelo 98/08/23]
- Note - See Token Cards, Rule U.2.
Pegasus Charger
- Note - Also see First Strike, Rule A.15.
Pegasus Refuge
- Note - Also see Token Creatures, Rule K.25.
Pegasus Stampede
Penance
- Only works on damage being dealt to you by that source. [D'Angelo 99/06/01]
Pendelhaven
- The current power/toughness being 1/1 is a targeting requirement so it is checked when announcing and again right before resolving. [bethmo 94/06/22]
- Extended tournaments (see Rule D.15) have always banned this card.
- Note - Also see Legendary Permanents, Rule K.17.
Pendrell Drake
- Note - Also see Cycling, Rule A.11.
Pendrell Flux
- You have to even match the color requirements of the mana cost. [DeLaney 98/10/05]
- You choose whether to pay or not on resolution. If not, then you sacrifice the creature. You can choose to not pay if you no longer control the creature on resolution. See Rule E.11.Ruling.3. [D'Angelo 99/06/01]
- Note - Also see Mana Cost, Rule K.18.
Pendrell Mists
Pentagram of the Ages
People of the Woods
- The creature type is "People-of-the-Woods" which is considered one word. Before errata, it was four words, "People of the Woods". [D'Angelo 99/09/20]
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
Peregrine Drake
- The errata makes it so you only untap lands if it comes into play by being cast from your hand. It does not untap lands if put into play as the effect of a spell or ability, even if it is put into play from your hand. [DCI Tournament Update 99/03/01]
- Playing the card using an effect that lets you play something that is not in your hand will not trigger this ability. [bethmo 99/03/05]
- You can untap from 0 to 5 lands. [DeLaney 98/10/05]
- Does not target the lands. [DeLaney 98/10/05]
- Can be used on already untapped lands (with no effect). [DeLaney 98/10/05]
- Can be used on another player's lands. [DeLaney 98/10/05]
- Note - Also see Comes Into Play Abilities, Rule E.3.
Perish
Persecute
- Lands and artifacts have no color so they cannot be discarded by this effect. [Urza's FAQ 98/10/05]
- The color is chosen on resolution. [D'Angelo 99/05/01]
- Note - Also see Color, Rule G.3.
Personal Incarnation
- The loss of life caused when the Incarnation dies cannot be prevented by any spell or ability. It is not damage. See Rule G.21.2. [PPG Page 113]
- You do not lose life if this card is removed from the game or sent someplace without going to the graveyard first. [Snark 94/04/01]
- If the Incarnation has [Creature Bond](#Creature Bond) on it when it dies, the Creature Bond and the Incarnation's abilities both trigger. If the same player controls both, they can choose which order they resolve. If different players control them, then the other player's resolves first, then the current player's. [D'Angelo 00/03/03]
- If two Incarnations die at once, you lose half of your life, then half of what is left. [WotC Rules Team 94/04/01] This is because you play out the two triggered abilities (see Rule A.4), one after the other.
- The owner of the Incarnation loses life when it is destroyed, not the controller. So if you control your opponent's Incarnation you can let it die to make them lose life. [bethmo 94/09/09]
- If you have less than zero life when the Incarnation dies, treat it as if you had zero life. You do not gain life. [Aahz 95/05/30] See Rule G.19.7.
Personal Tutor
- All tournament formats have banned this card because it only appears in Portal.
- When played under non-Portal rules, the text should be read as "Search your library for a sorcery card and reveal it. Shuffle your library and put that card on top of it." [D'Angelo 00/06/05]
Pestilence
- It is not targeted, so it will damage creatures with Protection from Black, but note that Protection from Color immediately reduces all damage of that color to zero, so the damage goes away and does not hurt the creature. [D'Angelo 98/02/03]
- Each activation is considered a new damage effect. An activation can only be 1 point of damage. [Duelist Magazine #12, Page 26]
- It will stay in play if there is a creature which is put into the graveyard at end of turn. This is because this ability will not trigger at all if there is at least one creature in play at that time. [D'Angelo 99/05/01] Remember that the current player's "at end of turn" effects happen before the other player's.
- Note that "until end of turn" effects wear off after this, so a [Mishra's Factory](#Mishra's Factory) can keep Pestilence in play. [D'Angelo 99/05/01]
- Applies to all players and their creatures in multiplayer games. [Duelist Magazine #4, Page 64]
Pestilence Rats
- Does not count itself for determining power. It only counts other Rats. [Card Text]
Petra Sphinx
- The revealing of a card for the Sphinx does not count as "drawing" a card for purposes of [Underworld Dreams](#Underworld Dreams) or any other effect which looks at cards drawn. [Aahz 94/06/22]
- You will not lose the game if there are no cards in your library when the Sphinx is used on you. It simply does nothing. [Aahz 94/06/22]
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
Phantasmal Fiend
Phantasmal Forces
- Note - The Alpha printing version of this card had a 'U' where the blue mana symbol is on all further printings.
Phantasmal Mount
Phantasmal Sphere
- Note - Also see Token Creatures, K.25.
Phantasmal Terrain
- Basic land types are: Forest, Island, Mountain, Plains, and Swamp. All other land types are not considered basic lands. [CompRules 99/04/23] See Rule K.16.2.
- A changed land is considered to be the new land type in all ways. This is not just a change of name. It changes the color of mana produced and removes any and all special abilities the land may otherwise have had. [CompRules 99/04/23] See Rule K.16.4.
- Will not add or remove Snow-Covered nature from a land. [Duelist Magazine #6, Page 132] See Rule K.21.3.
- Note - Also see Land Type, Rule K.16.
Phantom Monster
Phantom Warrior
- Note - The Portal version had no creature type.
Phantom Wings
Phelddagrif
- Note - Also see Legendary Permanents, Rule K.17.
- Note - Also see Token Creatures, Rule K.25.
- Note - Also see Trample, Rule A.27.
Phyrexian Altar
Phyrexian Battleflies
Phyrexian Boon
Phyrexian Broodlings
Phyrexian Colossus
- Note - It says it is card number 306/350, but it should be card 305/350. [bethmo 98/10/02]
Phyrexian Debaser
Phyrexian Defiler
Phyrexian Delver
Phyrexian Denouncer
Phyrexian Devourer
- Note - Also see Converted Mana Cost, Rule K.8.
Phyrexian Dreadnought
- It no longer has a "comes into play" ability. You have to sacrifice creatures right before it comes into play by any means. [D'Angelo 99/07/29]
- The sacrifice is not optional. The last sentence is equivalent to "If you can't sacrifice enough power in creatures, put it..." [DeLaney 00/02/21]
- When it phases in, it is not "coming into play" due to the phasing rules. So you don't have to sacrifice again when it phases in. [D'Angelo 99/07/29]
- The sacrifices are simultaneous, not one at a time. So if have a [Keldon Warlord](#Keldon Warlord) and 6 other creatures, you have a 7/7 Warlord, and you can sacrifice it and 5 other creatures all at once to pay the cost. [D'Angelo 00/02/25]
- Note - Also see Trample, Rule A.27.
- Note - Also see Rule E.11.Ruling.4 about the "before
thiscomes into play" template.
Phyrexian Driver
Phyrexian Furnace
Phyrexian Ghoul
Phyrexian Gremlins
- Only prevents the artifact from untapping during untap step. Ones that untap during upkeep are not inhibited. [Aahz 94/06/01]
- Can target a tapped artifact. [Duelist Magazine #5, Page 22]
- The target artifact cannot untap if the Gremlins and the artifact are tapped during untap, even if it is your artifact, and you plan on untapping the Gremlins. [Aahz 94/06/06]
- If the Gremlins somehow become an artifact and then tap themselves, they can never be untapped during the untap phase. They must be untapped by an external effect. [Aahz 94/06/06]
- The effect does not end if the target stops being valid. For example, if it stops being an artifact. [WotC Rules Team 95/02/09]
- Extended tournaments (see Rule D.15) have always banned this card.
- Note - Also see Tap and Hold Abilities, Rule E.10.
Phyrexian Grimoire
- If there is only one card in your graveyard, it is removed from the game by the first part of the effect and you do not get to put any cards into your hand since the second part fails. [Duelist Magazine #23, Page23]
- It does not target the opponent, but you still choose an opponent. [WotC Rules Team 98/02/01]
- It does not target the cards in the graveyard. The opponent chooses cards on resolution. [D'Angelo 99/06/01]
Phyrexian Hulk
Phyrexian Infiltrator
- The exchange normally only does something useful if this card is controlled by a different player than the target creature at the time the ability resolves. [D'Angelo 00/10/14] It can be useful to target one of your own creatures if you control that creature only due to a temporary effect, such as [Ray of Command](#Ray of Command). When this happens, you can layer this effect, which won't wear off, over the temporary one. [DeLaney 00/10/18]
- It is possible to play this ability in response to itself and generate some odd combinations. For example, if you control this card and another creature, you can use this card's ability and target the creature you control. You can then use this card's ability again and target a creature your opponent controls. The second usage resolves first and you get your opponent's creature in exchange for this one. The first usage then resolves and swaps your other creature for the Infiltrator so you get it back. The net effect is that you can swap any creature you have for any of theirs if you can pay this ability twice. Note that your opponent does get the chance to use the Infiltrator if they have the mana in between your two usages and can mess you up. [Invasion FAQ 00/10/03]
Phyrexian Lens
Phyrexian Marauder
- Note - Also see X Costs, Rule K.27.
Phyrexian Monitor
Phyrexian Negator
- Sacrificing this card does not prevent you from having to make the other sacrifices. [DeLaney 99/06/13]
- Note - Also see Trample, Rule A.27.
Phyrexian Plaguelord
Phyrexian Portal
- It does not target the opponent, but you still choose an opponent when announcing the ability. [WotC Rules Team 98/02/01]
- The two piles do not have to be the same size. [Aahz 96/06/28]
- One of the piles can have zero cards if you like. [Aahz 96/06/28]
Phyrexian Processor
- You can pay 0 life if you want, but it's not useful most of the time. [DeLaney 98/10/05]
- Note - Also see Comes Into Play Abilities, Rule E.3.
- Note - Also see Token Creatures, Rule K.25.
Phyrexian Prowler
- Note - Also see Fading, Rule A.14.
Phyrexian Purge
Phyrexian Reaper
Phyrexian Reclamation
- A "creature card" is an Artifact Creature or Creature card. [D'Angelo 99/05/01] Older cards of type Summon are also Creature cards.
Phyrexian Slayer
Phyrexian Splicer
- If the target which is having the ability removed does not have that ability during the resolution of this effect, then the ability is countered since having the ability is a targeting requirement. [D'Angelo 99/06/01]
- Note - Also see First Strike, Rule A.15.
- Note - Also see Shadow, Rule A.26.
- Note - Also see Trample, Rule A.27.
Phyrexian Tower
- Note - Also see Legendary Permanents, Rule K.17.
Phyrexian Tribute
Phyrexian Vault
Phyrexian Walker
Phyrexian War Beast
Piety
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
Pikemen
- Note - Also see Banding, Rule A.7.
- Note - Also see First Strike, Rule A.15.
- Note - The artist's name, Dennis Detwiller, is spelled incorrectly on The Dark version.
Pillage
Pillaging Horde
- All tournament formats have banned this card because it only appears in Portal.
- When played under non-Portal rules, the text should be read as "When
thiscomes into play, if you played it from your hand, sacrificethisunless you discard a random card from your hand." [D'Angelo 00/06/05] - Note - This card had no creature type. If played with non-Portal cards, it should be played as creature type Barbarian. [D'Angelo 00/06/05]
Pillar Tombs of Aku
- The current player chooses whether to sacrifice a creature -or- pay 5 life and destroy this card. [Duelist Magazine #17, Page 30]
- Note - Also see Enchant World, Rule K.12.10.
Pincer Spider
- Note - Also see Kicker, Rule A.20.
Pincher Beetles
Pine Barrens
Pious Warrior
Piracy
- When played under non-Portal rules, the text should be read as "Until end of turn, you may play mana abilities of lands you don't control, putting the mana they generate into your mana pool. Use mana produced this way only to play spells." [DeLaney 00/06/09]
- All tournament formats have banned this card because it only appears in Portal and Starter.
Pirate Ship
- Note - Also see Landhome, Rule A.20.
Pit Imp
Pit Raptor
- Note - Also see First Strike, Rule A.15.
Pit Scorpion
- Note - Also see Poison, Rule E.9.
Pit Spawn
- Since this card has First Strike it will often deal damage during first strike damage dealing (see Rule C.5.9) and its ability will remove the creature it damages from the game before that creature can deal damage back. [Barclay 98/06/10]
- The removal ability only works if the damage is not prevented. [Barclay 98/06/10]
- Note - Also see First Strike, Rule A.15.
Pit Trap
- Note - In Ice Age this card said it could only be used on creatures attacking you. [D'Angelo 98/10/15]
Pixie Queen
- Extended tournaments (see Rule D.15) have always banned this card.
Plaguebearer
- Note - Also see Converted Mana Cost, Rule K.8.
Plague Beetle
- Note - Also see Landwalk, Rule A.22.
Plague Dogs
Plague Fiend
- The creature's controller gets the option to pay when the triggered ability resolves. [Prophecy FAQ 00/05/25]
Plague Rats
- "Plague Rats in play" means Plague Rats in play controlled by any and all players. [D'Angelo 94/04/01]
- Only counts cards that are "Plague Rats" and not all cards that are "Summon Rats". [D'Angelo 94/06/01]
Plague Spitter
Plague Spores
Plague Wind
Plague Witch
- Note - Cycle with [Arc Mage](#Arc Mage), [Avenger en-Dal](#Avenger en-Dal), [Bola Warrior](#Bola Warrior), [Divining Witch](#Divining Witch), [Harvest Mage](#Harvest Mage), [Netter en-Dal](#Netter en-Dal), [Stampede Driver](#Stampede Driver), [Stronghold Biologist](#Stronghold Biologist), [Stronghold Machinist](#Stronghold Machinist), and [Trickster Mage](#Trickster Mage).
Plains
- This is a basic land. [CompRules 99/04/23]
- Any land of this type is considered to have the above text, even if the text does not appear on the card. [CompRules 99/04/23]
Planar Birth
- They come into play tapped. They do not enter play and then tap afterwards. [DeLaney 98/10/05]
Planar Collapse
- This ability does not trigger at all if there are not 4 or more creatures in play. It also checks this at the start of resolution and does nothing if this is not still true. [D'Angelo 99/05/01]
- The ability is not optional. [Barclay 99/02/09]
- If this card is not in play when the ability resolves, then you cannot sacrifice it and it will not destroy any creatures. The sacrifice is a cost paid during resolution. [WotC Rules Team 99/03/18]
- The ability creates a new subability (see Rule A.1.11). During resolution of this ability you must sacrifice it if you can to activate the new ability. If you do, the "destroy all creatures" part is placed onto the stack as a new ability. Players can respond to this new ability before it resolves. [D'Angelo 99/08/17]
Planar Gate
- Only reduces the generic mana portion of a spell's cost. If the spell does not accept generic mana or accepts less than {2}, you get a reduced or null effect from this card. [bethmo 94/06/15]
- Only works for its controller, not all players. [bethmo 94/06/15]
- Works on Creature and Artifact Creature spells. [D'Angelo 00/03/03]
- Although the apparent cost is reduced, the "mana cost" of the spell for reasons of [Spell Blast](#Spell Blast) or such is still the full amount. [bethmo 94/06/18] Just think of the Gate as contributing {2} to the cost, not reducing it.
- Multiple Gates do add up. Two will contribute up to {4} toward the cost, and so on. [bethmo 94/06/29]
- Extended tournaments (see Rule D.15) have always banned this card.
Planar Portal
Planar Void
- The card does go to the graveyard before it is removed from the game, so other triggered abilities like [Energy Field](#Energy Field) will trigger on the card going to the graveyard. [D'Angelo 99/01/12]
- It will trigger on itself going to the graveyard from play and remove itself from the game. [D'Angelo 99/01/12]
- It will trigger on any cards going to the graveyard at the same time it does, and it will remove them from the game. [D'Angelo 99/03/06]
- If Disenchant is used on it, Planar Void goes to the graveyard (and removes itself), then Disenchant goes to the graveyard and stays there. [DeLaney 99/01/18]
Plant Elemental
- All tournament formats have banned this card because it only appears in Portal.
- When played under non-Portal rules, the text should be read as "When
thiscomes into play, if you played it from your hand, sacrificethisunless you sacrifice a forest." [D'Angelo 00/06/05] - Note - This card had no creature type. If played with non-Portal cards, it should be played as creature type Elemental. [D'Angelo 00/06/05]
Plateau
- The card works as if its text also has "{Tap}: Add {R} to your mana pool.; {Tap}: Add {W} to your mana pool." [WotC Rules Team 00/06/06]
- See Badlands for rulings.
- Extended tournaments (see Rule D.15) do not ban this card.
- Note - The Revised Edition artwork was different from the Limited Edition and Unlimited Edition versions because the original art was lost or damaged.
- Note - The Revised Edition artwork is should be credited to Cornelius Brudi, not Drew Tucker.
Plated Rootwalla
Plated Spider
- The player can choose to treat this creature as flying or non-flying when declaring blockers, but only one of the two during a single declare blockers step. For example, it can block a creature that can only be blocked by flyers. [bethmo 99/06/13]
Plated Wurm
- All tournament formats have banned this card because it only appears in Portal.
Pledge of Loyalty
- Note - Also see Protection, Rule A.24.
Plow Under
- The owner decides the order the two lands are stacked there. [Urza's Destiny FAQ 99/05/25]
Poison Arrow
- When played under non-Portal rules, the text should be read as "Destroy target nonblack creature. You gain 3 life." [D'Angelo 00/06/05]
- All tournament formats have banned this card because it only appears in Portal.
Polar Kraken
Political Trickery
- If you use this spell and then respond by sacrificing your land, then Political Trickery will not do anything. [bethmo 96/11/06]
- Note - Also see Exchange, Rule G.16.
Polluted Mire
- Note - Also see Cycling, Rule A.11.
Polymorph
- If there are no creatures in the player's library, then the target creature is still destroyed, you see all the cards in that player's library, and then they shuffle and continue play. [Duelist Magazine #16, Page 30]
Portcullis
- If the creature that triggered Portcullis is no longer in play when the ability resolves, then it fails to do anything. [Duelist Magazine #25, Page 31]
- Creatures which are phasing in will not trigger this card's ability. [D'Angelo 98/04/13]
- You only check the count of the number of creatures in play during resolution. The creature will not be removed if the count is 2 or less. [D'Angelo 98/04/17]
- If Portcullis phases out, and something prevents one of the creatures from coming into play (for example, a Clone has no target), then the creature remains out of play and can try to enter play again the next time Portcullis leaves play. [bethmo 98/05/02]
- The "when Portcullis leaves play" is not part of setting the creature aside, so it does not happen if Portcullis' abilities are removed at the time it leaves play. [D'Angelo 99/06/01]
- If multiple creatures come into play at the same time, Portcullis triggers for each creature. [bethmo 99/05/26]
- If multiple creatures come into play at the same time, Portcullis sees the creature count as being the new total after all the creatures are in play. Don't handle this like creatures coming into play one at a time. [bethmo 99/05/26]
- If multiple creatures come into play at once, due to [Living Death](#Living Death) for example, then Portcullis will trigger on all of those creatures. The player controlling Portcullis decides the order to resolve the Portcullis triggers and therefore chooses which two creatures stay in play (assuming that none were already in play... if some were already in play he might not really get a choice). All the others get yanked by the Portcullis. [D'Angelo 98/06/11]
- If any creature comes into play which has a "comes into play" ability (see Rule E.3), that ability is still applied even if Portcullis removes that creature from play before you resolve the ability. [D'Angelo 98/06/11]
- If any creature comes into play which has a "comes into play" ability (see Rule E.3), you need to use the timing rules for triggered abilities (see Rule A.4) to determine the order to put the triggers on the stack. The rule is that first the current player does all of their triggers in any order they choose, then the other player does all of theirs in any order they choose. [D'Angelo 99/06/01] The result is that if the current player controls Portcullis, they can do their creatures' "comes into play" abilities before or after Portcullis removes creatures from play, while the other player always resolves their creatures' "comes into play" abilities before Portcullis. If the other player controls Portcullis, the current player always does their creatures' "comes into play" abilities after Portcullis, then the other player can do their creatures' "comes into play" abilities before or after the Portcullis removes creatures from play.
- Note - Also see Comes Into Play Abilities, Rule E.3.
Portent
- This does not cause a player to lose if they have less than 3 cards in their library. It allows you to look at and reorder or shuffle whatever remaining cards there might be. [Duelist Magazine #6, Page 130]
- Note - Also see Cantrips, Rule E.2.
Port Inspector
Poultrygeist
- You don't have to roll the die if you're not feeling lucky. [Barclay 98/08/13]
- All tournament formats have banned cards from Unglued.
- Note - Also see Unglued rulings, Rule U.1.
Pouncing Jaguar
- Note - Also see Echo, Rule A.12.
Pouncing Kavu
- If the kicker cost is paid, it comes into play with haste and will keep this ability until it leaves play. [D'Angelo 00/10/14]
- Note - Also see First Strike, Rule A.15.
- Note - Also see Haste, Rule A.18.
- Note - Also see Kicker, Rule A.20.
Powder Keg
- Only destroys artifacts and creatures with exactly the specified cost. It does not mean "less than or equal to". [Urza's Destiny FAQ 99/05/25]
- Putting on a counter is optional. If you forget, you cannot go back later even if it is something you usually do. [D'Angelo 99/06/01]
- Note - Also see Converted Mana Cost, Rule K.8.
Power Armor
Power Artifact
- Can be cast on artifacts with no or zero activation costs, but this has no effect on them. It does not increase the cost to one. [bethmo 94/06/01]
- For artifacts with an X use cost (such as the [Candelabra of Tawnos](#Candelabra of Tawnos) or [Ice Cauldron](#Ice Cauldron)) this reduces the amount spent by {2} to a minimum of {1}. [WotC Rules Team 95/09/22] If you choose X to be zero, you have to still pay {1}. Power Artifact lets you pay the greater of 1 or X-2. [Aahz 95/09/29]
- Only affects the generic mana part of activation costs. Colored parts of mana costs are not affected. This rule comes into play if a card like the [Northern Paladin](#Northern Paladin) gets changed into an artifact by [Ashnod's Transmogrant](#Ashnod's Transmogrant). [D'Angelo 94/08/01]
- Extended tournaments (see Rule D.15) have always banned this card.
Power Leak
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
Powerleech
- In a multi-player game it affects all opponents. [D'Angelo 00/02/25]
- Extended tournaments (see Rule D.15) have always banned this card.
Power Matrix
Power Sink
- When this spell resolves, you either pay X mana or let all your mana producing lands become tapped. The lands that become tapped are not "tapped for mana". [bethmo 97/10/09] If you choose to pay, you may pay the X mana using whatever mana abilities you want to use.
- Special lands which do not provide mana are also tapped by this card. [D'Angelo 00/11/06]
- If the land provides mana only for specific purposes (like [Mishra's Workshop](#Mishra's Workshop)), it cannot be used to pay the X mana (unless that purpose is being filled). Mishra's Workshop, like most purposed mana, could not be used to pay for [Power Sink](#Power Sink). [WotC Rules Team 94/09/30]
- Does not increase the casting cost of the spell. It just requires a separate expenditure in order for it to succeed. [bethmo 94/05/05]
- Note - Also see X Costs, Rule K.27.
Power Surge
- This card knows how many were untapped even if it was not in play at the beginning of the turn. [Aahz 97/02/16]
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
Power Taint
- Note - Also see Cycling, Rule A.11.
Pox
- Creatures with Protection from Black are not ignored by Pox. This is not considered a targeted effect so they are both counted and valid choices for being destroyed. [D'Angelo 96/02/01]
Pradesh Gypsies
Preacher
- Opponent may only choose valid creature targets. A creature with Protection from White is not valid. [bethmo 94/09/09]
- Your opponent chooses the target on announcement. [Duelist Magazine #9, Page 60] The ability is countered if target creature is not still valid on resolution. [D'Angelo 99/08/01]
- The opponent is the one choosing the target for the purpose of things that care, such as [Autumn Willow](#Autumn Willow). [D'Angelo 96/11/08]
- In multiplayer games you can choose a different opposing player each time it is used. [Duelist Magazine #4, Page 64]
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
Precognition
Predator, Flagship
Predatory Hunger
- A creature spell is any "Creature" or "Artifact Creature" spell. [D'Angelo 99/06/01] Older cards of type Summon are also Creature spells.
Predatory Nightstalker
- When played under non-Portal rules, the text should be read as "When
thiscomes into play, if you played it from your hand, you may have an opponent choose a target creature he or she controls. If you do, destroy that creature." [D'Angelo 00/06/05] - All tournament formats have banned this card because it only appears in Portal.
Preemptive Strike
- When played under non-Portal rules, the text should be read as an Instant spell with text "Counter target creature spell." [D'Angelo 00/06/05]
- All tournament formats have banned this card because it only appears in Portal.
Preferred Selection
Presence of the Master
- Does not stop enchantments from being put into play by a spell or ability, such as [Show and Tell](#Show and Tell). [Urza's FAQ 98/10/05]
- This effect triggers when the spell is announced and prior to allowing responses to it. [WotC Rules Team 95/11/10]
- Extended tournaments (see Rule D.15) banned this card until 98/11/01, at which time the card was re-introduced via Urza's Saga.
Pretender's Claim
Price of Progress
Pride of Lions
- All tournament formats have banned this card because it only appears in Starter.
Priest of Gix
- The errata makes it so you only get mana if it comes into play by being cast from your hand. It does not give mana if put into play as the effect of a spell or ability, even if it is put into play from your hand. [DCI Tournament Update 99/03/01]
- Playing the card using an effect that lets you play something that is not in your hand will not trigger this ability. [bethmo 99/03/05]
- Note - Also see Comes Into Play Abilities, Rule E.3.
Priest of Titania
- Since he is an Elf, he counts himself. [D'Angelo 99/08/03]
Priest of Yawgmoth
- Before errata, you had to both control and own the artifact. Now you just have to control it. [D'Angelo 00/02/25]
- Extended tournaments (see Rule D.15) have always banned this card.
- Note - Also see Converted Mana Cost, Rule K.8.
Primal Clay
- The form is chosen when announcing this spell. [D'Angelo 98/06/05]
- A Clone or [Vesuvan Doppelganger](#Vesuvan Doppelganger) of this card which is entering play may not choose a different form than the original. [WotC Rules Team 98/03/31]
- If put into play by a means other than casting it, you choose the form right before it comes into play. [WotC Rules Team 98/02/01] See Rule G.28.3.
- Note - Also see Walls, Rule K.26.
Primal Order
Primal Rage
- Note - Also see Trample, Rule A.27.
Primeval Force
- All tournament formats have banned this card because it only appears in Portal.
- When played under non-Portal rules, the text should be read as "When
thiscomes into play, if you played it from your hand, sacrificethisunless you sacrifice three forests." [D'Angelo 00/06/05] - Note - This card had no creature type. If played with non-Portal cards, it should be played as creature type Force. [D'Angelo 00/06/05]
Primeval Shambler
Primitive Justice
- Cannot target the same artifact more than once, even with different parts of the spell. [Aahz 96/07/17]
Primordial Ooze
- It becomes tapped even if the damage is prevented. [D'Angelo 94/08/01]
Princess Lucrezia
- Extended tournaments (see Rule D.15) have always banned this card.
- Note - Also see Legendary Permanents, Rule K.17.
Prismatic Boon
Prismatic Circle
- Note - Also see Cumulative Upkeep, Rule A.10.
Prismatic Lace
Prismatic Ward
- Cannot choose colorless or artifact. [D'Angelo 95/07/11]
- Note - The Ice Age card has the old white mana symbol on it instead of the new one introduced for Fourth Edition and Ice Age. [D'Angelo 95/07/01]
Prismatic Wardrobe
- Color matching is defined broadly. Shades of red, such as pink, scarlet, or crimson, count as red. Colors with a red component, such as orange or purple, do not. [QAS 98/09/09]
- Your opponent must prove that you've picked an illegal target. Even if that means showing your red underwear. [QAS 98/09/09]
- You can put on clothing at faster-than-mana ability speed. [QAS 98/09/09]
- Clothing is defined as any item made of cloth or like material. Shirts, pants, socks, shoes, and hats are acceptable. Watches, jewelry, and glasses are not. [QAS 98/09/09]
- It is legal to xxxxLace items of your clothing, in order to change their colours. [Barclay 98/08/13]
- This card is very unlikely to be able to target a blue or black card at most Magic tournaments. [Barclay 98/08/13]
- You can sometimes find Prismatic Wards in the Prismatic Wardrobe. [Barclay 98/08/13]
- All tournament formats have banned cards from Unglued.
- Note - Also see Unglued rulings, Rule U.1.
Prison Barricade
- If the kicker cost is paid, it comes into play with the ability to attack as if it were not a wall and will keep this ability until it leaves play. [D'Angelo 00/10/14]
- Note - Also see Kicker, Rule A.20.
- Note - Also see Walls, Rule K.26.
Private Research
- Putting on a counter is optional. If you forget, you cannot go back later even if it is something you usually do. [D'Angelo 99/06/01]
Probe
- Note - Also see Kicker, Rule A.20.
Prodigal Sorcerer
Prohibit
Propaganda
- The payment is made during the declare attackers step at the same time you are declaring the attacker (see Rule C.3). [WotC Rules Team 98/03/01]
- Paying Propaganda is not an instant or any other kind of ability, it is a cost increase on the declaration of the attacker. This makes it much like the way Gloom makes a white spell more expensive to cast. [WotC Rules Team 98/03/01]
- If there are multiple attacks in a turn (due to [Relentless Assault](#Relentless Assault)), then you have to pay for each attack. [D'Angelo 99/06/01]
- If there is more than one Propaganda in play, the cost is cumulative. [D'Angelo 98/03/16]
Prophecy
- The shuffling and drawing of a card next upkeep happens even if the card is not a land. [Aahz 95/10/25]
- Note - Also see Cantrips, Rule E.2.
Prosperity
- If both players run out of cards during this effect, the game is a draw. [D'Angelo 99/08/27] See Rule G.20.1.
- Both players draw cards at the same time. [D'Angelo 99/08/31]
- If a replacement effect is being applied to cards, treat it as if each player draws one card, then each player draws one card, and so on until all the require drawing is done. [Jackson 00/04/19]
- Note - Also see X Costs, Rule K.27.
Protective Sphere
- Mana spent on modifiers to the activation cost, such as with Gloom, is not counted. [DeLaney 00/10/02]
Provoke
- You can target an untapped creature. [Duelist Magazine #25, Page 31]
Prowling Nightstalker
- All tournament formats have banned this card because it only appears in Portal.
Psionic Blast
- Extended tournaments (see Rule D.15) have always banned this card.
Psionic Entity
- The artist is actually Justin Hampton. [Duelist Magazine #2, Page 7]
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
Psychic Allergy
- Does not count token creatures because the card says it counts "cards". [Aahz 95/01/24]
- It affects all opponents in a multi-player game. [D'Angelo 99/08/01]
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
Psychic Battle
- You can change all, some, or none of the targets. [Invasion FAQ 00/10/03]
- You cannot change the number of targets, choose an illegal target, or make something get targeted more than once. [Invasion FAQ 00/10/03]
- If a player changes any of the targets, Psychic Battle triggers on this choice of targets. This can cause a loop. Note that it ends as soon as the winning player chooses not to change any targets. [DeLaney 00/10/18]
- An empty library will have no card to reveal, so a player with an empty library has no card to compare. The effect looks for the highest cost card of the cards that actually are revealed. [D'Angelo 00/11/17]
- With the Split Cards (see Rule K.24), use the higher of the two costs on the card to compare with the other card. [DeLaney 00/10/30]
- Note - Also see Converted Mana Cost, Rule K.8.
Psychic Network
- This card is hard to play with when you're Handcuffsed. [Barclay 98/08/13]
- You may tell an opponent (not a teammate) what their card is. You may also lie about this. [Barclay 98/08/13]
- Licking your card or using sweat on your forehead to stick it is legal. [QAS 98/09/09] But you have to be careful about marking the card.
- Balancing the card on your glasses or sticking it in the strap of a backwards worn baseball cap also works. [QAS 98/09/09]
- If there is a mirror (or similar object) such that a player can see their own card, they must reorient themselves or cover the mirror. [D'Angelo 99/02/21] Vampires are exempt from this rule. [Dracula]
- All tournament formats have banned cards from Unglued.
- Note - Also see Unglued rulings, Rule U.1.
Psychic Purge
- The loss of life cannot be prevented by any means. It is not damage. [bethmo 94/06/15] See Rule G.21.2.
- Not triggered by effects which cause the hand to be reshuffled into the library like [Winds of Change](#Winds of Change), but is triggered by effects which say to discard entire hand such as [Wheel of Fortune](#Wheel of Fortune). [Aahz 94/06/16]
- Not triggered by voluntary discard effects like [Land's Edge](#Land's Edge). [D'Angelo 95/10/11]
- Is triggered even if the discard goes to the top of your library because of the [Library of Leng](#Library of Leng). [WotC Rules Team 95/05/10]
- It is not triggered if Psychic Purge is countered and thereby sent to the graveyard. [Duelist Magazine #2, Page 9] This is not a discard. [Duelist Magazine #4, Page 64]
- Extended tournaments (see Rule D.15) have always banned this card.
Psychic Theft
- The card is revealed to all players while it is removed from the game. [DeLaney 00/05/29]
- You can play the instant or sorcery during the end of turn step after you put the "at end of turn" trigger on the stack, as long as you do so before that trigger resolves. [Prophecy FAQ 00/05/25]
- The card may only be played once. Once it is announced and put on the stack, the card is no longer removed from the game and the effect of Psychic Theft ends. [D'Angelo 00/07/06]
Psychic Transfer
- A player with less than 0 life is considered to have 0 life for the check in difference of life and for the effective life total being swapped. [Duelist Magazine #16, Page 24]
Psychic Venom
- Whenever the land is tapped for any reason (including by Twiddle or [Icy Manipulator](#Icy Manipulator)), damage is done. [bethmo 94/10/01]
Psychic Vortex
- You can use [Library of Leng](#Library of Leng)'s ability with cards discarded for this effect. [Duelist Magazine #19, Page 34]
- Note - Also see Cumulative Upkeep, Rule A.10.
Puffer Extract
Pulse of Llanowar
- You can choose a different color each time a basic land is tapped. [D'Angelo 00/10/14]
- This does not change the amount of mana gained. It just makes all the mana generated by the basic land be of a single color of your choice. [Invasion FAQ 00/10/03]
- It does not affect mana generated by enchantments such as [Wild Growth](#Wild Growth). [Invasion FAQ 00/10/03]
Pulverize
Puppet Master
- The cost must be paid immediately upon the sending of the creature to the owner's hand. You cannot wait until later. [WotC Rules Team 94/09/15]
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
Puppet Strings
Puppet's Verdict
Purelace
- See Chaoslace for rulings.
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
- Note - This card was of type Interrupt and is now of type Instant. [Oracle 99/09/03]
Pure Reflection
Purgatory
- Is used only once each upkeep. [D'Angelo 96/10/15]
- If destroyed at the same time some creatures are destroyed, the destroyed creatures are removed from the game and stay removed. [D'Angelo 98/11/16]
- If an opponent takes control of this card and plays the upkeep ability, the creatures will come into play under their control even if you removed them. [Oracle Update 98/11/11]
- If this card changes controllers between putting the triggered ability on the stack and resolving it, the creature is put into play under the control of the player who controlled this card when the trigger was put on the stack. [D'Angelo 99/07/10]
Purging Scythe
- Does not target the creature it damages. [DeLaney 98/10/05]
Purify
Purraj of Urborg
Pursuit of Knowledge
- You can skip your normal draw during your draw step or any number of draws from spells or abilities. For example, [Sylvan Library](#Sylvan Library) or Brainstorm. [Duelist Magazine #25, Page 31]
Putrefaction
Pygmy Allosaurus
- Note - Also see Landwalk, Rule A.22.
Pygmy Hippo
- Note - Before errata, it was creature type Hippopotamus. [Oracle 99/07/01]
Pygmy Pyrosaur
Pygmy Razorback
- Note - Also see Trample, Rule A.27.
Pygmy Troll
Pyknite
- You draw a card next upkeep when playing a Clone or [Vesuvan Doppelganger](#Vesuvan Doppelganger) of this card. [Duelist Magazine #6, Page 132] You do not draw one when changing the Doppelganger form to a Pyknite. [Aahz 95/06/13]
- Note - Also see Cantrips, Rule E.2.
Pyramids
- Cannot be used to prevent a sacrifice, since a sacrifice is not a destroy. [D'Angelo 95/04/01]
- When used on a land animated by [Living Lands](#Living Lands) (or similar effect), this effectively prevents the land from being killed due to lethal damage by causing the land to simply stay in play with the damage still on it. The land will then be destroyed again because it will still have lethal damage. [D'Angelo 00/04/09]
- Extended tournaments (see Rule D.15) have always banned this card.
- Note - After errata, the card is of type "Artifact" and not "Poly Artfiact". [Oracle 98/07/01]
Pyre Zombie
Pyric Salamander
Pyroblast
- You can target any spell or permanent, it need not be blue. It just does not do anything unless the color matches. [D'Angelo 95/06/09]
- You can use [Sleight of Mind](#Sleight of Mind) after announcing this spell to change the color word and make it do something on resolution. [D'Angelo 95/06/09]
- The decision to counter a spell or destroy a permanent is a decision made on announcement before a target of the proper type is selected. If the spell is redirected, this mode cannot be changed, so only targets of the selected type are valid. [WotC Rules Team 95/09/22] See Rule G.24 on Modal spells.
- Note - This card was of type Interrupt and is now of type Instant. [Oracle 00/02/01]
Pyroclasm
Pyrokinesis
- See Pyrotechnics for other rulings.
- Note - Also see Alternate Cost Spells, Rule E.1.
- Note - Also see Mana Cost, Rule K.18.
Pyromancy
- You pick the target before you pick the random card to discard. [bethmo 99/02/11]
- A card with X in the cost is treated as X=0. See Rule K.27.3. [D'Angelo 99/03/23]
- Note - Also see Converted Mana Cost, Rule K.8.1.
Pyrotechnics
- You cannot do fractional points of damage. [Duelist Magazine #2, Page 9]
- You cannot choose to do zero damage to a target. [WotC Rules Team 95/07/19]
- You can assign damage to multiple targets and are not forced to assign the same amount of damage to each target (like you are with Fireball). [D'Angelo 95/03/07]
- No matter how much you assign to a target, it is only targeted once, and so damage is assigned once per target regardless of the amount of damage assigned to that target. [D'Angelo 95/03/02]
Python
- Note - In Visions this card was of creature type Python.
- Note - The Portal version had no creature type.
