Oathbreaker
Jason Egginton June 19, 2018 No comments
Each player’s deck is exactly 60 cards. Other than basic lands, no card may appear in a deck more than once.
Cards banned in the Commander format cannot be played in Oathbreaker
Sol Ring and Mana Crypt are also banned
Your playgroup may also elect to have a “watch-list” of problematic cards. Ours includes Primal Surge
Before the game begins, each player designates a planeswalker card in their deck as their Oathbreaker and one instant or sorcery spell as their Oathbreaker’s Signature Spell. These cards begin the game in the Command Zone and the other 58 cards are shuffled up.
The color identity that appears on your Oathbreaker dictates what cards may be in your deck. Cards that don’t share a color with your Oathbreaker’s color identity can’t be in your deck.
Each player begins the game at 20 life. Each player draws seven cards again on their first mulligan, and the player who plays first draws a card on their first turn.
You may cast your Oathbreaker from the Command Zone. Doing so costs an additional two mana for each time it’s been previously cast from the Command Zone. The same applies to your Signature Spell, but your Oathbreaker must also be on the battlefield as you cast it.
If your Oathbreaker changes zones, you may return it to the Command Zone. The Signature Spell must return to the Command Zone after being cast.