- Q -
Quagmire
- Extended tournaments (see Rule D.15) have always banned this card.
Quagmire Lamprey
Quarum Trench Gnomes
- If only checks if the target is a Plains when announcing and resolving. After that, the effect will persist even if the land's type is changed from Plains to something else. [D'Angelo 98/11/16]
- The ability is a replacement effect (see Rule T.10). [D'Angelo 98/11/24]
- Extended tournaments (see Rule D.15) have always banned this card.
Quash
- It removes the countered spell from the game. This is because the first sentence puts the spell into the graveyard before you continue to the second sentence. [Urza's Destiny FAQ 99/05/25]
- Note - Cycle with Eradicate, Scour, [Sowing Salt](#Sowing Salt), and Splinter.
Quickening Licid
Quicksand
Quicksilver Amulet
- A "creature card" is an Artifact Creature or Creature card. [D'Angelo 99/05/01] Older cards of type Summon are also Creature cards.
- Any 'X' in the creature's cost is zero. [D'Angelo 99/02/13]
Quicksilver Wall
Quirion Druid
- Note - Also see Changing a Permanent's Type, Rule K.5.
Quirion Elves
- Note - Also see Color, Rule G.3, for rules on choosing a color.
Quirion Ranger
- It can target an untapped creature. [D'Angelo 97/06/04]
Quirion Sentinel
- You get the mana whether you want it or not. If you can't spend it, you'll take mana burn. [Invasion FAQ 00/10/03]
- Note - Also see Comes Into Play Abilities, Rule E.3.
Quirion Trailblazer
- The land does not count toward your normal limit of playing one land per turn. [Invasion FAQ 00/10/03]
- Note - Also see Comes Into Play Abilities, Rule E.3.
- R -
Rabid Rats
Rabid Wolverines
Rabid Wombat
- If an enchantment is removed from the Wombat, its power and toughness change immediately. [bethmo 94/06/16]
The Rack
- You choose one opposing player on casting and it only affects that one player. This target is not changed even if this card changes controllers. It becomes useless but stays in play if the target player leaves play. [Duelist Magazine #4, Page 64] See Rule M.1.3.
- This ability normally goes on the stack after the player's mandatory draw and will therefore resolve before their draw. This is because the rule for triggered abilities is that the current player's triggers are put on the stack first, then the other player's, and The Rack is normally controlled by an opponent. [D'Angelo 00/04/04]
- Amount of damage is determined when effect is resolved and not when it is announced. [D'Angelo 95/10/05]
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
Rack and Ruin
- Must target two different artifacts. See Rule G.39.2. [Urza's Legacy FAQ 99/02/03]
Rackling
Radiant, Archangel
- Note - Also see Legendary Permanents, Rule K.17.
Radiant Essence
- In a multiplayer game, it gets the bonus if at least one player controls a black permanent. [D'Angelo 99/07/10]
Radiant's Dragoons
Radiant's Judgement
- Note - Also see Cycling, Rule A.11.
Radjan Spirit
- Can be used on a creature without Flying with no effect. [Duelist Magazine #5, Page 23]
Rage Weaver
- Note - Also see Haste, Rule A.18.
Raging Bull
Raging Cougar
- All tournament formats have banned this card because it only appears in Portal.
- When played under non-Portal rules, the text should be read as "Haste." [D'Angelo 00/06/05]
- Note - Also see Haste, Rule A.18.
- Note - This card had no creature type. If played with non-Portal cards, it should be played as creature type Cat. [D'Angelo 00/06/05]
Raging Goblin
- Note - Also see Haste, Rule A.18.
- Note - The Portal version had no creature type.
Raging Gorilla
- Note - Before errata, this card was of creature type Gorilla. [Oracle 99/07/01]
Raging Kavu
- Note - See Rule E.11.Ruling.7 for "any time you could play" rules.
- Note - Also see Haste, Rule A.18.
Raging Minotaur
- All tournament formats have banned this card because it only appears in Portal.
- When played under non-Portal rules, the text should be read as "Haste." [D'Angelo 00/06/05]
- Note - Also see Haste, Rule A.18.
- Note - This card had no creature type. If played with non-Portal cards, it should be played as creature type Minotaur. [D'Angelo 00/06/05]
Raging River
- If a creature enters play (or something becomes a creature) after the attack is announced, the creature is not restricted as to which creatures it can block. [WotC Rules Team 95/11/10]
- Extended tournaments (see Rule D.15) have always banned this card.
Raging Spirit
Rag Man
- The creature type is "Rag-Man" which is considered one word. Before errata, it was two words, "Rag Man". [D'Angelo 99/09/20]
- In multiplayer games can choose a different opposing player each time it is used. [Duelist Magazine #4, Page 64] See Rule M.1.4.
Ragnar
- Extended tournaments (see Rule D.15) have always banned this card.
- Note - Also see Legendary Permanents, Rule K.17.
Raiding Nightstalker
- All tournament formats have banned this card because it only appears in Portal.
- Note - Also see Landwalk, Rule A.22.
Raiding Party
- The creatures are tapped during spell resolution. [WotC Rules Team 94/12/15]
- The color of creature to be tapped is set when the effect is announced and even if you use Sleight of Mind after that, you cannot change what color creature needs to be tapped to prevent the destruction. [Aahz 95/05/09]
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
Rainbow Crow
Rainbow Efreet
- Note - Also see Phasing Out and In, Rule G.27.
Rainbow Vale
- Only changes controller at the end of a turn in which it was tapped for mana. It does not change controller if it is not tapped for mana. [Duelist Magazine #4, Page 7]
- You choose the player to give it to at the time it is tapped for mana. [D'Angelo 95/07/07]
- Will not change if tapped by [Mana Short](#Mana Short) since Mana Short does not tap a land for mana. [D'Angelo 95/03/22]
- Does change controller even if it stops being a Rainbow Vale before the end of the turn (by effects such as [Phantasmal Terrain](#Phantasmal Terrain) or [Blood Moon](#Blood Moon)). The control change locks in when you announce the effect. [Duelist Magazine #8, Page 51]
- If under a player's control due to some lasting effect, it will still switch players when tapped for mana. [WotC Rules Team 94/12/15]
- Stays in the same tapped/untapped state it is in when it switches controllers. [D'Angelo 95/07/07]
- If more than one player manages to tap it for mana in a given turn, then two control changes will be scheduled for the end of the turn. [bethmo 95/07/19] These abilities resolve using the standard order for such things, so the current player's abilities are put on the stack first, then the opponent's. [D'Angelo 95/07/25]
- The land's changing of controllers is a new effect each time it is used so it will take precedence over any other control effects. This means that using Conquer on a Rainbow Vale won't guarantee that you keep it. [Duelist Magazine #7, Page 98]
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
Rain of Daggers
- When played under non-Portal rules, the text should be read as "Destroy all creatures controlled by target opponent. You lose 2 life for each creature destroyed this way." [D'Angelo 00/06/05]
- All tournament formats have banned this card because it only appears in Portal.
Rain of Filth
- The granted ability can be used while the land is tapped. [DeLaney 98/10/05]
- Only grants the ability to lands you control when this ability resolves. [bethmo 99/06/13]
Rain of Salt
- You must target two different lands. You cannot choose to target just one. [Urza's FAQ 98/10/05]
Rain of Tears
Raise Dead
- A "creature card" is a Creature card or Artifact Creature card. [D'Angelo 99/05/01] Older cards of type Summon are also Creature cards.
- You must show the card you bring out of the graveyard to your opponent. [bethmo 94/10/01]
- You can Raise Dead a creature which was discarded from your hand and was therefore never in play. [D'Angelo 94/10/01]
- The creature being brought back is chosen on announcement and not on resolution of the spell because it is targeted. [Duelist Magazine #5, Page 123]
Rakalite
- Only returns to your hand if it is still in play at the end of the turn. If it leaves play, it does not return. [bethmo 94/05/01]
- Can be used any number of times during the turn before it leaves play. [D'Angelo 94/06/01]
- Can choose a different creature or player for each use. [D'Angelo 94/06/01]
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
- Note - It is of type Artifact, not Poly Artifact. [Oracle 98/07/01]
Rally
Rally the Troops
- When played under non-Portal rules, the text should be read as an Instant that reads "Play
thisonly during an opponent's declare attackers step.; Untap all creatures you control." [D'Angelo 00/07/29] - All tournament formats have banned this card because it only appears in Portal.
Ramirez DePietro
- Extended tournaments (see Rule D.15) have always banned this card.
- Note - Also see First Strike, Rule A.15.
- Note - Also see Legendary Permanents, Rule K.17.
Ramosian Captain
Ramosian Commander
- Note - Also see Converted Mana Cost, Rule K.8.
Ramosian Lieutenant
- Note - Also see Converted Mana Cost, Rule K.8.
Ramosian Rally
Ramosian Sergeant
- Note - Also see Converted Mana Cost, Rule K.8.
Ramosian Sky Marshal
- Note - Also see Converted Mana Cost, Rule K.8.
Rampant Elephant
Rampart Crawler
Rampant Growth
- The land does not count toward your one per turn limit because it was put into play by an effect. [Duelist Magazine #16, Page 30]
Ramses Overdark
- A creature is "enchanted" if it has any local enchantments on it. [D'Angelo 00/03/03]
- Extended tournaments (see Rule D.15) have always banned this card.
- Note - Also see Legendary Permanents, Rule K.17.
Rancor
- Note - Also see Trample, Rule A.27.
Ranger en-Vec
- Note - Also see First Strike, Rule A.15.
Rank and File
- The -1/-1 penalty is given to all green creatures in play when the triggered ability (see Rule A.4) resolves. It's a one shot effect and will not apply to green creatures that enter play later in the turn. [Urza's Legacy FAQ 99/02/03]
- Note - Also see Comes Into Play Abilities, Rule E.3.
Ransack
Rapid Decay
- You pick the cards during announcement. If any are not there on resolution, any others that are there are still affected. [D'Angelo 99/06/01]
- Note - Also see Cycling, Rule A.11.
Rapid Fire
- Extended tournaments (see Rule D.15) have always banned this card.
- Note - Also see First Strike, Rule A.15.
- Note - Also see Rampage, Rule A.25.
Rappelling Scouts
- Note - Also see Protection, Rule A.24.
Rashida Scalebane
- Note - Also see Legendary Permanents, Rule K.17.
Rashka the Slayer
- The player can choose to treat this creature as flying or non-flying when declaring blockers, but only one of the two during a single declare blockers step. For example, it can block a creature that can only be blocked by flyers. [bethmo 99/06/13]
- Gets the bonus only once even if more than one black creature blocks it. [D'Angelo 99/08/17] See Rule A.4.18.
- Note - Also see Legendary Permanents, Rule K.17.
Rasputin Dreamweaver
- Extended tournaments (see Rule D.15) have always banned this card.
- Note - Also see Comes Into Play Abilities, Rule E.3.
- Note - Also see Legendary Permanents, Rule K.17.
Rathi Assassin
- Note - Also see Converted Mana Cost, Rule K.8.
- Note - Similar to Moggcatcher, [Rathi Fiend](#Rathi Fiend), [Rathi Intimidator](#Rathi Intimidator), and Seahunter.
Rathi Dragon
- Note - Also see Comes Into Play Abilities, Rule E.3.
Rathi Fiend
- Note - Also see Converted Mana Cost, Rule K.8.
- Note - Similar to Moggcatcher, [Rathi Assassin](#Rathi Assassin), [Rathi Intimidator](#Rathi Intimidator), and Seahunter.
Rathi Intimidator
- Note - Also see Converted Mana Cost, Rule K.8.
- Note - Similar to Moggcatcher, [Rathi Assassin](#Rathi Assassin), [Rathi Fiend](#Rathi Fiend), and Seahunter.
Rath's Edge
Rats of Rath
Ravages of War
- All tournament formats have banned this card because it only appears in Portal.
Ravaging Horde
- When played under non-Portal rules, the text should be read as "When
thiscomes into play, destroy target land." [D'Angelo 00/06/05] - All tournament formats have banned this card because it only appears in Portal.
Raven Familiar
- This is not considered a draw. [DeLaney 99/02/10]
- Note - Also see Comes Into Play Abilities, Rule E.3.
- Note - Also see Echo, Rule A.12.
Ravenous Baboons
- If there is no non-basic land to destroy, the ability does nothing. [DeLaney 98/06/10]
- You have to pick one of your own non-basic lands if the opponent does not have any and you do. [D'Angelo 98/06/10]
- Note - Also see Comes Into Play Abilities, Rule E.3.
Ravenous Rats
- Note - Also see Comes Into Play Abilities, Rule E.3.
Ravenous Skirge
- If it attacks more than once per turn (due to [Relentless Assault](#Relentless Assault), for example), it gets the bonus each time. [DeLaney 98/10/05]
Ravenous Vampire
- If sacrificed to itself, it gets the +1/+1 counter before it goes to the graveyard. Abilities that trigger on its death will count the +1/+1. [WotC Rules Team 97/07/03]
Rayne, Academy Chancellor
- If a spell or ability targets multiple permanents you control or targets you and one or more of your permanents, this triggers once for each such target. [Urza's Destiny FAQ 99/05/25]
- Drawing a card is optional. If you forget, you cannot go back later even if it is something you usually do. [D'Angelo 99/06/01]
- When playing a local enchantment on this card, the triggered ability will resolve before the enchantment comes into play. [D'Angelo 99/06/14]
- The "if" in the card text does not have a special meaning. You check if this card is enchanted when the ability resolves and draw 1 or 2 cards. [bethmo 99/09/27]
Ray of Command
- Can be used on an untapped creature. Being tapped is not a targeting requirement. [Aahz 95/06/08]
- The creature returns to the opponent when the "until end of turn" effect wears off during the cleanup step. It taps during the Cleanup step (if it is not already tapped), so any abilities triggered off it tapping happen at that time. [D'Angelo 99/07/10]
- Note that the creature gets summoning sickness again when it returns so it cannot be tapped for an ability or attack until it begins that player's turn under their control again. [D'Angelo 95/08/02]
- This effect ends if the creature phases out. The creature will phase back in during your next untap phase without the Ray of Command's control effect, which typically means it will be under its original controller's control (see Rule G.27.12). [D'Angelo 97/09/02]
- Note - Also see Haste, Rule A.18.
Ray of Erasure
- Can be played if the player has no cards in their library. They do not lose the game. You still get to draw a card next turn. [Aahz 95/06/08]
- Note - Also see Cantrips, Rule E.2.
Raze
- The sacrifice of a land is part of the cost paid when announcing this spell (see Rule K.20). [WotC Rules Team 98/10/18]
Razorclaw Bear
- When played under non-Portal rules, the text should be read as "Whenever
thisbecomes blocked, it gets +2/+2 until end of turn." [D'Angelo 00/06/05] - All tournament formats have banned this card because it only appears in Portal.
Razorfoot Griffin
- Note - Also see First Strike, Rule A.15.
Razor Pendulum
Razortooth Rats
Reality Anchor
- Note - Also see Shadow, Rule A.26.
Reality Ripple
Reality Twist
- If a player uses [Magical Hack](#Magical Hack) to make a land type be listed as producing two different colors, the player tapping the land for mana can choose to produce mana of either color. [Duelist Magazine #7, Page 100] But if it produces more than one mana, all mana is of the same color. [D'Angelo 95/07/21]
- Note - Also see Cumulative Upkeep, Rule A.10.
Reanimate
- Note - Also see Converted Mana Cost, Rule K.8.
Reap
- The count of the number of black permanents opponents control is done during announcement since it only affects target selection. It does not get recounted later. [Duelist Magazine #23, Page 23]
- It counts black permanents controlled by all players. [D'Angelo 99/06/01]
Reaping the Rewards
- Note - Also see Buyback, Rule A.9.
Rebel Informer
- It can target Rebel cards or tokens in play. [WotC Rules Team 00/06/06]
Rebirth
- Type 1 tournaments (see Rule D.13) have banned this card since 94/06/01 since it is only used in games for Ante.
- Type 1.5 tournaments (see Rule D.14) have always banned this card.
- Extended tournaments (see Rule D.15) have always banned this card.
- Standard (Type 2) tournaments (see Rule D.16) have always banned this card, since it is not part of the environment.
Rebound
- You must pick a new legal target for the spell. [WotC Rules Team 98/03/01] So if a spell targets "an opponent", you cannot make it target the caster.
- You cannot use this on a spell unless the target spell uses the word "target" in its text. If the word "target" is not there, then the spell does not target a player at all. It just affects a player without targeting them. [D'Angelo 99/06/01]
- Note - This card was of type Interrupt. It is now of type Instant. [Oracle 99/05/01]
Rebuild
- Remember that cards only affect things which are in play unless they specifically say otherwise. So this only applies to artifacts in play. [Urza's Legacy FAQ 99/02/03]
- Note - Also see Cycling, Rule A.11.
Recall
- The cards are discarded from your hand during resolution. It is a forced discard, so it can be used with [Library of Leng](#Library of Leng). [D'Angelo 99/05/01]
- Choose which cards in the graveyard are being recalled during resolution. [D'Angelo 99/05/01]
- The "{X}{X}{U}" casting cost is not a misprint. It means to spend one blue plus two times X generic mana to cast the spell. [Duelist Magazine #2, Page 7] See Rule K.27.2.
- Type 1 tournaments (see Rule D.13) have restricted this card since 94/08/01.
- Type 1.5 tournaments (see Rule D.14) have always banned this card.
- Standard (Type 2) tournaments (see Rule D.16) restricted this card from 94/08/01 to 96/04/01.
Recantation
- Adding a counter is optional. If you forget to add one during your upkeep, you cannot back up and add one later. [Urza's Saga Rule Page]
Reckless Abandon
- The sacrifice of a creature is done when announcing this spell. [D'Angelo 99/06/01]
Reckless Assault
Reckless Embermage
Reckless Ogre
Reckless Spite
Reclaim
Reclamation
Reclusive Wight
Recoil
Reconnaissance
- Does not undo any effects which triggered on declaration of attackers or blockers. For example, if you remove a [Thicket Basilisk](#Thicket Basilisk) from combat after a creature blocks it, that creature is still destroyed at end of combat. [DeLaney 98/05/24]
- If used after damage is assigned, the damage is still prevented. This is a Reversal of a previous ruling under old text. [D'Angelo 99/08/17]
Reconstruction
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
- Note - The Anvil symbol is missing from the Antiquities version of this card.
Recover
Recurring Nightmare
- You cannot return the creature which you are sacrificing. This is because you choose the target creature card at the same time the sacrifice is happening, so the sacrifice is not in the graveyard yet. [DeLaney 98/06/10]
- Because of the way the timing rules work, you can cast Recurring Nightmare and then use it before your opponent can use an instant like Disenchant on it, but only if you do so when the stack is empty just after it enters play. [D'Angelo 99/06/01]
- Standard (Type 2) tournaments (see Rule D.16) have banned this card since 99/04/01.
Recycle
- Does not let you draw for cards that are simply "put into play", such as with Eureka. [Aahz 97/11/04] Or [Rampant Growth](#Rampant Growth). [bethmo 97/12/02]
- Countering a spell that has been played will not prevent you from drawing the card. [D'Angelo 97/11/10]
- Works when playing a land card from your hand as normal. Does not work if a land is put into play by an effect. [Duelist Magazine #23, Page 23]
Red Cliffs Armada
- When played under non-Portal rules, the text should be read as "
thiscan't attack unless the defending player controls an island." [D'Angelo 00/06/05] - All tournament formats have banned this card because it only appears in Portal.
Redeem
Red Elemental Blast
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
- Note - Also see Modal Spells, Rule G.24.
- Note - This card was of type Interrupt and is now of type Instant. [Oracle 99/09/03]
- Note - The Alpha printing version said it was of type "Instant".
Red Mana Battery
- See [Black Mana Battery](#Black Mana Battery) for rulings.
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
Red Scarab
Red Ward
- See [Black Ward](#Black Ward) for rulings.
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
- Note - Also see Protection, Rule A.24.
Redwood Treefolk
- Note - The Portal version had no creature type.
Reef Pirates
Reflect Damage
Reflecting Mirror
- This spell only changes the target of a spell, and not the caster. [bethmo 94/08/10]
- Cannot be used on spells which are not targeted, such as Hurricane. [Aahz 94/08/12]
- Cannot be used on spells which affect "you" and which do not say they target you. [D'Angelo 97/10/13]
- Cannot be used on abilities of permanents. Those are abilities and not spells. [Aahz 94/08/12]
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
- Note - Also see Targeting--Is Something Targeted, Rule G.40.
Reflecting Pool
- If none of your lands can produce mana, or if all of your lands are Reflecting Pools, then they cannot be tapped for any kind of mana. [Duelist Magazine #23, Page 23] This is a specific rule for this card that does not apply to how any other card should be treated. [bethmo 98/11/24]
- It checks for types the land could produce under all possible conditions. For example, if a land can only produce mana if you pay a cost or if some condition is met, Reflecting Pool can still generate mana of that color. For example, Reflecting Pool can make green mana if [Gaea's Cradle](#Gaea's Cradle) is in play with no creatures in play, or black mana if a [Bottomless Vault](#Bottomless Vault) is in play with no counters on it, or red mana if a Mountain is in play and tapped. [WotC Rules Team 99/03/18] The rule about multiple Reflecting Pools not helping each other out is a special one. That is true since Reflecting Pool does not specify what mana it could produce, so the "perfect conditions" here result in confusion, which results in no mana types at all.
- Any change to a land's type or splicing of text into a land can affect the types of mana a land can produce. [D'Angelo 98/11/12]
- Any replacement effects, such as [Naked Singularity](#Naked Singularity), are considered by Reflecting Pool when determining the types of mana a land can produce. [WotC Rules Team 98/03/18]
Reflexes
- Note - Also see First Strike, Rule A.15.
Refreshing Rain
- Note - Also see Alternate Cost Spells, Rule E.1.
- Note - Cycle with Massacre, [Mogg Salvage](#Mogg Salvage), [Sivvi's Ruse](#Sivvi's Ruse), and Submerge.
Regal Unicorn
- Note - The Portal version had no creature type.
Regeneration
Regrowth
- You must show the card you bring out of the graveyard to your opponent. [bethmo 94/03/01]
- You can Regrow a card which was discarded from your hand and was therefore never in play. [D'Angelo 94/04/01]
- Can use Deflection to force selection of a different card in the Regrowth caster's graveyard. [bethmo 96/04/01]
- Type 1 tournaments (see Rule D.13) have restricted this card since 94/03/23.
- Type 1.5 tournaments (see Rule D.14) have always banned this card.
- Extended tournaments (see Rule D.15) have always banned this card.
- Standard (Type 2) tournaments (see Rule D.16) have banned this card since 95/05/02 It was previously restricted from 94/03/23 to 95/05/02.
Reign of Chaos
- Cannot be cast unless there is a valid creature and a valid land to target. [Duelist Magazine #16, Page 30]
Reign of Terror
Reincarnation
- A "creature card" is a Creature card or Artifact Creature card. [D'Angelo 99/05/01] Older cards of type Summon are also Creature cards.
- Can bring back the same creature because you select the creature after sending the current one to the graveyard. [bethmo 94/06/29]
- This sets up a triggered ability (see Rule A.4). When the creature goes to the graveyard, the ability will trigger and normal triggered ability resolution takes place. [Aahz 96/06/14] If cast on a [Firestorm Phoenix](#Firestorm Phoenix), the order that the two triggered abilities resolves in decides if you can choose the Phoenix to be returned by Reincarnation or if it will already be in your hand and cannot be chosen. [Aahz 96/06/14]
- This spell does not do anything if there are no creatures in the graveyard (this is possible if the creature it was cast on was a [Firestorm Phoenix](#Firestorm Phoenix), [Cyclopean Mummy](#Cyclopean Mummy), or some other creature that leaves the graveyard just after entering it). [bethmo [94/06/29]
- Extended tournaments (see Rule D.15) have always banned this card.
Reinforcements
- You have to show the creatures you put on top of your library, but not the order you put them there. [D'Angelo 00/02/18]
Reins of Power
- It is perfectly legal for either or both players to have zero creatures. They give control of all their zero creatures as instructed. [Barclay 98/02/27]
- If any of the creatures phase out, the control effect ends for those creatures, and the creatures will phase back during your next untap but under their original controller's control (see Rule G.27.12). [D'Angelo 98/06/01]
- Note - Also see Haste, Rule A.18.
Rejuvenate
- Note - Also see Cycling, Rule A.11.
Rejuvenation Chamber
- Note - Also see Fading, Rule A.14.
Relearn
- Note - Older cards of type interrupt have errata to be of type instant.
Relentless Assault
- A creature that must attack each turn, must only attack once that turn. It is not forced into each attack that turn. [Duelist Magazine #17, Page 48]
- If a creature becomes forced to attack by an ability such as the Norrit, it must attack in the next available attack. Once it attacks once, it removes all "your must attack" restrictions of existing effects on it. [WotC Rules Team 97/03/14]
- If a spell or ability can only be played "before combat", it can be played after this spell is played because it is now before another combat phase. [Duelist Magazine #17, Page 48]
- If a creature has a cost that must be paid in order to attack or block, it need only pay once to attack in any other combats that turn. [WotC Rules Team 97/03/14] This is true even if the wording on the card makes it sound otherwise.
- Abilities that trigger when a creature attacks, blocks, or is blocked will trigger during each combat that turn. Thus, a creature with Rampage will get the bonus added during each attack. [WotC Rules Team 97/03/14]
- Forking this card during your opponents turn will not allow you to attack during their turn. [WotC Rules Team 97/03/14]
- If you manage to resolve this spell on another player's turn, that player gets the extra combat phase, not you. [bethmo 99/09/27] Can happen if you Fork another player's casting of this spell.
Relic Barrier
- Can target a tapped artifact. [Duelist Magazine #5, Page 23]
- Extended tournaments (see Rule D.15) have always banned this card.
Relic Bind
- It is destroyed if it ends up on an artifact you control, because that is a targeting restriction. [Aahz 95/07/29]
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
Relic Ward
- Does not destroy enchantments which are on the artifact, and it does not prevent enchantments from being moved onto the artifact. [bethmo 97/10/23]
Reliquary Monk
Remedy
- You choose the targets and you choose how to divide up the 5 damage on announcement. [WotC Rules Team 00/04/26]
Remembrance
- If a card which is a creature only due to an effect goes to the graveyard, you can search for another copy of that card. [D'Angelo 98/10/15]
- You look for a card of the same name, the current type of the card does not matter. [WotC Rules Team 99/03/18]
- If a copy card, such as Clone, goes to the graveyard under this effect, you get to look for another copy of the card it was copying (not the Clone card). This is because a copy card actually takes on the name and initial characteristics of what it copies. [WotC Rules Team 99/03/18]
Remote Farm
Remote Isle
- Note - Also see Cycling, Rule A.11.
Remove
- When played under non-Portal rules, the text should be read as an Instant that reads "Play only during an opponent's turn.; Return target attacking creature to its owner's hand." [D'Angelo 00/07/29]
- All tournament formats have banned this card because it only appears in Portal.
Remove Enchantments
- Extended tournaments (see Rule D.15) have always banned this card.
Remove Soul
- Works on Creature and Artifact Creature cards. [D'Angelo 99/05/01]
- Note - In Fifth Edition (and before) this card was of type Interrupt.
- Note - Older cards of type "Summon" have errata to be of type "Creature".
Renegade Troops
- When played under non-Portal rules, the text should be read as "Haste." [D'Angelo 00/06/05]
- All tournament formats have banned this card because it only appears in Portal.
- Note - Also see Haste, Rule A.18.
Renegade Warlord
- Note - Also see First Strike, Rule A.15.
Renewal
- Note - Also see Cantrips, Rule E.2.
Renewing Dawn
- All tournament formats have banned this card because it only appears in Portal.
- When played under non-Portal rules, the text should be read as "Gain 2 life for each mountain target opponent controls." [D'Angelo 00/06/05]
Renewing Touch
- When played under non-Portal rules, the text should be read as "Shuffle any number of target creature cards in your graveyard into your library." [D'Angelo 00/06/05]
- All tournament formats have banned this card because it only appears in Portal and Starter.
Renounce
- You choose what to sacrifice on resolution. [MM FAQ 99/09/22]
Reparations
Repentance
Repentant Blacksmith
- Note - Also see Protection, Rule A.24.
Repercussion
Replenish
- Local enchantments can only be placed on permanents that were in play before this effect started to resolve. You cannot put an enchantment into play with and put a local enchantment that is also coming into play onto one of those enchantments. [D'Angelo 99/06/01]
- You must return local enchantments if possible, even if this means enchanting an opponent's permanent with a good enchantment. [Urza's Destiny 99/05/25]
- You choose where to place the local enchantments, and must choose a legal permanent for it to enchant. [DeLaney 99/06/13]
- It determines what enchantments to return when its resolution starts. If more enchantments go to the graveyard during the resolution (as with [Heightened Awareness](#Heightened Awareness) being put into play), those additional enchantments are ignored. [Prophecy FAQ 00/05/25]
Repopulate
- A "creature card" is an Artifact Creature or Creature card. [D'Angelo 99/05/01] Older cards of type Summon are also Creature cards.
- Note - Also see Cycling, Rule A.11.
Reprisal
Reprocess
- You can sacrifice zero things if you want to. [DeLaney 10/05/98]
Repulse
Rescind
- Note - Also see Cycling, Rule A.11.
Rescue
Reset
- Extended tournaments (see Rule D.15) have always banned this card.
- Note - This card was of type Interrupt, but it is now of type Instant. [Oracle 99/09/03]
Resistance Fighter
Respite
Restless Dead
Restock
Restrain
Resurrection
- Resurrected creatures are subject to summoning sickness (see Rule G.37). They cannot be tapped to attack or to use an ability on the turn in which they come into play. [Mirage, Page 14]
- Treat the creature like it has been played from your hand but with zero applied to any 'X' in the mana cost. So, a Resurrected Clone would get to choose a creature to copy and a Resurrected [Rock Hydra](#Rock Hydra) would have zero heads. [PPG Page 92]
- You can Resurrect a creature which was discarded from your hand and was therefore never in play. [D'Angelo 94/04/01]
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
Resuscitate
- Only grants the text to creatures you control when this spell resolves. Ones entering play later in the turn do not get it. [bethmo 99/06/13]
Retaliation
Rethink
- The spell's controller gets the option to pay when this spell resolves. [Prophecy FAQ 00/05/25]
- Note - Also see Converted Mana Cost, Rule K.8.
Retribution
- The opponent chooses which creature gets what during announcement. [DeLaney 00/09/22]
Retribution of the Meek
Retromancer
Return of the Nightstalkers
- When played under non-Portal rules, the text should be read as "Return all Nightstalker cards from your graveyard to play, then sacrifice all swamps you control." [D'Angelo 00/06/05]
- All tournament formats have banned this card because it only appears in Portal.
Return to Battle
- When played under non-Portal rules, the text should be read as "Return target creature card from your graveyard to your hand." [D'Angelo 00/06/05]
- All tournament formats have banned this card because it only appears in Portal.
Reveka, Wizard Savant
- Note - Also see Legendary Permanents, Rule K.17.
Revelation
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
- Note - Also see Enchant World, Rule K.12.10.
Revenant
Reverent Silence
- Note - Also see Alternate Cost Spells, Rule E.1.
Reverberation
- If used on a sorcery like Hurricane which does X damage to multiple targets, it will cause that player to take damage equal to the sum of all damage inflicted by the spell. Ouch! [Duelist Magazine #2, Page 9]
- Extended tournaments (see Rule D.15) have always banned this card.
Revered Elder
Revered Unicorn
- Note - Also see Cumulative Upkeep, Rule A.10.
Reverent Mantra
- Note - Also see Protection, Rule A.24.
Reverse Damage
- This can only affect damage which would be dealt after it resolves. [D'Angelo 99/05/01]
- It only affects damage dealt by the source one time. If the source damages you a second time this turn, the damage will not be reversed. [D'Angelo 99/05/01]
- It can be used even if you have taken no damage this turn, in order to waste the spell. [Duelist Magazine #6, Page 131]
Reverse Polarity
- You can cast more than one of these in a turn and get the full life gain each time. [D'Angelo 00/02/25]
- It can be used even if you have taken no damage this turn, in order to waste the spell. [WotC Rules Team 95/05/10]
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
- Also see [Reverse Damage](#Reverse Damage) for related rulings.
Reveille Squad
- It triggers whenever at least one creature attacks you. [WotC Rules Team 00/06/06]
Revive
Reviving Dose
Reviving Vapors
- Note - Also see Converted Mana Cost, Rule K.8.
Rewards of Diversity
Rewind
- You can untap from 0 to 4 lands. [DeLaney 98/10/05]
- Does not target the lands. [DeLaney 98/10/05]
- Can be used on already untapped lands (with no effect). [DeLaney 98/10/05]
- Can be used on another player's lands. [DeLaney 98/10/05]
- Note - This card was of type Interrupt and is now of type Instant. [Oracle 99/05/01]
Reya Dawnbringer
- Note - Also see Legendary Permanents, Rule K.17.
Rhox
Rhystic Cave
- Each player (starting with the current player and going in turn order) gets the option to pay when this ability resolves. [Prophecy FAQ 00/05/25]
- The card's ability has errata so you cannot play the ability during announcements of a spell or ability. This prevents you from getting into a position where someone paying {1} could stop you from having enough mana to pay for the spell. If you want to use it pay for a spell or ability, you need to use this card before you start the announcement. [Prophecy FAQ 00/05/25]
- If a player pays {1}, Rhystic Cave does not produce any mana, but is still considered to have been tapped for mana. Things which trigger of the land being tapped for mana (such as [Mana Flare](#Mana Flare)) will trigger, but things which try to replace mana production (such as [Ritual of Subdual](#Ritual of Subdual)) will have nothing to replace. [DeLaney 00/09/08]
Rhystic Circle
- Cannot be used to prevent damage to your creatures, just to you. [DeLaney 00/05/29]
Rhystic Deluge
- The creature's controller gets the option to pay when this ability resolves. [Prophecy FAQ 00/05/25]
Rhystic Lightning
- The player gets the option to pay when this spell resolves. [Prophecy FAQ 00/05/25]
Rhystic Scrying
- Each player (starting with the current player and going in turn order) gets the option to pay when this spell resolves. [Prophecy FAQ 00/05/25]
Rhystic Shield
- Each player (starting with the current player and going in turn order) gets the option to pay when this spell resolves. [Prophecy FAQ 00/05/25]
- Only affects creatures you control when it resolves. [DeLaney 00/05/29]
Rhystic Study
- The player gets the option to pay when this triggered ability resolves. [Prophecy FAQ 00/05/25] This will be after the spell is announced, but before it resolves. [DeLaney 00/06/20]
- You don't have to decide whether or not you are drawing until after the player decides whether or not to pay. [DeLaney 00/05/29]
Rhystic Syphon
Rhystic Tutor
Ribbon Snake
Rib Cage Spider
Ricochet
- Can't target a spell if it targets a player, and something else too. [Barclay 98/08/13]
- If Ricochet chooses a player which is an illegal target for the spell, then the spell's target does not change. [QAS 98/09/09]
- All tournament formats have banned cards from Unglued.
- Note - Also see Unglued rulings, Rule U.1.
Ridgeline Rager
Riding Red Hare
- When played under non-Portal rules, the text should be read as "Target creature gets +3/+3 and gains horsemanship until end of turn." [D'Angelo 00/06/05]
- All tournament formats have banned this card because it only appears in Portal.
- Note - Also see Horsemanship, Rule A.19.
Riding the Dilu Horse
- When played under non-Portal rules, the text should be read as "Target creature gets +2/+2 and gains horsemanship until end of turn." [D'Angelo 00/06/05]
- All tournament formats have banned this card because it only appears in Portal.
- Note - Also see Horsemanship, Rule A.19.
Righteous Aura
Righteous Avengers
- Extended tournaments (see Rule D.15) have always banned this card.
- Note - Also see Landwalk, Rule A.22.
Righteous Charge
- All tournament formats have banned this card because it only appears in Portal and Starter.
Righteous Fury
- All tournament formats have banned this card because it only appears in Portal and Starter.
Righteous Indignation
Righteousness
Righteous War
- Note - Also see Protection, Rule A.24.
Rime Dryad
- Cannot landwalk through a non-Snow-Covered Forest. [WotC Rules Team 95/06/15]
- Note - Also see Landwalk, Rule A.22.
Ring of Gix
- Note - See [Icy Manipulator](#Icy Manipulator) for related rulings.
- Note - Also see Echo, Rule A.12.
Ring of Immortals
- Extended tournaments (see Rule D.15) have always banned this card.
Ring of Ma'ruf
- The ability is a replacement ability (see Rule T.10). It modifies your next draw. [D'Angelo 00/02/25]
- Can acquire a creature which was removed from the game by the Disintegrate or [Swords to Plowshares](#Swords to Plowshares). [bethmo 94/06/01]
- Cannot acquire cards that are phased out or in an Oubliette or [Tawnos's Coffin](#Tawnos's Coffin). Those cards are simply out of play and not out of the game. [D'Angelo 98/10/23]
- Cannot acquire the Ante cards. They are considered still "in the game" as are cards in the library and the graveyard. [bethmo 94/05/01]
- Can acquire cards which are set aside for other cards, such as [Ice Cauldron](#Ice Cauldron), [Elkin Bottle](#Elkin Bottle), Necropotence, etc. Such cards are in the "removed from game" zone (see Rule Z.8). [bethmo 98/10/23]
- While in a sub-game started by Shahrazad, you cannot take cards from the parent game. This "sub-game" is still part of the larger "game". [WotC Rules Team 95/11/10]
- You do need to show the card you acquire to your opponent. [Aahz 96/06/13]
- Does not allow you to look at face-down cards which are in the removed from game zone. [bethmo 98/11/24] You can get them with the Ring, but you can't look at them.
- In Duelist Convocation tournament play, it can only bring cards from your sideboard or ones that were removed from the game by an effect. [bethmo 95/05/01] In normal play, it can also be any card you own which is not in the game. [DeLaney 00/03/17]
- Extended tournaments (see Rule D.15) have always banned this card.
- Note - It is of type "Artifact", not "Mono Artifact". [Oracle 98/07/01]
Ring of Renewal
- The card is discarded from your hand during announcement and as a cost. It is not a forced discard, so it cannot be used with [Library of Leng](#Library of Leng). [Duelist Magazine #11, Page 56]
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
Riptide
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
Riptide Crab
Rishadan Airship
Rishadan Brigand
Rishadan Cutpurse
Rishadan Footpad
Rishadan Pawnshop
Rishadan Port
- Mercadian Masques/Nemesis/Prophecy block format tournaments (see Rule D.18.7) have banned this card since 00/07/01.
Rising Waters
Rith's Attendant
Rith, the Awakener
- You choose the color during resolution. This means your opponent does not get to react after knowing the color you chose. [Invasion FAQ 00/10/03]
- Note - Also see Color, Rule G.3, for rules on choosing a color.
- Note - Also see Legendary Permanents, Rule K.17.
- Note - Also see Token Creatures, Rule K.25.
Ritual of Steel
Ritual of Subdual
- All affected lands produce colorless mana and the amount generated is not affected. [Duelist Magazine #6, Page 131]
- Will remove restrictions on how mana generated by the land is used. [Duelist Magazine #6, Page 131] For example, the 3 mana from a [Mishra's Workshop](#Mishra's Workshop) still is not limited any more.
- The ability generates a replacement effect (see Rule T.10). [DeLaney 98/11/03]
- Note - Also see Cumulative Upkeep, Rule A.10.
Ritual of the Machine
Rivalry
- This ability will only trigger if the player controls more lands at the beginning of upkeep. This condition is checked again at the start of resolution, and if not true, then nothing happens. [D'Angelo 99/05/01]
Riven Turnbull
- Extended tournaments (see Rule D.15) have always banned this card.
- Note - Also see Legendary Permanents, Rule K.17.
River Bear
- All tournament formats have banned this card because it only appears in Portal.
- Note - Also see Landwalk, Rule A.22.
River Boa
- Note - Also see Landwalk, Rule A.22.
River Delta
River Merfolk
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
- Note - Also see Landwalk, Rule A.22.
Robber Fly
- It triggers only once even if blocked by more than one creature. [MM FAQ 99/09/22]
Robe of Mirrors
- Does not destroy enchantments which are already on the creature. [Barclay 98/06/10]
- Does not prevent enchantments from being moved onto the creature. [Barclay 98/06/10] See Rule E.8.Ruling.1.
Roc Hatchling
- The flying ability is inherent to the card, and is not an external effect. So it is considered the first to enter play and will lose out to any effect which removes flying from the Hatchling. [bethmo 97/08/21]
- Is not considered to have Flying ability when it is first played, so it will not trigger a [Hidden Spider](#Hidden Spider). [bethmo 98/11/03]
- Note - Also see Comes Into Play Abilities, Rule E.3.
Rock Badger
- Note - Also see Landwalk, Rule A.22.
Rock Basilisk
Rocket Launcher
- Because it does not have tapping as part of its activation cost, you can power it many times in one turn, but it is destroyed at the end of any turn in which you use it. [D'Angelo 94/06/01]
- You can choose different targets for each use. [bethmo 94/05/01]
- It is only sacrificed at end of turn if it is successfully used. If the ability is countered, it is not sacrificed. [Aahz 97/06/12]
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
Rock Hydra
- Removing a +1/+1 counter is a replacement ability that happens when the damage would become successfully dealt, if the damage was not prevented by some other means. For each counter removed, the damage is never actually dealt to the Hydra. You have no choice about this ability. It must be played if the Hydra has any counters. [D'Angelo 98/11/16]
- Since the Hydra loses counters due to damage before accumulating damage points, instants like [Giant Growth](#Giant Growth) are not totally useful with a Rock Hydra. A Hydra with 4 counters and a Giant Growth is 7/7, but after taking 4 damage (without paying the mana to keep the counters) it will lose all of its counters and die once the Giant Growth wears off. [bethmo 94/05/01]
- If brought into play without playing it from your hand, X will be zero. See Rule K.27.Ruling.2. So if brought into play it will be a 0/0 creature and will die unless something, like Castle, increases its toughness. [PPG Page 92]
- Once in play, the X is considered to be zero when calculating its mana cost. See Rule K.27.3. [PPG Page 56] This means that Metamorphosis on a Hydra gives only 3 mana.
- If damage to a Rock Hydra is unpreventable (i.e. Whippoorwill or [Lava Burst](#Lava Burst)), you cannot spend {R} to prevent damage or remove heads to prevent damage. [Duelist Magazine #11, Page 57] The removal of counters is a replacement ability and is not damage prevention, so Whippoorwill will not stop that from happening. [D'Angelo 98/11/16]
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
- Note - Also see X Costs, Rule K.27.
- Note - The Alpha printing version of this card had 'R's where the red mana symbols are on all further printings.
Rock Lobster
- All tournament formats have banned cards from Unglued.
- Note - Also see Unglued rulings, Rule U.1.
Rock Slide
- Note - Also see X Costs, Rule K.27.
Rockslide Ambush
- When played under non-Portal rules, the text should be read as "
thisdeals damage to target creature equal to the number of mountains you control." [D'Angelo 00/06/05] - All tournament formats have banned this card because it only appears in Portal.
Rocky Tar Pit
Roc of Kher Ridges
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
Rod of Ruin
Rofellos, Llanowar Emissary
Rofellos's Gift
- You reveal and you choose cards during the resolution. [D'Angelo 99/06/01]
Rogue Elephant
- Note - Also see Comes Into Play Abilities, Rule E.3.
Rogue Kavu
Rogue Skycaptain
Rohgahh of Kher Keep
- Extended tournaments (see Rule D.15) have always banned this card.
- Note - Also see Legendary Permanents, Rule K.17.
Rolling Earthquake
- All tournament formats have banned this card because it only appears in Portal.
- Note - Also see X Costs, Rule K.27.
Rolling Stones
Rolling Thunder
- Note - Also see X Costs, Rule K.27.
Rootbreaker Wurm
- Note - Also see Trample, Rule A.27.
Root Cage
Rooting Kavu
Root Maze
Roots
Roots of Life
- A [Magical Hack](#Magical Hack) that targets this spell on the stack will allow you to change the land types it affects. Once it is in play, changing the text does not change the behavior. [D'Angelo 00/06/10]
- It affects all opponents in a multiplayer game. [D'Angelo 99/07/01]
Root Spider
Rootwalla
Rootwater Alligator
Rootwater Commando
- Note - Also see Landwalk, Rule A.22.
Rootwater Depths
Rootwater Diver
Rootwater Hunter
Rootwater Matriarch
- A creature is "enchanted" if it has any local enchantments on it. [D'Angelo 99/06/01]
- Can target an unenchanted creature but has no effect on that creature. [Aahz 97/11/17]
- The control effect ends if at any time the creature has no enchantments on it. [D'Angelo 97/12/18]
Rootwater Mystic
Rootwater Shaman
- If used to cast any of the enchantments which have a built-in "can play as an instant" ability, those enchantments do not consider themselves as having used their own "can play as an instant" ability. This means that [Armor of Thorns](#Armor of Thorns) when cast using Rootwater Shaman is not buried at end of turn. [D'Angelo 98/03/26]
Rootwater Thief
Roterothopter
Rouse
Rout
- Note - See Rule E.11.Ruling.7 for "any time you could play" rules.
Rowan Treefolk
- All tournament formats have banned this card because it only appears in Portal.
- Note - This card had no creature type. If played with non-Portal cards, it should be played as creature type Treefolk. [D'Angelo 00/06/05]
Rowen
- The first sentence is a continuous ability. You reveal the card when you draw it, during the resolution of any draw effect. The second sentence is a triggered ability (see Rule A.4), and thus will wait until the entire draw effect finishes resolving before you do it. [DeLaney 97/01/28]
Royal Assassin
- If the creature is no longer tapped (it untaps by Twiddle or other effect) when the Assassin is resolved, then the ability is countered. [D'Angelo 00/03/03]
- You can target creatures you control. [bethmo 94/05/01]
- Cannot target itself because you choose the target at the same time you are tapping him. At that time he is not yet tapped. [D'Angelo 95/07/18]
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
Royal Decree
Royal Falcon
- All tournament formats have banned this card because it only appears in Starter.
Royal Herbalist
Royal Trooper
- All tournament formats have banned this card because it only appears in Starter.
Rubinia Soulsinger
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
- Note - Also see Legendary Permanents, Rule K.17.
Ruby Leech
- Note - Also see First Strike, Rule A.15.
Ruby Medallion
- See [Helm of Awakening](#Helm of Awakening) for rulings.
Ruham Djinn
- Note - Also see First Strike, Rule A.15.
Ruination
Ruins of Trokair
- See [Dwarven Ruins](#Dwarven Ruins) for rulings.
Rukh Egg
- No Rukh hatches if it is discarded or countered. [Duelist Magazine #4, Page 137]
- Disintegrate and [Swords to Plowshares](#Swords to Plowshares) remove the Egg from the game instead of sending the card to the graveyard, so no Rukh hatches. [bethmo 94/06/01]
- The Rukh cannot be used to attack until it begins one of your turns in play. See Rule G.37.1. [D'Angelo 94/06/01]
- If the Egg is destroyed while under the control of another player, the controller of the Egg gets the Rukh. [Duelist Magazine #2, Page 14]
- If the Rukh Egg card is removed from the graveyard in the same turn it is put there, a Rukh will still hatch. [bethmo 94/08/10]
- [Sleight of Mind](#Sleight of Mind) can be used to change the color of the Rukh that will hatch. [bethmo 94/08/01]
- Type 1 tournaments (see Rule D.13) restricted this card from 94/01/25 to 94/02/23.
- Extended tournaments (see Rule D.15) have always banned this card.
- Note - Also see Token Creatures, Rule K.25.
Rumbling Crescendo
- Adding a counter is optional. If you forget to add one during your upkeep, you cannot back up and add one later. [Urza's Saga Rule Page]
Runed Arch
Rune of Protection: Artifacts
- Note - Also see Cycling, Rule A.11.
Rune of Protection: Black
- Note - Also see Cycling, Rule A.11.
Rune of Protection: Blue
- Note - Also see Cycling, Rule A.11.
Rune of Protection: Green
- Note - Also see Cycling, Rule A.11.
Rune of Protection: Lands
- Note - Also see Cycling, Rule A.11.
Rune of Protection: Red
- Note - Also see Cycling, Rule A.11.
Rune of Protection: White
- Note - Also see Cycling, Rule A.11.
Runesword
- The third sentence refers to the targeted creature only. [D'Angelo 99/08/01]
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
Rupture
Rushwood Dryad
- Note - Also see Landwalk, Rule A.22.
Rushwood Elemental
- Note - Also see Trample, Rule A.27.
Rushwood Grove
Rushwood Herbalist
Rushwood Legate
Rust
- The player does not get back any costs spent activating the ability. [bethmo 94/09/20]
- Cannot be used on mana source abilities. [D'Angelo 99/01/16]
- Extended tournaments (see Rule D.15) have always banned this card.
- Note - Also see Activated Ability, Rule A.2.
- Note - This card was of type Interrupt and is now of type Instant. [Oracle 99/09/03]
Rusting Golem
- Note - Also see Fading, Rule A.14.
Rysorian Badger
- S -
Saber Ants
Sabertooth Cobra
- The ability still gives a poison counter even if Sabertooth Cobra leaves play before the next upkeep. [D'Angelo 98/06/05]
- Note - Also see Poison, Rule E.9.
Sabertooth Nishoba
Sabretooth Tiger
- Note - Also see First Strike, Rule A.15.
Sabertooth Wyvern
- Note - Also see First Strike, Rule A.15.
Sacred Boon
Sacred Ground
- A land creature dying due to fatal damage is not being destroyed by a spell or ability. It is being destroyed by a game rule, so this card will not trigger. [WotC Rules Team 98/03/31]
- A legendary land being put into the graveyard as a duplicate legend will not be brought back since it is being buried by a game rule. [WotC Rules Team 98/03/31]
Sacred Guide
Sacred Knight
- All tournament formats have banned this card because it only appears in Portal.
- When played under non-Portal rules, the text should be read as "
thiscan't be blocked by black or red creatures." [D'Angelo 00/06/05] - Note - This card had no creature type. If played with non-Portal cards, it should be played as creature type Knight. [D'Angelo 00/06/05]
Sacred Mesa
- It can be used during upkeep to create a Pegasus token in time for it to be sacrificed. [D'Angelo 99/07/01]
- Note - Also see Token Creatures, Rule K.25.
Sacred Nectar
- All tournament formats have banned this card because it only appears in Portal and Starter.
Sacred Prey
Sacrifice
- Sacrificing an animated land gives no mana since mana cost was zero. [D'Angelo 94/06/01]
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
- Note - Also see Converted Mana Cost, Rule K.8.
- Note - This card was of type Interrupt and is now of type Instant. [Oracle 99/09/03]
Sadistic Glee
Safeguard
Safe Haven
- When creatures return to play, they are put into play as if just played. Creatures with X in the casting cost are treated as X is zero (see Rule K.27.Ruling.2). [WotC Rules Team 94/09/30] Creatures which can pay costs when put into play to determine abilities must have those costs paid at this time (see Rule G.28.3).
- Creatures return to play simultaneously. [Duelist Magazine #18, Page 29]
- Creatures return to the control of their owners, regardless of who controls the Haven when it is sacrificed. [Duelist Magazine #3, Page 7]
- If a Clone tries to come into play and there is no creature to copy, it stays removed from the game and does not enter play. A Clone may not copy another creature which is entering play at the same time it is. [WotC Rules Team 97/03/14] See Rule G.28.4.
- When the creature leaves play any damage or "will be destroyed at some future time" effects are removed from the creature. [D'Angelo 94/07/01] See Rule Z.1.3.
- Enchantments on creatures are put into the graveyard and counters on creatures are removed when the creatures are sent to the Haven. [WotC Rules Team 94/09/30]
- If the Haven is destroyed, any creatures it pulled out of the game are simply lost. [Duelist Magazine #3, Page 7]
- All cards in the Haven stay there even if they cease to be creatures. When the Haven is sacrificed, the cards come back into play whether or not they are creatures. [Duelist Magazine #5, Page 123]
- Token creatures cease to exist when they leave play, so this effect just removes them from the game with no chance to bring them back like you can with cards. [Duelist Magazine #5, Page 123] See Rule K.25.6
- If changed to another land type using a spell such as [Phantasmal Terrain](#Phantasmal Terrain), creatures are not lost but cannot be released until the land is reverted to normal. [Duelist Magazine #3, Page 7]
- Creatures are placed in the "removed from game" zone (see Rule Z.8), so the [Ring of Ma'ruf](#Ring of Ma'ruf) can be used on them. [D'Angelo 96/11/11]
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
Sage of Lat-Nam
- Extended tournaments (see Rule D.15) have always banned this card.
Sage Owl
- Note - Also see Comes Into Play Abilities, Rule E.3.
Sage's Knowledge
- When played under non-Portal rules, the text should be read as "Return target sorcery card from your graveyard to your hand." [D'Angelo 00/06/05]
- All tournament formats have banned this card because it only appears in Portal.
Sailmonger
Salt Flats
Salt Marsh
Salvage
- When played under non-Portal rules, the text should be read as "Put target card in your graveyard on top of your library." [D'Angelo 00/06/05]
- All tournament formats have banned this card because it only appears in Portal.
Samite Alchemist
Samite Archer
Samite Blessing
Samite Healer
- Note - The Anthologies version of the card has a casting cost of {2}{W} instead of {1}{W}. This is an error.
Samite Ministration
Samite Sanctuary
Sanctimony
- Gaining life is optional. If you forget, you cannot go back later even if it is something you usually do. [D'Angelo 99/06/01]
Sanctum Custodian
Sanctum Guardian
Sandals of Abdallah
- Extended tournaments (see Rule D.15) have always banned this card.
- Note - Also see Landwalk, Rule A.22.
- Note - The card type is "Artifact" and not "Mono Artifact". [Encyclopedia, Page 127]
Sandbar Crocodile
- Note - Also see Phasing, Rule A.23.
Sandbar Merfolk
- Note - Also see Cycling, Rule A.11.
Sandbar Serpent
- Note - Also see Cycling, Rule A.11.
Sand Golem
- Note - Before errata, this card did not have a creature type. [Oracle 99/07/01]
Sand Silos
- Whether or not it is tapped is checked at the beginning of upkeep. If it is not tapped, the ability does not trigger. It also checks during resolution and you only get a counter if it is still tapped then. [D'Angelo 99/08/01] See Rule A.4.15.
- Note - Also see [Bottomless Vault](#Bottomless Vault).
Sand Squid
- Note - Also see Landwalk, Rule A.22.
Sands of Time
- You can tap lands for mana before Sands of Time toggles your permanents. The mana you gain is in your mana pool during your upkeep and will give you mana burn (see Rule G.22) if you don't spend it before the end of upkeep. [D'Angelo 99/03/07]
- This card still affects players when it is tapped. [D'Angelo 99/07/10]
Sandstone Needle
Sandstone Warrior
- Note - Also see First Strike, Rule A.15.
Sandstorm
- Only affects attacking creatures, which means it only works during the attack phase. If used at other times, it does nothing. [D'Angelo 94/02/01]
- Creatures receive the damage immediately and may be killed before they can deal damage. [Arab FAQ 94/01/05]
Sanguine Guard
- Note - Also see First Strike, Rule A.15.
Sapphire Charm
Sapphire Leech
Sapphire Medallion
- See [Helm of Awakening](#Helm of Awakening) for rulings.
Saprazzan Bailiff
Saprazzan Breaker
Saprazzan Cove
Saprazzan Heir
- It triggers only once even if blocked by more than one creature. [MM FAQ 99/09/22]
Saprazzan Legate
Saprazzan Outrigger
Saprazzan Raider
- It returns as soon as it is blocked. It does not remain in play long enough to deal damage. [MM FAQ 99/09/22]
Saprazzan Skerry
Saproling Burst
Saproling Cluster
- Note - Also see Token Creatures, Rule K.25.
Saproling Infestation
- Note - Also see Token Creatures, Rule K.25.
Saproling Symbiosis
- Note - See Rule E.11.Ruling.7 for "any time you could play" rules.
- Note - Also see Token Creatures, Rule K.25.
Sarcomancy
Savaen Elves
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
Savage Offensive
- Only affects creatures you control when this spell resolves. [Invasion FAQ 00/10/03]
- Note - Also see First Strike, Rule A.15.
- Note - Also see Kicker, Rule A.20.
Savage Twister
- Note - Also see X Costs, Rule K.27.
Savannah
- The card works as if its text also has "{Tap}: Add {G} to your mana pool.; {Tap}: Add {W} to your mana pool." [WotC Rules Team 00/06/06]
- See Badlands for rulings.
- Extended tournaments (see Rule D.15) do not ban this card.
Savannah Lions
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
Sawback Manticore
Sawtooth Ogre
- The damage happens even if this card is not in play at the end of combat. [Aahz 97/06/13]
Scabland
Scald
Scalding Salamander
- The ability triggers on the declaration of attackers and will resolve before blockers are declared. [D'Angelo 99/06/01]
Scalding Tongs
- It checks the number of cards in your hand at the beginning of upkeep and does not trigger at all if you have more than three. It checks again on resolution and does not deal damage unless you still have 3 or fewer cards. [D'Angelo 99/06/01]
- You target one opposing player each time the ability is played. [bethmo 98/02/27]
Scalebane's Elite
- Note - Also see Protection, Rule A.24.
Scaled Wurm
Scandalmonger
Scapegoat
- You can choose the sacrificed creature as the target, but if you do so the effect will fizzle on resolution (with respect to that target) and you will not get to return the creature to its owner's hand. [Duelist Magazine #25, Page 31]
Scarab of the Unseen
- Note - Also see Cantrips, Rule E.2.
Scarecrow
- Even prevents non-combat damage from flying creatures. This can include damage from [Ifh-Biff Efreet](#Ifh-Biff Efreet) or even not paying upkeep to the [Lord of the Pit](#Lord of the Pit). [Aahz 95/02/07]
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
Scare Tactics
Scarred Puma
- It means "a black or green creature other than itself attacks". [Invasion FAQ 00/10/03]
Scars of the Veteran
Scarwood Bandits
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
- Note - Also see Landwalk, Rule A.22.
Scarwood Goblins
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
Scarwood Hag
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
- Note - Also see Landwalk, Rule A.22.
Scathe Zombies
Scavenged Weaponry
- Note - Also see Comes Into Play Abilities, Rule E.3.
Scavenger Folk
- The creature type is "Scavenger-Folk" which is considered one word. Before errata, it was two words, "Scavenger Folk". [Oracle 00/10/24]
- Note - The artist's name, Dennis Detwiller, is spelled incorrectly on The Dark version.
Scavenging Ghoul
- The Ghoul still gets to claim counters even if it enters play after the creatures died. [bethmo 94/04/01]
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
Scent of Brine
- You reveal cards during resolution. [Urza's Destiny FAQ 99/05/25]
Scent of Cinder
- You reveal cards, and thereby set the value of X, on resolution. [Urza's Destiny FAQ 99/05/25]
Scent of Ivy
- You reveal cards, and thereby set the value of X, on resolution. [Urza's Destiny FAQ 99/05/25]
Scent of Jasmine
- You reveal cards, and thereby the amount of life gained, on resolution. [Urza's Destiny FAQ 99/05/25]
Scent of Nightshade
- You reveal cards, and thereby the value of X, on resolution. [Urza's Destiny FAQ 99/05/25]
School of Piranha
School of the Unseen
Scissors Lizard
- All tournament formats have banned cards from Unglued.
- Note - Also see Unglued rulings, Rule U.1.
Scorched Earth
- You discard as part of the cost paid when announcing the spell. [D'Angelo 98/11/02]
- X can be zero to destroy no lands. [D'Angelo 98/11/02]
- Note - Also see X Costs, Rule K.27.
Scorched Ruins
- You sacrifice the two lands after this card comes into play. [D'Angelo 99/07/21] You cannot tap it for mana until after you sacrifice the lands.
- Note - Also see Comes Into Play Abilities, Rule E.3.
Scorching Lava
- Note - Also see Kicker, Rule A.20.
Scorching Spear
- All tournament formats have banned this card because it only appears in Portal and Starter.
Scorching Winds
- All tournament formats have banned this card because it only appears in Portal.
- When played under non-Portal rules, the text should be read as an Instant spell with text "Play
thisonly during an opponent's turn.;thisdeals 1 damage to each attacking creature." [D'Angelo 00/06/05]
Scoria Cat
Scoria Wurm
Scour
- Does not remove other cards of the same name from play. Just from the graveyard, hand, and library. [D'Angelo 99/06/01]
- Note - Cycle with Eradicate, Quash, [Sowing Salt](#Sowing Salt), and Splinter.
Scouting Trek
Scragnoth
- If a counterspell resolves against this card, it fails to counter it. [D'Angelo 98/02/03]
- Counterspells like Dissipate and [Memory Lapse](#Memory Lapse) do not have their side effect happen when the countering fails. This is because these spells just are a counter with a "put the card someplace instead of the graveyard after the counter is successful", which cannot happen if the counter is not successful. [Aahz 97/10/07]
- Desertion will not put the card in play for you. It only does that if the spell is successfully countered. [D'Angelo 98/01/20]
- Counterspells do have their untargeted parts work since the counter just fails rather than being countered itself. So Dismiss lets you draw a card. [D'Angelo 98/01/06]
- [Power Sink](#Power Sink) does have its side-effect happen even if the countering fails. [Duelist Magazine #23, Page 23]
- [Mana Drain](#Mana Drain) does have its side-effect because it happens even if the counter fails. [Aahz 11/17/97]
- Spells such as [Sleight of Mind](#Sleight of Mind) can target Scragnoth and affect it while it is being cast. Only countering effects are ignored. [D'Angelo 97/12/15]
- Note - Also see Protection, Rule A.24.
Scrap
- Note - Also see Cycling, Rule A.11.
Scrapheap
Screeching Drake
- When played under non-Portal rules, the text should be read as "When
thiscomes into play, if you played it from your hand, you draw a card then discard a card from your hand." [D'Angelo 00/06/05] - All tournament formats have banned this card because it only appears in Portal.
Screeching Harpy
Scrivener
- Note - All older cards of type Interrupt have errata to be of type Instant. [D'Angelo 99/06/01]
- Note - Also see Comes Into Play Abilities, Rule E.3.
Scroll Rack
- If there are not enough cards in the library, you do not lose. This is not a draw effect. You just get as many cards as are there, even if there are zero cards in the library. [D'Angelo 98/01/06]
- The cards should be set aside face down, but you do get to look at them when choosing the order to put them on the library. [bethmo 99/03/13] The important part is that your opponent does not get to see the cards.
Scrubland
- The card works as if its text also has "{Tap}: Add {W} to your mana pool.; {Tap}: Add {B} to your mana pool." [WotC Rules Team 00/06/06]
- See Badlands for rulings.
- Extended tournaments (see Rule D.15) do not ban this card.
Scryb Sprites
Scrying Glass
- The only valid colors are black, blue, green, red, and white. See Rule G.3.1. [D'Angelo 99/06/01]
- You choose a target opponent on announcement. You choose a number and color during resolution, then the opponent reveals their hand. [D'Angelo 99/10/18]
Sea Drake
- When played under non-Portal rules, the text should be read as "When
thiscomes into play, if you played it from your hand, return two target lands you control to their owner's hand." [D'Angelo 00/06/05] - All tournament formats have banned this card because it only appears in Portal.
Sea Eagle
- All tournament formats have banned this card because it only appears in Starter.
Seafarer's Quay
- Extended tournaments (see Rule D.15) have always banned this card.
- Note - See [Adventurers' Guildhouse](#Adventurers' Guildhouse) for rulings.
Seahunter
- Note - Similar to Moggcatcher, [Rathi Assassin](#Rathi Assassin), [Rathi Fiend](#Rathi Fiend), and [Rathi Intimidator](#Rathi Intimidator).
Sea King's Blessing
- Can target zero creatures if you want. [Oracle 98/07/01]
- Extended tournaments (see Rule D.15) have always banned this card.
Sealed Fate
- Note - Also see X Costs, Rule K.27.
Seal of Cleansing
- Note - Cycle with [Seal of Doom](#Seal of Doom), [Seal of Fire](#Seal of Fire), [Seal of Removal](#Seal of Removal), and [Seal of Strength](#Seal of Strength).
Seal of Doom
- Note - Cycle with [Seal of Cleansing](#Seal of Cleansing), [Seal of Fire](#Seal of Fire), [Seal of Removal](#Seal of Removal), and [Seal of Strength](#Seal of Strength).
Seal of Fire
- Note - Cycle with [Seal of Cleansing](#Seal of Cleansing), [Seal of Doom](#Seal of Doom), [Seal of Removal](#Seal of Removal), and [Seal of Strength](#Seal of Strength).
Seal of Removal
- Note - Cycle with [Seal of Cleansing](#Seal of Cleansing), [Seal of Doom](#Seal of Doom), [Seal of Fire](#Seal of Fire), and [Seal of Strength](#Seal of Strength).
Seal of Strength
- Note - Cycle with [Seal of Cleansing](#Seal of Cleansing), [Seal of Doom](#Seal of Doom), [Seal of Fire](#Seal of Fire), and [Seal of Removal](#Seal of Removal).
Sea Monster
Search for Survivors
- The graveyard's order is randomized by this spell. [Prophecy FAQ 00/05/25]
Searing Rays
- You choose the color on resolution. Your opponent does not get to respond between the color choice and the damage happening. They need to use any damage prevention they want before you choose a color. [Invasion FAQ 00/10/03]
- Note - Also see Color, Rule G.3, for rules on choosing a color.
Searing Spear Askari
- The ability only does something if used before blockers are declared. You can use it afterwards but to no useful effect. [Duelist Magazine #16, Page 30]
- Note - Also see Flanking, Rule A.16.
Searing Touch
- Note - Also see Buyback, Rule A.9.
Searing Wind
Sea Scryer
Sea Serpent
- Note - Also see Landhome, Rule A.20.
Seashell Cameo
Seasinger
- You do not lose control of the stolen creature if it stops being a creature. You only lose control if Seasinger leaves your control or becomes untapped. [WotC Rules Team 95/02/09]
- Note - Also see Tap and Hold Abilities, Rule E.10.
Seasoned Marshal
- Can tap an already tapped creature if you want. [DeLaney 98/10/05]
- Note - The Portal version had no creature type.
Seasoned Tactician
Season of the Witch
- Any creatures which cannot attack for some reason are exempted. [Card Text] [Island Sanctuary](#Island Sanctuary), Moat, Arboria, and other effects or creature limitations such as the [Sea Serpent](#Sea Serpent)'s "opponent must have islands" may cause creatures to be unable to attack. [Aahz 94/08/09]
- You do not have to pay to enable a creature like a Leviathan to attack. [Aahz 96/06/13]
- You are not forced to do everything in your power to make something attack. For example, a [Wall of Wonder](#Wall of Wonder) won't be destroyed if you don't pay to animate it. [Aahz 94/09/02] But if you do enable something to attack, and then don't, it will die.
- It looks back to see which creatures could have attacked during the "declare attackers" step of the attack even if this card was not in play when the attack was declared. [WotC Rules Team 95/11/10]
- It checks at the end of every turn. [D'Angelo 99/09/20]
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
Sea Spirit
Sea Sprite
- Note - Also see Protection, Rule A.24.
Sea Troll
Second Chance
- The ability will only trigger if you have 5 or less life at the beginning of upkeep. This is checked again at the start of resolution and nothing happens if you do not still have 5 or less life. [D'Angelo 99/05/01]
- It is not optional. [D'Angelo 99/02/13]
- On resolution you have to sacrifice this card. If you cannot (because it is not in play, for example), then nothing happens. [WotC Rules Team 99/03/18]
Security Detail
- Note - Also see Token Creatures, Rule K.25.
Sedge Troll
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
Seedling Charm
- Note - Also see Trample, Rule A.27.
Seeds of Innocence
- Note - Also see Converted Mana Cost, Rule K.8.
Seeker
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
Seeker of Skybreak
- It can use its tap ability to untap itself. [bethmo 97/11/11]
Seer's Vision
- Note - See Rule E.11.Ruling.7 for "any time you could play" rules.
Seething Anger
- Note - Also see Buyback, Rule A.9.
Segmented Wurm
Segovian Leviathan
- Note - Also see Landwalk, Rule A.22.
- Note - In Fifth Edition (and before) this card was of creature type Leviathan.
Seismic Assault
Seismic Mage
Seizures
Selenia, Dark Angel
- Note - Also see Legendary Permanents, Rule K.17.
Sengir Autocrat
- When it leaves play, it removes all Serfs in play and not just the ones it generated or just the ones under your control. [Duelist Magazine #9, Page 37]
- The token creatures are black. [Oracle 99/06/30]
- Note - Also see Comes Into Play abilities, Rule E.3.
- Note - Also see Token Creatures, Rule K.25.
- Note - In Fifth Edition and Homelands this card was of creature type Autocrat.
Sengir Bats
Sengir Vampire
- Gets counters when creatures go to the graveyard. If it dies at the same time as a creature it killed, it does not get the counter. If it regenerates or otherwise lives past the creature going to the graveyard, it gets the counter. [bethmo 94/06/01]
- Does not get a counter if it damages a creature and that creature's permanent is no longer a creature at the time it is put in the graveyard. [WotC Rules Team 97/06/01] [Duelist Magazine #19, Page 31]
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
Sentinel
- This sets the current power/toughness, not the initial value, so it will override the effects of counters and any spells or abilities that modify power or toughness that resolved before it did. [D'Angelo 99/02/07]
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
Seraph
- You do not get the creature back if the creature is not still in the graveyard at the end of the turn. [Aahz 95/06/10]
- If the Seraph leaves play before the creature comes into play, then you simply get to keep the creature. [Aahz 97/09/15] If, however, you just lost control of the Seraph and later get control of that same Seraph and lose control of it again at some time after you got the free creature, the creature will be sacrificed at that time because the Seraph remembers that it gave you that creature. [Aahz 97/09/15]
Serendib Djinn
- The sacrifice of the land is done during the resolution of the triggered ability. You also choose the land at that time. [Aahz 97/09/15]
- Extended tournaments (see Rule D.15) have always banned this card.
Serendib Efreet
- Extended tournaments (see Rule D.15) have always banned this card.
- Note - Due to a printing error, the Revised Edition version of this card has a green background and the picture of the [Ifh-Biff Efreet](#Ifh-Biff Efreet) while having the blue casting cost and characteristics of the Serendib Efreet. It is still a blue card because the casting cost (not the color on the back of the card) determines a card's color (see Rule K.7.1).
Serene Heart
Serene Offering
- Note - Also see Converted Mana Cost, Rule K.8.1.
Serenity
- Yes, it does destroy itself. [D'Angelo 97/06/12]
Serpent Assassin
- All tournament formats have banned this card because it only appears in Portal.
- When played under non-Portal rules, the text should be read as "When
thiscomes into play, if you played it from your hand, you may destroy target nonblack creature." [D'Angelo 00/06/05] - Note - This card had no creature type. If played with non-Portal cards, it should be played as creature type Assassin. [D'Angelo 00/07/06]
Serpent Generator
Serpentine Kavu
- Note - Also see Haste, Rule A.18.
Serpent Warrior
- You can play this if you have less than 3 life, since the life is lost as an effect and not a payment. [Duelist Magazine #25, Page 30]
- Note - Also see Comes Into Play Abilities, Rule E.3.
- Note - The Portal version had no creature type.
Serra Advocate
Serra Angel
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
Serra Avatar
- Its power and toughness are continuously calculated. [Urza's FAQ 98/10/05]
- It shuffles itself into the owner's library no matter where it would go to the graveyard from. Discard, destroy, counter, Millstone, etc. [WotC Rules Team 98/10/18]
- If it goes to the graveyard from play while its abilities are nullified by an effect such as Humility it actually goes to the graveyard. [WotC Rules Team 98/10/18]
- The ability to shuffle into the owner's library is a replacement effect (see Rule T.10). It applies even when this card is being put in the graveyard as part of a cost or a mana ability effect. [D'Angelo 99/05/01]
- The ability replaces the "put into the graveyard" effect, so nothing which triggers on it going to the graveyard will trigger. But, since it does not replace the entire action that put it into the graveyard, anything which triggers on that action would still trigger. For example, a "destroy", "discard", or "counter". [Barclay 99/03/30]
Serra Aviary
- Note - Also see Enchant World, Rule K.12.10.
Serra Bestiary
- Does prevent the use of activated mana abilities with {Tap} in the cost. [DeLaney 99/08/10]
Serra Inquisitors
Serra Paladin
Serra's Blessing
Serra's Embrace
Serra's Hymn
- You divide up the prevention during the announcement of the ability, and each targeted creature gets the appropriate amount of damage prevention placed on it during resolution. [D'Angelo 99/05/01]
- Adding a counter is optional. If you forget to add one during your upkeep, you cannot back up and add one later. [Urza's Saga Rule Page]
Serra's Liturgy
- Adding a counter is optional. If you forget to add one during your upkeep, you cannot back up and add one later. [Urza's Saga Rule Page]
Serra's Sanctum
- Urza Block Constructed tournaments (see Rule D.18.6) have banned this card since 99/07/01.
- Note - Also see Legendary Permanents, Rule K.17.
Serrated Arrows
- The counter is removed as part of the cost of using the ability and is not returned if the ability is countered or if the target creature is not legal on resolution. [D'Angelo 98/08/11]
- The upkeep trigger only counts the number of counters at the start of upkeep. At that time it decides whether or not to put the ability on the stack. [D'Angelo 99/08/01] See Rule A.4.15.
Serrated Biskelion
Serra Zealot
- Note - Also see First Strike, Rule A.15.
Servant of Volrath
Sever Soul
Sewer Rats
Sewers of Estark
Sex Appeal
- If a particular person's gender is unclear, toss a coin. [Barclay 98/08/13]
- If a particular player disputes your assessment of their gender, you may ask them to prove it. They do not have to comply, but you do have to stand still long enough for them to be able to take a good swing at you. [Barclay 98/08/13]
- This card will not count judges, WotC staff or people just milling around. [Barclay 98/08/13]
- Optional Rule: Gay/Lesbian players may substitute "same" for "opposite". [Barclay 98/08/13] This substitution lasts for the duration of the tournament.
- All tournament formats have banned cards from Unglued.
- Note - Also see Unglued rulings, Rule U.1.
Shackles
- Shackles does not tap the creature when it comes into play. [Barclay 98/06/10]
Shadowbane
Shadow Guildmage
Shadow Rider
- Note - Also see Flanking, Rule A.16.
Shadow Rift
- Note - Also see Shadow, Rule A.26.
Shadowstorm
- Note - Also see Shadow, Rule A.26.
Shahrazad
- No, this card is more annoying than you imagine:-(
- If a card is removed from the game (from Disintegrate or whatever) in the sub-game it is shuffled back in before returning to the main game. [Jackson 00/04/19] (REVERSAL)
- The player who chose whether to go first or play first in the parent game gets to make the same choice in the sub-game. [Oracle 98/07/01]
- At the start of the sub-game both players draw their initial hand (usually 7 cards. If one player has fewer cards than required, that player loses. If both have fewer than required, both players lose. [Oracle 98/07/01]
- A player with less than 0 life cannot lose life as a result of the sub-game since half of their life total is considered to be zero. [Oracle 98/07/01]
- Events in a Shahrazad sub-game do not trigger abilities in the main game. And continuous effects in the main game do not carry over into the sub-game. [bethmo 98/12/11]
- The subgame is part of the main game. [Oracle 98/07/01]
- Type 1 tournaments (see Rule D.13) banned this card from 94/01/25 until 99/10/01.
- Type 1.5 tournaments (see Rule D.14) banned this card until 99/10/01.
- Extended tournaments (see Rule D.15) have always banned this card.
- Standard (Type 2) tournaments (see Rule D.16) have always banned this card, since it is not in the environment.
Shallow Grave
- Only removes the creature from the game if the creature is still in play at the end of the turn. [D'Angelo 98/05/28]
- Note - Also see Haste, Rule A.18.
Shaman en-Kor
- See [Lancers en-Kor](#Lancers en-Kor) for rulings.
Shambling Strider
Shanodin Dryads
- Note - Also see Landwalk, Rule A.22.
- Note - In Fifth Edition (and before) this card was of creature type Nymph.
Shaper Guildmage
- Note - Also see First Strike, Rule A.15.
Shapeshifter
- The power/toughness change is a triggered ability that occurs only once each upkeep. [D'Angelo 00/02/25]
- The change affects the initial power/toughness, not the current power/toughness. [D'Angelo 98/06/05]
- If it begins upkeep with power of 2 or less, the [Dwarven Warriors](#Dwarven Warriors) may be tapped to make it unblockable before you change the Shapeshifter to be a 6/1 creature. [Aahz 94/06/01]
Shard Phoenix
Shatter
- Regenerating artifacts can regenerate from this. [D'Angelo 98/02/03]
Shattered Crypt
- Note - Also see X Costs, Rule K.27.
Shattering Pulse
- Note - Also see Buyback, Rule A.9.
Shatterstorm
Shauku, Endbringer
- Note - There's an error in the Oracle version 00/10/24 where the last ability is omitted. [D'Angelo 00/11/06]
- Note - Also see Legendary Permanents, Rule K.17.
Shauku's Minion
Sheep
- This card is used to represent a token creature. It is not a spell you can cast and is pretty close to worthless in your play deck. Set this card aside and use it when playing a spell or ability that puts a Sheep token into play. [D'Angelo 98/08/23]
- Note - See Token Cards, Rule U.2.
Shelkin Brownie
- Can only remove "bands with other" and not normal "banding" ability. [Duelist Magazine #2, Page 9]
- Extended tournaments (see Rule D.15) have always banned this card.
- Note - Also see Bands with Other, Rule A.8.
Sheltered Valley
- If you have another Sheltered Valley in play which is currently changed to a different land type (using [Phantasmal Terrain](#Phantasmal Terrain)) or something, then it is not sacrificed when a new one enters play. Additionally, when the first one reverts to being a Sheltered Valley because the changing effect stops, you do not have to sacrifice anything and can keep both in play. [Duelist Magazine #14, Page 27]
Sheltering Prayers
Shield Bearer
- Note - Also see Banding, Rule A.7.
Shield Dancer
- If the ability is used twice, it will cause the next two attacks this turn (which only happens if something gives a player two attacks) from the creature to "reflect" back to itself. It will not result in double damage back from a single attack. [Prophecy FAQ 00/05/25]
Shield Mate
Shield of the Ages
Shield Sphere
- It gets the -0/-1 counter as a triggered ability when it blocks, which is long before damage dealing. When it is at 0/1 and it blocks, it will die immediately after blocking... but the creature it blocked is still blocked. [bethmo 96/06/28]
- Note - Also see Walls, Rule K.26.
Shield Wall
Shifting Wall
Shimian Night Stalker
- Can redirect damage from combat and from abilities, but the creature must be attacking you before you can use this card's ability. [D'Angelo 00/03/03]
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
- Note - This card was of creature type "Night Stalker" and is now of type "Nightstalker". [Oracle 99/09/03]
Shimmer
- Can affect basic or non-basic types, but it must be for a specific type. Examples include, Mountains, [Maze of Ith](#Maze of Ith), and Tolaria. Entire classes of lands (like Legendary Lands or Snow-Covered lands) are not supported. [Duelist Magazine #16, Page 28]
- You cannot restrict the land type based on a characteristic such as color or whether or not it is Snow-Covered. [WotC Rules Team 98/05/01]
- Will give multilands phasing if one of the land types they count as is affected. [D'Angelo 96/11/07]
- Note - Also see Phasing, Rule A.23.
Shimmering Barrier
- Note - Also see Cycling, Rule A.11.
- Note - Also see First Strike, Rule A.15.
- Note - Also see Walls, Rule K.26.
Shimmering Efreet
- If it phases in and no other creatures are in play, it will phase itself back out. [Duelist Magazine #17, Page 30]
- If two of these phase in, they can both target the same creature and have just that one creature phase out. [D'Angelo 99/07/10
- Note - Also see Phasing, Rule A.23.
- Note - Also see Phasing Out and In, Rule G.27.
Shimmering Wings
Shivan Dragon
Shivan Emissary
Shivan Gorge
- The damage has no color. It is not red. [D'Angelo 99/01/25]
- Note - Also see Legendary Permanents, Rule K.17.
Shivan Harvest
Shivan Hellkite
Shivan Oasis
Shivan Phoenix
Shivan Raptor
- Note - Also see Echo, Rule A.12.
- Note - Also see First Strike, Rule A.15.
- Note - Also see Haste, Rule A.18.
Shivan Zombie
- Note - Also see Protection, Rule A.24.
Shiv's Embrace
Shock
Shocker
Shock Troops
Shoreline Raider
- The protection ability works just like Protection from Color (see Rule A.24) but against the creature type Kavu. [Invasion FAQ 00/10/03] This basically means that this card cannot be blocked by a creature of type Kavu and that all damage that would be dealt to it by Kavu creatures is prevented. The other features of Protection also apply in some rare circumstances. [D'Angelo 00/10/14]
- Note - Also see Protection, Rule A.24.
Shoving Match
Show and Tell
- Players choose cards during resolution, not announcement. [D'Angelo 98/11/09]
- The current player chooses first and reveals their card, then the opponent chooses and reveals their card. Both cards are then put into play simultaneously. [bethmo 00/01/06]
- If the cards being put into play also require choices, such as Clone or [Primal Clay](#Primal Clay), those choices are made after both players choose their card. The current player makes choices for their card (if any), then the opponent (if any). [bethmo 98/11/03]
Shower of Sparks
- If the creature leaves play before this resolves, it still damages the player (see Rule G.39.5). [Urza's FAQ 98/10/05]
Shrieking Drake
- Note - Also see Comes Into Play Abilities, Rule E.3.
Shrieking Mogg
- Note - Also see Haste, Rule A.18.
Shrieking Specter
- All tournament formats have banned this card because it only appears in Starter.
Shrink
Shrouded Serpent
Shu Cavalry
- All tournament formats have banned this card because it only appears in Portal.
- Note - Also see Horsemanship, Rule A.19.
Shu Defender
- All tournament formats have banned this card because it only appears in Portal.
Shu Elite Companions
- All tournament formats have banned this card because it only appears in Portal.
- Note - Also see Horsemanship, Rule A.19.
Shu Elite Infantry
- All tournament formats have banned this card because it only appears in Portal.
Shu Farmer
- When played under non-Portal rules, the text should be read as "{Tap}: You gain 1 life. Play this ability only during your turn before combat." [D'Angelo 00/06/05]
- All tournament formats have banned this card because it only appears in Portal.
Shu Foot Soldiers
- All tournament formats have banned this card because it only appears in Portal.
Shu General
- All tournament formats have banned this card because it only appears in Portal.
- Note - Also see Horsemanship, Rule A.19.
Shu Grain Caravan
- All tournament formats have banned this card because it only appears in Portal.
Shu Soldier-Farmers
- All tournament formats have banned this card because it only appears in Portal.
Shyft
- The color change does not wear off at the end of the turn. [Duelist Magazine #8, Page 50]
- You must choose at least one color, but can choose more than one. [Aahz 11/07/96]
Sibilant Spirit
- Your opponent does not have to draw a card if they don't want to. [D'Angelo 95/08/10]
Sick and Tired
- Must target two different creatures. See Rule G.39.2. [Urza's Legacy FAQ 99/02/03]
Sicken
- Note - Also see Cycling, Rule A.11.
Sidar Jabari
Sift
Sigil of Sleep
Silent Assassin
Silent Attendant
Silhouette
Silkenfist Fighter
- Note - Similar to [Silkenfist Order](#Silkenfist Order).
Silkenfist Order
- Note - Similar to [Silkenfist Fighter](#Silkenfist Fighter).
Silk Net
- Both the +1/+1 and blocking ability only last until end of turn. [DeLaney 99/02/10]
- The player can choose to treat this creature as flying or non-flying when declaring blockers, but only one of the two during a single declare blockers step. For example, it can block a creature that can only be blocked by flyers. [bethmo 99/06/13]
Silt Crawler
Silverback Ape
- All tournament formats have banned this card because it only appears in Starter.
Silver Erne
- Note - Also see Trample, Rule A.27.
Silverglade Elemental
Silverglade Pathfinder
Silver Wyvern
- You must pick a legal target when redirecting the spell or ability. [WotC Rules Team 98/03/01]
Sima Yi, Wei Field Marshal
- When played under non-Portal rules, the text should be read as "
this's power is equal to the number of swamps you control." [D'Angelo 00/06/05] - All tournament formats have banned this card because it only appears in Portal.
- Note - Also see Legendary Permanents, Rule K.17.
Simian Grunts
- If you play this when only instants are legal, it is still a creature spell and not an instant. [Urza's Legacy FAQ 99/02/03]
- Note - Also see Echo, Rule A.12.
Simoon
Simulacrum
- This is not damage prevention or redirection. It actually is life gain and newly dealt damage. [D'Angelo 00/03/03]
- The damage dealt to the creature is black and is from this spell, not the original source. [D'Angelo 00/03/03]
- You cannot use Simulacrum on Loss of Life, just damage. [D'Angelo 95/06/01]
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
Sindbad
- You can use the [Library of Leng](#Library of Leng) ability with this effect. [Aahz 94/07/25]
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
Singing Tree
- Changes creature's current power to zero but does not prevent raising it after the Tree has been used on it. [Arab FAQ 94/01/05]
- The value of X is not recalculated if something changes the creature's power/toughness. [Aahz 95/05/01]
- X is zero if the power is already negative. [D'Angelo 96/12/16] See Rule K.10.3.
- Extended tournaments (see Rule D.15) have always banned this card.
Sinkhole
- Extended tournaments (see Rule D.15) have always banned this card.
Siren's Call
- Only creatures in play when the spell is resolved are affected. This means that any creatures which come into play after this spell is resolved are not affected. [bethmo 94/06/01]
- This spell cannot be redirected to another player. It can only be used on the player whose turn it is. [Duelist Magazine #6, Page 131]
- The creature is destroyed if it does not attack because it simply cannot do so legally. For example, a [Sea Serpent](#Sea Serpent) will be destroyed if it cannot attack because the opponent has no islands. [Aahz 94/06/01]
- You can use this effect on a creature you know won't be able to attack. For example, you can use it on a tapped creature. [Aahz 94/06/01]
- It will require creatures with Haste (see Rule A.18) to attack since they are able, but it won't destroy them if they don't for some reason. [DeLaney 00/03/14]
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
- Note - Also see Must Attack, Rule C.7.
Sirocco
Sir Shandlar of Eberyn
- Extended tournaments (see Rule D.15) have always banned this card.
- Note - Also see Legendary Permanents, Rule K.17.
Sisay's Ring
Sisters of the Flame
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
Sivitri Scarzam
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
- Note - Also see Legendary Permanents, Rule K.17.
Sivvi's Ruse
- Note - Also see Alternate Cost Spells, Rule E.1.
- Note - Cycle with Massacre, [Mogg Salvage](#Mogg Salvage), [Refreshing Rain](#Refreshing Rain), and Submerge.
Sivvi's Valor
- Note - Also see Alternate Cost Spells, Rule E.1.
Sizzle
Skeletal Crocodile
- All tournament formats have banned this card because it only appears in Portal.
- Note - This card had no creature type. If played with non-Portal cards, it should be played as creature type Crocodile. [D'Angelo 00/06/05]
Skeletal Snake
- All tournament formats have banned this card because it only appears in Portal.
- Note - This card had no creature type. If played with non-Portal cards, it should be played as creature type Snake. [D'Angelo 00/06/05] +keleton Scavengers:
Color=Black Type=Creature - Skeleton Cost=2B SH(R1) Text(SH+errata): 0/0.; thiscomes into play with one +1/+1 counter onit.; Pay {1} for each +1/+1 counter on this: The next timethiswouldbe destroyed this turn, it regenerates and put a +1/+1 counter on it instead. [Oracle 00/10/24]
Skeleton Ship
- Note - Also see Legendary Permanents, Rule K.17.
Skirge Familiar
Skittering Horror
- Triggers when you announce a creature spell, and will resolve before that creature is put into play. [D'Angelo 99/06/01]
Skittering Skirge
- The triggered ability triggers when the creature spell is announced, and it put on the stack before any responses can be played. This ability will resolve before that creature comes into play. [D'Angelo 00/01/02]
- A creature spell is any "Creature" or "Artifact Creature" spell. [D'Angelo 99/05/01] Older cards of type Summon are also Creature cards.
Skittish Kavu
Skizzik
- Note - Also see Haste, Rule A.18.
- Note - Also see Kicker, Rule A.20.
- Note - Also see Trample, Rule A.27.
Skulking Fugitive
Skulking Ghost
- The sacrifice is triggered on the announcement of a spell that targets it and is placed on the stack before responses can be announced. [D'Angelo 99/07/10]
- You can move an enchantment onto this card using [Enchantment Alteration](#Enchantment Alteration) or a similar effect without causing this card to be sacrificed. [D'Angelo 97/12/15]
Skull Catapult
Skull of Orm
- Can bring back any enchantment. This includes enchantment, enchant creature, enchant world, and so on. [Aahz 95/01/01]
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
Skull of Ramos
- You can play the sacrifice ability while this card is tapped. [MM FAQ 99/09/22]
Sky Diamond
Skyshaper
Skyshroud Archer
Skyshroud Behemoth
- Note - Also see Fading, Rule A.14.
Skyshroud Claim
Skyshroud Condor
Skyshroud Cutter
- Note - Also see Alternate Cost Spells, Rule E.1.
Skyshroud Elf
Skyshroud Elite
Skyshroud Falcon
- No it is not a Falcon creature type. It is a Bird. [D'Angelo 98/03/09]
Skyshroud Forest
Skyshroud Poacher
Skyshroud Ranger
Skyshroud Ridgeback
- Note - Also see Fading, Rule A.14.
Skyshroud Sentinel
Skyshroud Troll
Skyshroud Troopers
Skyshroud Vampire
Skyshroud War Beast
- You choose one opposing player on casting and it only affects that one player. This target is not changed even if this card changes controllers. It becomes a 0/0 creature if the target player leaves play. [Barclay 98/06/10] See Rule M.1.3.
- The power and toughness are continuously recalculated. [D'Angelo 98/10/19]
- Note - Also see Trample, Rule A.27.
Sky Spirit
- Note - Also see First Strike, Rule A.15.
Sky Weaver
Slashing Tiger
- When played under non-Portal rules, the text should be read as "Whenever
thisbecomes blocked, it gets +2/+2 until end of turn." [D'Angelo 00/06/05] - All tournament formats have banned this card because it only appears in Portal.
Slaughter
- You cannot pay the buyback if you have less than 4 life. [DeLaney 98/06/10] See Rule G.19.6.
- Note - Also see Buyback, Rule A.9.
Sleeper Agent
- This card is a bit weird. When it comes into play under your control, you give control of it to an opponent. After that it damages them each turn because the "you" on the card means its controller. [D'Angelo 98/10/15]
- Note - Also see Comes Into Play Abilities, Rule E.3.
Sleeper's Guile
Sleeper's Robe
Sleight of Hand
- When played under non-Portal rules, the text should be read as "Look at the top two cards of your library and choose one. Put that card into your hand and the other one on the bottom of your library." [D'Angelo 00/06/05]
- If there is only one card in your library, it goes to your hand. [D'Angelo 00/06/05]
- All tournament formats have banned this card because it only appears in Portal and Starter.
Sleight of Mind
- If played on a spell being cast, and that spell becomes a permanent, the permanent enters play with an effect on it. It does not change the base characteristics of the permanent. This is just like having the permanent enter play, and then playing this spell except it is never in play with its original text. [bethmo 98/05/22]
- Can target a card with no color words on it. [Duelist Magazine #5, Page 23]
- Cannot change a color word to the same color word. It must be a different word. [Duelist Magazine #5, Page 23]
- You cannot Sleight proper nouns (i.e. card names). This means that you cannot affect [Black Vise](#Black Vise). [WotC Rules Team 95/04/26]
- You cannot Sleight explanatory references to a card's own color. This applies to [Dark Heart of the Wood](#Dark Heart of the Wood), [Scarwood Goblins](#Scarwood Goblins), and [Marsh Goblins](#Marsh Goblins). [Duelist Magazine #6, Page 132]
- This spell can be used to change the "flavor text" (the italicized text) on the card. This has no game effect but uses up the spell. [bethmo 94/04/01]
- If you respond to your opponent's use of this spell with another use so that the color word changes before the opponent's resolves, the opponent's will do nothing since no instances of the words they chose will be there. [bethmo 96/11/05]
- Note - This card was of type Interrupt and is now of type Instant. [Oracle 00/02/01]
Slimy Kavu
Slinking Serpent
- Note - Also see Landwalk, Rule A.22.
Slinking Skirge
Slippery Karst
- Note - Also see Cycling, Rule A.11.
Sliptide Serpent
Sliver Queen
- The token creatures created by this card are Slivers. [D'Angelo 98/03/05]
- Note - Also see Legendary Permanents, Rule K.17.
- Note - Also see Token Creatures, Rule K.25.
Slow Motion
- You can use abilities of the creature during upkeep before dealing with the cost this card imposes. [Urza's Legacy FAQ 99/02/03]
- You choose whether to pay or not on resolution. If not, then you sacrifice the creature. You can choose to not pay if you no longer control the creature on resolution. See Rule E.11.Ruling.3. [D'Angelo 99/06/01]
Sluggishness
Smite
Smoke
- Lands animated by [Living Lands](#Living Lands) or [Kormus Bell](#Kormus Bell) are affected by this spell. If in play with a [Winter Orb](#Winter Orb) as well, untapping an animated land will count as the one creature and the one land you can untap... thereby limiting you to one thing to be untapped. You can choose to untap a non-creature land and a creature if you want. [bethmo 96/02/12]
- Does not prevent cards from being untapped outside the untap phase. [bethmo 94/04/01]
Smokestack
- Adding a counter is optional. If you forget to add one during your upkeep, you cannot back up and add one later. [Urza's Saga Rule Page]
- If a player does not have enough permanents, they sacrifice all the ones they have. [DeLaney 98/10/05]
- You can choose to process the sacrifice ability before you add a counter on your turn. [D'Angelo 98/11/10]
Smoldering Crater
- Note - Also see Cycling, Rule A.11.
Smoldering Tar
- Note - See Rule E.11.Ruling.7 for "any time you could play" rules.
Snag
- You may discard a non-basic land that "counts as" or "is" a forest. [DeLaney 00/05/29]
Snake Basket
- Note - Also see Token Creatures, Rule K.25.
Snake Pit
- Note - Also see Token Creatures, Rule K.25.
Snap
- You can untap 0 to 2 lands. [D'Angelo 99/02/13]
- Does not target the lands. [D'Angelo 99/02/13]
- Can be used on already untapped lands (with no effect). [D'Angelo 99/02/13]
- Can be used on another player's lands. [D'Angelo 99/02/13]
Snapping Drake
- All tournament formats have banned this card because it only appears in Starter.
- Note - The Portal version had no creature type.
Sneak Attack
- You only sacrifice the creature if you still control it at end of turn. [DeLaney 98/10/21]
- Note - Also see Haste, Rule A.18.
Sneaky Homunculus
Snorting Gahr
Snowblind
Snow-Covered Forest
- This card works as if it also has the text "{Tap}: Add {G} to your mana pool. [D'Angelo 00/11/06]
Snow-Covered Island
- This card works as if it also has the text "{Tap}: Add {U} to your mana pool. [D'Angelo 00/11/06]
Snow-Covered Mountain
- This card works as if it also has the text "{Tap}: Add {R} to your mana pool. [D'Angelo 00/11/06]
Snow-Covered Plains
- This card works as if it also has the text "{Tap}: Add {W} to your mana pool. [D'Angelo 00/11/06]
Snow-Covered Swamp
- This card works as if it also has the text "{Tap}: Add {B} to your mana pool. [D'Angelo 00/11/06]
Snow Devil
- Note - Also see First Strike, Rule A.15.
Snowfall
- Islands produce one blue mana only usable for cumulative upkeep regardless of the type of mana the Island would be producing at the time. In other words, this is not affected by [Naked Singularity](#Naked Singularity). [WotC Rules Team 95/11/10] This is because of the order of resolving what mana lands produce. See Rule K.15.6.
- Note - Also see Cumulative Upkeep, Rule A.10.
Snow Fortress
- Note - Also see Walls, Rule K.26.
Snow Hound
- Note - This card was of creature type "Dog" but is now of creature type "Hound". [Oracle 00/02/01]
Snuff Out
Soar
Soldevi Adnate
- Note - Also see Converted Mana Cost, Rule K.8.
Soldevi Digger
Soldevi Excavations
- You have to sacrifice an island before this card is put into play. And you have to do this no matter how it is put into play. [D'Angelo 99/11/01]
- [Mana Flare](#Mana Flare) will let you make an extra blue or an extra colorless mana of your choice. [Aahz 96/05/21]
Soldevi Golem
- The ability to untap a creature can be used even if the Golem is already untapped. [Aahz 97/06/13]
- Note - Before errata this card did not have a creature type. It is now of creature type "Golem". [Oracle 00/02/01]
Soldevi Heretic
Soldevi Machinist
- Mana from the ability can only be used to activate an artifact. It cannot be used to pay any penalties on the cost of activation imposed by other effects. [WotC Rules Team 95/10/18]
Soldevi Sage
Soldevi Sentry
Soldevi Simulacrum
- Note - Also see Cumulative Upkeep, Rule A.10.
Soldevi Steam Beast
Soldier
- This card is used to represent a token creature. It is not a spell you can cast and is pretty close to worthless in your play deck. Set this card aside and use it when playing a spell or ability that puts a Soldier token into play. [D'Angelo 98/08/23]
- Note - See Token Cards, Rule U.2.
Soldier of Fortune
Solfatara
- Prevents all land playing that turn, not just one land. [DeLaney 97/01/28]
- Does not prevent effects from putting a land into play. [DeLaney 97/02/02]
- Note - Also see Cantrips, Rule E.2.
Sol Grail
Solidarity
Sol'kanar the Swamp King
- Will not trigger off itself being played. [Aahz 94/07/27]
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
- Note - Also see Landwalk, Rule A.22.
- Note - Also see Legendary Permanents, Rule K.17.
Sol Ring
- Type 1 tournaments (see Rule D.13) have restricted this card since 94/01/25.
- Type 1.5 tournaments (see Rule D.14) have always banned this card.
- Extended tournaments (see Rule D.15) have always banned this card.
- Standard (Type 2) tournaments (see Rule D.16) have banned this card since 95/05/02. It was previously restricted from 94/01/24 to 95/05/02.
Soltari Champion
- Note - Also see Shadow, Rule A.26.
Soltari Crusader
- Note - Also see Shadow, Rule A.26.
Soltari Emissary
- Note - Also see Shadow, Rule A.26.
Soltari Foot Soldier
- Note - Also see Shadow, Rule A.26.
Soltari Guerrillas
- Note - Also see Shadow, Rule A.26.
Soltari Lancer
Soltari Monk
Soltari Priest
Soltari Trooper
- Note - Also see Shadow, Rule A.26.
Soltari Visionary
- If the damaged player controls any enchantments, you must choose one to be destroyed. If they do not, nothing happens. [Barclay 98/06/10]
- Note - Also see Shadow, Rule A.26.
Somnophore
- It can end up holding more than one creature tapped. [Urza's FAQ 98/10/05]
- You can choose the same creature more than once (for no additional effect). [Urza's FAQ 98/10/05]
Song of Blood
- If a creature attacks more than once in a turn (due to [Relentless Assault](#Relentless Assault)), it gets the bonus each time. [D'Angelo 99/09/20]
Song of Serenity
Songs of the Damned
- A "creature card" is a Creature card or Artifact Creature card. [D'Angelo 99/05/01] Older cards of type Summon are also Creature cards.
- Note - This card was of type Interrupt and is now of type Instant. [Oracle 00/02/01]
Songstitcher
Sonic Burst
- You cannot discard more than once to target more than one creature (or player) or to do multiple amounts of damage to a single creature (or player). [D'Angelo 98/06/10]
- You must discard a card as part of the cost. If you do not have any other cards in your hand, you cannot cast this spell. [D'Angelo 98/06/15]
- You pick the target before you pick the random card to discard. [bethmo 99/02/11]
Soothing Balm
Soothsaying
Soraya the Falconer
- Note - Also see Banding, Rule A.7.
- Note - Also see Legendary Permanents, Rule K.17.
- Note - Before errata, it worked only on Falcons. Now it works for all Birds. [Oracle 99/07/23]
Sorceress Queen
- Creatures with power or toughness calculated (such as Nightmare or [Keldon Warlord](#Keldon Warlord)) have their power/toughness overridden to be 0/2 so their normal ability to have their power/toughness recalculated won't do anything useful while the Sorceress effect is upon that creature. Same goes for [Angry Mob](#Angry Mob). [bethmo 96/01/30]
Sorcerous Sight
- When played under non-Portal rules, the text should be read as "Look at target opponent's hand. You draw a card." [D'Angelo 00/07/06]
- All tournament formats have banned this card because it only appears in Portal.
Sorrow's Path
- The damage is done only when it is tapped for its ability. [D'Angelo 99/08/01]
- If a creature is removed from being a blocker of a specific creature, the abilities that would trigger because it was declared as a blocker still happen depending on the creature's blocking effect. [D'Angelo 99/08/01]
- If a creature is added as a blocker to a specific creature, the blocking abilities of that creature do trigger. [D'Angelo 99/08/01]
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
Sorry
- All tournament formats have banned cards from Unglued.
- Note - Also see Unglued rulings, Rule U.1.
Soul Barrier
- A creature spell is any Creature or Artifact Creature spell. [D'Angelo 00/03/03] Older cards of type Summon are also creature spells.
Soul Burn
- Will give 1 life for each black mana used even if the damage is prevented. This is limited to the creature's toughness or player's life. [Duelist Magazine #6, Page 132]
- Note - Also see X Costs, Rule K.27.
Soul Channeling
Soul Charmer
Souldrinker
Soul Echo
- If this card runs out of counters before your next upkeep, the effect still replaces the damage and uselessly tries to remove counters from the now empty card. [WotC Rules Team 96/10/03]
- If this card leaves play before your next upkeep, the effect still replaces the damage and uselessly tries to remove counters from the now missing card. [Duelist Magazine #15, Page 29]
- If you have more than one Soul Echo, the opponent chooses which ones will be replacing damage that turn (if any). [Duelist Magazine #15, Page 29] And when damage happens, you decide which one of the ones the opponent selected that you want the damage to be replaced with, but the damage all goes to one of them. [Aahz 97/01/17]
- If you take damage between the start of the upkeep step and the time in which the upkeep trigger resolves, then Soul Echo will not affect that damage and you will be affected by the damage as normal. [D'Angelo 99/07/10]
- It does not target the opponent, but you still choose an opponent. [WotC Rules Team 98/02/01]
- In a multi-player game, you choose a new opponent during each of your upkeeps. [D'Angelo 97/12/29] See Rule M.1.4.
- Note - Also see X Costs, Rule K.27.
Soul Exchange
- You remove exactly one creature from the game. You cannot remove more than one in an attempt to get a larger effect. [D'Angelo 99/06/07]
- A "creature card" is a Creature card or Artifact Creature card. [D'Angelo 99/05/01] Older cards of type Summon are also Creature cards.
- Putting a counter on the creature brought into play is not a targeted effect and so Protection from Black will not prevent it. [Aahz 95/01/08]
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
Soul Feast
Soul Kiss
Soul Net
- It cannot be used on creatures which are removed from the game by Disintegrate, [Swords to Plowshares](#Swords to Plowshares), or a similar effect. [D'Angelo 94/10/01]
- If animated so it is a creature, it can be triggered off its own destruction. [CompRules 99/04/23]
Soul Rend
- Only checks the color of the creature on resolution. [D'Angelo 98/06/10]
- Note - Also see Cantrips, Rule E.2.
Soul Sculptor
- The creature stops being a creature (or any other permanent type) and is just an enchantment with no abilities. [Urza's FAQ 98/10/05]
- A creature spell is any "Creature" or "Artifact Creature" spell. [D'Angelo 99/05/01] Older cards of type Summon are also Creature cards.
Soul Shepherd
Soul Shred
- All tournament formats have banned this card because it only appears in Portal.
- When played under non-Portal rules, the text should be read as "
thisdeals 3 damage to target nonblack creature. You gain 3 life." [D'Angelo 00/06/05]
Soulshriek
Soul Strings
- Each player gets the option to pay when this spell resolves. [Prophecy FAQ 00/05/25]
- Note - Also see X Costs, Rule K.27.
Soul Warden
- The ability will not trigger on itself coming into play, but it will trigger on any other creature that is put into play at the same time Soul Warden is, or while it is in play. [D'Angelo 99/08/01]
- Does not trigger on a card in play being changed into a creature. [D'Angelo 99/02/23] See Rule K.5.1.
- Note - Also see Comes Into Play Abilities, Rule E.3.
Southern Elephant
- All tournament formats have banned this card because it only appears in Portal and Starter.
Southern Paladin
Sowing Salt
- Does not remove other cards of the same name from play. Just from the graveyard, hand, and library. [D'Angelo 99/06/01]
- Note - Also see nonbasic land, Rule K.16.3.
- Note - Cycle with Eradicate, Quash, Scour, and Splinter.
Spark Fiend
- All tournament formats have banned cards from Unglued.
- Note - Also see Unglued rulings, Rule U.1.
Sparring Golem
Spatial Binding
- If played on a local enchantment and the subject of the enchantment phases out, the enchantment will not phase out. It will stay in play and then immediately be put into the graveyard since its subject left play. [Duelist Magazine #15, Page 29]
- There was a misprinted answer in Inquest saying that Spatial Binding would only delay the phase-out until the beginning of upkeep instead of doing it earlier. This is incorrect. The effect really does prevent phasing out due to having Phasing ability. [bethmo 97/01/12]
Spatula of the Ages
- Only works on cards which become permanents when put into play. [QAS 98/09/09]
- As always, X is zero if this card's ability is used. Y and Z can be any numbers you choose. [Barclay 98/08/13]
- Optional Rule: If used to put a [Chicken Egg](#Chicken Egg) into play, that egg is immediately "cracked" to create a Giant Chicken. [Barclay 98/08/13]
- Optional Rule: This cannot put Sorcery or Instant cards into play. However, it does allow you to play those spells, paying "{4},{Tap},Sacrifice
this:" instead of the regular mana cost. [Barclay 98/08/13] - All tournament formats have banned cards from Unglued.
- Note - Also see Unglued rulings, Rule U.1.
Spawning Pool
- The animating ability sets the initial characteristics for the land creature. So, while you can use the ability again, it won't have any additional effect if used more than once. [Urza's Legacy FAQ 99/02/03]
- The land is subject to summoning sickness if you didn't control its card since the start of your most recent turn. [Urza's Legacy FAQ 99/02/03] See Rule G.37.3.
Specter's Wail
Spectral Bears
- It checks for black cards only at the time you declare attackers. If there are any, it won't trigger. [D'Angelo 99/08/01] See Rule A.4.15.
Spectral Cloak
- Does not destroy enchantments already on the creature. [D'Angelo 00/03/03]
- Extended tournaments (see Rule D.15) have always banned this card.
Spectral Shield
Spell Blast
- Note - Also see Converted Mana Cost, Rule K.8.
- Note - Also see X Costs, Rule K.27.
- Note - In Tempest and Fifth Edition (and before) this card was of type Interrupt.
Spectral Guardian
Spellbook
Spellshock
- It affects all players, including you. [Barclay 98/06/10]
Sphere of Resistance
- It affects all players, including you. [DeLaney 98/06/10]
Spider Climb
Spidersilk Armor
Spike Breeder
- It dies as a state based effect just after you remove the last counter when announcing its ability to remove a counter and right before any other spells or abilities can be used. There is no way to sacrifice it or do anything else with it before it dies. [D'Angelo 99/06/01]
- It is possible to sacrifice it to a mana ability such as [Ashnod's Altar](#Ashnod's Altar) at the time you remove the counter because you can do this to pay the mana cost for the same ability. [D'Angelo 99/07/26]
- Note - Also see Token Creatures, Rule K.25.
Spike Cannibal
- It will move its own +1/+1 counter onto itself, but it does not die during this move since it never is without a counter. [Barclay 98/06/10]
- Note - Also see Comes Into Play Ability, Rule E.3.
Spike Colony
- It dies as a state based effect just after you remove the last counter when announcing its ability to remove a counter and right before any other spells or abilities can be used. There is no way to sacrifice it or do anything else with it before it dies. [D'Angelo 99/06/01]
- It is possible to sacrifice it to a mana ability such as [Ashnod's Altar](#Ashnod's Altar) at the time you remove the counter because you can do this to pay the mana cost for the same ability. [D'Angelo 99/07/26]
Spike Drone
- It dies as a state based effect just after you remove the last counter when announcing its ability to remove a counter and right before any other spells or abilities can be used. There is no way to sacrifice it or do anything else with it before it dies. [D'Angelo 99/06/01]
- It is possible to sacrifice it to a mana ability such as [Ashnod's Altar](#Ashnod's Altar) at the time you remove the counter because you can do this to pay the mana cost for the same ability. [D'Angelo 99/07/26]
Spike Feeder
- It dies as a state based effect just after you remove the last counter when announcing its ability to remove a counter and right before any other spells or abilities can be used. There is no way to sacrifice it or do anything else with it before it dies. [D'Angelo 99/06/01]
- It is possible to sacrifice it to a mana ability such as [Ashnod's Altar](#Ashnod's Altar) at the time you remove the counter for the ability that also has a mana cost because you can do this to pay the mana cost for the same ability. [D'Angelo 99/07/26]
Spike Hatcher
- It dies as a state based effect just after you remove the last counter when announcing its ability to remove a counter and right before any other spells or abilities can be used. There is no way to sacrifice it or do anything else with it before it dies. [D'Angelo 99/06/01]
- It is possible to sacrifice it to a mana ability such as [Ashnod's Altar](#Ashnod's Altar) at the time you remove the counter because you can do this to pay the mana cost for the same ability. [D'Angelo 99/07/26]
Spike Rogue
- It dies as a state based effect just after you remove the last counter when announcing its ability to remove a counter and right before any other spells or abilities can be used. There is no way to sacrifice it or do anything else with it before it dies. [D'Angelo 99/06/01]
- It is possible to sacrifice it to a mana ability such as [Ashnod's Altar](#Ashnod's Altar) at the time you remove the counter because you can do this to pay the mana cost for the same ability. [D'Angelo 99/07/26]
Spike Soldier
- It dies as a state based effect just after you remove the last counter when announcing its ability to remove a counter and right before any other spells or abilities can be used. There is no way to sacrifice it or do anything else with it before it dies. [D'Angelo 99/06/01]
- It is possible to sacrifice it to a mana ability such as [Ashnod's Altar](#Ashnod's Altar) at the time you remove the counter for the ability that also has a mana cost because you can do this to pay the mana cost for the same ability. [D'Angelo 99/07/26]
Spiketail Drake
- The spell's controller gets the option to pay when this ability resolves. [Prophecy FAQ 00/05/25]
Spiketail Hatchling
- The spell's controller gets the option to pay when this ability resolves. [Prophecy FAQ 00/05/25]
Spike Weaver
- The second ability includes your own creatures as well. [Barclay 06/10/98]
- It dies as a state based effect just after you remove the last counter when announcing its ability to remove a counter and right before any other spells or abilities can be used. There is no way to sacrifice it or do anything else with it before it dies. [D'Angelo 99/06/01]
- It is possible to sacrifice it to a mana ability such as [Ashnod's Altar](#Ashnod's Altar) at the time you remove the counter because you can do this to pay the mana cost for the same ability. [D'Angelo 99/07/26]
Spike Worker
- It dies as a state based effect just after you remove the last counter when announcing its ability to remove a counter and right before any other spells or abilities can be used. There is no way to sacrifice it or do anything else with it before it dies. [D'Angelo 99/06/01]
- It is possible to sacrifice it to a mana ability such as [Ashnod's Altar](#Ashnod's Altar) at the time you remove the counter because you can do this to pay the mana cost for the same ability. [D'Angelo 99/07/26]
Spinal Embrace
- The sacrifice is mandatory. The last "if you do" only fails if for some reason you could not sacrifice. [Invasion FAQ 00/10/03]
- Note - Also see Haste, Rule A.18.
Spinal Graft
Spinal Villain
- Extended tournaments (see Rule D.15) have always banned this card.
Spindrift Drake
Spined Fluke
- If there are no other creatures in play when this card comes into play, you must sacrifice this card. [Urza's FAQ 98/10/05] See Rule E.3.
- Note - Also see Comes Into Play Abilities, Rule E.3.
Spined Sliver
- If two Spined Slivers are in play then each blocked sliver gets +2/+2 for each creature blocking it. [D'Angelo 98/10/27]
Spined Wurm
- Note - The Portal version had no creature type.
Spineless Thug
Spinning Darkness
- Note - Also see Mana Cost, Rule K.18.
Spiny Starfish
- You only get a token if it actually regenerates. Just using the ability won't make a token. [DeLaney 99/08/10]
- The token is put into play even if this card is not in play at end of turn. [D'Angelo 99/08/01]
- Note - Also see Token Creatures, Rule K.25.
Spire Owl
- Note - Also see Comes Into Play Abilities, Rule E.3.
Spirit en-Kor
- See [Lancers en-Kor](#Lancers en-Kor) for rulings.
Spirit Link
- You only gain life for damage which is not prevented regardless of what the creature damages (player or another creature) or the toughness of the blocking creature. If you put Spirit Link on a [Shivan Dragon](#Shivan Dragon) and it is blocked by a [Scryb Sprite](#Scryb Sprite), you still gain 5 life points. If the Sprite has Protection from Red, you gain zero life since the protection reduces the damage to zero. [bethmo 94/07/08]
- If a creature has more than one Spirit Link on it, they all work. [Aahz 94/07/15]
- Works for damage due to combat or due to any special ability of the creature. For example, you would get one life for tapping a [Prodigal Sorcerer](#Prodigal Sorcerer) to do damage. [Duelist Magazine #2, Page 9] Note that this is great for creatures which damage you, such as not paying the [Force of Nature](#Force of Nature)'s upkeep, since you will get as much life as you take in damage.
- Damage that is redirected is not considered successfully dealt to the original creature or player, but it may be successful in damaging the new creature or player. [D'Angelo 98/02/03]
Spirit Mirror
- It checks if there are any Reflection tokens in play at the beginning of upkeep, and if there are it will not trigger at all. It will check again on resolution and will do nothing if a Reflection is in play at that time. [D'Angelo 99/06/01]
- Note - Also see Token Creatures, Rule K.25.
Spirit of Resistance
- A permanent which is of multiple colors counts as each of its colors. [Invasion FAQ 00/10/03]
Spirit of the Night
- Note - Also see First Strike, Rule A.15.
- Note - Also see Haste, Rule A.18.
- Note - Also see Legendary Permanents, Rule K.17.
- Note - Also see Protection, Rule A.24.
- Note - Also see Trample, Rule A.27.
Spirit Shackle
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
Spirit Shield
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
- Note - Also see Tap and Hold Abilities, Rule E.10.
Spiritual Asylum
Spiritual Focus
Spiritual Guardian
- When played under non-Portal rules, the text should be read as "When
thiscomes into play, if you played it from your hand, you gain 4 life." [D'Angelo 00/06/05] - All tournament formats have banned this card because it only appears in Portal.
- Note - This card had no creature type. If played with non-Portal cards, it should be played as creature type Guardian. [D'Angelo 00/06/05]
Spiritual Sanctuary
- Extended tournaments (see Rule D.15) have always banned this card.
Spirit Weaver
Spite (Spite/Malice)
- Note - See Malice (Spite/Malice) for the second half of this card.
- Note - Also see Split Cards, Rule K.24.
Spiteful Bully
- It can damage itself. In fact, it has to if it is the only creature you control. [Nemesis FAQ 00/02/07]
Spitting Drake
Spitting Earth
Spitting Hydra
- It will die as soon as you remove enough counters for its toughness to be less than or equal to the damage on it. So if a Spitting Hydra has 2 damage on it, you can only spend it down to two +1/+1 counters before it will die. You cannot spend the remaining counters before it dies. [Duelist Magazine #25, Page 31]
Spitting Slug
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
- Note - Also see First Strike, Rule A.15.
Spitting Spider
Splinter
- Does not remove other cards of the same name from play. Just from the graveyard, hand, and library. [D'Angelo 99/06/01]
- If you manage to turn a basic land (such as a Forest) into an artifact, you can indeed use this effect on that basic land type. [D'Angelo 99/06/01]
- Note - Cycle with Eradicate, Quash, Scour and [Sowing Salt](#Sowing Salt).
Splintering Wind
Spoils of Evil
- A "creature card" is a Creature card or Artifact Creature card. [D'Angelo 99/05/01] Older cards of type Summon are also Creature cards.
- The text "for each artifact or creature" means the sum of cards which are either creature and/or artifact. Artifact creatures are not double counted. [D'Angelo 95/10/31]
- Note - This card was of type Interrupt and is now of type Instant. [Oracle 00/02/01]
Spoils of Victory
- All tournament formats have banned this card because it only appears in Portal.
Spoils of War
- A "creature card" is a Creature card or Artifact Creature card. [D'Angelo 99/05/01] Older cards of type Summon are also Creature cards.
- The text "creature and artifact cards" means the sum of cards which are either creature and/or artifact. [D'Angelo 95/06/19]
- You cannot use the spell with X less than or greater than the total card count. It must be exactly the total card count. [D'Angelo 95/09/13]
Spontaneous Combustion
- The sacrifice of a creature is part of the cost of playing the card. You cannot pay this cost more than once to get a multiple effect. [D'Angelo 97/12/04]
Spontaneous Generation
- Note - Also see Token Creatures, Rule K.25.
Spore Cloud
- Only taps blockers that have been declared before the spell is cast. [D'Angelo 95/05/16]
- Only makes attackers or blockers that have been declared before the spell is cast unable to untap as normal next turn. So, if used before attackers or blockers are declared, it is simply a Fog-like effect. If used after attackers are declared but before blockers are declared, it does the Fog effect and makes attackers not untap as normal. If done after blockers are declared, it has full effect. [D'Angelo 95/05/16]
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
- Note - Also see Fog Effects, Rule E.5.
Spore Flower
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
Spore Frog
Sporogenesis
- Adding a counter is optional. If you forget to add one during your upkeep, you cannot back up and add one later. [Urza's Saga Rule Page]
- If a non-creature with fungus counters on it leaves play, there is no effect. [DeLaney 98/10/05]
- If more than one Sporogenesis is in play and a creature with fungus counters on it leaves play, each Sporogenesis will put a Saproling into play for each counter. In other words if there are N copies of Sporogenesis and the creature had M fungus counters, you get N * M Saprolings. [DeLaney 98/10/17]
- If one Sporogenesis leaves play, all fungus counters are removed even if other Sporogenesis cards are in play. [DeLaney 98/10/05]
- Note - Also see Token Creatures, Rule K.25.
Spotted Griffin
- All tournament formats have banned this card because it only appears in Portal.
- Note - This card had no creature type. If played with non-Portal cards, it should be played as creature type Griffin. [D'Angelo 00/06/05]
Spreading Algae
- The "
thismay enchant only a swamp" is a targeting restriction (see Rule K.12.6). [D'Angelo 99/05/01]
Spreading Plague
- Note - Also see Comes Into Play Abilities, Rule E.3.
Spring of Eternal Peace
- All tournament formats have banned this card because it only appears in Portal.
Spur Grappler
Squall
- Note - The Starter version of this card has a mana cost of {1}{G}, but it does not override the Mercadian Masques card's cost.
Squallmonger
Squandered Resources
- Can sacrifice a land which cannot produce mana, but you don't get any mana from this ability. [D'Angelo 99/07/10]
- Mirage/Visions/Weatherlight block format tournaments (see Rule D.18.4) have banned this card since 97/07/01.
Squee, Goblin Nabob
Squee's Toy
Squeeze
Squire
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
- Note - Artist's name, Dennis Detwiller, is spelled incorrectly.
Squirming Mass
Squirrel
- This card is used to represent a token creature. It is not a spell you can cast and is pretty close to worthless in your play deck. Set this card aside and use it when playing a spell or ability that puts a Squirrel token into play. [D'Angelo 98/08/23]
- Note - See Token Cards, Rule U.2.
Squirrel Farm
- If there is no artist listed on the card, the correct answer is "no artist". [DeLaney 98/08/12]
- You must name the name used on the card, not the artist's real name, in cases where the artist used a pseudonym. [QAS 98/09/09]
- You cannot choose to have yourself to guess. [QAS 98/09/09] This is an official change to the card that many people would call "errata".
- If you have no cards in hand, you can use the ability, but during resolution you will be unable to choose a card and nothing happens. [DeLaney 98/08/12]
- Optional Rule: The player gets three guesses to name the artist. [Barclay 98/08/13]
- All tournament formats have banned cards from Unglued.
- Note - Also see Token Creatures, Rule K.25.
- Note - Also see Unglued rulings, Rule U.1.
Squirrel Wrangler
- Only affects Squirrels in play when the ability resolves. [DeLaney 00/05/29]
- Note - Also see Token Creatures, Rule K.25.
Staff of the Ages
- It does not remove Landwalk from creatures. It just makes creatures with landwalk blockable as if they did not have the ability. [D'Angelo 95/10/16]
Staff of Zegon
- Extended tournaments (see Rule D.15) have always banned this card.
- Note - It is of type "Artifact" and not "Mono Artifact". [Oracle 98/07/01]
Stalking Assassin
- Note - See [Icy Manipulator](#Icy Manipulator) for related rulings.
Stalking Stones
Stalking Tiger
- Note - The Portal version had no creature type.
Stamina
Stampede
- Note - Also see Trample, Rule A.27.
Stampede Driver
- Note - Also see Trample, Rule A.27.
- Note - Cycle with [Arc Mage](#Arc Mage), [Avenger en-Dal](#Avenger en-Dal), [Bola Warrior](#Bola Warrior), [Divining Witch](#Divining Witch), [Harvest Mage](#Harvest Mage), [Netter en-Dal](#Netter en-Dal), [Plague Witch](#Plague Witch), [Stronghold Biologist](#Stronghold Biologist), [Stronghold Machinist](#Stronghold Machinist), and [Trickster Mage](#Trickster Mage).
Stampeding Wildebeests
- The upkeep effect is not targeted. So it can affect a creature with Protection from Green, for example. [Duelist Magazine #18, Page 29]
- You choose a creature and return it all during the resolution. This means that if you have two Wildebeests, there is no way to end up returning only one creature. [D'Angelo 99/07/10]
- Note - Also see Trample, Rule A.27.
Stand (Stand/Deliver)
- Note - See Deliver (Stand/Deliver) for the second half of this card.
- Note - Also see Split Cards, Rule K.24.
Standing Stones
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
- Note - Also see Loss of Life, Rule G.21.
Standing Troops
Stand or Fall
Stangg
- A Clone (or other copy) of Stangg will also get a twin as it comes into play. Both the copy and the twin will then be destroyed because they are duplicates of Legends. The only reason this is mentioned here is that two death events get generated for the likes of the [Soul Net](#Soul Net). [Aahz 94/08/12]
- If Stangg or the Stangg-Twin are phased out or put into [Tawnos's Coffin](#Tawnos's Coffin) or Oubliette (which phase it out), then the other one will be destroyed. The Stangg-Twin will also be removed from the game if phased out. [WotC Rules Team 94/09/15] When Stangg phases in, he will not get a new Stangg-Twin, but he will not be destroyed either. This is because Stangg is only destroyed if the Stangg-Twin leaves play while he is in play. If he phases in without a Stangg-Twin, that is okay. [Aahz 94/10/21] [D'Angelo 96/11/11]
- Stangg only notices his own Stangg-Twin. If some other effect, such as [Volrath's Laboratory](#Volrath's Laboratory) is used to create Stangg-Twin tokens, they have no effect on Stangg or his actual Stangg-Twin. [bethmo 98/06/25]
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
- Note - Also see Comes Into Play Abilities, Rule E.3.
- Note - Also see Legendary Permanents, Rule K.17.
- Note - Also see Token Creatures, Rule K.25.
Starke of Rath
- Note - Also see Legendary Permanents, Rule K.17.
Starlight
- All tournament formats have banned this card because it only appears in Portal.
- When played under non-Portal rules, the text should be read as "You gain 3 life for each black creature target opponent controls." [D'Angelo 00/06/05]
Starlit Angel
- All tournament formats have banned this card because it only appears in Portal.
- Note - This card had no creature type. If played with non-Portal cards, it should be played as creature type Angel. [D'Angelo 00/06/05]
Stasis
- Does not prevent cards from being untapped outside the untap step. [bethmo 94/04/01]
- Since there is no untap step, Phasing in/out (see Rule A.23 and Rule G.27) won't happen. [bethmo 96/10/03]
Statecraft
Static Orb
Staunch Defenders
- Note - Also see Comes Into Play Abilities, Rule E.3.
Steadfast Guard
Steadfastness
- All tournament formats have banned this card because it only appears in Portal and Starter.
Steal Artifact
- Can be used on artifact creatures. [bethmo 94/04/01]
Steal Enchantment
- When a player takes control of an enchantment, they do not get to change anything about the enchantment (such as what creature it is on, what choices it has or anything) at that time. They just become its controller. [D'Angelo 98/01/26]
Steal Strength
Steam Blast
Steam Catapult
- When played under non-Portal rules, the text should be read as "{Tap}: Destroy target tapped creature. Play this ability only during your turn and before combat." [D'Angelo 00/06/05]
- All tournament formats have banned this card because it only appears in Portal.
Steam Frigate
- When played under non-Portal rules, the text should be read as "
thiscan't attack unless the defending player controls an island." [D'Angelo 00/06/05] - All tournament formats have banned this card because it only appears in Portal.
Steel Golem
- Yes, this only affects you. [D'Angelo 97/06/12]
- You can put creatures into play by means other than playing them. [DeLaney 97/06/12] For example, token creatures or [Animate Dead](#Animate Dead).
- A creature spell is any "Creature" or "Artifact Creature" spell. [D'Angelo 99/07/10] Older cards of type "Summon" are also Creature cards.
- Note - Before errata this card had no creature type. [Oracle 99/07/01]
Stench of Decay
Stench of Evil
Sterling Grove
Stern Marshal
- All tournament formats have banned this card because it only appears in Portal.
- When played under non-Portal rules, the text should be read as "{Tap}: Target creature gets +2/+2 until end of turn. Play this ability only during your turn before combat." [D'Angelo 00/06/05]
- Note - This card had no creature type. If played with non-Portal cards, it should be played as creature type Soldier. [D'Angelo 00/06/05]
Stern Proctor
- You can play this card if there are no artifacts or enchantments in play. [Urza's FAQ 10/05/98]
- If there is an artifact or enchantment in play (even your own) when this card comes into play, you must return one to owner's hand. If not, then simply ignore the "comes into play" ability (see Rule E.3). [Urza's FAQ 10/05/98]
- Note - Also see Comes Into Play Abilities, Rule E.3.
Stinging Barrier
- Note - Also see Wall, Rule K.26.
Stinging Licid
- Note - Also see Licids, Rule E.7.
Stolen Grain
- When played under non-Portal rules, the text should be read as "
thisdeals 5 damage to target opponent. You gain 5 life." [D'Angelo 00/06/05] - All tournament formats have banned this card because it only appears in Portal.
Stone Calendar
- Does not change the cost of the spell, it just pays part of it for you. [bethmo 94/09/22] So the cost is still the full cost for reasons of [Spell Blast](#Spell Blast) of other such effects. [D'Angelo 98/02/03]
- Only contributes one colorless mana toward the spell casting cost. This cannot reduced your payment below zero even when combined with [Mana Matrix](#Mana Matrix) or [Planar Gate](#Planar Gate). You must always pay the colored mana part of the spell cost. [bethmo 94/08/10]
- Only contributes to the generic mana portion of a spell's cost. If the spell does not accept generic mana or accepts less than {2}, you get a reduced or null effect from this card. [Aahz 94/12/06]
- You cannot choose not to use the Calendar's bonus. [D'Angelo 99/03/12]
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
Stone Catapult
- When played under non-Portal rules, the text should be read as "{Tap}: destroy target nonblack, tapped creature. Play this ability only on your turn before combat." [D'Angelo 00/06/05]
- All tournament formats have banned this card because it only appears in Portal.
Stone Giant
- The Giant can throw itself (if its power is enhanced). [bethmo 94/06/01]
Stonehands
Stone Rain
Stone Spirit
Stone-Throwing Devils
- Extended tournaments (see Rule D.15) have always banned this card.
- Note - Also see First Strike, Rule A.15.
- Note - The card appears in two different versions. One version has a normal generic mana symbol in the cost (it is C1 rarity) and the other has a small dark mana symbol (it is C3 rarity). [D'Angelo 01/31/99]
Storage Matrix
- Its effect modifies the untap action of each player's normal untap step. The player chooses one of the three permanent types and only untaps those permanents. No other permanents untap during that untap step. [Urza's Destiny FAQ 99/05/25]
- This card's ability does not override effects which prevent a permanent from untapping. [bethmo 99/06/13]
Stormbind
- It is not a forced discard, so it cannot be used with Library of Leng. [D'Angelo 98/02/03]
Storm Cauldron
- If a land is tapped for mana, it is returned to its owner's hand as a triggered ability. [Aahz 96/06/17]
- If a land is tapped for mana and sacrificed all in one action, it goes to the graveyard before the [Storm Cauldron](#Storm Cauldron) can return it to the player's hand. [Duelist Magazine #12, Page 32]
- Having multiples of these in play means you can play an additional land for each one. [bethmo 96/09/30]
Storm Crow
- Note - The Portal version had no creature type.
Storm Elemental
Storm Front
Stormscape Apprentice
Stormscape Master
- Note - Also see Protection, Rule A.24.
Storm Seeker
- The number of cards in hand is determined on resolution. [Duelist Magazine #2, Page 9] So, your opponent may cast spells in their hand before this spell is resolved in order to take less damage.
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
Storm Shaman
Storm Spirit
Stormwatch Eagle
Storm World
- Extended tournaments (see Rule D.15) have always banned this card.
- Note - Also see Enchant World, Rule K.12.10.
Story Circle
Strands of Night
Strategic Planning
- All tournament formats have banned this card because it only appears in Portal.
Strategy, Schmategy
- Rolling a 1 will not cancel out effects from other dice in cases where a 6 was rolled. [QAS 98/09/09]
- All tournament formats have banned cards from Unglued.
- Note - Also see Unglued rulings, Rule U.1.
Straw Golem
- A creature spell is any "Creature" or "Artifact Creature" spell. [D'Angelo 00/03/09] Older cards of type "Summon" also count.
- Note - This card had no creature type and now is creature type "Golem". [Oracle 00/02/01]
Straw Soldiers
- All tournament formats have banned this card because it only appears in Portal.
Stream of Acid
- All tournament formats have banned this card because it only appears in Starter.
Stream of Life
- Note - Also see X Costs, Rule K.27.
Strength of Unity
Striped Bears
- Note - Also see Comes Into Play Abilities, Rule E.3.
Strip Mine
- Type 1 tournaments (see Rule D.13) have restricted this card since 98/01/01.
- Type 1.5 tournaments (see Rule D.14) have banned this card since 96/10/01.
- Extended tournaments (see Rule D.15) have always banned this card.
- Standard (Type 2) tournaments (see Rule D.16) have banned this card since 97/01/01. It was previously restricted from 96/10/01 to 97/01/01.
Stroke of Genius
- Type 1 tournaments (see Rule D.13) have restricted this card since 99/01/01.
- Type 1.5 tournaments (see Rule D.14) have banned this card since 99/01/01.
- Note - Also see X Costs, Rule K.27.
Stromgald Cabal
Stromgald Spy
- Note - Also see Is Not Blocked Ability, Rule E.6.
Strongarm Thug
Stronghold Assassin
Stronghold Biologist
- Note - Cycle with [Arc Mage](#Arc Mage), [Avenger en-Dal](#Avenger en-Dal), [Bola Warrior](#Bola Warrior), [Divining Witch](#Divining Witch), [Harvest Mage](#Harvest Mage), [Netter en-Dal](#Netter en-Dal), [Plague Witch](#Plague Witch), [Stampede Driver](#Stampede Driver), [Stronghold Machinist](#Stronghold Machinist), and [Trickster Mage](#Trickster Mage).
Stronghold Discipline
Stronghold Gambit
- Creature cards which are revealed but are not the lowest cost, or any non-creature cards revealed remain in their owners' hands and stop being revealed. [Nemesis FAQ 00/02/07]
- You don't have to choose a creature card, but choosing a non creature does nothing except maybe bluff your opponent. [D'Angelo 00/02/15]
- Note - Also see Converted Mana Cost, Rule K.8.
Stronghold Machinist
- Note - Cycle with [Arc Mage](#Arc Mage), [Avenger en-Dal](#Avenger en-Dal), [Bola Warrior](#Bola Warrior), [Divining Witch](#Divining Witch), [Harvest Mage](#Harvest Mage), [Netter en-Dal](#Netter en-Dal), [Plague Witch](#Plague Witch), [Stampede Driver](#Stampede Driver), [Stronghold Biologist](#Stronghold Biologist), and [Trickster Mage](#Trickster Mage).
Stronghold Taskmaster
Stronghold Zeppelin
Stun
- Must be used before blockers are declared in order to affect blocking decisions. You cannot wait to see what your opponent declares and then try to stop them. [D'Angelo 98/01/06]
- You can use it after combat or even on a creature which cannot possibly block this turn because it's that player's turn to attack, but it generally has no effect other than to let you draw a card. [D'Angelo 98/01/06]
Stunted Growth
- This is not a discard effect and will not trigger [Psychic Purge](#Psychic Purge). [D'Angelo 95/10/06]
Stupor
Subdue
- Extended tournaments (see Rule D.15) have always banned this card.
- Note - Also see Converted Mana Cost, Rule K.8.
Submerge
- Note - Also see Alternate Cost Spells, Rule E.1.
- Note - Cycle with Massacre, [Mogg Salvage](#Mogg Salvage), [Refreshing Rain](#Refreshing Rain), and [Sivvi's Ruse](#Sivvi's Ruse).
Subterranean Hangar
Subterranean Spirit
- Note - Also see Protection, Rule A.24.
Subversion
- This is loss of life, not damage. It cannot be prevented. See Rule G.21. [Barclay 99/02/09]
Su-Chi
- It does not do anything if discarded or countered. [D'Angelo 94/06/01]
- You cannot choose not to get the 4 mana when Su-Chi is destroyed. [D'Angelo 94/06/01]
- Extended tournaments (see Rule D.15) have always banned this card.
Sudden Impact
Suffering (Pain/Suffering)
- Note - See Pain (Pain/Suffering) for the second half of this card.
- Note - Also see Split Cards, Rule K.24.
Suffocation
- It means "red sorcery or red instant" not "red sorcery or any instant". [Aahz 96/06/24]
- Note - Also see Cantrips, Rule E.2.
Sulam Djinn
- Note - Also see Trample, Rule A.27.
Suleiman's Legacy
- Does nothing to Djinns or Efreets that phase in while it is in play. [Duelist Magazine #17, Page 30]
- Note - Also see Comes Into Play Abilities, Rule E.3.
Sulfuric Vapors
- The ability is a replacement effect (see Rule T.10) which is applied when damage would become dealt. [D'Angelo 99/05/01]
- If the red spell damages more than one target, add 1 to each target. [DeLaney 98/10/17]
- Remember that a "spell" is a non-land card being played from a player's hand. The combat damage and the abilities of permanents won't trigger this. And "comes into play" abilities won't trigger this. [D'Angelo 98/11/10]
Sulfurous Springs
Sulfur Vent
Summer Bloom
Sunastian Falconer
- Extended tournaments (see Rule D.15) have always banned this card.
- Note - Also see Legendary Permanents, Rule K.17.
Sun Ce, Young Conqueror
- When played under non-Portal rules, the text should be read as "When
thiscomes into play, you may return target creature to its owner's hand." [D'Angelo 00/06/05] - All tournament formats have banned this card because it only appears in Portal.
- Note - Also see Horsemanship, Rule A.19.
- Note - Also see Legendary Permanents, Rule K.17.
Sun Clasp
Sunder
- Only affects land cards in play. [DeLaney 98/10/05]
Sunglasses of Urza
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
Sunken City
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
Sunken Field
- The spell's controller gets the option to pay when the ability resolves. [Prophecy FAQ 00/05/25]
Sun Quan, Lord of Wu
- When played under non-Portal rules, the text should be read as "Creatures you control have horsemanship." [D'Angelo 00/06/05]
- All tournament formats have banned this card because it only appears in Portal.
- Note - Also see Horsemanship, Rule A.19.
- Note - Also see Legendary Permanents, Rule K.17.
Sunscape Apprentice
Sunscape Master
- The first ability only affects creatures you control at the time the ability resolves. [Invasion FAQ 00/10/03]
Sunstone
Sunweb
- Note - Also see Walls, Rule K.26.
Superior Numbers
Suq'Ata Assassin
- Note - Also see Poison, Rule E.9.
- Note - Before errata, this card was of creature type Assassin. [Oracle 99/07/01]
Suq'Ata Firewalker
Suq'Ata Lancer
Surge of Strength
Survival of the Fittest
Sustainer of the Realm
- It gets the bonus only once, not once per creature it blocks. [Urza's Legacy FAQ 99/02/03]
Sustaining Spirit
- Does not prevent the damage. The damage was still dealt. It just changes the effect of the unprevented damage. [D'Angelo 99/08/01]
- Does not affect damage if you are already at zero or negative life. You still take it all. [Duelist Magazine #12, Page 32]
- Note - Also see Cumulative Upkeep, Rule A.10.
Sustenance
Svyelunite Priest
- Does not cause enchantments on it to be removed when the ability is activated. An enchantment in play is neither a spell nor an ability. [Duelist Magazine #4, Page 7]
- The effect prevents spells or the effects of permanents from targeting the creature. Enchantments which confer an ability (such as Lance or Firebreathing) are not prevented. [Duelist Magazine #4, Page 7]
- Does not prevent sacrifices since sacrifices are not targeted. [bethmo 96/10/03]
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
Svyelunite Temple
- See [Dwarven Ruins](#Dwarven Ruins) for rulings.
Swamp
- This is a basic land. [CompRules 99/04/23]
- Any land of this type is considered to have the above text, even if the text does not appear on the card. [CompRules 99/04/23]
Swamp Mosquito
- Triggers immediately after blocking is declared if at that time no blockers are assigned to it. [bethmo 96/06/28]
- Note - Also see Poison, Rule E.9.
Swarm of Rats
- When played under non-Portal rules, the text should be read as "
this's power is equal to the number of Rat cards you control." [D'Angelo 00/06/05] - It does not count Rat token creatures. [D'Angelo 00/06/05]
- All tournament formats have banned this card because it only appears in Portal.
Swat
- Note - Also see Cycling, Rule A.11.
Sway of Illusion
- You can play this and choose to target zero creatures and effectively just draw a card. [DeLaney 00/09/22]
Sword Dancer
Sword of the Ages
- Type 1 tournaments (see Rule D.13) restricted this card from 94/08/01 to 96/04/01.
- Extended tournaments (see Rule D.15) have always banned this card.
Sword of the Chosen
- Note - Also see Legendary Permanents, Rule K.17.
Swords to Plowshares
- The controller of the creature may decide to "pump up" the creature before it leaves in order to get more life out of the deal because the total power of the creature (including enchantments and such) is counted on resolution of this spell. [D'Angelo 94/04/01]
- If the creature has a negative power, the player does not lose life. It acts the same as if it had a power of zero. [Aahz 94/06/01] See Rule G.19.7.
Sworn Defender
- It changes the current power/toughness. So if a [Holy Strength](#Holy Strength) (+1/+2) was on it and it blocks a 3/3 creature, it will become 2/4 by playing the ability because the Holy Strength bonus is overridden. [D'Angelo 99/08/01]
Sylvan Basilisk
- All tournament formats have banned this card because it only appears in Portal and Starter.
Sylvan Hierophant
- You still put a creature card from your graveyard into your hand even if this card is not in your graveyard when the triggered ability resolves. [Aahz 97/06/13]
- It targets the creature cards in the graveyard. This target is selected when playing the triggered ability. [WotC Rules Team 98/07/01]
Sylvan Library
- Spells and abilities are resolved one at a time, so if you use multiple Sylvan Libraries in one stack, each will resolve in sequence. You do not get to draw all the cards at once then put them all back at once. [WotC Rules Team 94/09/15]
- You may resolve your normal draw before this ability by ordering them on the stack properly at the beginning of your draw step. So you can decide whether or not to draw two cards for this card's ability after seeing your normal draw. [D'Angelo 00/03/03] See Rule A.4.14.
- You can return zero, one, or two cards. [WotC Rules Team 94/09/15]
- If you only get one or fewer draws due to this effect (because the other draws were replaced), you still have to put back 2 cards if possible. Any cards drawn this turn are applicable to this. This makes the [Aladdin's Lamp](#Aladdin's Lamp) replacement ineffective at escaping having to put a card back, since the Lamp does put a drawn card into your hand. [D'Angelo 97/05/21]
- If you manage not to draw cards or draw less than 2 cards, you do not lose life by not putting the undrawn cards back. Thus, you can use [Mangara's Tome](#Mangara's Tome) to get a card or two instead of drawing and avoid having to put cards back. [Aahz 96/10/21] Abundance can also be used to avoid draws and cause no loss of life. [D'Angelo 98/10/15]
- If you have drawn cards prior to your draw step, they can be ones chosen to be put back using this effect. [D'Angelo 97/03/21] For example, a cantrip (see Rule E.3) draw or an instant used during upkeep.
- If you have several ways to draw during your draw step, you can do them in any order. For example your regular draw, two [Howling Mine](#Howling Mine)s and a Sylvan Library. You can do the Library first (draw 2 and put 2) back, then your 3 other draws. Or you can do your 3 draws, then the Library (which lets you put back any 2 of the 5 cards you drew). Or you can do some of the draws before and some after the library. [D'Angelo 97/03/21]
- This will count as 2 draws for anything that affects "drawn cards". [D'Angelo 95/07/11]
Sylvan Paradise
- You can choose to target zero creatures. [Oracle 98/07/01]
- Extended tournaments (see Rule D.15) have always banned this card.
Sylvan Tutor
- All tournament formats have banned this card because it only appears in Portal.
- When played under non-Portal rules, the text should be read as "Search your library for a creature card and reveal it. Shuffle your library, then put the revealed card back on top of it." [D'Angelo 00/07/06]
Sylvan Yeti
- All tournament formats have banned this card because it only appears in Portal and Starter.
- Note - The Portal: Second Age version was creature type Beast.
Symbiosis
- Cannot be cast unless you can pick two different creatures to target. [DeLaney 98/10/05]
Symbol of Unsummoning
- All tournament formats have banned this card because it only appears in Portal.
- When played under non-Portal rules, the text should be read as "Return target creature to its owner's hand. You draw a card." [D'Angelo 00/06/05]
Syphon Soul
- Extended tournaments (see Rule D.15) banned this card until 99/06/01 when it was reprinted in Sixth Edition.
- T -
The Tabernacle at Pendrell Vale
- Extended tournaments (see Rule D.15) have always banned this card.
- Note - Also see Legendary Permanents, Rule K.17.
Tablet of Epityr
- Can be used on itself. It can trigger on its own death just like an animated [Soul Net](#Soul Net) can. [D'Angelo 96/10/01]
- Extended tournaments (see Rule D.15) have always banned this card.
- Note - It is of type "Artifact" and not "Poly Artifact". [Oracle 07/01/98]
Tahngarth's Rage
- The effect does not change its position in the order in which you apply effects when the creature goes from attacking to not attacking or the other way around. For example, a [Sengir Vampire](#Sengir Vampire) who is attacking with Tahngarth's Rage is 7/4 and it would be 2/3 when not attacking. If [Blood Lust](#Blood Lust) were played on it while attacking so it was 11/1 (remember that Blood Lust won't lower toughness below 1), at end of combat it would become 6/1 since you still apply the Blood Lust after the -2/-1. [D'Angelo 00/06/07]
Taiga
- The card works as if its text also has "{Tap}: Add {R} to your mana pool.; {Tap}: Add {G} to your mana pool." [WotC Rules Team 00/06/06]
- See Badlands for rulings.
- Extended tournaments (see Rule D.15) do not ban this card.
Tainted AEther
- If the controller has no other lands or creatures in play, they must sacrifice the creature that just came into play. [Urza's FAQ 98/10/05]
- If more than one of these is in play, the controller sacrifices a creature for each one of these. [D'Angelo 98/10/08]
- If the creature changes controllers before this ability resolves, its new controller has to sacrifice something. For example, [Gilded Drake](#Gilded Drake). [bethmo 98/11/24]
- Tainted AEther's controller is the one that controls its triggered ability, but the controller of the creature that came into play chooses what creature they sacrifice during resolution. [D'Angelo 99/07/07]
- Note - Also see Comes Into Play Abilities, Rule E.3.
Tainted Specter
- When put into the graveyard, this is not a discard. [D'Angelo 99/07/10]
Tainted Well
- Note - Also see Comes Into Play Abilities, Rule E.3.
Takklemaggot
- The controller of the creature which is destroyed gets to place Takklemaggot on a creature of their choice. If there are no creatures to put it on, then Takklemaggot becomes a simple enchantment. [D'Angelo 94/08/01]
- If the creature leaves play without going to the graveyard (via Unsummon or something like that), Takklemaggot is simply destroyed. [bethmo 94/08/23]
- Takklemaggot is controlled initially by the player that played it, but each time it goes to the graveyard it returns and is controlled by the player whose creature it was on when it went to the graveyard. [DeLaney 00/05/01]
- You choose the new creature and put it on that creature all during the resolution of the triggered ability that has you put it back into play. [D'Angelo 00/03/03]
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
Talas Air Ship
- All tournament formats have banned this card because it only appears in Portal.
Talas Explorer
- When played under non-Portal rules, the text should be read as "When
thiscomes into play, if you played it from your hand, look at your opponent's hand." [D'Angelo 00/06/05] - All tournament formats have banned this card because it only appears in Portal.
Talas Merchant
- All tournament formats have banned this card because it only appears in Portal.
Talas Researcher
- When played under non-Portal rules, the text should be read as "{Tap}: You draw a card. Play this ability only during your turn before combat." [D'Angelo 00/06/05]
- All tournament formats have banned this card because it only appears in Portal.
Talas Scout
- All tournament formats have banned this card because it only appears in Portal.
Talas Warrior
- All tournament formats have banned this card because it only appears in Portal.
Talon Sliver
- Note - Also see First Strike, Rule A.15.
Talruum Champion
- If a [Root Spider](#Root Spider) blocks this card, the Root Spider still ends up without first strike. This is because this card's "remove first strike" triggered ability is resolved after the Root Spider's "add first strike" triggered ability. [D'Angelo 99/07/10]
- Note - Also see First Strike, Rule A.15.
Talruum Minotaur
- Note - Also see Haste, Rule A.18.
Talruum Piper
Tangle
Tangle Kelp
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
Tangle Wire
- Note - Also see Fading, Rule A.14.
Taniwha
- Note - Also see Legendary Permanents, Rule K.17.
- Note - Also see Phasing, Rule A.23.
- Note - Also see Trample, Rule A.27.
Taoist Hermit
- When played under non-Portal rules, the text should be read as "
thiscan't be chosen by your opponent as the target of a spells or abilities." [D'Angelo 00/06/05] - All tournament formats have banned this card because it only appears in Portal.
Taoist Mystic
- All tournament formats have banned this card because it only appears in Portal.
Tariff
- The choice of creatures is made on resolution and not on announcement. [D'Angelo 99/05/01]
- You can use mana abilities during the resolution of this spell if the player decides to pay the mana cost. [D'Angelo 99/05/01]
- You choose whether to pay or not on resolution. If not, then you sacrifice the creature. You can choose to not pay if you control no creatures on resolution. See Rule E.11.Ruling.3. [D'Angelo 99/06/01]
- Note - Also see Converted Mana Cost, Rule G.*.
Tarpan
Tar Pit Warrior
- You can move an enchantment onto this card using [Enchantment Alteration](#Enchantment Alteration) or a similar effect without causing this card to be sacrificed. [D'Angelo 97/12/15]
- Note - Before errata, this card was of creature type Cyclops. [Oracle 99/07/01]
Task Force
- The +0/+3 bonus is added as a triggered ability upon the playing/announcing of a spell or ability which targets this card. [D'Angelo 99/11/12]
Task Mage Assembly
Taste of Paradise
Taunt
- All tournament formats have banned this card because it only appears in Portal.
- When played under non-Portal rules, the text should be read as "On target player's next turn, all of his or her creatures must attack if able." [D'Angelo 00/06/05]
Taunting Challenge
- When played under non-Portal rules, the text should be read as "All creatures able to block target creature must do so this turn." [D'Angelo 00/06/05]
- All tournament formats have banned this card because it only appears in Portal.
Taunting Elf
Tawnos's Coffin
- The card in the Coffin is phased out (see Rule G.27), with the exception that it will not come back into play at the beginning of untap like other phased out cards will (and cannot be affected by things like [Time and Tide](#Time and Tide) which affect phased out cards). [D'Angelo 96/10/15] [D'Angelo 98/11/25]
- The creature does not have summoning sickness (see Rule G.37) because creatures that phase in don't have summoning sickness (see Rule G.27.8). [D'Angelo 00/02/25]
- The creature returns to play tapped. It does not return to play and then tap afterwards. [WotC Rules Team 97/06/01]
- If a creature stops being a creature after it enters the Coffin, it still remains inside. For example, an animated land. [Aahz 94/06/01]
- If this card untaps after its ability is played but before its effect resolves, the creature leaves play but is not returned until the next time the Coffin untaps (or leaves play). If this card leaves play before the effect resolves, the creature is never returned to play. [Oracle 98/07/01] See Rule E.10.Ruling.2.
- Extended tournaments (see Rule D.15) have always banned this card.
- Note - Also see Phasing In and Out, Rule G.27.
- Note - Also see Tap and Hold Abilities, Rule E.10.
- Note - Due to errata, it is of type "Artifact" and not "Mono Artifact". [Encyclopedia, Page 135]
Tawnos's Wand
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
- Note - The Antiquities version of this card made the creature blockable only by artifact creatures. Use the above text instead.
Tawnos's Weaponry
- Note - Also see Tap and Hold Abilities, Rule E.10.
- Note - There is a variant of the Antiquities version of this card on which the generic mana circle is missing behind the activation cost.
Team Spirit
- All tournament formats have banned cards from Unglued.
- Note - Also see Unglued rulings, Rule U.1.
Tectonic Break
- Note - Also see X Costs, Rule K.27.
Tectonic Instability
- Note - Also see Comes Into Play Abilities, Rule E.3.
Teeka's Dragon
- This card is a Dragon even when not in play. [Aahz 97/09/28]
- Note - Also see Rampage, Rule A.25.
- Note - Also see Trample, Rule A.27.
Teferi's Care
Teferi's Curse
- Does not count as a "creature enchantment" or "enchant creature" even if played on a creature. [Aahz 97/02/16]
- Note - Also see Phasing, Rule A.23.
Teferi's Drake
- Note - Also see Phasing, Rule A.23.
Teferi's Honor Guard
Teferi's Imp
- There is no negative effect if you cannot discard when it phases out. You still get to draw a card when it phases in. [bethmo 96/12/08]
- Note - Also see Phasing, Rule A.23.
Teferi's Isle
Teferi's Moat
- Note - Also see Color, Rule G.3, for rules on choosing a color.
Teferi's Puzzle Box
- Since this triggers at the same time as your normal draw, you can choose the order the draws take place. [D'Angelo 99/05/01]
- If you have more than one of these, each effect triggers separately. [D'Angelo 99/05/01]
Teferi's Realm
- Does not affect token permanents, only cards. [D'Angelo 97/01/28]
- Can affect itself if you choose "global enchantments". [D'Angelo 97/09/02]
- Note - Also see Enchant World, Rules K.12.10.
- Note - Also see Phasing Out and In, Rule G.27.
Teferi's Response
- Remember that a spell only targets something if it uses the word "target" in its text. For example, Armageddon is not targeted. [D'Angelo 00/10/14]
Teferi's Veil
- Remember that if there is more than one thing scheduled for the end of combat to use the "active/current player's abilities first in any order they choose, then the other player's abilities in any order they choose" rule for placing the abilities on the stack. For example if a [Fog Elemental](#Fog Elemental) attacks and you control a Teferi's Veil, you get to choose which of the "phase out" or "bury" effects happens first (and the other one fails to happen). [D'Angelo 99/07/10]
Tek
Telekinesis
- Extended tournaments (see Rule D.15) have always banned this card.
- Note - Also see Fog Effects, Rule E.5.
Telepathic Spies
Telepathy
Teleport
- This spell only does something useful if played before blockers are declared. If you play it after a blocker is declared for the targeted creature, this spell will not unblock the creature. [D'Angelo 00/03/03]
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
Telethopter
- You can use its ability to tap creatures which have summoning sickness. Summoning sickness only prevents the payment of abilities with a tap symbol in the cost, not the tapping by other cards as a cost. [Aahz 97/11/17]
- Can tap itself even if it has summoning sickness. [Aahz 97/11/17] This is because summoning sickness only prevents abilities with the {Tap} symbol in the cost. Summoning sickness does not affect other ways of tapping a creature.
Telim'Tor
Telim'Tor's Darts
Telim'Tor's Edict
- Note - Also see Cantrips, Rule E.2.
Temper
- You can make X be larger than the amount of damage, but you only get one counter for each actual point of damage prevented. [Duelist Magazine #25, Page 31]
- The +1/+1 counters do show up at the same time as any unprevented damage, which means they are there before you check for lethal damage. [D'Angelo 99/02/11]
- Note - Also see X Costs, Rule K.27.
Tempest Drake
Tempest Efreet
- In multiplayer games you can choose a different opposing player each time it is used. [Duelist Magazine #4, Page 64] See Rule M.1.4.
- Type 1 tournaments (see Rule D.13) have banned this card since 94/08/01 since it is only used in games for Ante.
- Type 1.5 tournaments (see Rule D.14) have always banned this card.
- Extended tournaments (see Rule D.15) have always banned this card.
- Standard (Type 2) tournaments (see Rule D.16) have always banned this card.
Temple Acolyte
- When played under non-Portal rules, the text should be read as "When
thiscomes into play, if you played it from your hand, you gain 3 life." [D'Angelo 00/06/05] - All tournament formats have banned this card because it only appears in Portal.
Temple Elder
- When played under non-Portal rules, the text should be read as "{Tap}: You gain 1 life. Play this ability only during your turn before combat." [D'Angelo 00/06/05]
- All tournament formats have banned this card because it only appears in Portal.
Temp of the Damned
- All tournament formats have banned cards from Unglued.
- Note - Also see Unglued rulings, Rule U.1.
Temporal Adept
Temporal Aperture
- If your library is shuffled or that card otherwise leaves the top of your library, the effect ends. [bethmo 98/10/12]
- While you do not have to pay the mana cost (see Rule K.18), you do have to pay any other costs described in the text that are paid when playing the card. [D'Angelo 98/10/05] If the cost in the card text is optional, such as with Buyback, you can optionally pay that cost. [D'Angelo 99/02/09]
- The card is played just as if it were in your hand. This means you are casting it if it is a spell, and playing a land if it is a land. And you are subject to any restricted use the spell or land might have. [D'Angelo 99/02/27]
- The card is removed from the top of the library when you play it, just like a card is removed from your hand when you play it. [D'Angelo 99/04/11]
Temporal Distortion
Temporal Manipulation
- All tournament formats have banned this card because it only appears in Portal.
Temporary Truce
- All tournament formats have banned this card because it only appears in Portal.
Tempting Licid
- Note - Also see Licids, Rule E.7.
Tendrils of Despair
- You cannot sacrifice multiple creatures to get a multiple effect. [D'Angelo 97/06/12]
- If the player has fewer than 2 cards, they discard whatever they have. [D'Angelo 97/06/23]
Teremko Griffin
- Note- Also see Banding, Rule A.7.
Territorial Dispute
- Does not stop lands from being put into play by a spell or ability. It only stops players from taking the action of playing a land. [MM FAQ 99/09/22]
Terrain Generator
- Putting a land into play this way does not count as your one land play for the turn. [Nemesis FAQ 00/02/07]
Terror
- As with all targeted spells, the requirements for targeting are checked when declaring the effect and when resolving it. So, if the creature becomes a black or artifact creature after this spell is declared and before it is resolved, then the spell is countered. [D'Angelo 99/05/01] See Rule G.39.1 and Rule G.39.4.
Tethered Griffin
- Only checks if you control no enchantments at the time it triggers. It does not check again on resolution. So gaining control of an enchantment before then will not save the Griffin. [D'Angelo 99/06/01]
- The ability will trigger if you don't control an enchantment, even for a brief moment during the resolution of another spell or ability. [Urza's Destiny FAQ 99/05/25]
- Note - Also see state-based triggered abilities, Rule A.4.16 and Rule A.4.17. [D'Angelo 99/08/04]
Tethered Skirge
- You lose the life before any responses are allowed, so countering the spell won't prevent you from losing the life. [Urza's Legacy FAQ 99/02/03]
Tetravus
- When the counters are off the Tetravus and acting as 1/1 Flying artifact creatures, they are token creatures and follow the rules of token creatures. [bethmo 94/05/01]
- A token creature gets summoning sickness (see Rule G.37), so it cannot attack on the turn it enters play. [D'Angelo 98/02/03]
- If the Tetravus is destroyed when the Tetravites are off the card, they are not destroyed, they are just orphaned. [bethmo 94/06/01]
- Any +1/+1 counter which is on this card can be turned into a Tetravite token. It does not care where the +1/+1 counter came from. [WotC Rules Team 98/03/01]
- Tetravites from any Tetravus may be sacrificed for the ability. It does not track which Tetravus they came from. [D'Angelo 00/02/25]
- You can sacrifice the Tetravite tokens that you put into play this turn. This effectively does nothing except generate some "creature came into play" and "creature went to the graveyard from play" events. [D'Angelo 00/02/25] You cannot sacrifice ones in play and then put them back into play, however. Just turn counters into creatures and back. [DeLaney 00/03/14]
- A Clone of Tetravus does get the counters since this is done as it comes into play. A [Vesuvan Doppelganger](#Vesuvan Doppelganger) only gets tokens if it copies the Tetravus at the time it is played and not as a later doppel effect. [WotC Rules Team 94/07/27]
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
- Note - Also see Comes Into Play abilities, Rule E.3.
- Note - Also see Token Creatures, Rule K.25.
Tetsuo Umezawa
- Is only immune to Enchant Creature enchantments. Enchant Permanent and other local enchantments which are somehow enabled to target him are not affected by his ability. [DeLaney 97/01/28]
- Extended tournaments (see Rule D.15) have always banned this card.
- Note - Also see Legendary Permanents, Rule K.17.
Thalakos Deceiver
- Note - Also see Shadow, Rule A.26.
Thalakos Dreamsower
- Can be used on a creature that is already tapped. [D'Angelo 98/06/05]
- Note - Also see Shadow, Rule A.26.
Thalakos Drifters
- The reminder text only applies when this card has Shadow. [Barclay 98/06/10]
- Note - Also see Shadow, Rule A.26.
Thalakos Lowlands
Thalakos Mistfolk
- Note - Also see Shadow, Rule A.26.
Thalakos Scout
- Note - Also see Shadow, Rule A.26.
Thalakos Seer
- Note - Also see Shadow, Rule A.26.
Thalakos Sentry
- Note - Also see Shadow, Rule A.26.
Thallid
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
- Note - Also see Token Creatures, Rule K.25.
Thallid Devourer
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
- Note - Also see Token Creatures, Rule K.25.
Thawing Glaciers
- The land brought into play does not count toward your one per turn limit because it was put into play by an effect. [D'Angelo 97/03/02]
- Ice Age and Ice Age/Homelands/Alliances block format tournaments (see Rule D.18.3) have banned this card since 97/05/01.
Theft of Dreams
Thelonite Druid
- The most recent land animating ability takes precedence, so if the Druid were used to make your Bayous into 2/3 creatures and then a [Kormus Bell](#Kormus Bell) were put into play, they would become 1/1 instead. [WotC Rules Team 94/12/15]
- The land animation ability does not wear off if the land stops being a Forest. It continues until the end of the turn. [WotC Rules Team 95/11/10]
- Can sacrifice the Druid to itself. [Duelist Magazine #5, Page 123]
- Only affects Forests that are in play when the effect resolves. [Aahz 95/11/22]
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
- Note - Also see Changing a Permanent's Type, Rule K.5.
Thelonite Monk
- Will not add or remove Snow-Covered nature from a land. [Duelist Magazine #6, Page 132]
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
Thelon's Chant
- Only checks the type of the land as the land is played. If the land gets changed afterward (even by a continuous effect like [Blood Moon](#Blood Moon)), the Chant causes no additional effect. [Aahz 94/12/25]
- Damages the player putting the land into play, even if they are not the controller of the land after it is in play. [DeLaney 99/08/10]
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
Thelon's Curse
- Cannot be used to untap your creatures during your opponent's turn. [Aahz 94/12/02]
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
Thermal Glider
- Note - Also see Protection, Rule A.24.
Thermokarst
Thicket Basilisk
- Creatures can regenerate from the Basilisk's power. [D'Angelo 94/06/01]
- A non-wall creature blocking or blocked by this card gets a "destroy at end of combat" effect placed on it when it becomes a blocker or this card blocks it. The effect is added to a creature which becomes a blocker by any means, including being part of a band which is blocked or by being moved into blocking or being blocked by an effect such as [General Jarkeld](#General Jarkeld). This effect stays even if the creature is removed from the blocking situation by an ability like General Jarkeld. [D'Angelo 99/05/01]
- Protection from Green does not prevent the Basilisk's power because the ability is not a targeted effect. [WotC Rules Team 94/02/07] See Rule G.40.Ruling.1.
- The ability destroys the creature at the end of the combat (see Rule C.6), which is after all first strike and normal damage dealing is done. This means that a creature may have to regenerate twice to survive the combat, once from damage and once again at end of combat. [D'Angelo 95/12/09]
Thicket Elemental
- The "if you do" means "if you choose to reveal cards". You still shuffle if you have no creature card in your library. [Invasion FAQ 00/10/03]
- Note - Also see Comes Into Play Abilities, Rule E.3.
- Note - Also see Kicker, Rule A.20.
Thieves' Auction
- In multi-player games, it affects all players and players make choices in turn order. [MM FAQ 99/09/22]
- If you choose a local enchantment, you can put it on any permanent it can legally enchant. If there is nothing it can legally enchant, it remains removed from the game... and it can still be chosen by you or another player later in the auction. If there comes a point where only local enchantments with no legal permanent are left, they stay removed from the game permanently. [MM FAQ 99/09/22]
- Triggers from the permanents leaving play and then being put back into play are not put on the stack until the entire effect is done. [D'Angelo 99/10/16]
- A local enchantment put into play this way does not target the permanent it is placed upon. [DeLaney 10/17/99]
Thieving Magpie
Thing from the Deep
- All tournament formats have banned this card because it only appears in Portal.
- When played under non-Portal rules, the text should be read as "When
thisattacks, sacrificethisunless you sacrifice an island." [D'Angelo 00/06/05] - Note - This card had no creature type. If played with non-Portal cards, it should be played as creature type Thing. [D'Angelo 00/06/05]
Thirst
Thopter Squadron
- Note - Also see Token Creatures, Rule K.25.
Thorn Elemental
- You decide when assigning combat damage. [D'Angelo 99/06/01]
- You assign damage to blockers, or to the player. You cannot split it up. [Urza's Destiny FAQ 99/05/25]
- You can decide to assign damage to the defending player even if the blocking creature has protection from green or damage preventing effects on it. [D'Angelo 99/07/28]
- If a creature with banding blocks the Thorn Elemental, the defending player decides whether or not the Thorn Elemental deals damage as normal or to the defending player "as though it weren't blocked". [bethmo 99/09/22]
Thornscape Apprentice
- Note - See [Icy Manipulator](#Icy Manipulator) for related rulings.
- Note - Also see First Strike, Rule A.15.
Thornscape Master
- Note - Also see Protection, Rule A.24.
Thorn Thallid
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
Thornwind Faeries
Thoughtlace
- See Chaoslace for rulings.
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
- Note - This card was of type Interrupt and is now of type Instant. [Oracle 99/09/03]
Thought Lash
- You remove your library in addition to the normal sacrificing of the permanent that you do for cumulative upkeep. [D'Angelo 99/08/01]
- Note - Also see Cumulative Upkeep, Rule A.10.
Thoughtleech
Thran Dynamo
Thran Forge
- Both becoming an artifact creature and the +1/+0 expire at end of turn. [D'Angelo 99/07/10]
Thran Foundry
Thran Golem
Thran Lens
- Does not prevent a spell or ability from adding color to permanents after this effect is applied. [Barclay 99/02/09]
- Does not make the permanents into artifacts. They are simply without color. [DeLaney 99/02/10]
Thran Quarry
- Triggers at the end of every player's turn. [D'Angelo 99/05/01]
Thran Tome
- It does not target the opponent, but you still choose an opponent. [WotC Rules Team 98/02/01]
Thran Turbine
- The ability is optional. And you can add 0, 1, or 2 mana. [DeLaney 98/10/05] You decide how much during resolution. [D'Angelo 99/05/01]
- The mana can be spent on abilities such as [Initiates of the Ebon Hand](#Initiates of the Ebon Hand) which generate other mana which can in turn be used for casting spells. [D'Angelo 98/10/19]
Thran War Machine
- Note - Also see Echo, Rule A.12.
Thran Weaponry
- Note - Also see Echo, Rule A.12.
Thrashing Wumpus
Three Visits
- All tournament formats have banned this card because it only appears in Portal.
Three Wishes
- You can look at the three removed cards at any time. [D'Angelo 99/07/10]
- To "play a card" is to either announce a spell (see Rule T.4) or to put a land into play using the main phase special action (see Rule P.8.4). [D'Angelo 99/01/18]
- You can only play them before the start of your upkeep. Between the start of your upkeep and putting the extra cards into the graveyard, you cannot play them. [D'Angelo 99/07/01]
Thresher Beast
Thrive
- It means X different creatures. You can't give more than one +1/+1 counter to a creature with this spell. [DeLaney 00/05/29]
- Note - Also see X Costs, Rule K.27.
Throne of Bone
Thrull Champion
- Yes, he gives himself the bonus. [Aahz 94/12/02]
- Yes, he can be used to steal another Thrull Champion. [Duelist Magazine #4, Page 7]
- Does not lose control of Thrulls when he becomes untapped, so he can take control of more than one by taking one each turn. [Duelist Magazine #4, Page 7]
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
Thrull Retainer
Thrull Surgeon
Thrull Wizard
- You can use this ability multiple times on one spell to force your opponent to use more than one mana to prevent the spell from being countered. You can even use this ability, let them pay, then use this ability repeatedly. [Aahz 95/01/19]
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
Thumbscrews
- It checks the number of cards in your hand at the beginning of upkeep, and if you have 4 or fewer cards in hand it will not trigger. It checks again when it resolves and will not deal damage unless you still have 5 or more cards in hand. [D'Angelo 99/06/01]
Thunderbolt
- The decision to target a flying creature or a player is made on announcement This decision cannot be changed if the spell is redirected. [bethmo 97/10/07] See Rule G.24 on Modal spells.
Thunderclap
Thunder Dragon
- All tournament formats have banned this card because it only appears in Starter.
Thundering Giant
- Note - Also see Haste, Rule A.18.
Thundering Wurm
- When played under non-Portal rules, the text should be read as "When
thiscomes into play, if you played it from your hand, sacrificethisunless you discard a land card from your hand." [D'Angelo 00/06/05] - All tournament formats have banned this card because it only appears in Portal.
- Note - This card had no creature type. If played with non-Portal cards, it should be played as creature type Wurm. [D'Angelo 00/06/05]
Thundermare
- Note - Also see Comes Into Play Abilities, Rule E.3.
- Note - Also see Haste, Rule A.18.
- Note - The Portal version had no creature type.
Thunderscape Apprentice
Thunderscape Master
Thunder Spirit
- Extended tournaments (see Rule D.15) have always banned this card.
- Note - Also see First Strike, Rule A.15.
Thunder Wall
- Note - Also see Walls, Rule K.26.
Thwart
Ticking Gnomes
- Note - Also see Echo, Rule A.12.
- Note - Before errata this card did not have a creature type. [Oracle 99/07/21]
Tidal Bore
Tidal Control
- Note - Also see Cumulative Upkeep, Rule A.10.
Tidal Flats
- Can be used more than once in a turn. Each time, the opponent can pay to prevent giving first strike to a creature, but this payment only stops the current activation and not future activations of Tidal Flats. [D'Angelo 95/02/06]
- The payment is made when the Tidal Flats effect resolves. [D'Angelo 95/06/27]
- First Strike is assigned to your creatures currently blocking non-Flyers when this effect resolves. So, if the blocking assignments change before resolution (with [General Jarkeld](#General Jarkeld) for instance) you might get a different effect than you expected. [WotC Rules Team 95/09/22]
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
- Note - Also see First Strike, Rule A.15.
Tidal Influence
- As soon as the number of counters on this card changes, so does the power of blue creatures. [Aahz 94/12/02]
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
Tidal Kraken
Tidal Surge
Tidal Visionary
Tidal Warrior
Tidal Wave
Tidings
- All tournament formats have banned this card because it only appears in Starter.
Tiger Claws
- Note - Also see Trample, Rule A.27.
Tigereye Cameo
Timberline Ridge
Timber Wolves
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
- Note - Also see Banding, Rule A.7.
Time and Tide
- All creatures that phase in enter play without summoning sickness. [Duelist Magazine #17, Page 30]
- Note - Also see Phasing Out and In, Rule G.27.
Time Bomb
Time Ebb
Time Elemental
- You both sacrifice it and deal the 5 damage at end of combat. [D'Angelo 00/03/03]
- You still take the 5 damage at end of combat even if it is no longer in play at that time. [D'Angelo 00/03/03]
- A "nonenchanted permanent" is a permanent with no local enchantments on it. [D'Angelo 00/03/03]
Time Spiral
- You can untap from 0 to 6 lands. [DeLaney 98/10/05]
- Does not target the lands. [DeLaney 98/10/05]
- Can be used on already untapped lands (with no effect). [DeLaney 98/10/05]
- Can be used on another player's lands. [DeLaney 98/10/05]
- Type 1 tournaments (see Rule D.13) have restricted this card since 99/04/01.
- Type 1.5 tournaments (see Rule D.14) have banned this card since 99/04/01.
- Extended tournaments (see Rule D.15) have banned this card since 99/07/01.
- Standard (Type 2) tournaments (see Rule D.16) have banned this card since 99/04/01.
- Urza Block Constructed tournaments (see Rule D.18.6) have banned this card since 99/04/01.
Timetwister
- Type 1 tournaments (see Rule D.13) have restricted this card since 94/01/25.
- Type 1.5 tournaments (see Rule D.14) have always banned this card.
- Extended tournaments (see Rule D.15) have always banned this card.
- Standard (Type 2) tournaments (see Rule D.16) have always banned this card, since it is not part of the environment.
Time Vault
- Before the errata, there were a lot of tricks to getting infinite turns. The errata stops all of them. [D'Angelo 98/02/03]
- You use the untap effect right as your turn would begin and skip your turn instead of proceeding to the untap phase. [Aahz 96/03/04]
- If you have multiple Time Vaults, you must skip a turn for each one you wish to untap, not one turn to untap them all. [bethmo 94/06/01]
- If multiple "extra turn" effects resolve in the same turn, take them in the order that the effects resolved. [Aahz 94/12/02] This is because they get inserted before your next "normal" turn and so they will not be inserted before an "extra" turn (which is considered to not be "normal"). [Aahz 96/03/08] See Rule P.2.3.
- Type 1 tournaments (see Rule D.13) banned this card from 94/03/23 to 96/04/01. It was made legal again when errata was issued. It was previously on the restricted list from 94/01/25 to 94/03/22.
- Extended tournaments (see Rule D.15) have always banned this card.
- Note - Also see Skipping a Phase, Rule G.36.
- Note - It is of type "Artifact" and not "Mono Artifact". [Encyclopedia, Page 208]
Time Walk
- If multiple "extra turn" effects resolve in the same turn, take them in the order that the effects resolved. [Aahz 94/12/02] See Rule P.2.3.
- Type 1 tournaments (see Rule D.13) have restricted this card since 94/01/25.
- Type 1.5 tournaments (see Rule D.14) have always banned this card.
- Extended tournaments (see Rule D.15) have always banned this card.
- Standard (Type 2) tournaments (see Rule D.16) have always banned this card, since it is not part of the environment.
Time Warp
Timid Drake
- Since the unsummoning of this card is a triggered ability on another creature coming into play, it is placed on the stack with in the standard triggered ability order. This means that if your opponent does something like cast Nekrataal, the active player's (their) triggered abilities are placed on the stack before yours and the Drake is a valid target for the Nekrataal triggered ability. But since your ability is placed on the stack last, the Drake will go to your hand instead of being destroyed. [D'Angelo 99/07/01]
- Note - Also see Comes Into Play Abilities, Rule E.3.
Timmerian Fiends
- Both this card and the target must be in play when announcing the ability. The target must be in play when the ability resolves or nothing happens. [D'Angelo 98/11/16]
- If this card is not in your graveyard when the ability resolves, the effects still takes place but this card is not given to that player. This is because the ability will lose track of this card. [D'Angelo 99/08/01]
- Type 1 tournaments (see Rule D.13) have always banned this card since it is only used in games for Ante.
- Type 1.5 tournaments (see Rule D.14) have always banned this card.
- Extended tournaments (see Rule D.15) have always banned this card.
- Standard (Type 2) tournaments (see Rule D.16) have always banned this card.
- Ice Age and Ice Age/Homelands/Alliances block format tournaments (see Rule D.18.3) have always banned this card.
Timmy, Power Gamer
- This is not considered to be casting the creature. [Barclay 98/08/13]
- Timmy is allowed to put the BFM into play, even though the BFM's text specifically forbids it. This is an exceptional exception. [Barclay 98/08/13]
- All tournament formats have banned cards from Unglued.
- Note - Also see Legendary Permanents, Rule K.17.
- Note - Also see Unglued rulings, Rule U.1.
Tinder Farm
Tinder Wall
- Note - Also see Walls, Rule K.26.
Tinker
- Sacrificing an artifact is part of the play cost (see Rule K.20) of this spell. [Barclay 99/02/09]
- If you have an artifact in your library, you must play one. If not, get a judge to verify this for the other player. [DeLaney 99/02/10]
- Type 1 tournaments (see Rule D.13) have restricted this card since 99/10/01.
- Type 1.5 tournaments (see Rule D.14) have banned this card since 99/10/01.
Tin-Wing Chimera
Titania's Boon
Titania's Chosen
- It gets a counter when the spell is announced. This is before any responses can be announced. It is long before the announced spell resolves. [DeLaney 98/10/05]
Titania's Song
- "Counts as..." text is not an ability and is not lost (see Rule G.9.2). [D'Angelo 98/06/25]
- Note - Also see Converted Mana Cost, Rule K.8.
Tithe
- Counts lands on resolution, not on announcement. [Duelist Magazine #17, Page 30]
- Can be used to get a non-basic land that "counts as" a plains. [D'Angelo 98/04/08]
Tivadar's Crusade
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
- Note - Artist's name, Dennis Detwiller, is spelled incorrectly.
Tobias Andrion
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
- Note - Also see Legendary Permanents, Rule K.17.
Tolaria
- Extended tournaments (see Rule D.15) have always banned this card.
- Note - Also see Legendary Permanents, Rule K.17.
Tolarian Academy
- If there is a Tolarian Academy in play when you play a new one, you cannot tap the new one for mana before it gets buried as a duplicate Legend. [D'Angelo 99/05/01]
- Type 1 tournaments (see Rule D.13) have restricted this card since 99/01/01.
- Type 1.5 tournaments (see Rule D.14) have banned this card since 99/01/01.
- Extended tournaments (see Rule D.15) have banned this card since 99/01/01.
- Standard (Type 2) tournaments (see Rule D.16) have banned this card since 99/01/01.
- Urza Block Constructed tournaments (see Rule D.18.6) have banned this card since 99/07/01.
- Note - Also see Legendary Permanents, Rule K.17.
Tolarian Drake
- Note - Also see Phasing, Rule A.23.
Tolarian Emissary
Tolarian Entrancer
Tolarian Serpent
- If less than seven cards in the library, move all that are there. [DeLaney 97/06/12]
Tolarian Winds
- It counts how many cards you discard. Since this card will not be in your hand at that time, this card is not counted. [Urza's FAQ 98/10/05]
Tombstone Stairwell
- You control the triggered ability, but each player controls the token creature they put into play due to the ability's effect. [D'Angelo 99/07/10]
- All the tokens are put into play simultaneously. [D'Angelo 98/11/16]
- All tokens are owned by the controller of this card, and when the tokens go to the graveyard, they go to that player's graveyard. [D'Angelo 97/11/14]
- Both the cumulative upkeep and the triggered ability trigger at the beginning of upkeep, so you can choose what order they resolve. [D'Angelo 99/07/10]
- The haste ability is an initial ability of the tokens. This ability can be removed by Humility. [D'Angelo 99/07/10]
- Does not put the Zombies into play if this card is not still in play when its ability resolves. [Oracle 00/02/01]
- Note - Also see Cumulative Upkeep, Rule A.10.
- Note - Also see Enchant World, Rule K.12.10.
- Note - Also see Haste, Rule A.18.
- Note - Also see Token Creatures, Rule K.25.
Tonic Peddler
Tooth and Claw
- Note - Also see Token Creatures, Rule K.25.
Tooth of Ramos
- You can play the sacrifice ability while this card is tapped. [MM FAQ 99/09/22]
Topple
- It can only target a creature with the greatest power. This means you pick such a creature on announcement, and if that creature is not still the one with greatest power on resolution, then this spell is countered since its target is illegal. [Nemesis FAQ 00/02/07]
- If the creature with the greatest power (or all the creatures if there are more than one) are untargetable, you can't cast this spell. [DeLaney 00/02/21]
Torch Song
- Adding a counter is optional. If you forget to add one during your upkeep, you cannot back up and add one later. [Urza's Saga Rule Page]
Tor Giant
Tornado
- Note - Also see Cumulative Upkeep, Rule A.10.
Torment
Tormented Angel
Tormod's Crypt
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
Torrent of Lava
- Yes, the tap ability does not wear off at end of turn, but this does not really affect anything. [D'Angelo 02/12/97]
- If X is zero, it deals zero damage (not -1 damage) to non-flying creatures it taps. [DeLaney 99/11/17]
- Note - Also see X Costs, Rule K.27.
Torsten Von Ursus
- Extended tournaments (see Rule D.15) have always banned this card.
- Note - Also see Legendary Permanents, Rule K.17.
Torture
Torture Chamber
Tortured Existence
- You cannot return the same card you are discarding. This is because you pick the target before paying the costs. [D'Angelo 99/06/01] See Rule T.4.2.
Tor Wauki
- It can kill the creature before damage dealing in combat. [Aahz 94/06/17]
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
- Note - Also see Legendary Permanents, Rule K.17.
Total War
- Destroys creatures as a triggered ability on the declaration of attackers. [D'Angelo 00/03/09]
Touch of Brilliance
- All tournament formats have banned this card because it only appears in Portal and Starter.
Touch of Darkness
- You can choose to target zero creatures. [Oracle 98/07/01]
- Extended tournaments (see Rule D.15) have always banned this card.
Touch of Death
- Note - Also see Cantrips, Rule E.2.
Touch of Vitae
- The creature's controller (and not necessarily the caster of this spell) decides whether and when to untap the creature that turn. [Duelist Magazine #7, Page 99]
- Note - Also see Cantrips, Rule E.2.
- Note - Also see Haste, Rule A.18.
- Note - Before the errata, it said to draw a card at the beginning of the next upkeep, but it should be played by the new wording.
Touchstone
Tourach's Chant
- Only checks the type of the land as the land is played. If the land gets changed afterward (even by a continuous effect like [Blood Moon](#Blood Moon)), the Chant causes no additional effect. [Aahz 94/12/25]
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
Tourach's Gate
- The land is tapped during announcement and as a cost. [Duelist Magazine #11, Page 56] The ability cannot be announced if the land is not in an untapped state. [D'Angelo 12/23/96]
- The sacrifice effect only applies during upkeep, so you can play it and fill it with counters prior to your next upkeep. [Aahz 96/11/08]
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
Tower Drake
Tower of Coireall
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
Tower of the Magistrate
- Note - Also see Protection, Rule A.24.
Town Sentry
- When played under non-Portal rules, the text should be read as "Whenever
thisblocks, it gets +0/+2 until end of turn." [D'Angelo 00/06/05] - All tournament formats have banned this card because it only appears in Portal.
Toymaker
- Note - Also see Converted Mana Cost, Rule K.8.
Tracker
- Giving him First Strike does not affect his ability. [bethmo 94/08/29]
- The amount of damage done in both directions is determined when the ability resolves. You check the power of each creature on resolution. [DeLaney 98/10/20]
- If Tracker leaves play before his effect resolves, the target creature is still damaged using the power it had right before it left play. [DeLaney 98/10/20]
- If the target creature leaves play before the effect resolves, then the ability is countered. [D'Angelo 99/08/01]
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
Trade Caravan
Trade Routes
Tradewind Rider
- It can tap creatures that have summoning sickness. [D'Angelo 97/12/29]
Tragic Poet
Trailblazer
Trained Armodon
Trained Cheetah
- When played under non-Portal rules, the text should be read as "Whenever
thisbecomes blocked, it gets +1/+1 until end of turn." [D'Angelo 00/06/05] - All tournament formats have banned this card because it only appears in Portal.
Trained Jackal
- All tournament formats have banned this card because it only appears in Portal.
Trained Orgg
- All tournament formats have banned this card because it only appears in Starter.
Tranquil Domain
Tranquil Grove
Tranquility
- Destroys all cards that read "Enchant xxx" as well as those reading "Enchantment". [bethmo 94/06/01]
Transmogrifying Licid
- The enchanted creature becomes an artifact creature. It loses all other types it may have had. [D'Angelo 98/11/19]
- If the permanent it is on was only a creature due to an effect, when that effect ends, the Licid will find itself on an illegal target. [WotC Rules Team 99/03/18]
- Does not change the color of the creature it enchants. [D'Angelo 98/11/24]
- Note - Also see Licids, Rule E.7.
Transmutation
- This can effectively kill a creature with a power of zero, but there is still a chance to increase the power of the creature using instants before this takes effect. [bethmo 94/06/14]
- Any additional words on cards which modify the power/toughness are also reversed. For example, [Blood Lust](#Blood Lust) acts as if it read "Target creature gets -4/+4 until end of turn. If this reduces that creature's power to less than 1, the creature's power is 1." [WotC Rules Team 97/07/03]
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
Transmute Artifact
- If the chosen artifact costs less than or the same as the sacrificed artifact, you simply put it into play without paying any additional costs. [D'Angelo 00/02/25]
- The sacrifice of an artifact is part of the play cost of this spell and it is done when announcing the spell. [D'Angelo 99/02/04]
- You cannot sacrifice more than one artifact to this spell. [D'Angelo 99/02/04]
- Additional mana spent to cover the differences in casting costs is not part of the mana cost of this spell for [Spell Blast](#Spell Blast) or any other reasons. It is spent during spell resolution. [D'Angelo 98/02/03]
- The one from the library enters play when the spell is resolved, and this does not count as the playing of an artifact (for [Citanul Druid](#Citanul Druid) or anything else). [bethmo 94/06/01]
- Extended tournaments (see Rule D.15) have always banned this card.
Trap Runner
- If the ability is used on a creature with Trample, the damage still comes through. See Rule A.27.6. [MM FAQ 99/09/22]
- This ability will trigger any creature's "whenever this becomes blocked" ability. [DeLaney 10/17/99]
Traveler's Cloak
- Can affect basic or non-basic types, but it must be for a specific type. Examples include, Mountains, [Maze of Ith](#Maze of Ith), and Tolaria. Entire classes of lands (like Legendary Lands or Snow-Covered lands) are not supported. [D'Angelo 00/10/14]
- You cannot restrict the land type based on a characteristic such as color or whether or not it is Snow-Covered. [D'Angelo 00/10/14]
- Note - Also see Comes Into Play Abilities, Rule E.3.
- Note - Also see Landwalk, Rule A.22.
Treacherous Link
Treachery
- The errata makes it so you only get to untap lands if it comes into play by being cast from your hand. It does not untap lands if put into play as the effect of a spell or ability, even if it is put into play from your hand. [DCI Tournament Update 99/06/01]
- Playing the card using an effect that lets you play something that is not in your hand will not trigger this ability. [bethmo 99/03/05]
- You can untap 0 to 5 lands. [D'Angelo 99/02/13]
- Does not target the lands. [D'Angelo 99/02/13]
- Can be used on already untapped lands (with no effect). [D'Angelo 99/02/13]
- Can be used on another player's lands. [D'Angelo 99/02/13]
- Note - Also see Comes Into Play Abilities, Rule E.3.
Treasure Hunter
- Note - Also see Comes Into Play Abilities, Rule E.3.
Treasure Trove
Treefolk Healer
Treefolk Mystic
Treefolk Seedlings
- The toughness is continuously calculated. [Urza's FAQ 98/10/05]
Tree Monkey
- When played under non-Portal rules, the text should be read as "
thismay block as though it has flying." [D'Angelo 00/06/05] - All tournament formats have banned this card because it only appears in Portal.
Treetop Bracers
Treetop Defense
- All tournament formats have banned this card because it only appears in Portal.
- When played under non-Portal rules, the text should be read as an Instant with text "This turn, all your creatures may block as though they had flying." [D'Angelo 00/06/05]
Treetop Rangers
Treetop Village
- The animating ability sets the initial characteristics for the land creature. So, while you can use the ability again, it won't have any additional effect if used more than once. [Urza's Legacy FAQ 99/02/03]
- The land is subject to summoning sickness if you didn't control its card since the start of your most recent turn. [Urza's Legacy FAQ 99/02/03] See Rule G.37.3.
- Note - Also see Trample, Rule A.27.
Tremor
Trenching Steed
Trench Wurm
Treva's Attendant
Treva, the Renewer
- You choose the color during resolution. This means your opponent does not get to react after knowing the color you chose. [Invasion FAQ 00/10/03]
- Note - Also see Color, Rule G.3, for rules on choosing a color.
- Note - Also see Legendary Permanents, Rule K.17.
Triangle of War
- Does nothing useful if either target becomes illegal before resolution. [Duelist Magazine #17, Page 30]
Triassic Egg
- A "creature card" is a Creature card or Artifact Creature card. [D'Angelo 99/05/01] Older cards of type Summon are also Creature cards.
- You can use the sacrifice ability even if it is tapped. [D'Angelo 00/03/03]
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
Tribal Flames
Trickster Mage
- Note - Cycle with [Arc Mage](#Arc Mage), [Avenger en-Dal](#Avenger en-Dal), [Bola Warrior](#Bola Warrior), [Divining Witch](#Divining Witch), [Harvest Mage](#Harvest Mage), [Netter en-Dal](#Netter en-Dal), [Plague Witch](#Plague Witch), [Stampede Driver](#Stampede Driver), [Stronghold Biologist](#Stronghold Biologist), and [Stronghold Machinist](#Stronghold Machinist).
Trip Wire
- When played under non-Portal rules, the text should be read as "Destroy target creature with horsemanship." [D'Angelo 00/06/05]
- All tournament formats have banned this card because it only appears in Portal.
Triskelion
- Counters are removed one at a time, so as soon as you remove one that causes its toughness to drop to the amount of damage it has, it is destroyed. [D'Angelo 96/11/08]
- Counters can be used on the turn it enters play because it does not require tapping. [bethmo 94/06/01]
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
Trokin High Guard
- All tournament formats have banned this card because it only appears in Portal.
Troll-Horn Cameo
Tropical Island
- The card works as if its text also has "{Tap}: Add {G} to your mana pool.; {Tap}: Add {U} to your mana pool." [WotC Rules Team 00/06/06]
- See Badlands for rulings.
- Extended tournaments (see Rule D.15) do not ban this card.
Tropical Storm
- Note - Also see X Costs, Rule K.27.
Troubled Healer
Troublesome Spirit
Truce
Trumpet Blast
- Only affects creatures which are attacking at the time it resolves. [Urza's Destiny FAQ 99/05/25]
Trumpeting Armodon
Tsabo's Assassin
Tsabo's Decree
- Note - Also see Rule K.11.7 on choosing a creature type.
Tsabo's Web
- It means lands with an activated ability that cannot ever generate mana. [Invasion FAQ 00/10/03]
- Note - Also see Comes Into Play Abilities, Rule E.3.
Tsabo Tavoc
- The protection ability works just like Protection from Color (see Rule A.24) but against the creature type Legend. [Invasion FAQ 00/10/03] This basically means that this card cannot be blocked by a creature of type Legend and that all damage that would be dealt to it by Legend creatures is prevented. Also, targeted abilities of Legend creatures cannot target this card. The other features of Protection also apply in some rare circumstances. [D'Angelo 00/10/14]
- The destroy ability only works on creatures of type Legend, not on other legendary cards. [Invasion FAQ 00/10/03]
- Note - Also see First Strike, Rule A.15.
- Note - Also see Legendary Permanents, Rule K.17.
- Note - Also see Protection, Rule A.24.
Tsunami
Tuknir Deathlock
- Extended tournaments (see Rule D.15) have always banned this card.
- Note - Also see Legendary Permanents, Rule K.17.
Tundra
- The card works as if its text also has "{Tap}: Add {W} to your mana pool.; {Tap}: Add {U} to your mana pool." [WotC Rules Team 00/06/06]
- See Badlands for rulings.
- Extended tournaments (see Rule D.15) do not ban this card.
Tundra Wolves
- Note - Also see First Strike, Rule A.15.
Tunnel
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
Turf Wound
- Stops the player from playing a land, but not from putting a land into play using a spell or ability. [Invasion FAQ 00/10/03]
Turnabout
- You decide on resolution if you are tapping or untapping, and which kind of permanent you are affecting. [D'Angelo 99/05/01]
Twiddle
- The opponent gets a chance to use the card being Twiddled in respone to this spell if they so wish and if the card's ability is legal at the time. [D'Angelo 94/06/01]
- Any cards which might trigger off a card becoming tapped will trigger. Thus, a [Psychic Venom](#Psychic Venom) on a land that becomes tapped will cause 2 damage. [D'Angelo 95/03/12] Similarly, if the card itself triggers on its own tapping, such as [City of Brass](#City of Brass), the ability will still happen. [D'Angelo 95/04/12]
- The decision to tap or untap is made on resolution. [D'Angelo 00/03/03. This is not a modal spell (see Rule G.38).
- The choice of target gives free range of lands, creatures, and artifacts. You do not lock in on one type as a casting decision. If the spell is Forked or redirected, the type is not fixed. [Duelist Magazine #8, Page 50]
- Twiddle to tap can target a tapped card (see Rule G.38.3), and Twiddle to untap can target an untapped card (see Rule G.40.3). [Duelist Magazine #5, Page 23]
- This is not a toggle effect. If you use Twiddle to tap a card and before it takes effect your opponent taps it, Twiddle will not untap the card. [bethmo 94/04/01]
Twilight's Call
- All the creature cards come into play simultaneously. [Invasion FAQ 00/10/03]
- Note - See Rule E.11.Ruling.7 for "any time you could play" rules.
Twisted Experiment
Twitch
Two-Headed Dragon
Two-Headed Giant of Foriys
- Extended tournaments (see Rule D.15) have always banned this card.
- Note - Also see Trample, Rule A.27.
Typhoon
- Number of Islands is counted on resolution and not on announcement. [D'Angelo 95/10/05]
- Extended tournaments (see Rule D.15) have always banned this card.
- U -
Uktabi Efreet
- Note - Also see Cumulative Upkeep, Rule A.10.
Uktabi Faerie
Uktabi Orangutan
- Note - Also see Comes Into Play Abilities, Rule E.3.
Uktabi Wildcats
- Note - In Mirage this card was of creature type Wildcats.
The Ultimate Nightmare of Wizards of the Coast(R) Customer Service
- The NetReps will not answer questions on this card. All questions on it should be directed to <-questions@wizards.com-> or to (800) 324-6496. [QAS 98/09/09]
- All tournament formats have banned cards from Unglued.
- Note - Also see Unglued rulings, Rule U.1.
Umbilicus
- You choose to pay the life or not pay the life during the resolution of the ability. [D'Angelo 99/05/01]
- If you only have 1 life, you cannot choose the pay 2 life option. [DeLaney 98/10/05]
- If you don't have a permanent to choose, you can still choose to not pay the life and then just do nothing since there is no permanent to choose. [bethmo 98/11/24]
Uncle Istvan
- Works even on damage from activated abilities of creatures such as the [Prodigal Sorcerer](#Prodigal Sorcerer) ability. [Aahz 94/08/04]
- The creature type is "Uncle-Istvan" which is considered one word. Before errata, it was two words, "Uncle Istvan". [D'Angelo 99/09/20]
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
Underground River
Underground Sea
- The card works as if its text also has "{Tap}: Add {U} to your mana pool.; {Tap}: Add {B} to your mana pool." [WotC Rules Team 00/06/06]
- See Badlands for rulings.
- Extended tournaments (see Rule D.15) do not ban this card.
Undergrowth
- It means that red creatures still deal damage if you pay the additional cost. [D'Angelo 99/08/01]
Undermine
Undertaker
Undertow
- Extended tournaments (see Rule D.15) have always banned this card.
Underworld Dreams
- Only affects the drawing of cards. It does not affect spells like [Demonic Tutor](#Demonic Tutor), Millstone, or [Petra Sphinx](#Petra Sphinx) which affect the library but do not say "draw" a card. [bethmo 94/06/22]
- Affects all draws even if you have to put the cards back afterwards. This ruling applies to things like [Sylvan Library](#Sylvan Library) and Brainstorm. [D'Angelo 95/07/11]
- In a multi-player game, it affects all opponents. [D'Angelo 00/03/03]
- If multiple cards are drawn at once, this card triggers once for each card drawn. [D'Angelo 00/03/03]
- Type 1 tournaments (see Rule D.13) restricted this card from 94/08/01 until 99/10/01.
- Type 1.5 tournaments (see Rule D.14) banned this card until 99/10/01.
- Extended tournaments (see Rule D.15) have always banned this card.
- Standard (Type 2) tournaments (see Rule D.16) have always banned this card, since it is not part of the environment.
Undiscovered Paradise
- Only returns to owner's hand if it is still in play at the beginning of its controller's next untap. [D'Angelo 00/01/16]
- It will return even if some effect prevents you from untapping it. The ability is not replacing the untapping of the land in any way. [DeLaney 00/01/16]
Undo
- The two creatures may have different owners and return to their respective owner's hands. [DeLaney 97/02/12]
Undying Beast
- All tournament formats have banned this card because it only appears in Portal.
- When played under non-Portal rules, the text should be read as "When
thisis put into a graveyard from play, putthison top of its owner's library." [D'Angelo 00/06/05] - Note - This card had no creature type. If played with non-Portal cards, it should be played as creature type Beast. [D'Angelo 00/06/05]
Unearth
- A "creature card" is an Artifact Creature or Creature card. [D'Angelo 99/05/01] Older cards of type Summon are also Creature cards.
- Note - Also see Cycling, Rule A.11.
- Note - Also see Converted Mana Cost, Rule K.8.1.
Unerring Sling
Unfulfilled Desires
Unholy Citadel
- Extended tournaments (see Rule D.15) have always banned this card.
- Note - See [Adventurers' Guildhouse](#Adventurers' Guildhouse) for rulings.
Unholy Strength
- Note - The Fourth Edition version of this card has a modified version of the card art used in Limited Edition through Revised Edition. It no longer has a red flaming pentagram in the background.
Unlikely Alliance
- The bonus is not lost if the creature later becomes an attacker or blocker. The limitation is just there to prevent the effect from being used late in an attack. [bethmo 96/06/20]
Unmask
Unnatural Hunger
Unnerve
- Players with less than 2 cards discard all they have. [DeLaney 98/10/05]
Unseen Walker
- Note - Also see Landwalk, Rule A.22.
Unstable Mutation
- The -1/-1 counters stay even if the enchantment is removed, and the +3/+3 goes away when the enchantment does. [D'Angelo 94/06/01]
Unstable Shapeshifter
- The gained ability is considered an initial ability. [bethmo 98/04/07]
- If an Unstable Shapeshifter is in play when another Unstable Shapeshifter enters play, the first one gets the second one's auto-shift ability and will auto-shift twice each time a creature comes into play. [Aahz 97/11/17/97]
- The copy effect is not targeted. This makes it different from other copy cards in this respect. [D'Angelo 98/03/25]
- If a creature enters play that has some characteristic or ability set when it enters play, such as with Dracoplasm's power/toughness, it gets the value that the creature entered play with. You don't have to do whatever was done to determine that creature's value, such as sacrifice creatures with Dracoplasm. [D'Angelo 99/01/26]
- If the creature has power/toughness that is continuously recalculated, so does this copy of it. [D'Angelo 99/01/26]
- Note - Also see Comes Into Play Abilities, Rule E.3.
- Note - Also see Copy Cards, Rule E.4.
Unsummon
- Unsummon can be used during combat in the steps after attackers or blockers are declared (see Rule C.3 and Rule C.4) to remove an attacker or blocker so that creature does not deal damage. [D'Angelo 94/10/01]
- Unsummon can be used during combat after combat damage is assigned but before combat damage resolves. If this happens, the creature does not receive damage, but the damage it assigned will still become dealt. [D'Angelo 99/05/01]
- If this causes an opponent to go over 7 cards when it is not their turn they need not discard until the discard phase of their next turn. [D'Angelo 94/06/01]
- Unsummoning a token creature removes it from the game. [bethmo 94/10/01] See Rule K.25.6.
Untamed Wilds
- Can get a Snow-Covered land. [Duelist Magazine #6, Page 132]
Unworthy Dead
Unyaro Bee Sting
Unyaro Griffin
- Note - In Mirage this could only counter a red spell that was going to assign damage to you or a creature you control.
Updraft
- Note - Also see Cantrips, Rule E.2.
Uphill Battle
Urborg
- Can be used on a creature without First Strike or Swampwalk but has no effect. [Duelist Magazine #5, Page 23]
- Extended tournaments (see Rule D.15) have always banned this card.
- Note - Also see Legendary Permanents, Rule K.17.
Urborg Drake
Urborg Emissary
Urborg Justice
- Does not target the creatures. [DeLaney 97/06/12]
- The creatures are chosen on resolution, not on announcement. [bethmo 97/06/12]
Urborg Mindsucker
Urborg Panther
- Note - Before errata, this card was of creature type Night Stalker with two words. [Oracle 99/07/01]
Urborg Phantom
Urborg Shambler
Urborg Skeleton
- Note - Also see Kicker, Rule A.20.
Urborg Stalker
Urborg Volcano
Ur-Drago
- Allows any creature controlled by any player to block Swampwalking creatures as if they did not have this ability. It is not limited to just Ur-Drago. [Aahz 94/06/17]
- Extended tournaments (see Rule D.15) have always banned this card.
- Note - Also see First Strike, Rule A.15.
- Note - Also see Legendary Permanents, Rule K.17.
Urza's Armor
- It is a replacement effect (see Rule T.10) applied when damage would be dealt. [D'Angleo 99/05/01]
- If a spell or ability damages multiple things, divide up the damage before applying this effect, and give the -1 damage to you only. [WotC Rules Team 98/10/18]
Urza's Avenger
- The -1/-1 is not permanent. It lasts until the end of the turn as do the abilities that are granted. [Duelist Magazine #2, Page 15]
- Note - Also see Banding, Rule A.7.
- Note - Also see First Strike, Rule A.15.
- Note - Also see Trample, Rule A.27. rza's Bauble:
Color=Artifact Type=Artifact Cost=0 IA(U1)/5(U1) Text(5th+errata): {Tap},Sacrifice this: Look at a card at random in targetplayer's hand. You draw a card at the beginning of the next turn's upkeep. [Oracle 00/02/01] - Note - Also see Cantrips, Rule E.2.
Urza's Blueprints
- Note - Also see Echo, Rule A.12.
Urza's Chalice
- May not be used on its own playing. It must be in play at the time the artifact is played. [D'Angelo 00/02/25]
- Extended tournaments (see Rule D.15) have always banned this card.
- Note - The card is of type "Artifact" and not "Poly Artifact". [Oracle 07/01/98]
Urza's Contact Lenses
- Optional Rule: If a Sandstorm resolves, all Urza's Contact Lenses are immediately sacrificed (well, have you tried to put contact lenses in under that sort of conditions). [Barclay 98/08/13]
- All tournament formats have banned cards from Unglued.
- Note - Also see Unglued rulings, Rule U.1.
Urza's Engine
Urza's Filter
Urza's Incubator
- You choose a creature type right as it comes into play, before any continuous effects are applied or trigged abilities trigger. [D'Angelo 99/07/28]
- Multiple Incubators are cumulative. [Urza's Destiny FAQ 99/05/25]
- Note - See Rule K.11.7 on choosing a creature type.
- Note - Also see Creature Type, Rule K.11.
Urza's Mine
- The last part means "one additional colorless mana" for a total of two. [D'Angelo 00/02/25]
- If you have at least one of each of the three Urza's lands in play, you must take the 2 mana instead of just one. [Duelist Magazine #2, Page 15]
- Note - Also see [Urza's Power Plant](#Urza's Power Plant) and [Urza's Power Plant](#Urza's Power Plant).
Urza's Miter
- Can be used on itself because it can trigger on its own trip to the graveyard just like an animated [Soul Net](#Soul Net) can. [D'Angelo 96/10/01]
- Extended tournaments (see Rule D.15) have always banned this card.
- Note - It is of type Artifact, not Poly Artifact. [Oracle 98/07/01]
Urza's Power Plant
- The last part means "one additional colorless mana" for a total of two. [D'Angelo 00/02/25]
- If you have at least one of each of the three Urza's lands in play, you must take the 2 mana instead of just one. [Duelist Magazine #2, Page 15]
- Note - Also see [Urza's Mine](#Urza's Mine) and [Urza's Tower](#Urza's Tower).
Urza's Rage
- It can be countered by game rules, such as by having all its targets be illegal. Game rules are neither spells or abilities. [Invasion FAQ 00/10/03]
- Counterspells can be played that target it, but when they resolve they simply don't counter it since it can't be countered. [Invasion FAQ 00/10/03]
- The damage is unpreventable, but it can be affected by replacement effects such as Pariah. [Invasion FAQ 00/10/03]
- You can use spells and abilities that target this spell, such as Misdirection. Those spells and abilities just can't counter it. [D'Angelo 00/10/14]
- Note - Also see Kicker, Rule A.20.
Urza's Science Fair Project
- The die is rolled on resolution, not announcement. [Barclay 98/08/13]
- All tournament formats have banned cards from Unglued.
- Note - Also see First Strike, Rule A.15.
- Note - Also see Unglued rulings, Rule U.1.
Urza's Tower
- The last part means "two additional colorless mana" for a total of three. [D'Angelo 00/02/25]
- If you have at least one of each of the three Urza's lands in play, you must take the 3 mana instead of just one. [Duelist Magazine #2, Page 15]
- Note - Also see [Urza's Mine](#Urza's Mine) and [Urza's Power Plant](#Urza's Power Plant).
Uthden Troll
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
Utopia Tree
- V -
Vaevictis Asmadi
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
- Note - Also see Legendary Permanents, Rule K.17.
Valorous Charge
- All tournament formats have banned this card because it only appears in Portal.
Vampire Bats
Vampire Hounds
Vampiric Embrace
Vampiric Feast
- All tournament formats have banned this card because it only appears in Portal.
- When played under non-Portal rules, the text should be read as "
thisdeals 4 damage to target creature or player. You gain 4 life." [D'Angelo 00/06/05]
Vampiric Spirit
- When played under non-Portal rules, the text should be read as "When
thiscomes into play, if you played it from your hand, you lose 4 life." [D'Angelo 00/06/05] - All tournament formats have banned this card because it only appears in Portal.
Vampiric Touch
- All tournament formats have banned this card because it only appears in Portal.
- When played under non-Portal rules, the text should be read as "
thisdeals 2 damage to target opponent. You gain 2 life." [D'Angelo 00/06/05]
Vampiric Tutor
- The loss of 2 life is part of the resolution of the spell. [D'Angelo 99/05/01]
- Type 1 tournaments (see Rule D.13) have restricted this card since 99/10/01.
- Type 1.5 tournaments (see Rule D.14) have banned this card since 99/10/01.
Vampirism
- Note - Also see Cantrips, Rule E.2.
Vanishing
- Note - Also see Phasing Out and In, Rule G.27.
Vaporous Djinn
- Note - Also see Phasing Out and In, Rule G.27.
Varchild's Crusader
Varchild's War-Riders
- The token creatures are controlled by your opponent, but they are owned by you. This means you can use a [Despotic Scepter](#Despotic Scepter) on them. [bethmo 97/01/09]
- In a multiplayer game, you can choose a different opponent each time you deal with the cumulative upkeep. [D'Angelo 97/07/22]
- Note - Also see Cumulative Upkeep, Rule A.10.
- Note - Also see Rampage, Rule A.25.
- Note - Also see Token Creatures, Rule K.25.
- Note - Also see Trample, Rule A.27.
Vebulid
- Adding a counter is optional. If you forget to add one during your upkeep, you cannot back up and add one later. [Urza's Saga Rule Page]
- Note - Also see Comes Into Play Abilities, Rule E.3.
Vec Townships
Veiled Apparition
- When it turns into a creature, it no longer counts as an enchantment. [Urza's Saga Rule Page]
- It changes even if the spell is countered. [D'Angelo 99/05/01]
- It becomes a creature when the spell is announced, which is before that spell resolves. A Disenchant cannot be used to destroy this card, since it will no longer be an enchantment when the Disenchant resolves. [D'Angelo 99/05/01]
- You choose whether to pay or not on resolution. If not, then you sacrifice the creature. You can choose to not pay if you do not control the creature on resolution. See Rule E.11.Ruling.3. [D'Angelo 99/06/01]
Veiled Crocodile
- When it turns into a creature, it no longer counts as an enchantment. [Urza's Saga Rule Page]
- It can trigger even if a player's hand is empty momentarily during the middle of the resolution of a spell or ability. [WotC Rules Team 98/10/18]
Veiled Sentry
- When it turns into a creature, it no longer counts as an enchantment. [Urza's Saga Rule Page]
- It changes even if the spell is countered. [D'Angelo 99/05/01]
- If the spell is no longer on the stack when the triggered ability resolves, the converted mana cost of the spell is still remembered. [bethmo 99/09/27]
- It becomes a creature when the spell is announced, which is before that spell resolves. A Disenchant cannot be used to destroy this card, since it will no longer be an enchantment when the Disenchant resolves. [D'Angelo 99/05/01]
- Note - Also see Mana Cost, Rule K.18.
Veiled Serpent
- When it turns into a creature, it no longer counts as an enchantment. [Urza's Saga Rule Page]
- It changes even if the spell is countered. [D'Angelo 99/05/01]
- It becomes a creature when the spell is announced, which is before that spell resolves. A Disenchant cannot be used to destroy this card, since it will no longer be an enchantment when the Disenchant resolves. [D'Angelo 99/05/01]
- Note - Also see Cycling, Rule A.11.
Veil of Birds
- When it turns into a creature, it no longer counts as an enchantment. [Urza's Saga Rule Page]
- It changes even if the spell is countered. [D'Angelo 99/05/01]
- It becomes a creature when the spell is announced, which is before that spell resolves. A Disenchant cannot be used to destroy this card, since it will no longer be an enchantment when the Disenchant resolves. [D'Angelo 99/05/01]
Veldrane of Sengir
Veldt
Venarian Gold
- Once all the counters are gone, it just sits there as an inert enchantment. [bethmo 94/06/17]
- If the enchantment is moved with [Enchantment Alteration](#Enchantment Alteration), the number of counters on Venarian Gold does not change. [D'Angelo 98/05/04]
- Extended tournaments (see Rule D.15) have always banned this card.
- Note - Also see X Costs, Rule K.27.
Vendetta
Venerable Monk
- Note - Also see Comes Into Play Abilities, Rule E.3.
- Note - The Portal version had no creature type.
Vengeance
- All tournament formats have banned this card because it only appears in Portal and Starter.
Venom
- A non-wall creature blocking or any creature blocked by this card gets a "destroy at end of combat" effect on it. This effect is added to a creature which becomes a blocker by any means, including being part of a band which is blocked or by being moved into blocking or being blocked by an effect such as [General Jarkeld](#General Jarkeld). This effect stays even if the creature is removed from the blocking situation by an ability like General Jarkeld. [WotC Rules Team 95/09/22]
- If this enchantment is moved onto a creature after blockers are declared, creatures blocking the newly enchanted creature are not affected. This is because the ability triggers on at the time blocking occurs. [D'Angelo 96/12/13]
Venomous Breath
- It affects creatures that had blocked the target when this spell resolves, even if they are no longer blocking the creature. [D'Angelo 99/12/11] The effect will still happen even if the creature stops being a blocker after the effect resolves. [General Jarkeld](#General Jarkeld) is one way to do this. [D'Angelo 96/09/19]
Venomous Dragonfly
Venomous Fangs
- If the damaged creature takes both lethal damage and is destroyed by this effect, you have to regenerate the creature twice to keep it alive. [D'Angelo 00/06/03]
Ventifact Bottle
Verdant Field
Verdant Force
- Verdant Force's controller gets the tokens. [D'Angelo 99/06/01] That is the controller at the beginning of upkeep. [DeLaney 99/06/13]
- Note - Also see Token Creatures, Rule K.25.
Verdant Touch
- The land is still a land and retains all its abilities, plus any other characteristics. [Barclay 98/02/27]
- Note - Also see Buyback, Rule A.9.
Verdigris
Verdeloth the Ancient
- Note - Also see Comes Into Play Abilities, Rule E.3.
- Note - Also see Kicker, Rule A.20.
- Note - Also see Legendary Permanents, Rule K.17.
- Note - Also see Token Creatures, Rule K.25.
Verduran Emissary
Verduran Enchantress
- The ability is a triggered ability (see Rule A.4). Whenever you announce an enchantment spell, you immediately get the option of drawing a card as part of the triggered ability. [D'Angelo 99/05/01]
- Does not trigger on the moving of an enchantment from one permanent to another. [D'Angelo 95/07/25]
- Does trigger on enchantments that are cast as instants. [Duelist Magazine #16, Page 28]
- Note - In Fifth Edition (and before) this card was of creature type Enchantress.
Vernal Bloom
- This is a triggered mana ability. It does not go on the stack. [D'Angelo 99/05/01]
Vernal Equinox
Vertigo
Vesuvan Doppelganger
- Note - Also see Copy Cards, Rule E.4.
- The ability is gained as an initial ability. [D'Angelo 00/01/16]
- The Doppelganger of an artifact creature can be Shattered or Disenchanted. [D'Angelo 94/06/01]
- Can switch to the same creature it is currently a copy of. [WotC Rules Team 98/03/31]
- Damage is not removed when it changes forms. [D'Angelo 95/09/09]
- When the Doppelganger switches creatures, the creature it used to be is not considered to have left play. Such effects will consider the creature to have left play when the Doppelganger leaves play. This means that if it was a [Gaea's Liege](#Gaea's Liege), converted lands revert to their old form when the Doppelganger leaves play, and that if it was Aladdin, stolen artifacts return to the owner when the Doppelganger leaves play. [WotC Rules Team 98/03/31] See Rule E.4.9.
- When it switches forms, the new form is not considered to be entering play. Effects that trigger off it "entering play" or when it "comes into play", even on the card itself, will not trigger. Thus, switching to a Pyknite will not allow you to draw a card. [D'Angelo 95/12/21] And [Eye of Singularity](#Eye of Singularity) will not trigger. [Aahz 97/07/09] See Rule E.4.7.
- If it is a Tetravus and changes forms to something else (leaving some Tetravite tokens in play) then changes back to a Tetravus later, the old tokens will not consider this to be the same Tetravus they came from, so they will not be able to move onto the Doppelganger/Tetravus. [Aahz 96/03/02]
- Whenever it changes forms, it does not lose any counters or other gains made as the creature it was copying. [WotC Rules Team 98/03/31]
- When changing forms, the text changes from [Magical Hack](#Magical Hack) and [Sleight of Mind](#Sleight of Mind) are lost in the change along with the old text. [WotC Rules Team 98/03/31]
- When changing forms, it does not get any counters that the creature being copied would have received when played, although it would get those counters when played (see Rule E.4.3). [WotC Rules Team 94/02/27] Thus, a Doppel of a [Clockwork Beast](#Clockwork Beast) would get counters if it copied the Beast when played, but would not get any if it changes form to a Clockwork Beast.
- A Doppelganger of a Clone is just a copy of the creature the Clone copied. [PPG Page 224]
- A Doppelganger of a Doppelganger has the form change triggered ability twice and can change twice during upkeep. [D'Angelo 00/01/11]
- The Doppelganger is targeted and will check the validity of the target when declared and when resolved. If the target becomes invalid before resolution on casting the Doppelganger, then the spell is countered. If it becomes invalid before resolution of a shape change, then the change is countered and it keeps its current form. [WotC Rules Team 95/02/09]
- When it switches forms, cumulative upkeep counts on the creature it was copying applies to any new cumulative upkeep for the new form. For example, if it was copying a [Firestorm Hellkite](#Firestorm Hellkite) (cumulative upkeep {U}{R}), and it stayed in that form through three upkeep payments, it would gain three cumulative upkeep counters. If it then switched to a [Soldevi Simulacrum](#Soldevi Simulacrum) (cumulative upkeep {1}), its next upkeep payment would be {4}. [WotC Rules Team 98/03/31]
- When it takes on the characteristics of the other card, it is no longer of creature type Doppelganger. [WotC Rules Team 98/03/31]
- If it is a copy of a Licid and is in creature enchantment form, it will stop being a creature enchantment when it changes form. [Aahz 97/11/16]
- It does copy the mana symbols in the casting cost for the card it is copying, but it uses its own color definition and not the one from those mana symbols. This is so it maintains its color just like the text says. [bethmo 98/07/07]
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
Veteran Bodyguard
- If a creature is blocked but Trample damage is still done to a player, this damage cannot be redirected to the Bodyguard because the Bodyguard only takes damage from unblocked creatures. [bethmo 94/06/01]
- Damage goes to the Bodyguard as long as he is untapped. This works even if he is blocking. [Peterson 94/11/01]
- Cannot be used against spell or other non-creature attack damage. [D'Angelo 94/06/01]
- Redirected damage retains its color and any other abilities. [Snark 94/02/01] See Rule G.12.2.
- If a [Martyrs of Korlis](#Martyrs of Korlis) is in play, unblocked artifact creature damage must go to a Martyr because its text overrides the Veteran Bodyguard. All other unblocked creature damage can and will be taken by your Veteran Bodyguard. [Aahz 94/06/01]
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
Veteran Brawlers
Veteran Cavalier
- All tournament formats have banned this card because it only appears in Starter.
Veteran Explorer
Veteran's Voice
- Is sacrificed if you lose control of the creature. [Duelist Magazine #12, Page 32]
Vexing Arcanix
- The target player names a card on resolution. [D'Angelo 00/03/09]
- If the player has no cards in their library, the effect does nothing. It does not cause any damage. [WotC Rules Team 96/05/08]
Vhati il-Dal
- Note - Also see Legendary Permanents, Rule K.17.
Viashino Bey
- The ability is not a triggered ability. It is a constraint on declaring an attack. [Barclay 99/02/09]
Viashino Cutthroat
- It is returned to its owner's hand at the end of turn only if it is in play. [D'Angelo 99/03/24]
- Note - Also see Haste, Rule A.18.
Viashino Grappler
- Note - Also see Trample, Rule A.27.
Viashino Heretic
- Note - Also see Converted Mana Cost, Rule K.8.1.
Viashino Outrider
- Note - Also see Echo, Rule A.12.
Viashino Runner
Viashino Sandstalker
- It is returned to its owner's hand at the end of every turn in which it is in play. [D'Angelo 98/03/26]
- Note - Also see Haste, Rule A.18.
Viashino Sandscout
- It is returned to its owner's hand at the end of turn only if it is in play. [D'Angelo 99/03/24]
- Note - Also see Haste, Rule A.18.
Viashino Sandswimmer
Viashino Warrior
Viashino Weaponsmith
Viashivan Dragon
Vibrating Sphere
- Any creature which is lowered below a toughness of 1 will die at the beginning of the upkeep step, since that is the first time State-Based Effects (see Rule T.11) are checked. [D'Angelo 00/03/09]
Vicious Hunger
Vicious Kavu
Victimize
- The sacrifice is part of the play cost (see Rule K.20) for this spell. [D'Angelo 99/05/01]
- You cannot bring back the creature you sacrificed because you choose the target creatures before you sacrifice the creature. [D'Angelo 99/07/03]
- If one of the target creatures is not there on resolution, the other is still affected. If both creatures are gone, then nothings happens. [D'Angelo 99/05/01]
- This card can be used to put both parts of the B.F.M. into play at once. [DeLaney 98/10/17]
Victual Sliver
Vigilant Drake
Vigilant Martyr
Vigorous Charge
Vile Consumption
Vile Requiem
- Adding a counter is optional. If you forget to add one during your upkeep, you cannot back up and add one later. [Urza's Saga Rule Page]
Village Elder
Vine Dryad
Vine Trellis
- Note - Also see Wall, Rule K.26.
Vintara Elephant
- Note - Also see Trample, Rule A.27.
Vintara Snapper
Virtue's Ruin
- All tournament formats have banned this card because it only appears in Portal.
Virtuous Charge
- When played under non-Portal rules, the text should be read as "Creatures you control get +1/+1 until end of turn." [D'Angelo 00/06/05]
- All tournament formats have banned this card because it only appears in Portal.
Viscerid Armor
Viscerid Drone
Viseling
- If X is less than zero, no damage is dealt. [D'Angelo 00/02/15]
Vision Charm
- All lands changed are changed to the same type. [Visions FAQ 97/02/16]
- Note - Also see Modal Spells and Abilities, Rule G.24.
- Note - Also see Phasing Out and In, Rule G.27.
Visions
- You cannot rearrange the cards. You put them back in the same order or you shuffle the whole library. [bethmo 94/08/31]
- If there are less than 5 cards in the library, you look at whatever ones remain and you still get the option to shuffle. [Duelist Magazine #6, Page 130]
- This is not a draw and will not cause a player to lose if there are less than 5 cards in the library. [Duelist Magazine #6, Page 130]
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
Vitalize
Vitalizing Cascade
- Note - Also see X Costs, Rule K.27.
Vitalizing Wind
- Only affects creatures you control when the spell resolves. [DeLaney 00/05/29]
Vizzerdrix
- All tournament formats have banned this card because it only appears in Starter.
Vodalian Hypnotist
- Note - See Rule E.11.Ruling.7 for "any time you could play" rules.
Vodalian Illusionist
Vodalian Knights
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
- Note - Also see First Strike, Rule A.15.
- Note - Also see Landhome, Rule A.20.
Vodalian Mage
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
Vodalian Merchant
- Note - Also see Comes Into Play Abilities, Rule E.3.
Vodalian Serpent
- Note - Also see Kicker, Rule A.20.
Vodalian Soldiers
Vodalian War Machine
- The Merfolk are tapped during announcement and as a cost. [Duelist Magazine #11, Page 56] The ability cannot be announced if the Merfolk are not in an untapped state. [D'Angelo 96/12/23]
- It cannot override "summoning sickness", so it cannot attack on the turn it is brought into play. [WotC Rules Team 94/12/15]
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
- Note - Also see Walls, Rule K.26.
Vodalian Zombie
- Note - Also see Protection, Rule A.24.
Voice of Duty
- Note - Also see Protection, Rule A.24.
Voice of Grace
- Note - Also see Protection, Rule A.24.
Voice of Law
- Note - Also see Protection, Rule A.24.
Voice of Reason
- Note - Also see Protection, Rule A.24.
Voice of Truth
- Note - Also see Protection, Rule A.24.
Void
- You can choose zero. Token creatures have a converted mana cost of zero, for example. [Invasion FAQ 00/10/03]
- Note - Also see Converted Mana Cost, Rule K.8.
Volcanic Dragon
- Note - Also see Haste, Rule A.18.
- Note - The Portal version had no creature type.
Volcanic Eruption
- Can be used with X equal to zero. This is useful if no Mountains are in play. [bethmo 94/06/01]
- Casting [Magical Hack](#Magical Hack) on Volcanic Eruption will not allow you to change the targets of the spell because you chose the targets when the spell was declared and before a Hack can interrupt it. The Hack will just cause it to be countered since the targets will be illegal. [WotC Rules Team 94/02/07] It may not be countered on multilands that are half mountain and half of the new land type specified.
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
- Note - Also see X Costs, Rule K.27.
Volcanic Geyser
- Note - Also see X Costs, Rule K.27.
Volcanic Hammer
- All tournament formats have banned this card because it only appears in Portal and Starter.
Volcanic Island
- The card works as if its text also has "{Tap}: Add {U} to your mana pool.; {Tap}: Add {R} to your mana pool." [WotC Rules Team 00/06/06]
- See Badlands for rulings.
- Extended tournaments (see Rule D.15) do not ban this card.
- Note - Volcanic Island was not in the Alpha printing of the Limited Edition.
Volcanic Wind
- The value of X is determined at the time you announce this spell, and you choose the targets and the division of damage among those targets as part of the announcement as well. [D'Angelo 99/11/21]
Volrath's Curse
- If the creature this card is on is sacrificed to this card, this card is put into the graveyard before the ability to unsummon it can be used. [D'Angelo 98/12/07]
Volrath's Dungeon
Volrath's Gardens
Volrath's Laboratory
- You do not have to choose an existing creature type. [WotC Rules Team 98/03/31] But you cannot pick a name which has another meaning in the game (Rule K.11.7). [D'Angelo 98/10/05]
- The token has the same name as the creature type. [bethmo 98/02/27]
- The token does not have any built-in abilities. For example, choosing creature type Bird does not give the token Flying. [D'Angelo 98/06/16]
- Note - Also see Creature Type, Rule K.11.
- Note - Also see Token Creatures, Rule K.25.
Volrath's Motion Sensor
- "Enchant Player" cards are local enchantments. [Barclay 98/08/13]
- The hand may be a real hand, or one of cards, but it must be controlled by the opponent. [Barclay 98/08/13]
- No other part of the player's body may touch the motion sensor - if it does, it is considered to have fallen off. [Barclay 98/08/13]
- Tickling is allowed, as long as you can reach from where you're sitting. Touching your opponent's hand or arms yourself in an attempt to knock it off is not. [Barclay 98/08/13]
- Blowing on the card or actively acting upon it in any way to force it off the player is not legal. [D'Angelo 98/10/22]
- All tournament formats have banned cards from Unglued.
- Note - Also see Unglued rulings, Rule U.1.
Volrath's Shapeshifter
- If the top card in your graveyard isn't a creature card (meaning a "Creature" or "Artifact Creature"), then it's just a 0/1 blue creature. [D'Angelo 99/06/01] Older cards of type Summon are also Creature cards.
- If the top card in your graveyard is a creature card, this card copies the card entirely, including color and artifact nature. But, this card keeps its ability and the granted one in addition to those from the card being copied. [Barclay 98/02/27]
- If the top card in the graveyard has any asterisks (*) in the power/toughness, then those values are considered to be zero (see Rule K.10.5) unless the card also has a static ability which sets the value for these asterisks, in which case the Shapeshifter also copies that ability and sets the values. For example, a Nightmare or [Keldon Warlord](#Keldon Warlord) will have their power/toughness set as appropriate. [DeLaney 98/07/17] But a Clone, Doppelganger, or Shapeshifter results in a 0 value for the *. [D'Angelo 99/01/26]
- If the top card in the graveyard has any other undefined characteristics, then those characteristics are not copied and the shapeshifter uses the characteristic from its own card. [Barclay 98/02/27]
- If the top card in your graveyard is a creature, it comes into play as a copy of that card and will trigger any of its own (or others) comes into play abilities as appropriate. [D'Angelo 99/06/01] Any "comes into play with", "as
thiscomes into play" or "beforethiscomes into play effects will not happen, since those take place before the copying effect. [bethmo 99/07/27] - When it changes forms, you do not play any "comes into play" abilities of the cards it copies. [D'Angelo 98/06/05] For example, if it copies a [Phyrexian Dreadnought](#Phyrexian Dreadnought), you do not sacrifice any creatures.
- Note - Also see Copy Cards, Rule E.4.
Volrath's Stronghold
- Note - Also see Legendary Permanents, Rule K.17.
Volrath the Fallen
- Note - Also see Converted Mana Cost, Rule K.8.
Voltaic Key
- Type 1 tournaments (see Rule D.13) have restricted this card since 99/10/01.
- Type 1.5 tournaments (see Rule D.14) have banned this card since 99/10/01.
- Urza Block Constructed tournaments (see Rule D.18.6) have banned this card since 99/07/01.
Volunteer Militia
- All tournament formats have banned this card because it only appears in Portal.
Volunteer Reserves
Voodoo Doll
- All of the 'X's on this card refer to the number of counters on the card. Paying twice the number of counters and tapping the Doll does damage equal to the number of counters. [bethmo 94/06/15]
- If [Power Artifact](#Power Artifact) is applied to the Doll, each activation will cost X+X-2 with a minimum cost of {1}. [Aahz 94/07/25]
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
Voracious Cobra
- Note - Also see First Strike, Rule A.15.
Vug Lizard
- W -
Waiting in the Weeds
- Note - Also see Token Creatures, Rule K.25.
Wake of Destruction
- Only looks at the card name, so it will not destroy cards that "count as" the destroyed land's type. [Urza's Destiny FAQ 99/05/25]
Wake of Vultures
- Note - Before errata, this card was of creature type Vulture. [Oracle 99/07/01]
Walking Dead
- Extended tournaments (see Rule D.15) have always banned this card.
Walking Dream
Walking Sponge
- The target loses just one of the listed abilities. [Urza's Legacy FAQ 99/02/03]
- Note - Also see First Strike, Rule A.15.
- Note - Also see Trample, Rule A.27.
Walking Wall
- The ability to allow it to attack only overrides the rule that a Wall cannot attack but it does not override summoning sickness or allow any other kind of illegal attack. [Duelist Magazine #7, Page 9]
- Note - Also see Walls, Rule K.26.
Wall of Air
- Note - Also see Walls, Rule K.26.
Wall of Blossoms
Wall of Bone
- Note - Also see Walls, Rule K.26.
Wall of Brambles
- Note - Also see Walls, Rule K.26.
Wall of Caltrops
- The bonus is gained in the declare blockers (see Rule C.4) step of the combat phase if the criterion is met. [D'Angelo 00/03/03]
- Extended tournaments (see Rule D.15) have always banned this card.
- Note - Also see Banding, Rule A.7.
- Note - Also see Walls, Rule K.26.
Wall of Corpses
- Note - Also see Walls, Rule K.26.
Wall of Diffusion
- The player can choose to treat this creature as shadow or non-shadow when declaring blockers, but only one of the two during a single declare blockers step. [bethmo 99/06/13]
- Note - Also see Shadow, Rule A.26.
- Note - Also see Walls, Rule K.26.
Wall of Distortion
- Note - Also see Wall, Rule K.26.
Wall of Dust
- A creature blocked by this card is marked with a "cannot attack next turn" effect when this card is assigned to block it. A creature is also marked if it is blocked by any means, including being part of a band which is blocked or by being moved into being blocked by an ability such as [General Jarkeld](#General Jarkeld). The effect is not removed if the creature is removed from the blocking situation by an ability like General Jarkeld. [WotC Rules Team 95/09/22]
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
- Note - Also see Walls, Rule K.26.
Wall of Earth
- Extended tournaments (see Rule D.15) have always banned this card.
- Note - Also see Walls, Rule K.26.
Wall of Essence
- Does trigger the life gain when combat damage is redirected to it. Redirected combat damage is still combat damage. [D'Angelo 98/10/19]
- Note - Also see Walls, Rule K.26.
Wall of Fire
- Note - Also see Walls, Rule K.26.
Wall of Glare
- Note - Also see Walls, Rule K.26.
Wall of Granite
- All tournament formats have banned this card because it only appears in Portal.
- Note - Also see Walls, Rule K.26.
- Note - This card had no creature type. If played with non-Portal cards, it should be played as creature type Wall. [D'Angelo 00/06/05]
Wall of Heat
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
- Note - Also see Walls, Rule K.26.
Wall of Ice
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
- Note - Also see Walls, Rule K.26.
Wall of Junk
- It only returns to owner's hand if it is still in play at end of combat. [D'Angelo 99/11/09]
- Note - It is of creature type Wall.
- Note - Also see Walls, Rule K.26.
Wall of Kelp
- Note - Also see Token Creatures, K.25.
- Note - Also see Walls, Rule K.26.
Wall of Lava
- Note - Also see Walls, Rule K.27.
Wall of Light
- Extended tournaments (see Rule D.15) have always banned this card.
- Note - Also see Protection, Rule A.24.
- Note - Also see Walls, Rule K.26.
Wall of Nets
- It only removes creatures from the game if this card is still in play at the end of combat. [Barclay 06/10/98]
- Note - Also see Walls, Rule K.26.
Wall of Opposition
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
- Note - Also see Walls, Rule K.26.
Wall of Pine Needles
- Note - Also see Walls, Rule K.27.
Wall of Putrid Flesh
- The term "enchanted creatures" means "creatures with a local enchantment on them". [D'Angelo 00/03/03]
- Extended tournaments (see Rule D.15) have always banned this card.
- Note - Also see Protection, Rule A.24.
- Note - Also see Walls, Rule K.26.
Wall of Razors
Wall of Resistance
- It gets only one counter a turn, not one per point of damage. [D'Angelo 98/06/18]
- Note - Also see Walls, Rule K.26.
Wall of Roots
- Note - Also see Walls, Rule K.26.
Wall of Shadows
- Can be destroyed by a [Battering Ram](#Battering Ram) because combat effects are not targeted. [WotC Rules Team 94/02/07]
- It is not affected by the [Golgothian Sylex](#Golgothian Sylex). [D'Angelo 95/08/16]
- Can be targeted by [Chaos Charm](#Chaos Charm) even if used in the mode that targets a wall, because Chaos Charm is not a "spell that can target only walls". [bethmo 99/02/11]
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
- Note - Also see Walls, Rule K.26.
- Note - The Chronicles version should have the Legends symbol and not the Antiquities symbol on it. This is errata. [Encyclopedia, Page 208]
Wall of Shields
Wall of Souls
- Redirected damage is still combat damage, so it will trigger on combat damage that is redirected to it. [D'Angelo 99/06/17]
- Note - Also see Walls, Rule K.26.
Wall of Spears
Wall of Stone
- Note - Also see Walls, Rule K.26.
Wall of Swords
- Note - Also see Walls, Rule K.26.
- Note - The Portal version had no creature type.
Wall of Tears
- Only creatures which live through the combat are returned to their owner's hand. [Duelist Magazine #25, Page 31]
- Note - Also see Walls, Rule K.26.
Wall of Tombstones
- This sets the current power/toughness and not the initial value, so it overrides counters and any older effects. [D'Angelo 99/02/07]
- A "creature card" is a Creature card or Artifact Creature card. [D'Angelo 00/03/03] Older cards of type Summon also count.
- Extended tournaments (see Rule D.15) have always banned this card.
- Note - Also see Walls, Rule K.26.
Wall of Vapor
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
- Note - Also see Walls, Rule K.26.
Wall of Vipers
Wall of Water
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
- Note - Also see Walls, Rule K.26.
Wall of Wonder
- Paying to make the Wall capable of attacking does not override the normal rule that a creature may not attack unless it began your turn in play. [Duelist Magazine #2, Page 9]
- You can apply the +4/-4 bonus as many times as you have mana to pay for it. Of course if it does not have enough toughness, it'll die. [Aahz 94/06/16]
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
- Note - Also see Walls, Rule K.26.
Wall of Wood
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
- Note - Also see Walls, Rule K.26.
Wallop
Wandering Eye
Wandering Mage
Wandering Stream
Wanderlust
Wand of Denial
Wand of Ith
- Any X in the casting cost of a spell is zero for purposes of the Wand. [Aahz 94/08/10]
- The card is picked during resolution of this ability. [D'Angelo 95/02/01] This gives the player a chance to cast any instant speed spells prior to having a random card selected from their hand.
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
- Note - Also see Converted Mana Cost, Rule K.8.
Wane (Wax/Wane)
- Note - See Wax (Wax/Wane) for the second half of this card.
- Note - Also see Split Cards, Rule K.24.
War Barge
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
- Note - Also see Landwalk, Rule A.22.
War Cadence
- The ability only applies to blocks declared after it resolves. It will not add costs to any blockers already announced. [DeLaney 99/10/17]
- You can choose X=0. This doesn't have an effect most of the time, but it does mean that creatures cannot block unless the controller chooses to pay the cost (a cost of zero is not automatically paid). You can use this to make your creatures unable to block a Lured attacker. [D'Angelo 99/10/17]
War Chariot
- Note - Also see Trample, Rule A.27.
War Dance
- Adding a counter is optional. If you forget to add one during your upkeep, you cannot back up and add one later. [Urza's Saga Rule Page]
Ward of Lights
- Note - Also see Protection, Rule A.24.
War Elephant
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
- Note - Also see Banding, Rule A.7.
- Note - Also see Trample, Rule A.27.
War Mammoth
- Note - Also see Trample, Rule A.27.
Warmonger
Warmth
- It triggers on all opposing players. [D'Angelo 99/05/01]
Warning
Warp Artifact
Warpath
Warping Wurm
Warrior Angel
Warrior en-Kor
- See [Lancers en-Kor](#Lancers en-Kor) for rulings.
Warrior's Charge
- All tournament formats have banned this card because it only appears in Portal.
- When played under non-Portal rules, the text should be read as "Creatures you control get +1/+1 until end of turn." [D'Angelo 00/06/05]
Warrior's Honor
- Note - The Anthologies version of the card has a casting cost of {1}{W} instead of {2}{W}. This is an error.
Warrior's Oath
- All tournament formats have banned this card because it only appears in Portal.
Warrior's Stand
- When played under non-Portal rules, the text should be read as an Instant that reads "Play
thisonly during an opponent's declare attackers step if a creature is attacking you.; Creatures you control get +2/+2 until end of turn." [D'Angelo 00/07/29] - All tournament formats have banned this card because it only appears in Portal.
War Tax
- The ability only applies to attackers declared after it resolves. It will not add costs to any attackers already announced. [DeLaney 99/10/17]
- You can choose X=0. This doesn't have an effect most of the time, but it does mean that creatures cannot attack unless the controller chooses to pay the cost (a cost of zero is not automatically paid). You can use this to make your Juggernaut unable to attack. [DeLaney 99/10/17]
Warthog
- Note - Also see Landwalk, Rule A.22.
Wash Out
Wasteland
Watchdog
- The triggered ability checks if Watchdog is untapped when it triggers. If not, it won't go on the stack. It checks again when it resolves, and if it is tapped, it will not give the creature -1/-0. [D'Angelo 99/06/01]
Water Elemental
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
Waterfront Bouncer
Waterspout Djinn
- You choose a land to return and return it during resolution of the upkeep triggered ability. This means if you have two Waterspout Djinns, they must each return different Islands. [D'Angelo 99/07/10]
Water Wurm
- Only gets the bonus once even if more than one opponent has an Island in play. [Aahz 94/12/25]
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
Wave Elemental
Wave of Reckoning
Wave of Terror
- Will not kill zero cost creatures. [bethmo 97/06/12]
- Only kills creatures with an exact cost of N, not N or less (where N is the last paid cumulative upkeep). [bethmo 97/06/12]
- Note - Also see Converted Mana Cost, Rule K.8.
- Note - Also see Cumulative Upkeep, Rule A.10.
Wax (Wax/Wane)
- Note - See Wane (Wax/Wane) for the second half of this card.
- Note - Also see Split Cards, Rule K.24.
Wayfaring Giant
Waylay
- The three tokens do have summoning sickness. This means they cannot attack unless you have an effect that allows them to ignore summoning sickness. [D'Angelo 98/11/20]
- Before the errata, you could play this card during a player's End of Turn step and let the tokens live through the following turn. It can now only be played during combat. [D'Angelo 99/07/29]
- Note - Also see Token Creatures, Rule K.25.
Wayward Soul
Weakness
Weakstone
- The -1/-0 applies to attacking creatures from all players. [Aahz 94/06/01]
- Extended tournaments (see Rule D.15) have always banned this card.
- Note - The card is of type "Artifact" and not "Continuous Artifact". [Oracle 98/07/01]
Weatherseed Elf
- Note - Also see Landwalk, Rule A.22.
Weatherseed Faeries
- Note - Also see Protection, Rule A.24.
Weatherseed Treefolk
- Note - Also see Trample, Rule A.27.
Web
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
Wei Ambush Force
- All tournament formats have banned this card because it only appears in Portal.
Wei Assassins
- When played under non-Portal rules, the text should be read as "When
thiscomes into play, target opponent chooses target creature he or she controls. Destroy that creature." [D'Angelo 00/07/06] - All tournament formats have banned this card because it only appears in Portal.
Wei Elite Companions
- All tournament formats have banned this card because it only appears in Portal.
- Note - Also see Horsemanship, Rule A.19.
Wei Infantry
- All tournament formats have banned this card because it only appears in Portal.
Wei Night Raiders
- When played under non-Portal rules, the text should be read as "Whenever
thisdeals damage to an opponent, that player discards a card from his or her hand." [D'Angelo 00/06/05] - All tournament formats have banned this card because it only appears in Portal.
- Note - Also see Horsemanship, Rule A.19.
Wei Scout
- All tournament formats have banned this card because it only appears in Portal.
- Note - Also see Horsemanship, Rule A.19.
Wei Strike Force
- All tournament formats have banned this card because it only appears in Portal.
- Note - Also see Horsemanship, Rule A.19.
Welkin Hawk
Well-Laid Plans
Well of Discovery
- The "if" condition is tested before putting any triggers on the stack, and it is tested again on resolution. If you have a [Troublesome Spirit](#Troublesome Spirit) which taps all your lands during the end of turn step, it will do this after the if condition failed, and it won't back up time and put this trigger onto the stack. [Prophecy FAQ 00/05/25]
Well of Knowledge
- Each player may use this ability as many times as they choose during their turn's draw step. [D'Angelo 99/07/10]
Well of Life
- The "if" condition is tested before putting any triggers on the stack, and it is tested again on resolution. If you have a [Troublesome Spirit](#Troublesome Spirit) which taps all your lands during the end of turn step, it will do this after the if condition failed, and it won't back up time and put this trigger onto the stack. [Prophecy FAQ 00/05/25]
Wellspring
- If the land is animated, it has summoning sickness when you gain control of it. [D'Angelo 99/07/10]
- If Wellspring leaves play, the control effect still lasts until end of turn. [D'Angelo 99/07/10]
Western Paladin
Whalebone Glider
Wheel of Fortune
- Type 1 tournaments (see Rule D.13) have restricted this card since 94/03/23.
- Type 1.5 tournaments (see Rule D.14) have always banned this card.
- Extended tournaments (see Rule D.15) have always banned this card.
- Standard (Type 2) tournaments (see Rule D.16) have banned this card since 95/05/02 when it left the environment. It was previously restricted from 94/03/23 to 95/05/02.
Wheel of Torture
- The number of cards is counted during resolution. [D'Angelo 99/05/01]
Whetstone
- Can be used if a player has less than 2 cards in their library. It will remove 0 or 1 cards if that is all that is available. [D'Angelo 98/10/15]
- It is not a draw effect so it will not cause a player with less than 2 cards in their library to lose. [D'Angelo 98/10/15]
- Since you are putting more than one card in the graveyard at one time, each affected player can choose the order the 2 cards go in. [D'Angelo 98/10/15]
Whim of Volrath
- Note - See [Magical Hack](#Magical Hack) for rulings.
- Note - Also see Buyback, Rule A.9.
Whippoorwill
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
Whip Sergeant
- Note - Also see Haste, Rule A.18.
Whip Silk
Whipstitched Zombie
Whiptail Wurm
- All tournament formats have banned this card because it only appears in Portal and Starter.
- Note - The Portal version had no creature type.
Whiptongue Frog
Whip Vine
- Note - There's an error in the Oracle version 00/10/24 where the last ability is omitted. [D'Angelo 00/11/06]
- Note - Also see Walls, Rule K.26.
Whirling Catapult
Whirling Dervish
- If it damages the opponent multiple times in a turn, it gets a +1/+1 counter for each time. [D'Angelo 98/06/08]
- Note - Also see Protection, Rule A.24.
Whirlwind
Whispers of the Muse
- Note - Also see Buyback, Rule A.9.
White Knight
White Mana Battery
- See [Black Mana Battery](#Black Mana Battery) for rulings.
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
Whiteout
White Scarab
White Ward
- See [Black Ward](#Black Ward) for rulings.
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
- Note - Also see Protection, Rule A.24.
Wicked Pact
- All tournament formats have banned this card because it only appears in Portal and Starter.
Wicked Reward
- The sacrifice of a creature is part of the play cost and is paid on announcement. You do not have a choice to pay this cost zero times or more than one time in order to multiply the effect. [D'Angelo 97/01/28]
Wielding the Green Dragon
- When played under non-Portal rules, the text should be read as "Target creature gets +4/+4 until end of turn." [D'Angelo 00/06/05]
- All tournament formats have banned this card because it only appears in Portal.
Wiitigo
- Any +1/+1 counter from any source can be used with his ability. [D'Angelo 97/11/25]
Wild Aesthir
- Note - Also see First Strike, Rule A.15.
- Note - Before errata, this card was of creature type Aesthir. [Oracle 99/07/23]
Wild Colos
- Note - Also see Haste, Rule A.18.
Wild Dogs
- Note - Also see Cycling, Rule A.11.
Wild Elephant
- Note - Also see Trample, Rule A.27.
Wildfire
Wildfire Emissary
- Note - Also see Protection, Rule A.24.
Wild Griffin
- All tournament formats have banned this card because it only appears in Portal and Starter.
Wild Growth
- The additional mana is not an ability of the land and is not something the land can produce for purposes of [Fellwar Stone](#Fellwar Stone), [Reflecting Pool](#Reflecting Pool), and similar cards. [DeLaney 99/07/21]
- The additional {G} is not a valid choice for [Mana Flare](#Mana Flare) and similar cards. This mana is produced by a triggered ability. [DeLaney 99/08/10]
Wild Jhovall
Wild Mammoth
Wild Might
- Each player gets the option to pay when the spell resolves. [Prophecy FAQ 00/05/25]
Wild Ox
- All tournament formats have banned this card because it only appears in Portal and Starter.
- Note - Also see Landwalk, Rule A.22.
Wild Wurm
- Note - Also see Comes Into Play Abilities, Rule E.3.
Will-O'-The-Wisp
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
Willow Dryad
- All tournament formats have banned this card because it only appears in Portal.
- Note - Also see Landwalk, Rule A.22.
- Note - This card had no creature type. If played with non-Portal cards, it should be played as creature type Dryad. [D'Angelo 00/06/05]
Willow Elf
- All tournament formats have banned this card because it only appears in Starter.
Willow Faerie
Willow Priestess
- Note - Also see Protection, Rule A.24.
Willow Satyr
- Extended tournaments (see Rule D.15) have always banned this card.
- Note - Also see Tap and Hold Abilities, Rule E.10.
Wind Dancer
Wind Drake
- Note - The Portal version had no creature type.
Windfall
- Type 1 tournaments (see Rule D.13) have restricted this card since 99/01/01.
- Type 1.5 tournaments (see Rule D.14) have banned this card since 99/01/01.
- Extended tournaments (see Rule D.15) have banned this card since 99/01/01.
- Standard (Type 2) tournaments (see Rule D.16) have banned this card since 99/01/01.
- Urza Block Constructed tournaments (see Rule D.18.6) have banned this card since 99/04/01.
Winding Canyons
Winding Wurm
- Note - Also see Echo, Rule A.12.
Windreaper Falcon
- Note - Also see Protection, Rule A.24.
- Note - Before errata, this card was of creature type Falcon. [Oracle 99/07/01]
Wind Sail
- All tournament formats have banned this card because it only appears in Starter.
Windseeker Centaur
Windscouter
Wind Shear
- The -2/-2 and loss of Flying both last until end of turn. The -2/-2 is not permanent. [D'Angelo 97/01/28]
Winds of Change
- The number of cards you originally had is the number of cards in your hand when this spell is resolved, and not when it is played. In other words, if you start with 7 cards, cast Winds of Change, and then cast 5 other instants in the same stack, then you will get 1 new card and not 6 or 7. [Aahz 94/09/06]
Winds of Rath
- A creature is enchanted if it has a local enchantment on it. [D'Angelo 99/06/01]
Wind Spirit
Wirecat
Winged Sliver
Wing Snare
Wings of Aesthir
- Note - Also see First Strike, Rule A.15.
Wings of Hope
Wing Storm
Winnow
Winter Blast
- Will succeed on already tapped creatures and do damage to them. [Duelist Magazine #5, Page 22]
- Checks if the creatures are Flying on resolution and not on announcement. [D'Angelo 95/10/05]
- Cannot target the same thing more than once. [D'Angelo 98/02/03]
- Note - Also see X Costs, Rule K.27.
Wintermoon Mesa
Winter Orb
- Lands animated by [Living Lands](#Living Lands) or [Kormus Bell](#Kormus Bell) are affected by this spell. [D'Angelo 94/06/01]
Winter's Chill
- The payments are made when the spell resolves. The three options are: pay {2} to let creature act as normal, pay {1} to have creature neither deal or receive damage, or pay nothing and the creature does deal and receive damage but it will be destroyed at end of combat. [D'Angelo 00/03/09]
- Note - Also see X Costs, Rule K.27.
Winter's Grasp
Winter's Night
- Note - Also see Enchant World, Rule K.12.10.
Winter Sky
Wishmonger
- Note - Also see Protection, Rule A.24.
Witch Engine
Witch Hunter
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
Withdraw
- The creature's controller gets the option to pay when the spell resolves. [Prophecy FAQ 00/05/25]
- The two creatures may have different controllers. [DeLaney 00/05/29]
- Must target two different creatures. [DeLaney 00/06/20]
- You choose on announcement which creature is theone that can be paid to prevent the effect. The payment itself is made on resolution (if at all). [DeLaney 00/06/20]
Withering Boon
- A creature spell is any Creature or Artifact Creature spell. Older cards of type Summon are also creature spells. [D'Angelo 99/07/10]
- Note - Before errata, this card was of type Interrupt. [Oracle 99/07/01]
Withering Gaze
- When played under non-Portal rules, the text should be read as "Look at target opponent's hand. You draw a card for each forest and green card in that player's hand. [D'Angelo 00/07/06]
- All tournament formats have banned this card because it only appears in Portal.
Withering Wisps
Wizard Mentor
- Can target itself. [DeLaney 98/10/05]
Wizards' School
Wolf Pack
- When played under non-Portal rules, the text should be read as "
thismay deal its combat damage to defending player as though it weren't blocked." [D'Angelo 00/06/05] - All tournament formats have banned this card because it only appears in Portal.
Wolverine Pack
- Note - The creature type was "Wolverine Pack" and it is now the hyphenated "Wolverine-Pack". [Oracle 00/10/24]
- Note - Also see Rampage, Rule A.25.
Wood Elemental
- The Forests are sacrificed to define the power/toughness of this card right before it comes into play. You have to do this sacrifice no matter how this card comes into play. See Rule G.28.3. [D'Angelo 99/02/11]
- A [Vesuvan Doppelganger](#Vesuvan Doppelganger) switching forms to a Wood Elemental will not require a sacrifice. [Aahz 95/07/05]
- Extended tournaments (see Rule D.15) have always banned this card.
Wood Elves
- The ability is not optional. [DeLaney 98/06/10]
- Note - Also see Comes Into Play Abilities, Rule E.3.
- Note - The Portal version had no creature type.
Wooden Sphere
Woodripper
- Note - Also see Fading, Rule A.14.
Wood Sage
Woolly Mammoths
- Note - Also see Trample, Rule A.27.
Woolly Spider
Word of Binding
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
- Note - Also see X Costs, Rule K.27.
Word of Blasting
- Note - Also see Converted Mana Cost, Rule K.8.
Word of Command
- The caster of Word of Command controls all aspects of the spell they have the opponent cast, including the amount of mana and target of the spell. Note that if the spell just enables something, you cannot power it in addition to casting it. For example, you cannot cast Pestilence then tap additional mana to power the card, or summon a [Nether Shadow](#Nether Shadow) and declare an attack with it. Spells with an X casting cost have X decided by the caster of Word of Command. [WotC Rules Team 94/01/24] The decisions apply to ones made on announcement and ones made on resolution. [D'Angelo 95/04/11]
- Since this spell is an instant, your opponent gets a chance to respond to it as normal. Once this spell resolves, you look at your opponent's hand and choose a spell or land. [D'Angelo 99/10/29] Note that it is common practice to respond to Word of Command by using up any spells or mana you have prior to letting it resolve.
- When this spell finishes resolving, the next time the targeted player gets priority, they play the spell and you make the choices made on announcement. [Gray 99/10/27]
- Your opponent cannot counter the Word of Command after they let you look at his hand, but they can attempt to counter the spell you force them to play. [WotC rules team 94/01/24]
- You must order your opponent to play a spell or play a land if it is possible to do so. [D'Angelo 94/10/01]
- The spell which is played is considered as being played by the player targeted by Word of Command and not by the caster of Word of Command. [Arab FAQ 94/01/05]
- You can make them play anything that they could legally play if the spell stack was empty. So a sorcery spell can be played if it is their main phase, and so on. Since they do get to play the spell as if the spell stack were empty, it is possible to make them play a sorcery when the spell stack is not actually empty. [Gray 99/10/27]
- The spell being cast by Word of Command's effect can be responded to as normal once it is on the stack. [D'Angelo 99/10/29]
- You do get to choose which lands get tapped. [bethmo 94/06/01] This means you can choose ones with [Psychic Venom](#Psychic Venom) or other bad effects on them, but does not allow you to tap a wrong amount (or color) of mana (possibly causing mana burn) if there is a possible way to tap the right amount of mana. For example, if one Forest and one Forest with [Wild Growth](#Wild Growth) are available, you may not use the one with Wild Growth to cast [Giant Growth](#Giant Growth) (cost 'G'). [Aahz 94/08/01] You can make them choose an optional mana generating ability of the land that is tapped, such as making them sacrifice a [Dwarven Ruins](#Dwarven Ruins). [WotC Rules Team 94/12/15]
- You may Command your opponent to play a land (if they have not already done so this turn). [Aahz 94/06/01]
- If used with a [Demonic Tutor](#Demonic Tutor) being the card the other player casts, you do not get to look through that player's library. You get to name a card for them to take. If it is in the library, they take it. If not, you name another card. Repeat until you name one that they have. [D'Angelo 95/04/11] Remember that even on-resolution decisions are made by the Word of Command caster.
- If there is a non-mana way to cast a spell, as with Pitch Spells, you may require that way to be used if it is possible to do so. [D'Angelo 97/03/26]
- To "play a card" is to either announce a spell (see Rule T.4) or to put a land into play using the main phase special action (see Rule P.8.4). [D'Angelo 99/01/18]
- Extended tournaments (see Rule D.15) have always banned this card.
Word of Undoing
Workhorse
Worldly Counsel
- You choose the order on the bottom of your library. [Invasion FAQ 00/10/03]
Worldly Tutor
Worms of the Earth
- A land which is somehow put in an Oubliette or [Tawnos's Coffin](#Tawnos's Coffin) or which phases out can return to play since it is not considered a "new land". [Duelist Magazine #6, Page 132]
- A land which is somehow put into a [Safe Haven](#Safe Haven) will leave the game forever if it tries to return while Worms of the Earth is in play. [Duelist Magazine #6, Page 132]
- If you play a spell/ability like [Untamed Wilds](#Untamed Wilds) which lets you put a land into play, the effect fails. With Untamed Wilds you still shuffle the library. [Duelist Magazine #6, Page 132]
- Eureka will not allow a land to enter play. [WotC Rules Team 95/06/15]
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
Wormwood Treefolk
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
- Note - Also see Landwalk, Rule A.22.
Worn Powerstone
Worry Beads
Worship
- This effect is applied when you lose life due to unprevented damage. All the damage got dealt (for purposes of triggers), but the player's life total is not reduced by the full amount of the damage. [WotC Rules Team 98/10/18]
- It reduces your life total to 1, not the damage to 1. [D'Angelo 99/01/23]
Worthy Cause
- The sacrifice is done on resolution. [D'Angelo 99/06/01]
- Note - Also see Buyback, Rule A.9.
Wrath of God
- Creatures with Protection from White cannot avoid this spell's effects. Destruction by means of Wrath of God is not targeted. [bethmo 94/06/01]
Wrath of Marit Lage
The Wretched
- This means it affects ones currently being blocked by this card at the end of combat and not ones that might have been removed by an effect such as [General Jarkeld](#General Jarkeld). [Duelist Magazine #8, Page 47]
- If it blocks and regenerates, it is removed from combat (see Rule C.1.6) so it is not blocking anything at the end of combat. [D'Angelo 99/04/25]
Wu Admiral
- When played under non-Portal rules, the text should be read as "
thisgets +1/+1 as long as an opponent controls an island." [D'Angelo 00/06/05] - All tournament formats have banned this card because it only appears in Portal.
Wu Elite Cavalry
- All tournament formats have banned this card because it only appears in Portal.
- Note - Also see Horsemanship, Rule A.19.
Wu Infantry
- All tournament formats have banned this card because it only appears in Portal.
Wu Light Cavalry
- All tournament formats have banned this card because it only appears in Portal.
- Note - Also see Horsemanship, Rule A.19.
Wu Longbowman
- When played under non-Portal rules, the text should be read as "{Tap}:
thisdeals 1 damage to target creature or player. Play this ability only during your turn before combat." [D'Angelo 00/06/05] - All tournament formats have banned this card because it only appears in Portal.
Wu Scout
- All tournament formats have banned this card because it only appears in Portal.
- Note - Also see Horsemanship, Rule A.19.
Wu Spy
- When played under non-Portal rules, the text should be read as "When
thiscomes into play, look at the top two cards of target player's library and choose one. Put the chosen card into his or her graveyard." [D'Angelo 00/06/05] - All tournament formats have banned this card because it only appears in Portal.
Wu Warship
- When played under non-Portal rules, the text should be read as "
thiscan't attack unless the defending player controls an island." [D'Angelo 00/06/05] - All tournament formats have banned this card because it only appears in Portal.
Wyluli Wolf
- X -
Xanthic Statue
- Note - Also see Trample, Rule A.27.
Xenic Poltergeist
- Wears off at the beginning of the upkeep, not during upkeep. [bethmo 94/06/01]
- Note - Also see Changing a Permanent's Type, Rule K.5.
- Note - Also see Converted Mana Cost, Rule K.8.
Xiahou Dun, the One-Eyed
- When played under non-Portal rules, the text should be read as "Sacrifice
this: Return target black card from your graveyard to your hand. Play this ability only during your turn before combat." [D'Angelo 00/06/05] - All tournament formats have banned this card because it only appears in Portal.
- Note - Also see Horsemanship, Rule A.19.
- Note - Also see Legendary Permanents, Rule K.17.
Xira Arien
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
- Note - Also see Legendary Permanents, Rule K.17.
Xun Yu, Wei Advisor
- When played under non-Portal rules, the text should be read as "{Tap}: Target creature you control gets +2/+0 until end of turn. Play this ability only during your turn before combat." [D'Angelo 00/06/05]
- All tournament formats have banned this card because it only appears in Portal.
- Note - Also see Legendary Permanents, Rule K.17.
- Y -
Yare
Yavimaya Ancients
Yavimaya Ants
- Note - Also see Cumulative Upkeep, Rule A.10.
- Note - Also see Haste, Rule A.18.
- Note - Also see Trample, Rule A.27.
Yavimaya Barbarian
- Note - Also see Protection, Rule A.24.
Yavimaya Elder
- Searching for lands is optional. If you forget, you cannot go back later even if it is something you usually do. [D'Angelo 99/06/01]
Yavimaya Enchantress
- This counts "Enchantment" and "Enchant <-something->" cards. [D'Angelo 99/05/01]
Yavimaya Gnats
Yavimaya Granger
Yavimaya Hollow
- Note - Also see Legendary Permanents, Rule K.17.
Yavimaya Kavu
Yavimaya Scion
- It will not reduce colorless damage to zero which is not from an artifact. [Barclay 99/02/09]
- Note - Also see Protection, Rule A.24.
Yavimaya Wurm
- Note - Also see Trample, Rule A.27.
Yawgmoth Demon
- The sacrificing of an artifact is not mandatory. You can choose not to sacrifice an artifact but will pay the consequences. [Aahz 94/11/02]
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
- Note - Also see First Strike, Rule A.15.
Yawgmoth's Agenda
- The cards in your graveyard are not considered to be in your hand for any reason other than for playing them. For example, you can't discard them. [Invasion FAQ 00/10/03]
- You do count spells that were played this turn before this card enters play. [DeLaney 00/10/18]
- Note - Also see [Yawgmoth's Will](#Yawgmoth's Will).
Yawgmoth's Bargain
- Type 1 tournaments (see Rule D.13) have restricted this card since 99/10/01.
- Type 1.5 tournaments (see Rule D.14) have banned this card since 99/10/01.
- Extended tournaments (see Rule D.15) have banned this card since 99/08/01.
- Note - Also see Skipping a Phase or Step, Rule G.36.
Yawgmoth's Edict
- The ability triggers when the spell is announced. This is before any responses can be announced. It is long before the announced spell resolves. [DeLaney 98/10/05] For example, casting Disenchant will trigger this and cause the life loss/gain before Disenchant can resolve.
- Loss of life cannot be prevented by any means. See Rule G.21.2. [DeLaney 98/10/05]
Yawgmoth's Will
- If you play a Buyback spell (see Rule A.9), then there will be two effects trying to replace where the card goes. You get to choose if the Buyback returns the card to your hand or the card gets removed from the game. [bethmo 98/10/12]
- To "play a card" is to either announce a spell (see Rule T.4) or to put a land into play using the main phase special action (see Rule P.8.4). [D'Angelo 99/01/18]
- If an effect asks you to discard a card, you cannot "discard" something that is in your graveyard. Those cards are not in your hand for any reason other than letting you play them. Thus, Cycling abilities of cards in the graveyard cannot be used. [DeLaney 98/10/15]
- If you play a card using Yawgmoth's Will and something triggers only when "played from your hand", that something will not trigger. [bethmo 99/03/05] Such things trigger based on where the card came from.
- It does not look back in time. It only removes cards from the game that go to the graveyard after it is cast. [D'Angelo 98/11/04]
- The second ability is a replacement ability (see Rule T.10). It applies to both costs and effects. [WotC Rules Team 98/11/03] There is no infinite loop mana generation with [Dark Ritual](#Dark Ritual). [D'Angelo 98/11/04]
- It will remove itself from the game since it goes to the graveyard after its effect starts. [D'Angelo 98/11/04]
- Note - Also see [Yawgmoth's Agenda](#Yawgmoth's Agenda).
- Type 1 tournaments (see Rule D.13) have restricted this card since 99/10/01.
- Type 1.5 tournaments (see Rule D.14) have banned this card since 99/10/01.
- Extended tournaments (See Rule D.15) have banned this card since 99/10/01.
Ydwen Efreet
- The ability triggers during the declare attackers step (see Rule C.3) and may prevent the Efreet from being used as a blocker. [D'Angelo 00/02/15]
- Extended tournaments (see Rule D.15) have always banned this card.
Yellow Scarves Cavalry
- All tournament formats have banned this card because it only appears in Portal.
- Note - Also see Horsemanship, Rule A.19.
Yellow Scarves General
- All tournament formats have banned this card because it only appears in Portal.
- Note - Also see Horsemanship, Rule A.19.
Yellow Scarves Troops
- All tournament formats have banned this card because it only appears in Portal.
- Note - Also see Horsemanship, Rule A.19.
Yotian Soldier
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
Young Wei Recruits
- All tournament formats have banned this card because it only appears in Portal.
Youthful Knight
- Note - Also see First Strike, Rule A.15.
Yuan Shao, the Indecisive
- When played under non-Portal rules, the text should be read as "Horsemanship.; Creatures you control can't be blocked by more than one creature." [D'Angelo 00/06/05]
- All tournament formats have banned this card because it only appears in Portal.
- Note - Also see Horsemanship, Rule A.19.
- Note - Also see Legendary Permanents, Rule K.17.
Yuan Shao's Infantry
- All tournament formats have banned this card because it only appears in Portal.
- Z -
Zanam Djinn
Zap
Zealots en-Dal
Zebra Unicorn
Zelyon Sword
- Extended tournaments (see Rule D.15) have banned this card since 99/10/01.
- Note - Also see Tap and Hold Abilities, Rule E.10.
Zephid
Zephid's Embrace
Zephyr Falcon
- Note - The creature type was Falcon and is now Bird. [Oracle 00/02/01]
Zerapa Minotaur
- Note - Also see First Strike, Rule A.15.
Zhalfirin Commander
- Note - Also see Flanking, Rule A.16.
Zhalfirin Crusader
- Note - Also see Flanking, Rule A.16.
Zhalfirin Knight
Zhang Fei, Fierce Warrior
- All tournament formats have banned this card because it only appears in Portal.
- Note - Also see Horsemanship, Rule A.19.
- Note - Also see Legendary Permanents, Rule K.17.
Zhang He, Wei General
- When played under non-Portal rules, the text should be read as "Whenever
thisattacks, all other creatures you control get +1/+0 until end of turn." [D'Angelo 00/06/05] - All tournament formats have banned this card because it only appears in Portal.
- Note - Also see Horsemanship, Rule A.19.
- Note - Also see Legendary Permanents, Rule K.17.
Zhang Liao, Hero of Hefei
- When played under non-Portal rules, the text should be read as "Whenever
thisdeals damage to an opponent, that player discards a card from his or her hand." [D'Angelo 00/06/05] - All tournament formats have banned this card because it only appears in Portal.
- Note - Also see Legendary Permanents, Rule K.17.
Zhao Zilong, Tiger General
- All tournament formats have banned this card because it only appears in Portal.
- Note - Also see Horsemanship, Rule A.19.
- Note - Also see Legendary Permanents, Rule K.17.
Zhou Yu, Chief Commander
- When played under non-Portal rules, the text should be read as "
thiscan't attack unless the defending player controls an island." [D'Angelo 00/06/05] - All tournament formats have banned this card because it only appears in Portal.
- Note - Also see Legendary Permanents, Rule K.17.
Zhuge Jin, Wu Strategist
- When played under non-Portal rules, the text should be read as "{Tap}: target creature is unblockable this turn. Play this ability only on your turn before combat." [D'Angelo 00/06/05]
- All tournament formats have banned this card because it only appears in Portal.
- Note - Also see Legendary Permanents, Rule K.17.
Zirilan of the Claw
- If the Dragon is brought into play and then phases out, the "At end of turn remove it from the game" will be forgotten. [D'Angelo 98/10/30]
- Note - Also see Haste, Rule A.18.
Zodiac Dog
- All tournament formats have banned this card because it only appears in Portal.
- Note - Also see Landwalk, Rule A.22.
Zodiac Dragon
- When played under non-Portal rules, the text should be read as "When
thisgoes to a graveyard from play, you may returnthisto its owner's hand." [D'Angelo 00/06/05] - All tournament formats have banned this card because it only appears in Portal.
Zodiac Goat
- All tournament formats have banned this card because it only appears in Portal.
- Note - Also see Landwalk, Rule A.22.
Zodiac Horse
- All tournament formats have banned this card because it only appears in Portal.
- Note - Also see Landwalk, Rule A.22.
Zodiac Monkey
- All tournament formats have banned this card because it only appears in Portal.
- Note - Also see Landwalk, Rule A.22.
Zodiac Ox
- All tournament formats have banned this card because it only appears in Portal.
- Note - Also see Landwalk, Rule A.22.
Zodiac Pig
- All tournament formats have banned this card because it only appears in Portal.
- Note - Also see Landwalk, Rule A.22.
Zodiac Rabbit
- All tournament formats have banned this card because it only appears in Portal.
- Note - Also see Landwalk, Rule A.22.
Zodiac Rat
- All tournament formats have banned this card because it only appears in Portal.
- Note - Also see Landwalk, Rule A.22.
Zodiac Rooster
- All tournament formats have banned this card because it only appears in Portal.
- Note - Also see Landwalk, Rule A.22.
Zodiac Snake
- All tournament formats have banned this card because it only appears in Portal.
- Note - Also see Landwalk, Rule A.22.
Zodiac Tiger
- All tournament formats have banned this card because it only appears in Portal.
- Note - Also see Landwalk, Rule A.22.
Zombie
- This card is used to represent a token creature. It is not a spell you can cast and is pretty close to worthless in your play deck. Set this card aside and use it when playing a spell or ability that puts a Zombie token into play. [D'Angelo 98/08/23]
- Note - See Token Cards, Rule U.2.
Zombie Master
- Does not grant the abilities to itself. [PPG Page 225]
- The regeneration ability is actually added to the card text of all Zombies. The Swampwalk ability is just granted to them. [Aahz 97/03/18]
- Note - Also see Landwalk, Rule A.22.
Zombie Mob
- A creature card is any Creature or Artifact Creature card. Older cards of type Summon are also creature cards. [D'Angelo 99/07/10]
Zombie Scavengers
Zuberi, Golden Feather
- Note - Also see Legendary Permanents, Rule K.17.
Zuo Ci, the Mocking Sage
- When played under non-Portal rules, the text should be read as "
thiscan't be blocked by creatures with horsemanship.;thiscan't be chosen by your opponent as the target of spells or abilities." [D'Angelo 00/06/05] - All tournament formats have banned this card because it only appears in Portal.
- Note - Also see Legendary Permanents, Rule K.17.
Zuran Enchanter
Zuran Orb
- Type 1 tournaments (see Rule D.13) restricted this card from 95/11/01 through 97/10/01. It is currently unrestricted.
- Type 1.5 tournaments (see Rule D.14) banned this card until 99/04/01.
- Extended tournaments (see Rule D.15) have always banned this card.
- Standard (Type 2) tournaments (see Rule D.16) have banned this card since 97/01/01 when it left the environment. It was previously restricted from 95/11/01 to 97/01/01, and banned from 97/07/01 through 97/11/01 when Ice Age temporarily became legal again.
- Ice Age and Ice Age/Homelands/Alliances block tournaments have banned this card since 97/05/01. It was previously restricted from 95/11/01 through 97/05/01.
Zuran Spellcaster
Zur's Weirding
- This is continuous replacement effect that modifies a draw. [D'Angelo 99/05/01]
- If a spell or ability causes more than one card to be drawn, draw the cards one at a time and deal with this replacement before drawing the next card. [D'Angelo 99/05/01]
- If someone pays the cost, then the card was never drawn or discarded. It just gets put into the graveyard directly from the library. [D'Angelo 99/05/01] [Gaea's Blessing](#Gaea's Blessing) can trigger from this. [D'Angelo 00/07/24]
Acknowledgments and Disclaimers
- While this work is not officially issued by Wizards of the Coast, it is the official collected rulings from official sanctioned representatives of and publications by Wizards of the Coast.
- The expansion sets in this file are indicated by the following code letters: A = Limited Edition (Alpha). B = Limited Edition (Beta). U = Unlimited Edition. R = Revised Edition. 4 = Fourth Edition. 5 = Fifth Edition. 6 = Sixth Edition. AL= Alliances. AN= Arabian Nights. AQ= Antiquities. CH= Chronicles. DK= The Dark. EX= Exodus. FE= Fallen Empires. HL= Homelands. IA= Ice Age. IN= Invasion. LG= Legends. MI= Mirage. MM= Mercadian Masques. NE= Nemesis. P2= Portal: Second Age. P3= Portal: Three Kingdoms. PR= Promotional (AR=Arena novel, DC=DragonCon and Duelist Magazine, FS=Final Sacrifice novel, SC=Shattered Chains novel, WW=Whispering Woods novel). PT= Portal. PY= Prophecy. S2= Starter 2000. SH= Stronghold. ST= Starter. TE= Tempest. UD= Urza's Destiny. UG= Unglued. UL= Urza's Legacy. US= Urza's Saga. VI= Visions. WL= Weatherlight.
- This summary is collected from rulings made by officials and network representatives of Wizards of the Coast, along with a number of unofficial rulings also collected from the net. Whenever a source for a ruling is known, the name of that person is listed with the ruling. "Aahz" is Tom Wylie, the former Magic Rules Manager. "Barclay" is Paul Barclay, a previous MTG-L mailing list NetRep. "bethmo" is Beth Moursund, the Rules Manager at Wizards of the Coast, and former MTG-L mailing list NetRep. "CompRules" marks rules from the Sixth Edition Comprehensive Rules. "D'Angelo" is Stephen D'Angelo, the Rules Summary network representative, and former MTG-L mailing list NetRep. "DeLaney" is David DeLaney, the network representative for the "rec.games.trading-cards.magic.rules" newsgroup. "Encyclopedia, Page " marks errata from the Magic Official Encyclopedia. "Fifth Edition, Page " marks rules from the Fifth Edition rulebook. "Jackson" is Collin Jackson, the DCI Rules Documentation NetRep. "Jordan" is Jeff Jordan, the MTG-L mailing list NetRep. "Mirage, Page " marks rules from the Mirage rulebook. "Peterson" is Paul Peterson, a previous MTG-L mailing list NetRep. "Tempest, Page " marks rules from the Tempest rulebook. "WotC Rules Team" marks official rulings from the rules team.
- These files may be freely copied and posted anywhere you'd like. The contents can also be included in other formats (such as HTML or databases) or in products, but there are two restrictions. I insist that the files not be sold for profit. Anything you put them in must be available at no more than cost of duplication. Also, you must give credit to me and list the version date your work is derived from. Thanks.
- Every attempt has been made to make this summary accurate, but errors do creep in. Nothing in this work is guaranteed to be accurate. Use at your own risk.
- Magic: The Gathering and all of the cards listed herein are copyrighted by Wizards of the Coast.